| // Copyright 2012 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Stand-alone godoc Playground functionality. |
| |
| // +build !appengine |
| |
| package main |
| |
| import ( |
| "io" |
| "net/http" |
| "net/url" |
| ) |
| |
| var playgroundScheme, playgroundHost string |
| |
| func init() { |
| u, err := url.Parse(playgroundBaseURL) |
| if err != nil { |
| panic(err) |
| } |
| playgroundScheme = u.Scheme |
| playgroundHost = u.Host |
| } |
| |
| // bounceToPlayground forwards the request to play.golang.org. |
| func bounceToPlayground(w http.ResponseWriter, req *http.Request) { |
| defer req.Body.Close() |
| req.URL.Scheme = playgroundScheme |
| req.URL.Host = playgroundHost |
| resp, err := http.Post(req.URL.String(), req.Header.Get("Content-type"), req.Body) |
| if err != nil { |
| http.Error(w, err.Error(), 500) |
| return |
| } |
| w.WriteHeader(resp.StatusCode) |
| io.Copy(w, resp.Body) |
| resp.Body.Close() |
| } |