| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| //go:build aix || darwin || dragonfly || freebsd || hurd || (js && wasm) || linux || netbsd || openbsd || solaris |
| |
| package os |
| |
| import ( |
| "errors" |
| "runtime" |
| "syscall" |
| "time" |
| ) |
| |
| func (p *Process) wait() (ps *ProcessState, err error) { |
| if p.Pid == -1 { |
| return nil, syscall.EINVAL |
| } |
| |
| // If we can block until Wait4 will succeed immediately, do so. |
| ready, err := p.blockUntilWaitable() |
| if err != nil { |
| return nil, err |
| } |
| if ready { |
| // Mark the process done now, before the call to Wait4, |
| // so that Process.signal will not send a signal. |
| p.setDone() |
| // Acquire a write lock on sigMu to wait for any |
| // active call to the signal method to complete. |
| p.sigMu.Lock() |
| p.sigMu.Unlock() |
| } |
| |
| var ( |
| status syscall.WaitStatus |
| rusage syscall.Rusage |
| pid1 int |
| e error |
| ) |
| for { |
| pid1, e = syscall.Wait4(p.Pid, &status, 0, &rusage) |
| if e != syscall.EINTR { |
| break |
| } |
| } |
| if e != nil { |
| return nil, NewSyscallError("wait", e) |
| } |
| if pid1 != 0 { |
| p.setDone() |
| } |
| ps = &ProcessState{ |
| pid: pid1, |
| status: status, |
| rusage: &rusage, |
| } |
| return ps, nil |
| } |
| |
| func (p *Process) signal(sig Signal) error { |
| if p.Pid == -1 { |
| return errors.New("os: process already released") |
| } |
| if p.Pid == 0 { |
| return errors.New("os: process not initialized") |
| } |
| p.sigMu.RLock() |
| defer p.sigMu.RUnlock() |
| if p.done() { |
| return ErrProcessDone |
| } |
| s, ok := sig.(syscall.Signal) |
| if !ok { |
| return errors.New("os: unsupported signal type") |
| } |
| if e := syscall.Kill(p.Pid, s); e != nil { |
| if e == syscall.ESRCH { |
| return ErrProcessDone |
| } |
| return e |
| } |
| return nil |
| } |
| |
| func (p *Process) release() error { |
| // NOOP for unix. |
| p.Pid = -1 |
| // no need for a finalizer anymore |
| runtime.SetFinalizer(p, nil) |
| return nil |
| } |
| |
| func findProcess(pid int) (p *Process, err error) { |
| // NOOP for unix. |
| return newProcess(pid, 0), nil |
| } |
| |
| func (p *ProcessState) userTime() time.Duration { |
| return time.Duration(p.rusage.Utime.Nano()) * time.Nanosecond |
| } |
| |
| func (p *ProcessState) systemTime() time.Duration { |
| return time.Duration(p.rusage.Stime.Nano()) * time.Nanosecond |
| } |