| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Package unicode provides data and functions to test some properties of |
| // Unicode code points. |
| package unicode |
| |
| const ( |
| MaxRune = 0x10FFFF // Maximum valid Unicode code point. |
| ReplacementChar = 0xFFFD // Represents invalid code points. |
| MaxASCII = 0x7F // maximum ASCII value. |
| MaxLatin1 = 0xFF // maximum Latin-1 value. |
| ) |
| |
| // RangeTable defines a set of Unicode code points by listing the ranges of |
| // code points within the set. The ranges are listed in two slices |
| // to save space: a slice of 16-bit ranges and a slice of 32-bit ranges. |
| // The two slices must be in sorted order and non-overlapping. |
| // Also, R32 should contain only values >= 0x10000 (1<<16). |
| type RangeTable struct { |
| R16 []Range16 |
| R32 []Range32 |
| } |
| |
| // Range16 represents of a range of 16-bit Unicode code points. The range runs from Lo to Hi |
| // inclusive and has the specified stride. |
| type Range16 struct { |
| Lo uint16 |
| Hi uint16 |
| Stride uint16 |
| } |
| |
| // Range32 represents of a range of Unicode code points and is used when one or |
| // more of the values will not fit in 16 bits. The range runs from Lo to Hi |
| // inclusive and has the specified stride. Lo and Hi must always be >= 1<<16. |
| type Range32 struct { |
| Lo uint32 |
| Hi uint32 |
| Stride uint32 |
| } |
| |
| // CaseRange represents a range of Unicode code points for simple (one |
| // code point to one code point) case conversion. |
| // The range runs from Lo to Hi inclusive, with a fixed stride of 1. Deltas |
| // are the number to add to the code point to reach the code point for a |
| // different case for that character. They may be negative. If zero, it |
| // means the character is in the corresponding case. There is a special |
| // case representing sequences of alternating corresponding Upper and Lower |
| // pairs. It appears with a fixed Delta of |
| // {UpperLower, UpperLower, UpperLower} |
| // The constant UpperLower has an otherwise impossible delta value. |
| type CaseRange struct { |
| Lo uint32 |
| Hi uint32 |
| Delta d |
| } |
| |
| // SpecialCase represents language-specific case mappings such as Turkish. |
| // Methods of SpecialCase customize (by overriding) the standard mappings. |
| type SpecialCase []CaseRange |
| |
| //BUG(r): Provide a mechanism for full case folding (those that involve |
| // multiple runes in the input or output). |
| |
| // Indices into the Delta arrays inside CaseRanges for case mapping. |
| const ( |
| UpperCase = iota |
| LowerCase |
| TitleCase |
| MaxCase |
| ) |
| |
| type d [MaxCase]int32 // to make the CaseRanges text shorter |
| |
| // If the Delta field of a CaseRange is UpperLower or LowerUpper, it means |
| // this CaseRange represents a sequence of the form (say) |
| // Upper Lower Upper Lower. |
| const ( |
| UpperLower = MaxRune + 1 // (Cannot be a valid delta.) |
| ) |
| |
| // is16 uses binary search to test whether rune is in the specified slice of 16-bit ranges. |
| func is16(ranges []Range16, rune uint16) bool { |
| // binary search over ranges |
| lo := 0 |
| hi := len(ranges) |
| for lo < hi { |
| m := lo + (hi-lo)/2 |
| r := ranges[m] |
| if r.Lo <= rune && rune <= r.Hi { |
| return (rune-r.Lo)%r.Stride == 0 |
| } |
| if rune < r.Lo { |
| hi = m |
| } else { |
| lo = m + 1 |
| } |
| } |
| return false |
| } |
| |
| // is32 uses binary search to test whether rune is in the specified slice of 32-bit ranges. |
| func is32(ranges []Range32, rune uint32) bool { |
| // binary search over ranges |
| lo := 0 |
| hi := len(ranges) |
| for lo < hi { |
| m := lo + (hi-lo)/2 |
| r := ranges[m] |
| if r.Lo <= rune && rune <= r.Hi { |
| return (rune-r.Lo)%r.Stride == 0 |
| } |
| if rune < r.Lo { |
| hi = m |
| } else { |
| lo = m + 1 |
| } |
| } |
| return false |
| } |
| |
| // Is tests whether rune is in the specified table of ranges. |
| func Is(rangeTab *RangeTable, rune int) bool { |
| // common case: rune is ASCII or Latin-1. |
| if uint32(rune) <= MaxLatin1 { |
| // Only need to check R16, since R32 is always >= 1<<16. |
| r16 := uint16(rune) |
| for _, r := range rangeTab.R16 { |
| if r16 > r.Hi { |
| continue |
| } |
| if r16 < r.Lo { |
| return false |
| } |
| return (r16-r.Lo)%r.Stride == 0 |
| } |
| return false |
| } |
| r16 := rangeTab.R16 |
| if len(r16) > 0 && rune <= int(r16[len(r16)-1].Hi) { |
| return is16(r16, uint16(rune)) |
| } |
| r32 := rangeTab.R32 |
| if len(r32) > 0 && rune >= int(r32[0].Lo) { |
| return is32(r32, uint32(rune)) |
| } |
| return false |
| } |
| |
| // IsUpper reports whether the rune is an upper case letter. |
| func IsUpper(rune int) bool { |
| // See comment in IsGraphic. |
| if uint32(rune) <= MaxLatin1 { |
| return properties[uint8(rune)]&pLu != 0 |
| } |
| return Is(Upper, rune) |
| } |
| |
| // IsLower reports whether the rune is a lower case letter. |
| func IsLower(rune int) bool { |
| // See comment in IsGraphic. |
| if uint32(rune) <= MaxLatin1 { |
| return properties[uint8(rune)]&pLl != 0 |
| } |
| return Is(Lower, rune) |
| } |
| |
| // IsTitle reports whether the rune is a title case letter. |
| func IsTitle(rune int) bool { |
| if rune <= MaxLatin1 { |
| return false |
| } |
| return Is(Title, rune) |
| } |
| |
| // to maps the rune using the specified case mapping. |
| func to(_case int, rune int, caseRange []CaseRange) int { |
| if _case < 0 || MaxCase <= _case { |
| return ReplacementChar // as reasonable an error as any |
| } |
| // binary search over ranges |
| lo := 0 |
| hi := len(caseRange) |
| for lo < hi { |
| m := lo + (hi-lo)/2 |
| r := caseRange[m] |
| if int(r.Lo) <= rune && rune <= int(r.Hi) { |
| delta := int(r.Delta[_case]) |
| if delta > MaxRune { |
| // In an Upper-Lower sequence, which always starts with |
| // an UpperCase letter, the real deltas always look like: |
| // {0, 1, 0} UpperCase (Lower is next) |
| // {-1, 0, -1} LowerCase (Upper, Title are previous) |
| // The characters at even offsets from the beginning of the |
| // sequence are upper case; the ones at odd offsets are lower. |
| // The correct mapping can be done by clearing or setting the low |
| // bit in the sequence offset. |
| // The constants UpperCase and TitleCase are even while LowerCase |
| // is odd so we take the low bit from _case. |
| return int(r.Lo) + ((rune-int(r.Lo))&^1 | _case&1) |
| } |
| return rune + delta |
| } |
| if rune < int(r.Lo) { |
| hi = m |
| } else { |
| lo = m + 1 |
| } |
| } |
| return rune |
| } |
| |
| // To maps the rune to the specified case: UpperCase, LowerCase, or TitleCase. |
| func To(_case int, rune int) int { |
| return to(_case, rune, CaseRanges) |
| } |
| |
| // ToUpper maps the rune to upper case. |
| func ToUpper(rune int) int { |
| if rune <= MaxASCII { |
| if 'a' <= rune && rune <= 'z' { |
| rune -= 'a' - 'A' |
| } |
| return rune |
| } |
| return To(UpperCase, rune) |
| } |
| |
| // ToLower maps the rune to lower case. |
| func ToLower(rune int) int { |
| if rune <= MaxASCII { |
| if 'A' <= rune && rune <= 'Z' { |
| rune += 'a' - 'A' |
| } |
| return rune |
| } |
| return To(LowerCase, rune) |
| } |
| |
| // ToTitle maps the rune to title case. |
| func ToTitle(rune int) int { |
| if rune <= MaxASCII { |
| if 'a' <= rune && rune <= 'z' { // title case is upper case for ASCII |
| rune -= 'a' - 'A' |
| } |
| return rune |
| } |
| return To(TitleCase, rune) |
| } |
| |
| // ToUpper maps the rune to upper case giving priority to the special mapping. |
| func (special SpecialCase) ToUpper(rune int) int { |
| r := to(UpperCase, rune, []CaseRange(special)) |
| if r == rune { |
| r = ToUpper(rune) |
| } |
| return r |
| } |
| |
| // ToTitle maps the rune to title case giving priority to the special mapping. |
| func (special SpecialCase) ToTitle(rune int) int { |
| r := to(TitleCase, rune, []CaseRange(special)) |
| if r == rune { |
| r = ToTitle(rune) |
| } |
| return r |
| } |
| |
| // ToLower maps the rune to lower case giving priority to the special mapping. |
| func (special SpecialCase) ToLower(rune int) int { |
| r := to(LowerCase, rune, []CaseRange(special)) |
| if r == rune { |
| r = ToLower(rune) |
| } |
| return r |
| } |
| |
| // caseOrbit is defined in tables.go as []foldPair. Right now all the |
| // entries fit in uint16, so use uint16. If that changes, compilation |
| // will fail (the constants in the composite literal will not fit in uint16) |
| // and the types here can change to uint32. |
| type foldPair struct { |
| From uint16 |
| To uint16 |
| } |
| |
| // SimpleFold iterates over Unicode code points equivalent under |
| // the Unicode-defined simple case folding. Among the code points |
| // equivalent to rune (including rune itself), SimpleFold returns the |
| // smallest r >= rune if one exists, or else the smallest r >= 0. |
| // |
| // For example: |
| // SimpleFold('A') = 'a' |
| // SimpleFold('a') = 'A' |
| // |
| // SimpleFold('K') = 'k' |
| // SimpleFold('k') = '\u212A' (Kelvin symbol, K) |
| // SimpleFold('\u212A') = 'K' |
| // |
| // SimpleFold('1') = '1' |
| // |
| func SimpleFold(rune int) int { |
| // Consult caseOrbit table for special cases. |
| lo := 0 |
| hi := len(caseOrbit) |
| for lo < hi { |
| m := lo + (hi-lo)/2 |
| if int(caseOrbit[m].From) < rune { |
| lo = m + 1 |
| } else { |
| hi = m |
| } |
| } |
| if lo < len(caseOrbit) && int(caseOrbit[lo].From) == rune { |
| return int(caseOrbit[lo].To) |
| } |
| |
| // No folding specified. This is a one- or two-element |
| // equivalence class containing rune and ToLower(rune) |
| // and ToUpper(rune) if they are different from rune. |
| if l := ToLower(rune); l != rune { |
| return l |
| } |
| return ToUpper(rune) |
| } |