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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package goobj2
import (
"bytes"
"encoding/binary"
)
// FuncInfo is serialized as a symbol (aux symbol). The symbol data is
// the binary encoding of the struct below.
//
// TODO: make each pcdata a separate symbol?
type FuncInfo struct {
Args uint32
Locals uint32
Pcsp uint32
Pcfile uint32
Pcline uint32
Pcinline uint32
Pcdata []uint32
PcdataEnd uint32
Funcdataoff []uint32
File []SymRef // TODO: just use string?
InlTree []InlTreeNode
}
func (a *FuncInfo) Write(w *bytes.Buffer) {
var b [4]byte
writeUint32 := func(x uint32) {
binary.LittleEndian.PutUint32(b[:], x)
w.Write(b[:])
}
writeUint32(a.Args)
writeUint32(a.Locals)
writeUint32(a.Pcsp)
writeUint32(a.Pcfile)
writeUint32(a.Pcline)
writeUint32(a.Pcinline)
writeUint32(uint32(len(a.Pcdata)))
for _, x := range a.Pcdata {
writeUint32(x)
}
writeUint32(a.PcdataEnd)
writeUint32(uint32(len(a.Funcdataoff)))
for _, x := range a.Funcdataoff {
writeUint32(x)
}
writeUint32(uint32(len(a.File)))
for _, f := range a.File {
writeUint32(f.PkgIdx)
writeUint32(f.SymIdx)
}
writeUint32(uint32(len(a.InlTree)))
for i := range a.InlTree {
a.InlTree[i].Write(w)
}
}
func (a *FuncInfo) Read(b []byte) {
readUint32 := func() uint32 {
x := binary.LittleEndian.Uint32(b)
b = b[4:]
return x
}
a.Args = readUint32()
a.Locals = readUint32()
a.Pcsp = readUint32()
a.Pcfile = readUint32()
a.Pcline = readUint32()
a.Pcinline = readUint32()
pcdatalen := readUint32()
a.Pcdata = make([]uint32, pcdatalen)
for i := range a.Pcdata {
a.Pcdata[i] = readUint32()
}
a.PcdataEnd = readUint32()
funcdataofflen := readUint32()
a.Funcdataoff = make([]uint32, funcdataofflen)
for i := range a.Funcdataoff {
a.Funcdataoff[i] = readUint32()
}
filelen := readUint32()
a.File = make([]SymRef, filelen)
for i := range a.File {
a.File[i] = SymRef{readUint32(), readUint32()}
}
inltreelen := readUint32()
a.InlTree = make([]InlTreeNode, inltreelen)
for i := range a.InlTree {
b = a.InlTree[i].Read(b)
}
}
// FuncInfoLengths is a cache containing a roadmap of offsets and
// lengths for things within a serialized FuncInfo. Each length field
// stores the number of items (e.g. files, inltree nodes, etc), and the
// corresponding "off" field stores the byte offset of the start of
// the items in question.
type FuncInfoLengths struct {
NumPcdata uint32
PcdataOff uint32
NumFuncdataoff uint32
FuncdataoffOff uint32
NumFile uint32
FileOff uint32
NumInlTree uint32
InlTreeOff uint32
Initialized bool
}
func (*FuncInfo) ReadFuncInfoLengths(b []byte) FuncInfoLengths {
var result FuncInfoLengths
const numpcdataOff = 24
result.NumPcdata = binary.LittleEndian.Uint32(b[numpcdataOff:])
result.PcdataOff = numpcdataOff + 4
numfuncdataoffOff := result.PcdataOff + 4*(result.NumPcdata+1)
result.NumFuncdataoff = binary.LittleEndian.Uint32(b[numfuncdataoffOff:])
result.FuncdataoffOff = numfuncdataoffOff + 4
numfileOff := result.FuncdataoffOff + 4*result.NumFuncdataoff
result.NumFile = binary.LittleEndian.Uint32(b[numfileOff:])
result.FileOff = numfileOff + 4
const symRefSize = 4 + 4
numinltreeOff := result.FileOff + symRefSize*result.NumFile
result.NumInlTree = binary.LittleEndian.Uint32(b[numinltreeOff:])
result.InlTreeOff = numinltreeOff + 4
result.Initialized = true
return result
}
func (*FuncInfo) ReadArgs(b []byte) uint32 { return binary.LittleEndian.Uint32(b) }
func (*FuncInfo) ReadLocals(b []byte) uint32 { return binary.LittleEndian.Uint32(b[4:]) }
// return start and end offsets.
func (*FuncInfo) ReadPcsp(b []byte) (uint32, uint32) {
return binary.LittleEndian.Uint32(b[8:]), binary.LittleEndian.Uint32(b[12:])
}
// return start and end offsets.
func (*FuncInfo) ReadPcfile(b []byte) (uint32, uint32) {
return binary.LittleEndian.Uint32(b[12:]), binary.LittleEndian.Uint32(b[16:])
}
// return start and end offsets.
func (*FuncInfo) ReadPcline(b []byte) (uint32, uint32) {
return binary.LittleEndian.Uint32(b[16:]), binary.LittleEndian.Uint32(b[20:])
}
// return start and end offsets.
func (*FuncInfo) ReadPcinline(b []byte, pcdataoffset uint32) (uint32, uint32) {
return binary.LittleEndian.Uint32(b[20:]), binary.LittleEndian.Uint32(b[pcdataoffset:])
}
// return start and end offsets.
func (*FuncInfo) ReadPcdata(b []byte, pcdataoffset uint32, k uint32) (uint32, uint32) {
return binary.LittleEndian.Uint32(b[pcdataoffset+4*k:]), binary.LittleEndian.Uint32(b[pcdataoffset+4+4*k:])
}
func (*FuncInfo) ReadFuncdataoff(b []byte, funcdataofffoff uint32, k uint32) int64 {
return int64(binary.LittleEndian.Uint32(b[funcdataofffoff+4*k:]))
}
func (*FuncInfo) ReadFile(b []byte, filesoff uint32, k uint32) SymRef {
p := binary.LittleEndian.Uint32(b[filesoff+8*k:])
s := binary.LittleEndian.Uint32(b[filesoff+4+8*k:])
return SymRef{p, s}
}
func (*FuncInfo) ReadInlTree(b []byte, inltreeoff uint32, k uint32) InlTreeNode {
const inlTreeNodeSize = 4 * 7
var result InlTreeNode
result.Read(b[inltreeoff+k*inlTreeNodeSize:])
return result
}
// InlTreeNode is the serialized form of FileInfo.InlTree.
type InlTreeNode struct {
Parent int32
File SymRef
Line int32
Func SymRef
ParentPC int32
}
func (inl *InlTreeNode) Write(w *bytes.Buffer) {
var b [4]byte
writeUint32 := func(x uint32) {
binary.LittleEndian.PutUint32(b[:], x)
w.Write(b[:])
}
writeUint32(uint32(inl.Parent))
writeUint32(inl.File.PkgIdx)
writeUint32(inl.File.SymIdx)
writeUint32(uint32(inl.Line))
writeUint32(inl.Func.PkgIdx)
writeUint32(inl.Func.SymIdx)
writeUint32(uint32(inl.ParentPC))
}
// Read an InlTreeNode from b, return the remaining bytes.
func (inl *InlTreeNode) Read(b []byte) []byte {
readUint32 := func() uint32 {
x := binary.LittleEndian.Uint32(b)
b = b[4:]
return x
}
inl.Parent = int32(readUint32())
inl.File = SymRef{readUint32(), readUint32()}
inl.Line = int32(readUint32())
inl.Func = SymRef{readUint32(), readUint32()}
inl.ParentPC = int32(readUint32())
return b
}