| // Copyright 2011 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package time |
| |
| import ( |
| "sync" |
| "syscall" |
| ) |
| |
| // A Location maps time instants to the zone in use at that time. |
| // Typically, the Location represents the collection of time offsets |
| // in use in a geographical area, such as CEST and CET for central Europe. |
| type Location struct { |
| name string |
| zone []zone |
| tx []zoneTrans |
| |
| // Most lookups will be for the current time. |
| // To avoid the binary search through tx, keep a |
| // static one-element cache that gives the correct |
| // zone for the time when the Location was created. |
| // if cacheStart <= t <= cacheEnd, |
| // lookup can return cacheZone. |
| // The units for cacheStart and cacheEnd are seconds |
| // since January 1, 1970 UTC, to match the argument |
| // to lookup. |
| cacheStart int64 |
| cacheEnd int64 |
| cacheZone *zone |
| } |
| |
| // A zone represents a single time zone such as CEST or CET. |
| type zone struct { |
| name string // abbreviated name, "CET" |
| offset int // seconds east of UTC |
| isDST bool // is this zone Daylight Savings Time? |
| } |
| |
| // A zoneTrans represents a single time zone transition. |
| type zoneTrans struct { |
| when int64 // transition time, in seconds since 1970 GMT |
| index uint8 // the index of the zone that goes into effect at that time |
| isstd, isutc bool // ignored - no idea what these mean |
| } |
| |
| // UTC represents Universal Coordinated Time (UTC). |
| var UTC *Location = &utcLoc |
| |
| // utcLoc is separate so that get can refer to &utcLoc |
| // and ensure that it never returns a nil *Location, |
| // even if a badly behaved client has changed UTC. |
| var utcLoc = Location{name: "UTC"} |
| |
| // Local represents the system's local time zone. |
| var Local *Location = &localLoc |
| |
| // localLoc is separate so that initLocal can initialize |
| // it even if a client has changed Local. |
| var localLoc Location |
| var localOnce sync.Once |
| |
| func (l *Location) get() *Location { |
| if l == nil { |
| return &utcLoc |
| } |
| if l == &localLoc { |
| localOnce.Do(initLocal) |
| } |
| return l |
| } |
| |
| // String returns a descriptive name for the time zone information, |
| // corresponding to the argument to LoadLocation. |
| func (l *Location) String() string { |
| return l.get().name |
| } |
| |
| // FixedZone returns a Location that always uses |
| // the given zone name and offset (seconds east of UTC). |
| func FixedZone(name string, offset int) *Location { |
| l := &Location{ |
| name: name, |
| zone: []zone{{name, offset, false}}, |
| tx: []zoneTrans{{-1 << 63, 0, false, false}}, |
| cacheStart: -1 << 63, |
| cacheEnd: 1<<63 - 1, |
| } |
| l.cacheZone = &l.zone[0] |
| return l |
| } |
| |
| // lookup returns information about the time zone in use at an |
| // instant in time expressed as seconds since January 1, 1970 00:00:00 UTC. |
| // |
| // The returned information gives the name of the zone (such as "CET"), |
| // the start and end times bracketing sec when that zone is in effect, |
| // the offset in seconds east of UTC (such as -5*60*60), and whether |
| // the daylight savings is being observed at that time. |
| func (l *Location) lookup(sec int64) (name string, offset int, isDST bool, start, end int64) { |
| l = l.get() |
| |
| if len(l.tx) == 0 { |
| name = "UTC" |
| offset = 0 |
| isDST = false |
| start = -1 << 63 |
| end = 1<<63 - 1 |
| return |
| } |
| |
| if zone := l.cacheZone; zone != nil && l.cacheStart <= sec && sec < l.cacheEnd { |
| name = zone.name |
| offset = zone.offset |
| isDST = zone.isDST |
| start = l.cacheStart |
| end = l.cacheEnd |
| return |
| } |
| |
| // Binary search for entry with largest time <= sec. |
| // Not using sort.Search to avoid dependencies. |
| tx := l.tx |
| end = 1<<63 - 1 |
| for len(tx) > 1 { |
| m := len(tx) / 2 |
| lim := tx[m].when |
| if sec < lim { |
| end = lim |
| tx = tx[0:m] |
| } else { |
| tx = tx[m:] |
| } |
| } |
| zone := &l.zone[tx[0].index] |
| name = zone.name |
| offset = zone.offset |
| isDST = zone.isDST |
| start = tx[0].when |
| // end = maintained during the search |
| return |
| } |
| |
| // lookupName returns information about the time zone with |
| // the given name (such as "EST"). |
| func (l *Location) lookupName(name string) (offset int, isDST bool, ok bool) { |
| l = l.get() |
| for i := range l.zone { |
| zone := &l.zone[i] |
| if zone.name == name { |
| return zone.offset, zone.isDST, true |
| } |
| } |
| return |
| } |
| |
| // lookupOffset returns information about the time zone with |
| // the given offset (such as -5*60*60). |
| func (l *Location) lookupOffset(offset int) (name string, isDST bool, ok bool) { |
| l = l.get() |
| for i := range l.zone { |
| zone := &l.zone[i] |
| if zone.offset == offset { |
| return zone.name, zone.isDST, true |
| } |
| } |
| return |
| } |
| |
| // NOTE(rsc): Eventually we will need to accept the POSIX TZ environment |
| // syntax too, but I don't feel like implementing it today. |
| |
| var zoneinfo, _ = syscall.Getenv("ZONEINFO") |
| |
| // LoadLocation returns the Location with the given name. |
| // |
| // If the name is "" or "UTC", LoadLocation returns UTC. |
| // If the name is "Local", LoadLocation returns Local. |
| // |
| // Otherwise, the name is taken to be a location name corresponding to a file |
| // in the IANA Time Zone database, such as "America/New_York". |
| // |
| // The time zone database needed by LoadLocation may not be |
| // present on all systems, especially non-Unix systems. |
| // LoadLocation looks in the directory or uncompressed zip file |
| // named by the ZONEINFO environment variable, if any, then looks in |
| // known installation locations on Unix systems, |
| // and finally looks in $GOROOT/lib/time/zoneinfo.zip. |
| func LoadLocation(name string) (*Location, error) { |
| if name == "" || name == "UTC" { |
| return UTC, nil |
| } |
| if name == "Local" { |
| return Local, nil |
| } |
| if zoneinfo != "" { |
| if z, err := loadZoneFile(zoneinfo, name); err == nil { |
| z.name = name |
| return z, nil |
| } |
| } |
| return loadLocation(name) |
| } |