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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file encapsulates some of the odd characteristics of the ARM64
// instruction set, to minimize its interaction with the core of the
// assembler.
package arch
import (
"cmd/internal/obj"
"cmd/internal/obj/arm64"
"errors"
)
var arm64LS = map[string]uint8{
"P": arm64.C_XPOST,
"W": arm64.C_XPRE,
}
var arm64Jump = map[string]bool{
"B": true,
"BL": true,
"BEQ": true,
"BNE": true,
"BCS": true,
"BHS": true,
"BCC": true,
"BLO": true,
"BMI": true,
"BPL": true,
"BVS": true,
"BVC": true,
"BHI": true,
"BLS": true,
"BGE": true,
"BLT": true,
"BGT": true,
"BLE": true,
"CALL": true,
"CBZ": true,
"CBZW": true,
"CBNZ": true,
"CBNZW": true,
"JMP": true,
"TBNZ": true,
"TBZ": true,
}
func jumpArm64(word string) bool {
return arm64Jump[word]
}
// IsARM64CMP reports whether the op (as defined by an arm.A* constant) is
// one of the comparison instructions that require special handling.
func IsARM64CMP(op obj.As) bool {
switch op {
case arm64.ACMN, arm64.ACMP, arm64.ATST,
arm64.ACMNW, arm64.ACMPW, arm64.ATSTW,
arm64.AFCMPS, arm64.AFCMPD,
arm64.AFCMPES, arm64.AFCMPED:
return true
}
return false
}
// IsARM64STLXR reports whether the op (as defined by an arm64.A*
// constant) is one of the STLXR-like instructions that require special
// handling.
func IsARM64STLXR(op obj.As) bool {
switch op {
case arm64.ASTLXRB, arm64.ASTLXRH, arm64.ASTLXRW, arm64.ASTLXR,
arm64.ASTXRB, arm64.ASTXRH, arm64.ASTXRW, arm64.ASTXR:
return true
}
return false
}
// ARM64Suffix handles the special suffix for the ARM64.
// It returns a boolean to indicate success; failure means
// cond was unrecognized.
func ARM64Suffix(prog *obj.Prog, cond string) bool {
if cond == "" {
return true
}
bits, ok := ParseARM64Suffix(cond)
if !ok {
return false
}
prog.Scond = bits
return true
}
// ParseARM64Suffix parses the suffix attached to an ARM64 instruction.
// The input is a single string consisting of period-separated condition
// codes, such as ".P.W". An initial period is ignored.
func ParseARM64Suffix(cond string) (uint8, bool) {
if cond == "" {
return 0, true
}
return parseARMCondition(cond, arm64LS, nil)
}
func arm64RegisterNumber(name string, n int16) (int16, bool) {
switch name {
case "F":
if 0 <= n && n <= 31 {
return arm64.REG_F0 + n, true
}
case "R":
if 0 <= n && n <= 30 { // not 31
return arm64.REG_R0 + n, true
}
case "V":
if 0 <= n && n <= 31 {
return arm64.REG_V0 + n, true
}
}
return 0, false
}
// ARM64RegisterExtension parses an ARM64 register with extension or arrangment.
func ARM64RegisterExtension(a *obj.Addr, ext string, reg, num int16, isAmount, isIndex bool) error {
rm := uint32(reg)
if isAmount {
if num < 0 || num > 7 {
return errors.New("shift amount out of range")
}
}
switch ext {
case "UXTB":
if !isAmount {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_UXTB + (reg & 31) + int16(num<<5)
a.Offset = int64(((rm & 31) << 16) | (uint32(num) << 10))
case "UXTH":
if !isAmount {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_UXTH + (reg & 31) + int16(num<<5)
a.Offset = int64(((rm & 31) << 16) | (1 << 13) | (uint32(num) << 10))
case "UXTW":
if !isAmount {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_UXTW + (reg & 31) + int16(num<<5)
a.Offset = int64(((rm & 31) << 16) | (2 << 13) | (uint32(num) << 10))
case "UXTX":
if !isAmount {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_UXTX + (reg & 31) + int16(num<<5)
a.Offset = int64(((rm & 31) << 16) | (3 << 13) | (uint32(num) << 10))
case "SXTB":
if !isAmount {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_SXTB + (reg & 31) + int16(num<<5)
a.Offset = int64(((rm & 31) << 16) | (4 << 13) | (uint32(num) << 10))
case "SXTH":
if !isAmount {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_SXTH + (reg & 31) + int16(num<<5)
a.Offset = int64(((rm & 31) << 16) | (5 << 13) | (uint32(num) << 10))
case "SXTW":
if !isAmount {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_SXTW + (reg & 31) + int16(num<<5)
a.Offset = int64(((rm & 31) << 16) | (6 << 13) | (uint32(num) << 10))
case "SXTX":
if !isAmount {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_SXTX + (reg & 31) + int16(num<<5)
a.Offset = int64(((rm & 31) << 16) | (7 << 13) | (uint32(num) << 10))
case "B8":
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_8B & 15) << 5)
case "B16":
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_16B & 15) << 5)
case "H4":
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_4H & 15) << 5)
case "H8":
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_8H & 15) << 5)
case "S2":
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_2S & 15) << 5)
case "S4":
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_4S & 15) << 5)
case "D2":
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_2D & 15) << 5)
case "B":
if !isIndex {
return nil
}
a.Reg = arm64.REG_ELEM + (reg & 31) + ((arm64.ARNG_B & 15) << 5)
a.Index = num
case "H":
if !isIndex {
return nil
}
a.Reg = arm64.REG_ELEM + (reg & 31) + ((arm64.ARNG_H & 15) << 5)
a.Index = num
case "S":
if !isIndex {
return nil
}
a.Reg = arm64.REG_ELEM + (reg & 31) + ((arm64.ARNG_S & 15) << 5)
a.Index = num
case "D":
if !isIndex {
return nil
}
a.Reg = arm64.REG_ELEM + (reg & 31) + ((arm64.ARNG_D & 15) << 5)
a.Index = num
default:
return errors.New("unsupported register extension type: " + ext)
}
a.Type = obj.TYPE_REG
return nil
}
// ARM64RegisterArrangement parses an ARM64 vector register arrangment.
func ARM64RegisterArrangement(reg int16, name, arng string) (int64, error) {
var curQ, curSize uint16
if name[0] != 'V' {
return 0, errors.New("expect V0 through V31; found: " + name)
}
if reg < 0 {
return 0, errors.New("invalid register number: " + name)
}
switch arng {
case "B8":
curSize = 0
curQ = 0
case "B16":
curSize = 0
curQ = 1
case "H4":
curSize = 1
curQ = 0
case "H8":
curSize = 1
curQ = 1
case "S2":
curSize = 1
curQ = 0
case "S4":
curSize = 2
curQ = 1
case "D1":
curSize = 3
curQ = 0
case "D2":
curSize = 3
curQ = 1
default:
return 0, errors.New("invalid arrangement in ARM64 register list")
}
return (int64(curQ) & 1 << 30) | (int64(curSize&3) << 10), nil
}
// ARM64RegisterListOffset generates offset encoding according to AArch64 specification.
func ARM64RegisterListOffset(firstReg, regCnt int, arrangement int64) (int64, error) {
offset := int64(firstReg)
switch regCnt {
case 1:
offset |= 0x7 << 12
case 2:
offset |= 0xa << 12
case 3:
offset |= 0x6 << 12
case 4:
offset |= 0x2 << 12
default:
return 0, errors.New("invalid register numbers in ARM64 register list")
}
offset |= arrangement
// arm64 uses the 60th bit to differentiate from other archs
// For more details, refer to: obj/arm64/list7.go
offset |= 1 << 60
return offset, nil
}