|  | // Copyright 2009 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | // Package ring implements operations on circular lists. | 
|  | package ring | 
|  |  | 
|  | // A Ring is an element of a circular list, or ring. | 
|  | // Rings do not have a beginning or end; a pointer to any ring element | 
|  | // serves as reference to the entire ring. Empty rings are represented | 
|  | // as nil Ring pointers. The zero value for a Ring is a one-element | 
|  | // ring with a nil Value. | 
|  | // | 
|  | type Ring struct { | 
|  | next, prev *Ring | 
|  | Value      interface{} // for use by client; untouched by this library | 
|  | } | 
|  |  | 
|  | func (r *Ring) init() *Ring { | 
|  | r.next = r | 
|  | r.prev = r | 
|  | return r | 
|  | } | 
|  |  | 
|  | // Next returns the next ring element. r must not be empty. | 
|  | func (r *Ring) Next() *Ring { | 
|  | if r.next == nil { | 
|  | return r.init() | 
|  | } | 
|  | return r.next | 
|  | } | 
|  |  | 
|  | // Prev returns the previous ring element. r must not be empty. | 
|  | func (r *Ring) Prev() *Ring { | 
|  | if r.next == nil { | 
|  | return r.init() | 
|  | } | 
|  | return r.prev | 
|  | } | 
|  |  | 
|  | // Move moves n % r.Len() elements backward (n < 0) or forward (n >= 0) | 
|  | // in the ring and returns that ring element. r must not be empty. | 
|  | // | 
|  | func (r *Ring) Move(n int) *Ring { | 
|  | if r.next == nil { | 
|  | return r.init() | 
|  | } | 
|  | switch { | 
|  | case n < 0: | 
|  | for ; n < 0; n++ { | 
|  | r = r.prev | 
|  | } | 
|  | case n > 0: | 
|  | for ; n > 0; n-- { | 
|  | r = r.next | 
|  | } | 
|  | } | 
|  | return r | 
|  | } | 
|  |  | 
|  | // New creates a ring of n elements. | 
|  | func New(n int) *Ring { | 
|  | if n <= 0 { | 
|  | return nil | 
|  | } | 
|  | r := new(Ring) | 
|  | p := r | 
|  | for i := 1; i < n; i++ { | 
|  | p.next = &Ring{prev: p} | 
|  | p = p.next | 
|  | } | 
|  | p.next = r | 
|  | r.prev = p | 
|  | return r | 
|  | } | 
|  |  | 
|  | // Link connects ring r with ring s such that r.Next() | 
|  | // becomes s and returns the original value for r.Next(). | 
|  | // r must not be empty. | 
|  | // | 
|  | // If r and s point to the same ring, linking | 
|  | // them removes the elements between r and s from the ring. | 
|  | // The removed elements form a subring and the result is a | 
|  | // reference to that subring (if no elements were removed, | 
|  | // the result is still the original value for r.Next(), | 
|  | // and not nil). | 
|  | // | 
|  | // If r and s point to different rings, linking | 
|  | // them creates a single ring with the elements of s inserted | 
|  | // after r. The result points to the element following the | 
|  | // last element of s after insertion. | 
|  | // | 
|  | func (r *Ring) Link(s *Ring) *Ring { | 
|  | n := r.Next() | 
|  | if s != nil { | 
|  | p := s.Prev() | 
|  | // Note: Cannot use multiple assignment because | 
|  | // evaluation order of LHS is not specified. | 
|  | r.next = s | 
|  | s.prev = r | 
|  | n.prev = p | 
|  | p.next = n | 
|  | } | 
|  | return n | 
|  | } | 
|  |  | 
|  | // Unlink removes n % r.Len() elements from the ring r, starting | 
|  | // at r.Next(). If n % r.Len() == 0, r remains unchanged. | 
|  | // The result is the removed subring. r must not be empty. | 
|  | // | 
|  | func (r *Ring) Unlink(n int) *Ring { | 
|  | if n <= 0 { | 
|  | return nil | 
|  | } | 
|  | return r.Link(r.Move(n + 1)) | 
|  | } | 
|  |  | 
|  | // Len computes the number of elements in ring r. | 
|  | // It executes in time proportional to the number of elements. | 
|  | // | 
|  | func (r *Ring) Len() int { | 
|  | n := 0 | 
|  | if r != nil { | 
|  | n = 1 | 
|  | for p := r.Next(); p != r; p = p.next { | 
|  | n++ | 
|  | } | 
|  | } | 
|  | return n | 
|  | } | 
|  |  | 
|  | // Do calls function f on each element of the ring, in forward order. | 
|  | // The behavior of Do is undefined if f changes *r. | 
|  | func (r *Ring) Do(f func(interface{})) { | 
|  | if r != nil { | 
|  | f(r.Value) | 
|  | for p := r.Next(); p != r; p = p.next { | 
|  | f(p.Value) | 
|  | } | 
|  | } | 
|  | } |