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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package testing_test
import (
"bytes"
"runtime"
"sync/atomic"
"testing"
"text/template"
)
var roundDownTests = []struct {
v, expected int
}{
{1, 1},
{9, 1},
{10, 10},
{11, 10},
{100, 100},
{101, 100},
{999, 100},
{1000, 1000},
{1001, 1000},
}
func TestRoundDown10(t *testing.T) {
for _, tt := range roundDownTests {
actual := testing.RoundDown10(tt.v)
if tt.expected != actual {
t.Errorf("roundDown10(%d): expected %d, actual %d", tt.v, tt.expected, actual)
}
}
}
var roundUpTests = []struct {
v, expected int
}{
{0, 1},
{1, 1},
{2, 2},
{5, 5},
{9, 10},
{999, 1000},
{1000, 1000},
{1400, 2000},
{1700, 2000},
{4999, 5000},
{5000, 5000},
{5001, 10000},
}
func TestRoundUp(t *testing.T) {
for _, tt := range roundUpTests {
actual := testing.RoundUp(tt.v)
if tt.expected != actual {
t.Errorf("roundUp(%d): expected %d, actual %d", tt.v, tt.expected, actual)
}
}
}
func TestRunParallel(t *testing.T) {
testing.Benchmark(func(b *testing.B) {
procs := uint32(0)
iters := uint64(0)
b.SetParallelism(3)
b.RunParallel(func(pb *testing.PB) {
atomic.AddUint32(&procs, 1)
for pb.Next() {
atomic.AddUint64(&iters, 1)
}
})
if want := uint32(3 * runtime.GOMAXPROCS(0)); procs != want {
t.Errorf("got %v procs, want %v", procs, want)
}
if iters != uint64(b.N) {
t.Errorf("got %v iters, want %v", iters, b.N)
}
})
}
func TestRunParallelFail(t *testing.T) {
testing.Benchmark(func(b *testing.B) {
b.RunParallel(func(pb *testing.PB) {
// The function must be able to log/abort
// w/o crashing/deadlocking the whole benchmark.
b.Log("log")
b.Error("error")
})
})
}
func ExampleB_RunParallel() {
// Parallel benchmark for text/template.Template.Execute on a single object.
testing.Benchmark(func(b *testing.B) {
templ := template.Must(template.New("test").Parse("Hello, {{.}}!"))
// RunParallel will create GOMAXPROCS goroutines
// and distribute work among them.
b.RunParallel(func(pb *testing.PB) {
// Each goroutine has its own bytes.Buffer.
var buf bytes.Buffer
for pb.Next() {
// The loop body is executed b.N times total across all goroutines.
buf.Reset()
templ.Execute(&buf, "World")
}
})
})
}