blob: 02eab12e591d54c0af0602c6001e592f2476d9e0 [file] [log] [blame]
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <process.h>
#include "libcgo.h"
static void threadentry(void*);
/* 1MB is default stack size for 32-bit Windows.
Allocation granularity on Windows is typically 64 KB.
The constant is also hardcoded in cmd/ld/pe.c (keep synchronized). */
#define STACKSIZE (1*1024*1024)
void
x_cgo_init(G *g)
{
int tmp;
g->stackguard = (uintptr)&tmp - STACKSIZE + 8*1024;
}
void
_cgo_sys_thread_start(ThreadStart *ts)
{
_beginthread(threadentry, 0, ts);
}
static void
threadentry(void *v)
{
ThreadStart ts;
void *tls0;
ts = *(ThreadStart*)v;
free(v);
ts.g->stackbase = (uintptr)&ts;
ts.g->stackguard = (uintptr)&ts - STACKSIZE + 8*1024;
/*
* Set specific keys in thread local storage.
*/
tls0 = (void*)LocalAlloc(LPTR, 32);
asm volatile (
"movl %0, %%fs:0x14\n" // MOVL tls0, 0x14(FS)
"movl %%fs:0x14, %%eax\n" // MOVL 0x14(FS), tmp
"movl %1, 0(%%eax)\n" // MOVL g, 0(FS)
"movl %2, 4(%%eax)\n" // MOVL m, 4(FS)
:: "r"(tls0), "r"(ts.g), "r"(ts.m) : "%eax"
);
crosscall_386(ts.fn);
LocalFree(tls0);
}