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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ssa
// tighten moves Values closer to the Blocks in which they are used.
// This can reduce the amount of register spilling required,
// if it doesn't also create more live values.
// A Value can be moved to any block that
// dominates all blocks in which it is used.
func tighten(f *Func) {
canMove := make([]bool, f.NumValues())
for _, b := range f.Blocks {
for _, v := range b.Values {
switch v.Op {
case OpPhi, OpGetClosurePtr, OpArg, OpSelect0, OpSelect1:
// Phis need to stay in their block.
// GetClosurePtr & Arg must stay in the entry block.
// Tuple selectors must stay with the tuple generator.
continue
}
if len(v.Args) > 0 && v.Args[len(v.Args)-1].Type.IsMemory() {
// We can't move values which have a memory arg - it might
// make two memory values live across a block boundary.
continue
}
// Count arguments which will need a register.
narg := 0
for _, a := range v.Args {
switch a.Op {
case OpConst8, OpConst16, OpConst32, OpConst64, OpAddr:
// Probably foldable into v, don't count as an argument needing a register.
// TODO: move tighten to a machine-dependent phase and use v.rematerializeable()?
default:
narg++
}
}
if narg >= 2 && !v.Type.IsBoolean() {
// Don't move values with more than one input, as that may
// increase register pressure.
// We make an exception for boolean-typed values, as they will
// likely be converted to flags, and we want flag generators
// moved next to uses (because we only have 1 flag register).
continue
}
canMove[v.ID] = true
}
}
// Build data structure for fast least-common-ancestor queries.
lca := makeLCArange(f)
// For each moveable value, record the block that dominates all uses found so far.
target := make([]*Block, f.NumValues())
// Grab loop information.
// We use this to make sure we don't tighten a value into a (deeper) loop.
idom := f.Idom()
loops := f.loopnest()
loops.calculateDepths()
changed := true
for changed {
changed = false
// Reset target
for i := range target {
target[i] = nil
}
// Compute target locations (for moveable values only).
// target location = the least common ancestor of all uses in the dominator tree.
for _, b := range f.Blocks {
for _, v := range b.Values {
for i, a := range v.Args {
if !canMove[a.ID] {
continue
}
use := b
if v.Op == OpPhi {
use = b.Preds[i].b
}
if target[a.ID] == nil {
target[a.ID] = use
} else {
target[a.ID] = lca.find(target[a.ID], use)
}
}
}
if c := b.Control; c != nil {
if !canMove[c.ID] {
continue
}
if target[c.ID] == nil {
target[c.ID] = b
} else {
target[c.ID] = lca.find(target[c.ID], b)
}
}
}
// If the target location is inside a loop,
// move the target location up to just before the loop head.
for _, b := range f.Blocks {
origloop := loops.b2l[b.ID]
for _, v := range b.Values {
t := target[v.ID]
if t == nil {
continue
}
targetloop := loops.b2l[t.ID]
for targetloop != nil && (origloop == nil || targetloop.depth > origloop.depth) {
t = idom[targetloop.header.ID]
target[v.ID] = t
targetloop = loops.b2l[t.ID]
}
}
}
// Move values to target locations.
for _, b := range f.Blocks {
for i := 0; i < len(b.Values); i++ {
v := b.Values[i]
t := target[v.ID]
if t == nil || t == b {
// v is not moveable, or is already in correct place.
continue
}
// Move v to the block which dominates its uses.
t.Values = append(t.Values, v)
v.Block = t
last := len(b.Values) - 1
b.Values[i] = b.Values[last]
b.Values[last] = nil
b.Values = b.Values[:last]
changed = true
i--
}
}
}
}
// phiTighten moves constants closer to phi users.
// This pass avoids having lots of constants live for lots of the program.
// See issue 16407.
func phiTighten(f *Func) {
for _, b := range f.Blocks {
for _, v := range b.Values {
if v.Op != OpPhi {
continue
}
for i, a := range v.Args {
if !a.rematerializeable() {
continue // not a constant we can move around
}
if a.Block == b.Preds[i].b {
continue // already in the right place
}
// Make a copy of a, put in predecessor block.
v.SetArg(i, a.copyInto(b.Preds[i].b))
}
}
}
}