blob: 5331c73259075c4fdbd49ba27be2c7c0ede4a046 [file] [log] [blame]
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Optimizations TODO:
// * Somehow track when values are already zero/signed-extended, avoid re-extending.
// * Use SLTI and SLTIU for comparisons to constants, instead of SLT/SLTU with constants in registers
// * Find a more efficient way to do zero/sign extension than left+right shift.
// There are many other options (store then load-extend, LUI+ANDI for zero extend, special case 32->64, ...),
// but left+right shift is simple and uniform, and we don't have real hardware to do perf testing on anyway.
// * Use the zero register instead of moving 0 into a register.
// * Add rules to avoid generating a temp bool value for (If (SLT[U] ...) ...).
// * Optimize left and right shift by simplifying SLTIU, Neg, and ADD for constants.
// * Arrange for non-trivial Zero and Move lowerings to use aligned loads and stores.
// * Eliminate zero immediate shifts, adds, etc.
// * Use a Duff's device for some moves and zeros.
// * Avoid using Neq32 for writeBarrier.enabled checks.
// Lowering arithmetic
(Add64 x y) -> (ADD x y)
(AddPtr x y) -> (ADD x y)
(Add32 x y) -> (ADD x y)
(Add16 x y) -> (ADD x y)
(Add8 x y) -> (ADD x y)
(Add32F x y) -> (FADDS x y)
(Add64F x y) -> (FADDD x y)
(Sub64 x y) -> (SUB x y)
(SubPtr x y) -> (SUB x y)
(Sub32 x y) -> (SUB x y)
(Sub16 x y) -> (SUB x y)
(Sub8 x y) -> (SUB x y)
(Sub32F x y) -> (FSUBS x y)
(Sub64F x y) -> (FSUBD x y)
(Mul64 x y) -> (MUL x y)
(Mul32 x y) -> (MULW x y)
(Mul16 x y) -> (MULW (SignExt16to32 x) (SignExt16to32 y))
(Mul8 x y) -> (MULW (SignExt8to32 x) (SignExt8to32 y))
(Mul32F x y) -> (FMULS x y)
(Mul64F x y) -> (FMULD x y)
(Div32F x y) -> (FDIVS x y)
(Div64F x y) -> (FDIVD x y)
(Div64 x y) -> (DIV x y)
(Div64u x y) -> (DIVU x y)
(Div32 x y) -> (DIVW x y)
(Div32u x y) -> (DIVUW x y)
(Div16 x y) -> (DIVW (SignExt16to32 x) (SignExt16to32 y))
(Div16u x y) -> (DIVUW (ZeroExt16to32 x) (ZeroExt16to32 y))
(Div8 x y) -> (DIVW (SignExt8to32 x) (SignExt8to32 y))
(Div8u x y) -> (DIVUW (ZeroExt8to32 x) (ZeroExt8to32 y))
(Hmul64 x y) -> (MULH x y)
(Hmul64u x y) -> (MULHU x y)
(Hmul32 x y) -> (SRAI [32] (MUL (SignExt32to64 x) (SignExt32to64 y)))
(Hmul32u x y) -> (SRLI [32] (MUL (ZeroExt32to64 x) (ZeroExt32to64 y)))
// (x + y) / 2 -> (x / 2) + (y / 2) + (x & y & 1)
(Avg64u <t> x y) -> (ADD (ADD <t> (SRLI <t> [1] x) (SRLI <t> [1] y)) (ANDI <t> [1] (AND <t> x y)))
(Mod64 x y) -> (REM x y)
(Mod64u x y) -> (REMU x y)
(Mod32 x y) -> (REMW x y)
(Mod32u x y) -> (REMUW x y)
(Mod16 x y) -> (REMW (SignExt16to32 x) (SignExt16to32 y))
(Mod16u x y) -> (REMUW (ZeroExt16to32 x) (ZeroExt16to32 y))
(Mod8 x y) -> (REMW (SignExt8to32 x) (SignExt8to32 y))
(Mod8u x y) -> (REMUW (ZeroExt8to32 x) (ZeroExt8to32 y))
(And64 x y) -> (AND x y)
(And32 x y) -> (AND x y)
(And16 x y) -> (AND x y)
(And8 x y) -> (AND x y)
(Or64 x y) -> (OR x y)
(Or32 x y) -> (OR x y)
(Or16 x y) -> (OR x y)
(Or8 x y) -> (OR x y)
(Xor64 x y) -> (XOR x y)
(Xor32 x y) -> (XOR x y)
(Xor16 x y) -> (XOR x y)
(Xor8 x y) -> (XOR x y)
(Neg64 x) -> (SUB (MOVDconst) x)
(Neg32 x) -> (SUB (MOVWconst) x)
(Neg16 x) -> (SUB (MOVHconst) x)
(Neg8 x) -> (SUB (MOVBconst) x)
(Neg32F x) -> (FNEGS x)
(Neg64F x) -> (FNEGD x)
(Com64 x) -> (XORI [int64(-1)] x)
(Com32 x) -> (XORI [int64(-1)] x)
(Com16 x) -> (XORI [int64(-1)] x)
(Com8 x) -> (XORI [int64(-1)] x)
(Sqrt x) -> (FSQRTD x)
// Zero and sign extension
// Shift left until the bits we want are at the top of the register.
// Then logical/arithmetic shift right for zero/sign extend.
// We always extend to 64 bits; there's no reason not to,
// and optimization rules can then collapse some extensions.
(SignExt8to16 <t> x) -> (SRAI [56] (SLLI <t> [56] x))
(SignExt8to32 <t> x) -> (SRAI [56] (SLLI <t> [56] x))
(SignExt8to64 <t> x) -> (SRAI [56] (SLLI <t> [56] x))
(SignExt16to32 <t> x) -> (SRAI [48] (SLLI <t> [48] x))
(SignExt16to64 <t> x) -> (SRAI [48] (SLLI <t> [48] x))
(SignExt32to64 <t> x) -> (SRAI [32] (SLLI <t> [32] x))
(ZeroExt8to16 <t> x) -> (SRLI [56] (SLLI <t> [56] x))
(ZeroExt8to32 <t> x) -> (SRLI [56] (SLLI <t> [56] x))
(ZeroExt8to64 <t> x) -> (SRLI [56] (SLLI <t> [56] x))
(ZeroExt16to32 <t> x) -> (SRLI [48] (SLLI <t> [48] x))
(ZeroExt16to64 <t> x) -> (SRLI [48] (SLLI <t> [48] x))
(ZeroExt32to64 <t> x) -> (SRLI [32] (SLLI <t> [32] x))
(Cvt32to32F x) -> (FCVTSW x)
(Cvt32to64F x) -> (FCVTDW x)
(Cvt64to32F x) -> (FCVTSL x)
(Cvt64to64F x) -> (FCVTDL x)
(Cvt32Fto32 x) -> (FCVTWS x)
(Cvt32Fto64 x) -> (FCVTLS x)
(Cvt64Fto32 x) -> (FCVTWD x)
(Cvt64Fto64 x) -> (FCVTLD x)
(Cvt32Fto64F x) -> (FCVTDS x)
(Cvt64Fto32F x) -> (FCVTSD x)
(Round32F x) -> x
(Round64F x) -> x
// From genericOps.go:
// "0 if arg0 == 0, -1 if arg0 > 0, undef if arg0<0"
//
// Like other arches, we compute ~((x-1) >> 63), with arithmetic right shift.
// For positive x, bit 63 of x-1 is always 0, so the result is -1.
// For zero x, bit 63 of x-1 is 1, so the result is 0.
//
// TODO(prattmic): Use XORconst etc instead of XOR (MOVDconst).
(Slicemask <t> x) -> (XOR (MOVDconst [-1]) (SRA <t> (SUB <t> x (MOVDconst [1])) (MOVDconst [63])))
// Truncations
// We ignore the unused high parts of registers, so truncates are just copies.
(Trunc16to8 x) -> x
(Trunc32to8 x) -> x
(Trunc32to16 x) -> x
(Trunc64to8 x) -> x
(Trunc64to16 x) -> x
(Trunc64to32 x) -> x
// Shifts
// SLL only considers the bottom 6 bits of y. If y > 64, the result should
// always be 0.
//
// Breaking down the operation:
//
// (SLL x y) generates x << (y & 63).
//
// If y < 64, this is the value we want. Otherwise, we want zero.
//
// So, we AND with -1 * uint64(y < 64), which is 0xfffff... if y < 64 and 0 otherwise.
(Lsh8x8 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt8to64 y))))
(Lsh8x16 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt16to64 y))))
(Lsh8x32 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt32to64 y))))
(Lsh8x64 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] y)))
(Lsh16x8 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt8to64 y))))
(Lsh16x16 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt16to64 y))))
(Lsh16x32 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt32to64 y))))
(Lsh16x64 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] y)))
(Lsh32x8 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt8to64 y))))
(Lsh32x16 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt16to64 y))))
(Lsh32x32 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt32to64 y))))
(Lsh32x64 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] y)))
(Lsh64x8 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt8to64 y))))
(Lsh64x16 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt16to64 y))))
(Lsh64x32 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt32to64 y))))
(Lsh64x64 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] y)))
// SRL only considers the bottom 6 bits of y. If y > 64, the result should
// always be 0. See Lsh above for a detailed description.
(Rsh8Ux8 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt8to64 y))))
(Rsh8Ux16 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt16to64 y))))
(Rsh8Ux32 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt32to64 y))))
(Rsh8Ux64 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] y)))
(Rsh16Ux8 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt8to64 y))))
(Rsh16Ux16 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt16to64 y))))
(Rsh16Ux32 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt32to64 y))))
(Rsh16Ux64 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] y)))
(Rsh32Ux8 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt8to64 y))))
(Rsh32Ux16 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt16to64 y))))
(Rsh32Ux32 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt32to64 y))))
(Rsh32Ux64 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] y)))
(Rsh64Ux8 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt8to64 y))))
(Rsh64Ux16 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt16to64 y))))
(Rsh64Ux32 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt32to64 y))))
(Rsh64Ux64 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] y)))
// SRA only considers the bottom 6 bits of y. If y > 64, the result should
// be either 0 or -1 based on the sign bit.
//
// We implement this by performing the max shift (-1) if y >= 64.
//
// We OR (uint64(y < 64) - 1) into y before passing it to SRA. This leaves
// us with -1 (0xffff...) if y >= 64.
//
// We don't need to sign-extend the OR result, as it will be at minimum 8 bits,
// more than the 6 bits SRA cares about.
(Rsh8x8 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y)))))
(Rsh8x16 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y)))))
(Rsh8x32 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y)))))
(Rsh8x64 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y))))
(Rsh16x8 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y)))))
(Rsh16x16 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y)))))
(Rsh16x32 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y)))))
(Rsh16x64 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y))))
(Rsh32x8 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y)))))
(Rsh32x16 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y)))))
(Rsh32x32 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y)))))
(Rsh32x64 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y))))
(Rsh64x8 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y)))))
(Rsh64x16 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y)))))
(Rsh64x32 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y)))))
(Rsh64x64 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y))))
// rotates
(RotateLeft8 <t> x (MOVBconst [c])) -> (Or8 (Lsh8x64 <t> x (MOVBconst [c&7])) (Rsh8Ux64 <t> x (MOVBconst [-c&7])))
(RotateLeft16 <t> x (MOVHconst [c])) -> (Or16 (Lsh16x64 <t> x (MOVHconst [c&15])) (Rsh16Ux64 <t> x (MOVHconst [-c&15])))
(RotateLeft32 <t> x (MOVWconst [c])) -> (Or32 (Lsh32x64 <t> x (MOVWconst [c&31])) (Rsh32Ux64 <t> x (MOVWconst [-c&31])))
(RotateLeft64 <t> x (MOVDconst [c])) -> (Or64 (Lsh64x64 <t> x (MOVDconst [c&63])) (Rsh64Ux64 <t> x (MOVDconst [-c&63])))
(Less64 x y) -> (SLT x y)
(Less32 x y) -> (SLT (SignExt32to64 x) (SignExt32to64 y))
(Less16 x y) -> (SLT (SignExt16to64 x) (SignExt16to64 y))
(Less8 x y) -> (SLT (SignExt8to64 x) (SignExt8to64 y))
(Less64U x y) -> (SLTU x y)
(Less32U x y) -> (SLTU (ZeroExt32to64 x) (ZeroExt32to64 y))
(Less16U x y) -> (SLTU (ZeroExt16to64 x) (ZeroExt16to64 y))
(Less8U x y) -> (SLTU (ZeroExt8to64 x) (ZeroExt8to64 y))
(Less64F x y) -> (FLTD x y)
(Less32F x y) -> (FLTS x y)
// Convert x <= y to !(y > x).
(Leq64 x y) -> (Not (Less64 y x))
(Leq32 x y) -> (Not (Less32 y x))
(Leq16 x y) -> (Not (Less16 y x))
(Leq8 x y) -> (Not (Less8 y x))
(Leq64U x y) -> (Not (Less64U y x))
(Leq32U x y) -> (Not (Less32U y x))
(Leq16U x y) -> (Not (Less16U y x))
(Leq8U x y) -> (Not (Less8U y x))
(Leq64F x y) -> (FLED x y)
(Leq32F x y) -> (FLES x y)
// Convert x > y to y < x.
(Greater64 x y) -> (Less64 y x)
(Greater32 x y) -> (Less32 y x)
(Greater16 x y) -> (Less16 y x)
(Greater8 x y) -> (Less8 y x)
(Greater64U x y) -> (Less64U y x)
(Greater32U x y) -> (Less32U y x)
(Greater16U x y) -> (Less16U y x)
(Greater8U x y) -> (Less8U y x)
(Greater64F x y) -> (FLTD y x)
(Greater32F x y) -> (FLTS y x)
// Convert x >= y to !(x < y)
(Geq64 x y) -> (Not (Less64 x y))
(Geq32 x y) -> (Not (Less32 x y))
(Geq16 x y) -> (Not (Less16 x y))
(Geq8 x y) -> (Not (Less8 x y))
(Geq64U x y) -> (Not (Less64U x y))
(Geq32U x y) -> (Not (Less32U x y))
(Geq16U x y) -> (Not (Less16U x y))
(Geq8U x y) -> (Not (Less8U x y))
(Geq64F x y) -> (FLED y x)
(Geq32F x y) -> (FLES y x)
(EqPtr x y) -> (SEQZ (SUB <x.Type> x y))
(Eq64 x y) -> (SEQZ (SUB <x.Type> x y))
(Eq32 x y) -> (SEQZ (ZeroExt32to64 (SUB <x.Type> x y)))
(Eq16 x y) -> (SEQZ (ZeroExt16to64 (SUB <x.Type> x y)))
(Eq8 x y) -> (SEQZ (ZeroExt8to64 (SUB <x.Type> x y)))
(Eq64F x y) -> (FEQD x y)
(Eq32F x y) -> (FEQS x y)
(NeqPtr x y) -> (SNEZ (SUB <x.Type> x y))
(Neq64 x y) -> (SNEZ (SUB <x.Type> x y))
(Neq32 x y) -> (SNEZ (ZeroExt32to64 (SUB <x.Type> x y)))
(Neq16 x y) -> (SNEZ (ZeroExt16to64 (SUB <x.Type> x y)))
(Neq8 x y) -> (SNEZ (ZeroExt8to64 (SUB <x.Type> x y)))
(Neq64F x y) -> (FNED x y)
(Neq32F x y) -> (FNES x y)
// Loads
(Load <t> ptr mem) && t.IsBoolean() -> (MOVBUload ptr mem)
(Load <t> ptr mem) && ( is8BitInt(t) && isSigned(t)) -> (MOVBload ptr mem)
(Load <t> ptr mem) && ( is8BitInt(t) && !isSigned(t)) -> (MOVBUload ptr mem)
(Load <t> ptr mem) && (is16BitInt(t) && isSigned(t)) -> (MOVHload ptr mem)
(Load <t> ptr mem) && (is16BitInt(t) && !isSigned(t)) -> (MOVHUload ptr mem)
(Load <t> ptr mem) && (is32BitInt(t) && isSigned(t)) -> (MOVWload ptr mem)
(Load <t> ptr mem) && (is32BitInt(t) && !isSigned(t)) -> (MOVWUload ptr mem)
(Load <t> ptr mem) && (is64BitInt(t) || isPtr(t)) -> (MOVDload ptr mem)
(Load <t> ptr mem) && is32BitFloat(t) -> (FMOVWload ptr mem)
(Load <t> ptr mem) && is64BitFloat(t) -> (FMOVDload ptr mem)
// Stores
(Store {t} ptr val mem) && t.(*types.Type).Size() == 1 -> (MOVBstore ptr val mem)
(Store {t} ptr val mem) && t.(*types.Type).Size() == 2 -> (MOVHstore ptr val mem)
(Store {t} ptr val mem) && t.(*types.Type).Size() == 4 && !is32BitFloat(val.Type) -> (MOVWstore ptr val mem)
(Store {t} ptr val mem) && t.(*types.Type).Size() == 8 && !is64BitFloat(val.Type) -> (MOVDstore ptr val mem)
(Store {t} ptr val mem) && t.(*types.Type).Size() == 4 && is32BitFloat(val.Type) -> (FMOVWstore ptr val mem)
(Store {t} ptr val mem) && t.(*types.Type).Size() == 8 && is64BitFloat(val.Type) -> (FMOVDstore ptr val mem)
// We need to fold MOVaddr into the LD/MOVDstore ops so that the live variable analysis
// knows what variables are being read/written by the ops.
(MOVBUload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVBUload [off1+off2] {mergeSym(sym1,sym2)} base mem)
(MOVBload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVBload [off1+off2] {mergeSym(sym1,sym2)} base mem)
(MOVHUload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVHUload [off1+off2] {mergeSym(sym1,sym2)} base mem)
(MOVHload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVHload [off1+off2] {mergeSym(sym1,sym2)} base mem)
(MOVWUload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVWUload [off1+off2] {mergeSym(sym1,sym2)} base mem)
(MOVWload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVWload [off1+off2] {mergeSym(sym1,sym2)} base mem)
(MOVDload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVDload [off1+off2] {mergeSym(sym1,sym2)} base mem)
(MOVBstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVBstore [off1+off2] {mergeSym(sym1,sym2)} base val mem)
(MOVHstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVHstore [off1+off2] {mergeSym(sym1,sym2)} base val mem)
(MOVWstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVWstore [off1+off2] {mergeSym(sym1,sym2)} base val mem)
(MOVDstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) ->
(MOVDstore [off1+off2] {mergeSym(sym1,sym2)} base val mem)
(MOVBUload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) ->
(MOVBUload [off1+off2] {sym} base mem)
(MOVBload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) ->
(MOVBload [off1+off2] {sym} base mem)
(MOVHUload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) ->
(MOVHUload [off1+off2] {sym} base mem)
(MOVHload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) ->
(MOVHload [off1+off2] {sym} base mem)
(MOVWUload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) ->
(MOVWUload [off1+off2] {sym} base mem)
(MOVWload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) ->
(MOVWload [off1+off2] {sym} base mem)
(MOVDload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) ->
(MOVDload [off1+off2] {sym} base mem)
(MOVBstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) ->
(MOVBstore [off1+off2] {sym} base val mem)
(MOVHstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) ->
(MOVHstore [off1+off2] {sym} base val mem)
(MOVWstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) ->
(MOVWstore [off1+off2] {sym} base val mem)
(MOVDstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) ->
(MOVDstore [off1+off2] {sym} base val mem)
// Similarly, fold ADDI into MOVaddr to avoid confusing live variable analysis
// with OffPtr -> ADDI.
(ADDI [c] (MOVaddr [d] {s} x)) && is32Bit(c+d) -> (MOVaddr [c+d] {s} x)
// Zeroing
// TODO: more optimized zeroing, including attempting to use aligned accesses.
(Zero [0] _ mem) -> mem
(Zero [1] ptr mem) -> (MOVBstore ptr (MOVBconst) mem)
(Zero [2] ptr mem) -> (MOVHstore ptr (MOVHconst) mem)
(Zero [4] ptr mem) -> (MOVWstore ptr (MOVWconst) mem)
(Zero [8] ptr mem) -> (MOVDstore ptr (MOVDconst) mem)
// Generic zeroing uses a loop
(Zero [s] {t} ptr mem) ->
(LoweredZero [t.(*types.Type).Alignment()]
ptr
(ADD <ptr.Type> ptr (MOVDconst [s-moveSize(t.(*types.Type).Alignment(), config)]))
mem)
(Convert x mem) -> (MOVconvert x mem)
// Checks
(IsNonNil p) -> (NeqPtr (MOVDconst) p)
(IsInBounds idx len) -> (Less64U idx len)
(IsSliceInBounds idx len) -> (Leq64U idx len)
// Trivial lowering
(NilCheck ptr mem) -> (LoweredNilCheck ptr mem)
(GetClosurePtr) -> (LoweredGetClosurePtr)
(GetCallerSP) -> (LoweredGetCallerSP)
(GetCallerPC) -> (LoweredGetCallerPC)
// Write barrier.
(WB {fn} destptr srcptr mem) -> (LoweredWB {fn} destptr srcptr mem)
(PanicBounds [kind] x y mem) && boundsABI(kind) == 0 -> (LoweredPanicBoundsA [kind] x y mem)
(PanicBounds [kind] x y mem) && boundsABI(kind) == 1 -> (LoweredPanicBoundsB [kind] x y mem)
(PanicBounds [kind] x y mem) && boundsABI(kind) == 2 -> (LoweredPanicBoundsC [kind] x y mem)
// Moves
// TODO: more optimized moves, including attempting to use aligned accesses.
(Move [0] _ _ mem) -> mem
(Move [1] dst src mem) -> (MOVBstore dst (MOVBload src mem) mem)
(Move [2] dst src mem) -> (MOVHstore dst (MOVHload src mem) mem)
(Move [4] dst src mem) -> (MOVWstore dst (MOVWload src mem) mem)
(Move [8] dst src mem) -> (MOVDstore dst (MOVDload src mem) mem)
// Generic move uses a loop
(Move [s] {t} dst src mem) ->
(LoweredMove [t.(*types.Type).Alignment()]
dst
src
(ADDI <src.Type> [s-moveSize(t.(*types.Type).Alignment(), config)] src)
mem)
// Boolean ops; 0=false, 1=true
(AndB x y) -> (AND x y)
(OrB x y) -> (OR x y)
(EqB x y) -> (XORI [1] (XOR <typ.Bool> x y))
(NeqB x y) -> (XOR x y)
(Not x) -> (XORI [1] x)
// Lowering pointer arithmetic
// TODO: Special handling for SP offsets, like ARM
(OffPtr [off] ptr:(SP)) -> (MOVaddr [off] ptr)
(OffPtr [off] ptr) && is32Bit(off) -> (ADDI [off] ptr)
(OffPtr [off] ptr) -> (ADD (MOVDconst [off]) ptr)
(Const8 [val]) -> (MOVBconst [val])
(Const16 [val]) -> (MOVHconst [val])
(Const32 [val]) -> (MOVWconst [val])
(Const64 [val]) -> (MOVDconst [val])
(Const32F [val]) -> (FMVSX (MOVWconst [int64(int32(math.Float32bits(float32(math.Float64frombits(uint64(val))))))]))
(Const64F [val]) -> (FMVDX (MOVDconst [val]))
(ConstNil) -> (MOVDconst [0])
(ConstBool [b]) -> (MOVBconst [b])
// Convert 64 bit immediate to two 32 bit immediates, combine with add and shift.
// The lower 32 bit immediate will be treated as signed,
// so if it is negative, adjust for the borrow by incrementing the top half.
// We don't have to worry about overflow from the increment,
// because if the top half is all 1s, and int32(c) is negative,
// then the overall constant fits in an int32.
(MOVDconst <t> [c]) && !is32Bit(c) && int32(c) < 0 -> (ADD (SLLI <t> [32] (MOVDconst [c>>32+1])) (MOVDconst [int64(int32(c))]))
(MOVDconst <t> [c]) && !is32Bit(c) && int32(c) >= 0 -> (ADD (SLLI <t> [32] (MOVDconst [c>>32+0])) (MOVDconst [int64(int32(c))]))
// Fold ADD+MOVDconst into ADDI where possible.
(ADD (MOVDconst [off]) ptr) && is32Bit(off) -> (ADDI [off] ptr)
(Addr {sym} base) -> (MOVaddr {sym} base)
(LocalAddr {sym} base _) -> (MOVaddr {sym} base)
// Conditional branches
//
// cond is 1 if true. BNE compares against 0.
//
// TODO(prattmic): RISCV branch instructions take two operands to compare,
// so we could generate more efficient code by computing the condition in the
// branch itself. This should be revisited now that the compiler has support
// for two control values (https://golang.org/cl/196557).
(If cond yes no) -> (BNE cond yes no)
// Calls
(StaticCall [argwid] {target} mem) -> (CALLstatic [argwid] {target} mem)
(ClosureCall [argwid] entry closure mem) -> (CALLclosure [argwid] entry closure mem)
(InterCall [argwid] entry mem) -> (CALLinter [argwid] entry mem)
// remove redundant *const ops
(ADDI [0] x) -> x