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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gob
import (
"bytes";
"io";
"os";
"reflect";
"sync";
)
// A Decoder manages the receipt of type and data information read from the
// remote side of a connection.
type Decoder struct {
mutex sync.Mutex; // each item must be received atomically
r io.Reader; // source of the data
wireType map[typeId]*wireType; // map from remote ID to local description
decoderCache map[reflect.Type]map[typeId]**decEngine; // cache of compiled engines
ignorerCache map[typeId]**decEngine; // ditto for ignored objects
state *decodeState; // reads data from in-memory buffer
countState *decodeState; // reads counts from wire
buf []byte;
oneByte []byte;
}
// NewDecoder returns a new decoder that reads from the io.Reader.
func NewDecoder(r io.Reader) *Decoder {
dec := new(Decoder);
dec.r = r;
dec.wireType = make(map[typeId]*wireType);
dec.state = newDecodeState(nil); // buffer set in Decode(); rest is unimportant
dec.decoderCache = make(map[reflect.Type]map[typeId]**decEngine);
dec.ignorerCache = make(map[typeId]**decEngine);
dec.oneByte = make([]byte, 1);
return dec;
}
func (dec *Decoder) recvType(id typeId) {
// Have we already seen this type? That's an error
if _, alreadySeen := dec.wireType[id]; alreadySeen {
dec.state.err = os.ErrorString("gob: duplicate type received");
return;
}
// Type:
wire := new(wireType);
dec.state.err = dec.decode(tWireType, wire);
// Remember we've seen this type.
dec.wireType[id] = wire;
}
// Decode reads the next value from the connection and stores
// it in the data represented by the empty interface value.
// The value underlying e must be the correct type for the next
// data item received.
func (dec *Decoder) Decode(e interface{}) os.Error {
// If e represents a value, the answer won't get back to the
// caller. Make sure it's a pointer.
if _, ok := reflect.Typeof(e).(*reflect.PtrType); !ok {
dec.state.err = os.ErrorString("gob: attempt to decode into a non-pointer");
return dec.state.err;
}
// Make sure we're single-threaded through here.
dec.mutex.Lock();
defer dec.mutex.Unlock();
dec.state.err = nil;
for {
// Read a count.
var nbytes uint64;
nbytes, dec.state.err = decodeUintReader(dec.r, dec.oneByte);
if dec.state.err != nil {
break
}
// Allocate the buffer.
if nbytes > uint64(len(dec.buf)) {
dec.buf = make([]byte, nbytes+1000)
}
dec.state.b = bytes.NewBuffer(dec.buf[0:nbytes]);
// Read the data
_, dec.state.err = io.ReadFull(dec.r, dec.buf[0:nbytes]);
if dec.state.err != nil {
if dec.state.err == os.EOF {
dec.state.err = io.ErrUnexpectedEOF
}
break;
}
// Receive a type id.
id := typeId(decodeInt(dec.state));
if dec.state.err != nil {
break
}
// Is it a new type?
if id < 0 { // 0 is the error state, handled above
// If the id is negative, we have a type.
dec.recvType(-id);
if dec.state.err != nil {
break
}
continue;
}
// No, it's a value.
// Make sure the type has been defined already.
_, ok := dec.wireType[id];
if !ok {
dec.state.err = errBadType;
break;
}
dec.state.err = dec.decode(id, e);
break;
}
return dec.state.err;
}