Josh Bleecher Snyder | 604455a | 2017-03-15 11:27:26 -0700 | [diff] [blame] | 1 | // compile |
| 2 | |
| 3 | // Copyright 2017 The Go Authors. All rights reserved. |
| 4 | // Use of this source code is governed by a BSD-style |
| 5 | // license that can be found in the LICENSE file. |
| 6 | |
| 7 | package p |
| 8 | |
| 9 | type NodeLink struct{} |
| 10 | |
| 11 | // A role our end of NodeLink is intended to play |
| 12 | type LinkRole int64 |
| 13 | |
| 14 | const ( |
| 15 | LinkServer LinkRole = iota // link created as server |
| 16 | LinkClient // link created as client |
| 17 | |
| 18 | // for testing: |
| 19 | linkNoRecvSend LinkRole = 1 << 16 // do not spawn serveRecv & serveSend |
| 20 | linkFlagsMask LinkRole = (1<<32 - 1) << 16 |
| 21 | ) |
| 22 | |
| 23 | func NewNodeLink(role LinkRole) *NodeLink { |
| 24 | var nextConnId uint32 |
| 25 | switch role &^ linkFlagsMask { |
| 26 | case LinkServer: |
| 27 | nextConnId = 0 // all initiated by us connId will be even |
| 28 | case LinkClient: |
| 29 | nextConnId = 1 // ----//---- odd |
| 30 | default: |
| 31 | panic("invalid conn role") |
| 32 | } |
| 33 | |
| 34 | _ = nextConnId |
| 35 | return nil |
| 36 | } |