| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // UDP sockets |
| |
| package net |
| |
| import "errors" |
| |
| var ErrWriteToConnected = errors.New("use of WriteTo with pre-connected UDP") |
| |
| // UDPAddr represents the address of a UDP end point. |
| type UDPAddr struct { |
| IP IP |
| Port int |
| Zone string // IPv6 scoped addressing zone |
| } |
| |
| // Network returns the address's network name, "udp". |
| func (a *UDPAddr) Network() string { return "udp" } |
| |
| func (a *UDPAddr) String() string { |
| if a == nil { |
| return "<nil>" |
| } |
| return JoinHostPort(a.IP.String(), itoa(a.Port)) |
| } |
| |
| // ResolveUDPAddr parses addr as a UDP address of the form |
| // host:port and resolves domain names or port names to |
| // numeric addresses on the network net, which must be "udp", |
| // "udp4" or "udp6". A literal IPv6 host address must be |
| // enclosed in square brackets, as in "[::]:80". |
| func ResolveUDPAddr(net, addr string) (*UDPAddr, error) { |
| switch net { |
| case "udp", "udp4", "udp6": |
| case "": // a hint wildcard for Go 1.0 undocumented behavior |
| net = "udp" |
| default: |
| return nil, UnknownNetworkError(net) |
| } |
| a, err := resolveInternetAddr(net, addr, noDeadline) |
| if err != nil { |
| return nil, err |
| } |
| return a.(*UDPAddr), nil |
| } |