runtime: don't free large spans until heapBitsSweepSpan returns

This fixes a race between 1) sweeping and freeing an unmarked large
span and 2) reusing that span and allocating from it. This race arises
because mSpan_Sweep returns spans for large objects to the heap
*before* heapBitsSweepSpan clears the mark bit on the object in the
span.

Specifically, the following sequence of events can lead to an
incorrectly zeroed bitmap byte, which causes the garbage collector to
not trace any pointers in that object (the pointer bits for the first
four words are cleared, and the scan bits are also cleared, so it
looks like a no-scan object).

1) P0 calls mSpan_Sweep on a large span S0 with an unmarked object on it.

2) mSpan_Sweep calls heapBitsSweepSpan, which invokes the callback for
   the one (unmarked) object on the span.

3) The callback calls mHeap_Free, which makes span S0 available for
   allocation, but this is too early.

4) P1 grabs this S0 from the heap to use for allocation.

5) P1 allocates an object on this span and writes that object's type
   bits to the bitmap.

6) P0 returns from the callback to heapBitsSweepSpan.
   heapBitsSweepSpan clears the byte containing the mark, even though
   this span is now owned by P1 and this byte contains important
   bitmap information.

This fixes this problem by simply delaying the mHeap_Free until after
the heapBitsSweepSpan. I think the overall logic of mSpan_Sweep could
be simplified now, but this seems like the minimal change.

Fixes #11617.

Change-Id: I6b1382c7e7cc35f81984467c0772fe9848b7522a
Reviewed-on: https://go-review.googlesource.com/12320
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
Reviewed-by: Rob Pike <r@golang.org>
1 file changed
tree: 7b635689a0167b73c07707e20e290a30e098c08b
  1. .gitattributes
  2. .gitignore
  3. AUTHORS
  4. CONTRIBUTING.md
  5. CONTRIBUTORS
  6. LICENSE
  7. PATENTS
  8. README.md
  9. api/
  10. doc/
  11. favicon.ico
  12. lib/
  13. misc/
  14. robots.txt
  15. src/
  16. test/
README.md

The Go Programming Language

Go is an open source programming language that makes it easy to build simple, reliable, and efficient software.

Gopher image

For documentation about how to install and use Go, visit https://golang.org/ or load doc/install-source.html in your web browser.

Our canonical Git repository is located at https://go.googlesource.com/go. There is a mirror of the repository at https://github.com/golang/go.

Please report issues here: https://golang.org/issue/new

Go is the work of hundreds of contributors. We appreciate your help!

To contribute, please read the contribution guidelines: https://golang.org/doc/contribute.html

Please note that we do not use pull requests.

Unless otherwise noted, the Go source files are distributed under the BSD-style license found in the LICENSE file.


Binary Distribution Notes

If you have just untarred a binary Go distribution, you need to set the environment variable $GOROOT to the full path of the go directory (the one containing this file). You can omit the variable if you unpack it into /usr/local/go, or if you rebuild from sources by running all.bash (see doc/install-source.html). You should also add the Go binary directory $GOROOT/bin to your shell's path.

For example, if you extracted the tar file into $HOME/go, you might put the following in your .profile:

export GOROOT=$HOME/go
export PATH=$PATH:$GOROOT/bin

See https://golang.org/doc/install or doc/install.html for more details.