| // Copyright 2014 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package runtime |
| |
| import ( |
| "internal/abi" |
| "internal/goarch" |
| "runtime/internal/atomic" |
| "runtime/internal/sys" |
| "unsafe" |
| ) |
| |
| // throwType indicates the current type of ongoing throw, which affects the |
| // amount of detail printed to stderr. Higher values include more detail. |
| type throwType uint32 |
| |
| const ( |
| // throwTypeNone means that we are not throwing. |
| throwTypeNone throwType = iota |
| |
| // throwTypeUser is a throw due to a problem with the application. |
| // |
| // These throws do not include runtime frames, system goroutines, or |
| // frame metadata. |
| throwTypeUser |
| |
| // throwTypeRuntime is a throw due to a problem with Go itself. |
| // |
| // These throws include as much information as possible to aid in |
| // debugging the runtime, including runtime frames, system goroutines, |
| // and frame metadata. |
| throwTypeRuntime |
| ) |
| |
| // We have two different ways of doing defers. The older way involves creating a |
| // defer record at the time that a defer statement is executing and adding it to a |
| // defer chain. This chain is inspected by the deferreturn call at all function |
| // exits in order to run the appropriate defer calls. A cheaper way (which we call |
| // open-coded defers) is used for functions in which no defer statements occur in |
| // loops. In that case, we simply store the defer function/arg information into |
| // specific stack slots at the point of each defer statement, as well as setting a |
| // bit in a bitmask. At each function exit, we add inline code to directly make |
| // the appropriate defer calls based on the bitmask and fn/arg information stored |
| // on the stack. During panic/Goexit processing, the appropriate defer calls are |
| // made using extra funcdata info that indicates the exact stack slots that |
| // contain the bitmask and defer fn/args. |
| |
| // Check to make sure we can really generate a panic. If the panic |
| // was generated from the runtime, or from inside malloc, then convert |
| // to a throw of msg. |
| // pc should be the program counter of the compiler-generated code that |
| // triggered this panic. |
| func panicCheck1(pc uintptr, msg string) { |
| if goarch.IsWasm == 0 && hasPrefix(funcname(findfunc(pc)), "runtime.") { |
| // Note: wasm can't tail call, so we can't get the original caller's pc. |
| throw(msg) |
| } |
| // TODO: is this redundant? How could we be in malloc |
| // but not in the runtime? runtime/internal/*, maybe? |
| gp := getg() |
| if gp != nil && gp.m != nil && gp.m.mallocing != 0 { |
| throw(msg) |
| } |
| } |
| |
| // Same as above, but calling from the runtime is allowed. |
| // |
| // Using this function is necessary for any panic that may be |
| // generated by runtime.sigpanic, since those are always called by the |
| // runtime. |
| func panicCheck2(err string) { |
| // panic allocates, so to avoid recursive malloc, turn panics |
| // during malloc into throws. |
| gp := getg() |
| if gp != nil && gp.m != nil && gp.m.mallocing != 0 { |
| throw(err) |
| } |
| } |
| |
| // Many of the following panic entry-points turn into throws when they |
| // happen in various runtime contexts. These should never happen in |
| // the runtime, and if they do, they indicate a serious issue and |
| // should not be caught by user code. |
| // |
| // The panic{Index,Slice,divide,shift} functions are called by |
| // code generated by the compiler for out of bounds index expressions, |
| // out of bounds slice expressions, division by zero, and shift by negative. |
| // The panicdivide (again), panicoverflow, panicfloat, and panicmem |
| // functions are called by the signal handler when a signal occurs |
| // indicating the respective problem. |
| // |
| // Since panic{Index,Slice,shift} are never called directly, and |
| // since the runtime package should never have an out of bounds slice |
| // or array reference or negative shift, if we see those functions called from the |
| // runtime package we turn the panic into a throw. That will dump the |
| // entire runtime stack for easier debugging. |
| // |
| // The entry points called by the signal handler will be called from |
| // runtime.sigpanic, so we can't disallow calls from the runtime to |
| // these (they always look like they're called from the runtime). |
| // Hence, for these, we just check for clearly bad runtime conditions. |
| // |
| // The panic{Index,Slice} functions are implemented in assembly and tail call |
| // to the goPanic{Index,Slice} functions below. This is done so we can use |
| // a space-minimal register calling convention. |
| |
| // failures in the comparisons for s[x], 0 <= x < y (y == len(s)) |
| // |
| //go:yeswritebarrierrec |
| func goPanicIndex(x int, y int) { |
| panicCheck1(getcallerpc(), "index out of range") |
| panic(boundsError{x: int64(x), signed: true, y: y, code: boundsIndex}) |
| } |
| |
| //go:yeswritebarrierrec |
| func goPanicIndexU(x uint, y int) { |
| panicCheck1(getcallerpc(), "index out of range") |
| panic(boundsError{x: int64(x), signed: false, y: y, code: boundsIndex}) |
| } |
| |
| // failures in the comparisons for s[:x], 0 <= x <= y (y == len(s) or cap(s)) |
| // |
| //go:yeswritebarrierrec |
| func goPanicSliceAlen(x int, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSliceAlen}) |
| } |
| |
| //go:yeswritebarrierrec |
| func goPanicSliceAlenU(x uint, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSliceAlen}) |
| } |
| |
| //go:yeswritebarrierrec |
| func goPanicSliceAcap(x int, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSliceAcap}) |
| } |
| |
| //go:yeswritebarrierrec |
| func goPanicSliceAcapU(x uint, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSliceAcap}) |
| } |
| |
| // failures in the comparisons for s[x:y], 0 <= x <= y |
| // |
| //go:yeswritebarrierrec |
| func goPanicSliceB(x int, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSliceB}) |
| } |
| |
| //go:yeswritebarrierrec |
| func goPanicSliceBU(x uint, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSliceB}) |
| } |
| |
| // failures in the comparisons for s[::x], 0 <= x <= y (y == len(s) or cap(s)) |
| func goPanicSlice3Alen(x int, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3Alen}) |
| } |
| func goPanicSlice3AlenU(x uint, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3Alen}) |
| } |
| func goPanicSlice3Acap(x int, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3Acap}) |
| } |
| func goPanicSlice3AcapU(x uint, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3Acap}) |
| } |
| |
| // failures in the comparisons for s[:x:y], 0 <= x <= y |
| func goPanicSlice3B(x int, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3B}) |
| } |
| func goPanicSlice3BU(x uint, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3B}) |
| } |
| |
| // failures in the comparisons for s[x:y:], 0 <= x <= y |
| func goPanicSlice3C(x int, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: true, y: y, code: boundsSlice3C}) |
| } |
| func goPanicSlice3CU(x uint, y int) { |
| panicCheck1(getcallerpc(), "slice bounds out of range") |
| panic(boundsError{x: int64(x), signed: false, y: y, code: boundsSlice3C}) |
| } |
| |
| // failures in the conversion ([x]T)(s) or (*[x]T)(s), 0 <= x <= y, y == len(s) |
| func goPanicSliceConvert(x int, y int) { |
| panicCheck1(getcallerpc(), "slice length too short to convert to array or pointer to array") |
| panic(boundsError{x: int64(x), signed: true, y: y, code: boundsConvert}) |
| } |
| |
| // Implemented in assembly, as they take arguments in registers. |
| // Declared here to mark them as ABIInternal. |
| func panicIndex(x int, y int) |
| func panicIndexU(x uint, y int) |
| func panicSliceAlen(x int, y int) |
| func panicSliceAlenU(x uint, y int) |
| func panicSliceAcap(x int, y int) |
| func panicSliceAcapU(x uint, y int) |
| func panicSliceB(x int, y int) |
| func panicSliceBU(x uint, y int) |
| func panicSlice3Alen(x int, y int) |
| func panicSlice3AlenU(x uint, y int) |
| func panicSlice3Acap(x int, y int) |
| func panicSlice3AcapU(x uint, y int) |
| func panicSlice3B(x int, y int) |
| func panicSlice3BU(x uint, y int) |
| func panicSlice3C(x int, y int) |
| func panicSlice3CU(x uint, y int) |
| func panicSliceConvert(x int, y int) |
| |
| var shiftError = error(errorString("negative shift amount")) |
| |
| //go:yeswritebarrierrec |
| func panicshift() { |
| panicCheck1(getcallerpc(), "negative shift amount") |
| panic(shiftError) |
| } |
| |
| var divideError = error(errorString("integer divide by zero")) |
| |
| //go:yeswritebarrierrec |
| func panicdivide() { |
| panicCheck2("integer divide by zero") |
| panic(divideError) |
| } |
| |
| var overflowError = error(errorString("integer overflow")) |
| |
| func panicoverflow() { |
| panicCheck2("integer overflow") |
| panic(overflowError) |
| } |
| |
| var floatError = error(errorString("floating point error")) |
| |
| func panicfloat() { |
| panicCheck2("floating point error") |
| panic(floatError) |
| } |
| |
| var memoryError = error(errorString("invalid memory address or nil pointer dereference")) |
| |
| func panicmem() { |
| panicCheck2("invalid memory address or nil pointer dereference") |
| panic(memoryError) |
| } |
| |
| func panicmemAddr(addr uintptr) { |
| panicCheck2("invalid memory address or nil pointer dereference") |
| panic(errorAddressString{msg: "invalid memory address or nil pointer dereference", addr: addr}) |
| } |
| |
| // Create a new deferred function fn, which has no arguments and results. |
| // The compiler turns a defer statement into a call to this. |
| func deferproc(fn func()) { |
| gp := getg() |
| if gp.m.curg != gp { |
| // go code on the system stack can't defer |
| throw("defer on system stack") |
| } |
| |
| d := newdefer() |
| d.link = gp._defer |
| gp._defer = d |
| d.fn = fn |
| d.pc = getcallerpc() |
| // We must not be preempted between calling getcallersp and |
| // storing it to d.sp because getcallersp's result is a |
| // uintptr stack pointer. |
| d.sp = getcallersp() |
| |
| // deferproc returns 0 normally. |
| // a deferred func that stops a panic |
| // makes the deferproc return 1. |
| // the code the compiler generates always |
| // checks the return value and jumps to the |
| // end of the function if deferproc returns != 0. |
| return0() |
| // No code can go here - the C return register has |
| // been set and must not be clobbered. |
| } |
| |
| var rangeExitError = error(errorString("range function continued iteration after exit")) |
| |
| //go:noinline |
| func panicrangeexit() { |
| panic(rangeExitError) |
| } |
| |
| // deferrangefunc is called by functions that are about to |
| // execute a range-over-function loop in which the loop body |
| // may execute a defer statement. That defer needs to add to |
| // the chain for the current function, not the func literal synthesized |
| // to represent the loop body. To do that, the original function |
| // calls deferrangefunc to obtain an opaque token representing |
| // the current frame, and then the loop body uses deferprocat |
| // instead of deferproc to add to that frame's defer lists. |
| // |
| // The token is an 'any' with underlying type *atomic.Pointer[_defer]. |
| // It is the atomically-updated head of a linked list of _defer structs |
| // representing deferred calls. At the same time, we create a _defer |
| // struct on the main g._defer list with d.head set to this head pointer. |
| // |
| // The g._defer list is now a linked list of deferred calls, |
| // but an atomic list hanging off: |
| // |
| // g._defer => d4 -> d3 -> drangefunc -> d2 -> d1 -> nil |
| // | .head |
| // | |
| // +--> dY -> dX -> nil |
| // |
| // with each -> indicating a d.link pointer, and where drangefunc |
| // has the d.rangefunc = true bit set. |
| // Note that the function being ranged over may have added |
| // its own defers (d4 and d3), so drangefunc need not be at the |
| // top of the list when deferprocat is used. This is why we pass |
| // the atomic head explicitly. |
| // |
| // To keep misbehaving programs from crashing the runtime, |
| // deferprocat pushes new defers onto the .head list atomically. |
| // The fact that it is a separate list from the main goroutine |
| // defer list means that the main goroutine's defers can still |
| // be handled non-atomically. |
| // |
| // In the diagram, dY and dX are meant to be processed when |
| // drangefunc would be processed, which is to say the defer order |
| // should be d4, d3, dY, dX, d2, d1. To make that happen, |
| // when defer processing reaches a d with rangefunc=true, |
| // it calls deferconvert to atomically take the extras |
| // away from d.head and then adds them to the main list. |
| // |
| // That is, deferconvert changes this list: |
| // |
| // g._defer => drangefunc -> d2 -> d1 -> nil |
| // | .head |
| // | |
| // +--> dY -> dX -> nil |
| // |
| // into this list: |
| // |
| // g._defer => dY -> dX -> d2 -> d1 -> nil |
| // |
| // It also poisons *drangefunc.head so that any future |
| // deferprocat using that head will throw. |
| // (The atomic head is ordinary garbage collected memory so that |
| // it's not a problem if user code holds onto it beyond |
| // the lifetime of drangefunc.) |
| // |
| // TODO: We could arrange for the compiler to call into the |
| // runtime after the loop finishes normally, to do an eager |
| // deferconvert, which would catch calling the loop body |
| // and having it defer after the loop is done. If we have a |
| // more general catch of loop body misuse, though, this |
| // might not be worth worrying about in addition. |
| // |
| // See also ../cmd/compile/internal/rangefunc/rewrite.go. |
| func deferrangefunc() any { |
| gp := getg() |
| if gp.m.curg != gp { |
| // go code on the system stack can't defer |
| throw("defer on system stack") |
| } |
| |
| d := newdefer() |
| d.link = gp._defer |
| gp._defer = d |
| d.pc = getcallerpc() |
| // We must not be preempted between calling getcallersp and |
| // storing it to d.sp because getcallersp's result is a |
| // uintptr stack pointer. |
| d.sp = getcallersp() |
| |
| d.rangefunc = true |
| d.head = new(atomic.Pointer[_defer]) |
| |
| return d.head |
| } |
| |
| // badDefer returns a fixed bad defer pointer for poisoning an atomic defer list head. |
| func badDefer() *_defer { |
| return (*_defer)(unsafe.Pointer(uintptr(1))) |
| } |
| |
| // deferprocat is like deferproc but adds to the atomic list represented by frame. |
| // See the doc comment for deferrangefunc for details. |
| func deferprocat(fn func(), frame any) { |
| head := frame.(*atomic.Pointer[_defer]) |
| if raceenabled { |
| racewritepc(unsafe.Pointer(head), getcallerpc(), abi.FuncPCABIInternal(deferprocat)) |
| } |
| d1 := newdefer() |
| d1.fn = fn |
| for { |
| d1.link = head.Load() |
| if d1.link == badDefer() { |
| throw("defer after range func returned") |
| } |
| if head.CompareAndSwap(d1.link, d1) { |
| break |
| } |
| } |
| |
| // Must be last - see deferproc above. |
| return0() |
| } |
| |
| // deferconvert converts a rangefunc defer list into an ordinary list. |
| // See the doc comment for deferrangefunc for details. |
| func deferconvert(d *_defer) *_defer { |
| head := d.head |
| if raceenabled { |
| racereadpc(unsafe.Pointer(head), getcallerpc(), abi.FuncPCABIInternal(deferconvert)) |
| } |
| tail := d.link |
| d.rangefunc = false |
| d0 := d |
| |
| for { |
| d = head.Load() |
| if head.CompareAndSwap(d, badDefer()) { |
| break |
| } |
| } |
| if d == nil { |
| freedefer(d0) |
| return tail |
| } |
| for d1 := d; ; d1 = d1.link { |
| d1.sp = d0.sp |
| d1.pc = d0.pc |
| if d1.link == nil { |
| d1.link = tail |
| break |
| } |
| } |
| freedefer(d0) |
| return d |
| } |
| |
| // deferprocStack queues a new deferred function with a defer record on the stack. |
| // The defer record must have its fn field initialized. |
| // All other fields can contain junk. |
| // Nosplit because of the uninitialized pointer fields on the stack. |
| // |
| //go:nosplit |
| func deferprocStack(d *_defer) { |
| gp := getg() |
| if gp.m.curg != gp { |
| // go code on the system stack can't defer |
| throw("defer on system stack") |
| } |
| // fn is already set. |
| // The other fields are junk on entry to deferprocStack and |
| // are initialized here. |
| d.heap = false |
| d.rangefunc = false |
| d.sp = getcallersp() |
| d.pc = getcallerpc() |
| // The lines below implement: |
| // d.panic = nil |
| // d.fd = nil |
| // d.link = gp._defer |
| // d.head = nil |
| // gp._defer = d |
| // But without write barriers. The first three are writes to |
| // the stack so they don't need a write barrier, and furthermore |
| // are to uninitialized memory, so they must not use a write barrier. |
| // The fourth write does not require a write barrier because we |
| // explicitly mark all the defer structures, so we don't need to |
| // keep track of pointers to them with a write barrier. |
| *(*uintptr)(unsafe.Pointer(&d.link)) = uintptr(unsafe.Pointer(gp._defer)) |
| *(*uintptr)(unsafe.Pointer(&d.head)) = 0 |
| *(*uintptr)(unsafe.Pointer(&gp._defer)) = uintptr(unsafe.Pointer(d)) |
| |
| return0() |
| // No code can go here - the C return register has |
| // been set and must not be clobbered. |
| } |
| |
| // Each P holds a pool for defers. |
| |
| // Allocate a Defer, usually using per-P pool. |
| // Each defer must be released with freedefer. The defer is not |
| // added to any defer chain yet. |
| func newdefer() *_defer { |
| var d *_defer |
| mp := acquirem() |
| pp := mp.p.ptr() |
| if len(pp.deferpool) == 0 && sched.deferpool != nil { |
| lock(&sched.deferlock) |
| for len(pp.deferpool) < cap(pp.deferpool)/2 && sched.deferpool != nil { |
| d := sched.deferpool |
| sched.deferpool = d.link |
| d.link = nil |
| pp.deferpool = append(pp.deferpool, d) |
| } |
| unlock(&sched.deferlock) |
| } |
| if n := len(pp.deferpool); n > 0 { |
| d = pp.deferpool[n-1] |
| pp.deferpool[n-1] = nil |
| pp.deferpool = pp.deferpool[:n-1] |
| } |
| releasem(mp) |
| mp, pp = nil, nil |
| |
| if d == nil { |
| // Allocate new defer. |
| d = new(_defer) |
| } |
| d.heap = true |
| return d |
| } |
| |
| // Free the given defer. |
| // The defer cannot be used after this call. |
| // |
| // This is nosplit because the incoming defer is in a perilous state. |
| // It's not on any defer list, so stack copying won't adjust stack |
| // pointers in it (namely, d.link). Hence, if we were to copy the |
| // stack, d could then contain a stale pointer. |
| // |
| //go:nosplit |
| func freedefer(d *_defer) { |
| d.link = nil |
| // After this point we can copy the stack. |
| |
| if d.fn != nil { |
| freedeferfn() |
| } |
| if !d.heap { |
| return |
| } |
| |
| mp := acquirem() |
| pp := mp.p.ptr() |
| if len(pp.deferpool) == cap(pp.deferpool) { |
| // Transfer half of local cache to the central cache. |
| var first, last *_defer |
| for len(pp.deferpool) > cap(pp.deferpool)/2 { |
| n := len(pp.deferpool) |
| d := pp.deferpool[n-1] |
| pp.deferpool[n-1] = nil |
| pp.deferpool = pp.deferpool[:n-1] |
| if first == nil { |
| first = d |
| } else { |
| last.link = d |
| } |
| last = d |
| } |
| lock(&sched.deferlock) |
| last.link = sched.deferpool |
| sched.deferpool = first |
| unlock(&sched.deferlock) |
| } |
| |
| *d = _defer{} |
| |
| pp.deferpool = append(pp.deferpool, d) |
| |
| releasem(mp) |
| mp, pp = nil, nil |
| } |
| |
| // Separate function so that it can split stack. |
| // Windows otherwise runs out of stack space. |
| func freedeferfn() { |
| // fn must be cleared before d is unlinked from gp. |
| throw("freedefer with d.fn != nil") |
| } |
| |
| // deferreturn runs deferred functions for the caller's frame. |
| // The compiler inserts a call to this at the end of any |
| // function which calls defer. |
| func deferreturn() { |
| var p _panic |
| p.deferreturn = true |
| |
| p.start(getcallerpc(), unsafe.Pointer(getcallersp())) |
| for { |
| fn, ok := p.nextDefer() |
| if !ok { |
| break |
| } |
| fn() |
| } |
| } |
| |
| // Goexit terminates the goroutine that calls it. No other goroutine is affected. |
| // Goexit runs all deferred calls before terminating the goroutine. Because Goexit |
| // is not a panic, any recover calls in those deferred functions will return nil. |
| // |
| // Calling Goexit from the main goroutine terminates that goroutine |
| // without func main returning. Since func main has not returned, |
| // the program continues execution of other goroutines. |
| // If all other goroutines exit, the program crashes. |
| func Goexit() { |
| // Create a panic object for Goexit, so we can recognize when it might be |
| // bypassed by a recover(). |
| var p _panic |
| p.goexit = true |
| |
| p.start(getcallerpc(), unsafe.Pointer(getcallersp())) |
| for { |
| fn, ok := p.nextDefer() |
| if !ok { |
| break |
| } |
| fn() |
| } |
| |
| goexit1() |
| } |
| |
| // Call all Error and String methods before freezing the world. |
| // Used when crashing with panicking. |
| func preprintpanics(p *_panic) { |
| defer func() { |
| text := "panic while printing panic value" |
| switch r := recover().(type) { |
| case nil: |
| // nothing to do |
| case string: |
| throw(text + ": " + r) |
| default: |
| throw(text + ": type " + toRType(efaceOf(&r)._type).string()) |
| } |
| }() |
| for p != nil { |
| switch v := p.arg.(type) { |
| case error: |
| p.arg = v.Error() |
| case stringer: |
| p.arg = v.String() |
| } |
| p = p.link |
| } |
| } |
| |
| // Print all currently active panics. Used when crashing. |
| // Should only be called after preprintpanics. |
| func printpanics(p *_panic) { |
| if p.link != nil { |
| printpanics(p.link) |
| if !p.link.goexit { |
| print("\t") |
| } |
| } |
| if p.goexit { |
| return |
| } |
| print("panic: ") |
| printany(p.arg) |
| if p.recovered { |
| print(" [recovered]") |
| } |
| print("\n") |
| } |
| |
| // readvarintUnsafe reads the uint32 in varint format starting at fd, and returns the |
| // uint32 and a pointer to the byte following the varint. |
| // |
| // The implementation is the same with runtime.readvarint, except that this function |
| // uses unsafe.Pointer for speed. |
| func readvarintUnsafe(fd unsafe.Pointer) (uint32, unsafe.Pointer) { |
| var r uint32 |
| var shift int |
| for { |
| b := *(*uint8)(fd) |
| fd = add(fd, unsafe.Sizeof(b)) |
| if b < 128 { |
| return r + uint32(b)<<shift, fd |
| } |
| r += uint32(b&0x7F) << (shift & 31) |
| shift += 7 |
| if shift > 28 { |
| panic("Bad varint") |
| } |
| } |
| } |
| |
| // A PanicNilError happens when code calls panic(nil). |
| // |
| // Before Go 1.21, programs that called panic(nil) observed recover returning nil. |
| // Starting in Go 1.21, programs that call panic(nil) observe recover returning a *PanicNilError. |
| // Programs can change back to the old behavior by setting GODEBUG=panicnil=1. |
| type PanicNilError struct { |
| // This field makes PanicNilError structurally different from |
| // any other struct in this package, and the _ makes it different |
| // from any struct in other packages too. |
| // This avoids any accidental conversions being possible |
| // between this struct and some other struct sharing the same fields, |
| // like happened in go.dev/issue/56603. |
| _ [0]*PanicNilError |
| } |
| |
| func (*PanicNilError) Error() string { return "panic called with nil argument" } |
| func (*PanicNilError) RuntimeError() {} |
| |
| var panicnil = &godebugInc{name: "panicnil"} |
| |
| // The implementation of the predeclared function panic. |
| func gopanic(e any) { |
| if e == nil { |
| if debug.panicnil.Load() != 1 { |
| e = new(PanicNilError) |
| } else { |
| panicnil.IncNonDefault() |
| } |
| } |
| |
| gp := getg() |
| if gp.m.curg != gp { |
| print("panic: ") |
| printany(e) |
| print("\n") |
| throw("panic on system stack") |
| } |
| |
| if gp.m.mallocing != 0 { |
| print("panic: ") |
| printany(e) |
| print("\n") |
| throw("panic during malloc") |
| } |
| if gp.m.preemptoff != "" { |
| print("panic: ") |
| printany(e) |
| print("\n") |
| print("preempt off reason: ") |
| print(gp.m.preemptoff) |
| print("\n") |
| throw("panic during preemptoff") |
| } |
| if gp.m.locks != 0 { |
| print("panic: ") |
| printany(e) |
| print("\n") |
| throw("panic holding locks") |
| } |
| |
| var p _panic |
| p.arg = e |
| |
| runningPanicDefers.Add(1) |
| |
| p.start(getcallerpc(), unsafe.Pointer(getcallersp())) |
| for { |
| fn, ok := p.nextDefer() |
| if !ok { |
| break |
| } |
| fn() |
| } |
| |
| // ran out of deferred calls - old-school panic now |
| // Because it is unsafe to call arbitrary user code after freezing |
| // the world, we call preprintpanics to invoke all necessary Error |
| // and String methods to prepare the panic strings before startpanic. |
| preprintpanics(&p) |
| |
| fatalpanic(&p) // should not return |
| *(*int)(nil) = 0 // not reached |
| } |
| |
| // start initializes a panic to start unwinding the stack. |
| // |
| // If p.goexit is true, then start may return multiple times. |
| func (p *_panic) start(pc uintptr, sp unsafe.Pointer) { |
| gp := getg() |
| |
| // Record the caller's PC and SP, so recovery can identify panics |
| // that have been recovered. Also, so that if p is from Goexit, we |
| // can restart its defer processing loop if a recovered panic tries |
| // to jump past it. |
| p.startPC = getcallerpc() |
| p.startSP = unsafe.Pointer(getcallersp()) |
| |
| if p.deferreturn { |
| p.sp = sp |
| |
| if s := (*savedOpenDeferState)(gp.param); s != nil { |
| // recovery saved some state for us, so that we can resume |
| // calling open-coded defers without unwinding the stack. |
| |
| gp.param = nil |
| |
| p.retpc = s.retpc |
| p.deferBitsPtr = (*byte)(add(sp, s.deferBitsOffset)) |
| p.slotsPtr = add(sp, s.slotsOffset) |
| } |
| |
| return |
| } |
| |
| p.link = gp._panic |
| gp._panic = (*_panic)(noescape(unsafe.Pointer(p))) |
| |
| // Initialize state machine, and find the first frame with a defer. |
| // |
| // Note: We could use startPC and startSP here, but callers will |
| // never have defer statements themselves. By starting at their |
| // caller instead, we avoid needing to unwind through an extra |
| // frame. It also somewhat simplifies the terminating condition for |
| // deferreturn. |
| p.lr, p.fp = pc, sp |
| p.nextFrame() |
| } |
| |
| // nextDefer returns the next deferred function to invoke, if any. |
| // |
| // Note: The "ok bool" result is necessary to correctly handle when |
| // the deferred function itself was nil (e.g., "defer (func())(nil)"). |
| func (p *_panic) nextDefer() (func(), bool) { |
| gp := getg() |
| |
| if !p.deferreturn { |
| if gp._panic != p { |
| throw("bad panic stack") |
| } |
| |
| if p.recovered { |
| mcall(recovery) // does not return |
| throw("recovery failed") |
| } |
| } |
| |
| // The assembler adjusts p.argp in wrapper functions that shouldn't |
| // be visible to recover(), so we need to restore it each iteration. |
| p.argp = add(p.startSP, sys.MinFrameSize) |
| |
| for { |
| for p.deferBitsPtr != nil { |
| bits := *p.deferBitsPtr |
| |
| // Check whether any open-coded defers are still pending. |
| // |
| // Note: We need to check this upfront (rather than after |
| // clearing the top bit) because it's possible that Goexit |
| // invokes a deferred call, and there were still more pending |
| // open-coded defers in the frame; but then the deferred call |
| // panic and invoked the remaining defers in the frame, before |
| // recovering and restarting the Goexit loop. |
| if bits == 0 { |
| p.deferBitsPtr = nil |
| break |
| } |
| |
| // Find index of top bit set. |
| i := 7 - uintptr(sys.LeadingZeros8(bits)) |
| |
| // Clear bit and store it back. |
| bits &^= 1 << i |
| *p.deferBitsPtr = bits |
| |
| return *(*func())(add(p.slotsPtr, i*goarch.PtrSize)), true |
| } |
| |
| Recheck: |
| if d := gp._defer; d != nil && d.sp == uintptr(p.sp) { |
| if d.rangefunc { |
| gp._defer = deferconvert(d) |
| goto Recheck |
| } |
| |
| fn := d.fn |
| d.fn = nil |
| |
| // TODO(mdempsky): Instead of having each deferproc call have |
| // its own "deferreturn(); return" sequence, we should just make |
| // them reuse the one we emit for open-coded defers. |
| p.retpc = d.pc |
| |
| // Unlink and free. |
| gp._defer = d.link |
| freedefer(d) |
| |
| return fn, true |
| } |
| |
| if !p.nextFrame() { |
| return nil, false |
| } |
| } |
| } |
| |
| // nextFrame finds the next frame that contains deferred calls, if any. |
| func (p *_panic) nextFrame() (ok bool) { |
| if p.lr == 0 { |
| return false |
| } |
| |
| gp := getg() |
| systemstack(func() { |
| var limit uintptr |
| if d := gp._defer; d != nil { |
| limit = d.sp |
| } |
| |
| var u unwinder |
| u.initAt(p.lr, uintptr(p.fp), 0, gp, 0) |
| for { |
| if !u.valid() { |
| p.lr = 0 |
| return // ok == false |
| } |
| |
| // TODO(mdempsky): If we populate u.frame.fn.deferreturn for |
| // every frame containing a defer (not just open-coded defers), |
| // then we can simply loop until we find the next frame where |
| // it's non-zero. |
| |
| if u.frame.sp == limit { |
| break // found a frame with linked defers |
| } |
| |
| if p.initOpenCodedDefers(u.frame.fn, unsafe.Pointer(u.frame.varp)) { |
| break // found a frame with open-coded defers |
| } |
| |
| u.next() |
| } |
| |
| p.lr = u.frame.lr |
| p.sp = unsafe.Pointer(u.frame.sp) |
| p.fp = unsafe.Pointer(u.frame.fp) |
| |
| ok = true |
| }) |
| |
| return |
| } |
| |
| func (p *_panic) initOpenCodedDefers(fn funcInfo, varp unsafe.Pointer) bool { |
| fd := funcdata(fn, abi.FUNCDATA_OpenCodedDeferInfo) |
| if fd == nil { |
| return false |
| } |
| |
| if fn.deferreturn == 0 { |
| throw("missing deferreturn") |
| } |
| |
| deferBitsOffset, fd := readvarintUnsafe(fd) |
| deferBitsPtr := (*uint8)(add(varp, -uintptr(deferBitsOffset))) |
| if *deferBitsPtr == 0 { |
| return false // has open-coded defers, but none pending |
| } |
| |
| slotsOffset, fd := readvarintUnsafe(fd) |
| |
| p.retpc = fn.entry() + uintptr(fn.deferreturn) |
| p.deferBitsPtr = deferBitsPtr |
| p.slotsPtr = add(varp, -uintptr(slotsOffset)) |
| |
| return true |
| } |
| |
| // The implementation of the predeclared function recover. |
| // Cannot split the stack because it needs to reliably |
| // find the stack segment of its caller. |
| // |
| // TODO(rsc): Once we commit to CopyStackAlways, |
| // this doesn't need to be nosplit. |
| // |
| //go:nosplit |
| func gorecover(argp uintptr) any { |
| // Must be in a function running as part of a deferred call during the panic. |
| // Must be called from the topmost function of the call |
| // (the function used in the defer statement). |
| // p.argp is the argument pointer of that topmost deferred function call. |
| // Compare against argp reported by caller. |
| // If they match, the caller is the one who can recover. |
| gp := getg() |
| p := gp._panic |
| if p != nil && !p.goexit && !p.recovered && argp == uintptr(p.argp) { |
| p.recovered = true |
| return p.arg |
| } |
| return nil |
| } |
| |
| //go:linkname sync_throw sync.throw |
| func sync_throw(s string) { |
| throw(s) |
| } |
| |
| //go:linkname sync_fatal sync.fatal |
| func sync_fatal(s string) { |
| fatal(s) |
| } |
| |
| // throw triggers a fatal error that dumps a stack trace and exits. |
| // |
| // throw should be used for runtime-internal fatal errors where Go itself, |
| // rather than user code, may be at fault for the failure. |
| // |
| //go:nosplit |
| func throw(s string) { |
| // Everything throw does should be recursively nosplit so it |
| // can be called even when it's unsafe to grow the stack. |
| systemstack(func() { |
| print("fatal error: ", s, "\n") |
| }) |
| |
| fatalthrow(throwTypeRuntime) |
| } |
| |
| // fatal triggers a fatal error that dumps a stack trace and exits. |
| // |
| // fatal is equivalent to throw, but is used when user code is expected to be |
| // at fault for the failure, such as racing map writes. |
| // |
| // fatal does not include runtime frames, system goroutines, or frame metadata |
| // (fp, sp, pc) in the stack trace unless GOTRACEBACK=system or higher. |
| // |
| //go:nosplit |
| func fatal(s string) { |
| // Everything fatal does should be recursively nosplit so it |
| // can be called even when it's unsafe to grow the stack. |
| systemstack(func() { |
| print("fatal error: ", s, "\n") |
| }) |
| |
| fatalthrow(throwTypeUser) |
| } |
| |
| // runningPanicDefers is non-zero while running deferred functions for panic. |
| // This is used to try hard to get a panic stack trace out when exiting. |
| var runningPanicDefers atomic.Uint32 |
| |
| // panicking is non-zero when crashing the program for an unrecovered panic. |
| var panicking atomic.Uint32 |
| |
| // paniclk is held while printing the panic information and stack trace, |
| // so that two concurrent panics don't overlap their output. |
| var paniclk mutex |
| |
| // Unwind the stack after a deferred function calls recover |
| // after a panic. Then arrange to continue running as though |
| // the caller of the deferred function returned normally. |
| // |
| // However, if unwinding the stack would skip over a Goexit call, we |
| // return into the Goexit loop instead, so it can continue processing |
| // defers instead. |
| func recovery(gp *g) { |
| p := gp._panic |
| pc, sp, fp := p.retpc, uintptr(p.sp), uintptr(p.fp) |
| p0, saveOpenDeferState := p, p.deferBitsPtr != nil && *p.deferBitsPtr != 0 |
| |
| // Unwind the panic stack. |
| for ; p != nil && uintptr(p.startSP) < sp; p = p.link { |
| // Don't allow jumping past a pending Goexit. |
| // Instead, have its _panic.start() call return again. |
| // |
| // TODO(mdempsky): In this case, Goexit will resume walking the |
| // stack where it left off, which means it will need to rewalk |
| // frames that we've already processed. |
| // |
| // There's a similar issue with nested panics, when the inner |
| // panic supercedes the outer panic. Again, we end up needing to |
| // walk the same stack frames. |
| // |
| // These are probably pretty rare occurrences in practice, and |
| // they don't seem any worse than the existing logic. But if we |
| // move the unwinding state into _panic, we could detect when we |
| // run into where the last panic started, and then just pick up |
| // where it left off instead. |
| // |
| // With how subtle defer handling is, this might not actually be |
| // worthwhile though. |
| if p.goexit { |
| pc, sp = p.startPC, uintptr(p.startSP) |
| saveOpenDeferState = false // goexit is unwinding the stack anyway |
| break |
| } |
| |
| runningPanicDefers.Add(-1) |
| } |
| gp._panic = p |
| |
| if p == nil { // must be done with signal |
| gp.sig = 0 |
| } |
| |
| if gp.param != nil { |
| throw("unexpected gp.param") |
| } |
| if saveOpenDeferState { |
| // If we're returning to deferreturn and there are more open-coded |
| // defers for it to call, save enough state for it to be able to |
| // pick up where p0 left off. |
| gp.param = unsafe.Pointer(&savedOpenDeferState{ |
| retpc: p0.retpc, |
| |
| // We need to save deferBitsPtr and slotsPtr too, but those are |
| // stack pointers. To avoid issues around heap objects pointing |
| // to the stack, save them as offsets from SP. |
| deferBitsOffset: uintptr(unsafe.Pointer(p0.deferBitsPtr)) - uintptr(p0.sp), |
| slotsOffset: uintptr(p0.slotsPtr) - uintptr(p0.sp), |
| }) |
| } |
| |
| // TODO(mdempsky): Currently, we rely on frames containing "defer" |
| // to end with "CALL deferreturn; RET". This allows deferreturn to |
| // finish running any pending defers in the frame. |
| // |
| // But we should be able to tell whether there are still pending |
| // defers here. If there aren't, we can just jump directly to the |
| // "RET" instruction. And if there are, we don't need an actual |
| // "CALL deferreturn" instruction; we can simulate it with something |
| // like: |
| // |
| // if usesLR { |
| // lr = pc |
| // } else { |
| // sp -= sizeof(pc) |
| // *(*uintptr)(sp) = pc |
| // } |
| // pc = funcPC(deferreturn) |
| // |
| // So that we effectively tail call into deferreturn, such that it |
| // then returns to the simple "RET" epilogue. That would save the |
| // overhead of the "deferreturn" call when there aren't actually any |
| // pending defers left, and shrink the TEXT size of compiled |
| // binaries. (Admittedly, both of these are modest savings.) |
| |
| // Ensure we're recovering within the appropriate stack. |
| if sp != 0 && (sp < gp.stack.lo || gp.stack.hi < sp) { |
| print("recover: ", hex(sp), " not in [", hex(gp.stack.lo), ", ", hex(gp.stack.hi), "]\n") |
| throw("bad recovery") |
| } |
| |
| // Make the deferproc for this d return again, |
| // this time returning 1. The calling function will |
| // jump to the standard return epilogue. |
| gp.sched.sp = sp |
| gp.sched.pc = pc |
| gp.sched.lr = 0 |
| // Restore the bp on platforms that support frame pointers. |
| // N.B. It's fine to not set anything for platforms that don't |
| // support frame pointers, since nothing consumes them. |
| switch { |
| case goarch.IsAmd64 != 0: |
| // on x86, fp actually points one word higher than the top of |
| // the frame since the return address is saved on the stack by |
| // the caller |
| gp.sched.bp = fp - 2*goarch.PtrSize |
| case goarch.IsArm64 != 0: |
| // on arm64, the architectural bp points one word higher |
| // than the sp. fp is totally useless to us here, because it |
| // only gets us to the caller's fp. |
| gp.sched.bp = sp - goarch.PtrSize |
| } |
| gp.sched.ret = 1 |
| gogo(&gp.sched) |
| } |
| |
| // fatalthrow implements an unrecoverable runtime throw. It freezes the |
| // system, prints stack traces starting from its caller, and terminates the |
| // process. |
| // |
| //go:nosplit |
| func fatalthrow(t throwType) { |
| pc := getcallerpc() |
| sp := getcallersp() |
| gp := getg() |
| |
| if gp.m.throwing == throwTypeNone { |
| gp.m.throwing = t |
| } |
| |
| // Switch to the system stack to avoid any stack growth, which may make |
| // things worse if the runtime is in a bad state. |
| systemstack(func() { |
| if isSecureMode() { |
| exit(2) |
| } |
| |
| startpanic_m() |
| |
| if dopanic_m(gp, pc, sp) { |
| // crash uses a decent amount of nosplit stack and we're already |
| // low on stack in throw, so crash on the system stack (unlike |
| // fatalpanic). |
| crash() |
| } |
| |
| exit(2) |
| }) |
| |
| *(*int)(nil) = 0 // not reached |
| } |
| |
| // fatalpanic implements an unrecoverable panic. It is like fatalthrow, except |
| // that if msgs != nil, fatalpanic also prints panic messages and decrements |
| // runningPanicDefers once main is blocked from exiting. |
| // |
| //go:nosplit |
| func fatalpanic(msgs *_panic) { |
| pc := getcallerpc() |
| sp := getcallersp() |
| gp := getg() |
| var docrash bool |
| // Switch to the system stack to avoid any stack growth, which |
| // may make things worse if the runtime is in a bad state. |
| systemstack(func() { |
| if startpanic_m() && msgs != nil { |
| // There were panic messages and startpanic_m |
| // says it's okay to try to print them. |
| |
| // startpanic_m set panicking, which will |
| // block main from exiting, so now OK to |
| // decrement runningPanicDefers. |
| runningPanicDefers.Add(-1) |
| |
| printpanics(msgs) |
| } |
| |
| docrash = dopanic_m(gp, pc, sp) |
| }) |
| |
| if docrash { |
| // By crashing outside the above systemstack call, debuggers |
| // will not be confused when generating a backtrace. |
| // Function crash is marked nosplit to avoid stack growth. |
| crash() |
| } |
| |
| systemstack(func() { |
| exit(2) |
| }) |
| |
| *(*int)(nil) = 0 // not reached |
| } |
| |
| // startpanic_m prepares for an unrecoverable panic. |
| // |
| // It returns true if panic messages should be printed, or false if |
| // the runtime is in bad shape and should just print stacks. |
| // |
| // It must not have write barriers even though the write barrier |
| // explicitly ignores writes once dying > 0. Write barriers still |
| // assume that g.m.p != nil, and this function may not have P |
| // in some contexts (e.g. a panic in a signal handler for a signal |
| // sent to an M with no P). |
| // |
| //go:nowritebarrierrec |
| func startpanic_m() bool { |
| gp := getg() |
| if mheap_.cachealloc.size == 0 { // very early |
| print("runtime: panic before malloc heap initialized\n") |
| } |
| // Disallow malloc during an unrecoverable panic. A panic |
| // could happen in a signal handler, or in a throw, or inside |
| // malloc itself. We want to catch if an allocation ever does |
| // happen (even if we're not in one of these situations). |
| gp.m.mallocing++ |
| |
| // If we're dying because of a bad lock count, set it to a |
| // good lock count so we don't recursively panic below. |
| if gp.m.locks < 0 { |
| gp.m.locks = 1 |
| } |
| |
| switch gp.m.dying { |
| case 0: |
| // Setting dying >0 has the side-effect of disabling this G's writebuf. |
| gp.m.dying = 1 |
| panicking.Add(1) |
| lock(&paniclk) |
| if debug.schedtrace > 0 || debug.scheddetail > 0 { |
| schedtrace(true) |
| } |
| freezetheworld() |
| return true |
| case 1: |
| // Something failed while panicking. |
| // Just print a stack trace and exit. |
| gp.m.dying = 2 |
| print("panic during panic\n") |
| return false |
| case 2: |
| // This is a genuine bug in the runtime, we couldn't even |
| // print the stack trace successfully. |
| gp.m.dying = 3 |
| print("stack trace unavailable\n") |
| exit(4) |
| fallthrough |
| default: |
| // Can't even print! Just exit. |
| exit(5) |
| return false // Need to return something. |
| } |
| } |
| |
| var didothers bool |
| var deadlock mutex |
| |
| // gp is the crashing g running on this M, but may be a user G, while getg() is |
| // always g0. |
| func dopanic_m(gp *g, pc, sp uintptr) bool { |
| if gp.sig != 0 { |
| signame := signame(gp.sig) |
| if signame != "" { |
| print("[signal ", signame) |
| } else { |
| print("[signal ", hex(gp.sig)) |
| } |
| print(" code=", hex(gp.sigcode0), " addr=", hex(gp.sigcode1), " pc=", hex(gp.sigpc), "]\n") |
| } |
| |
| level, all, docrash := gotraceback() |
| if level > 0 { |
| if gp != gp.m.curg { |
| all = true |
| } |
| if gp != gp.m.g0 { |
| print("\n") |
| goroutineheader(gp) |
| traceback(pc, sp, 0, gp) |
| } else if level >= 2 || gp.m.throwing >= throwTypeRuntime { |
| print("\nruntime stack:\n") |
| traceback(pc, sp, 0, gp) |
| } |
| if !didothers && all { |
| didothers = true |
| tracebackothers(gp) |
| } |
| } |
| unlock(&paniclk) |
| |
| if panicking.Add(-1) != 0 { |
| // Some other m is panicking too. |
| // Let it print what it needs to print. |
| // Wait forever without chewing up cpu. |
| // It will exit when it's done. |
| lock(&deadlock) |
| lock(&deadlock) |
| } |
| |
| printDebugLog() |
| |
| return docrash |
| } |
| |
| // canpanic returns false if a signal should throw instead of |
| // panicking. |
| // |
| //go:nosplit |
| func canpanic() bool { |
| gp := getg() |
| mp := acquirem() |
| |
| // Is it okay for gp to panic instead of crashing the program? |
| // Yes, as long as it is running Go code, not runtime code, |
| // and not stuck in a system call. |
| if gp != mp.curg { |
| releasem(mp) |
| return false |
| } |
| // N.B. mp.locks != 1 instead of 0 to account for acquirem. |
| if mp.locks != 1 || mp.mallocing != 0 || mp.throwing != throwTypeNone || mp.preemptoff != "" || mp.dying != 0 { |
| releasem(mp) |
| return false |
| } |
| status := readgstatus(gp) |
| if status&^_Gscan != _Grunning || gp.syscallsp != 0 { |
| releasem(mp) |
| return false |
| } |
| if GOOS == "windows" && mp.libcallsp != 0 { |
| releasem(mp) |
| return false |
| } |
| releasem(mp) |
| return true |
| } |
| |
| // shouldPushSigpanic reports whether pc should be used as sigpanic's |
| // return PC (pushing a frame for the call). Otherwise, it should be |
| // left alone so that LR is used as sigpanic's return PC, effectively |
| // replacing the top-most frame with sigpanic. This is used by |
| // preparePanic. |
| func shouldPushSigpanic(gp *g, pc, lr uintptr) bool { |
| if pc == 0 { |
| // Probably a call to a nil func. The old LR is more |
| // useful in the stack trace. Not pushing the frame |
| // will make the trace look like a call to sigpanic |
| // instead. (Otherwise the trace will end at sigpanic |
| // and we won't get to see who faulted.) |
| return false |
| } |
| // If we don't recognize the PC as code, but we do recognize |
| // the link register as code, then this assumes the panic was |
| // caused by a call to non-code. In this case, we want to |
| // ignore this call to make unwinding show the context. |
| // |
| // If we running C code, we're not going to recognize pc as a |
| // Go function, so just assume it's good. Otherwise, traceback |
| // may try to read a stale LR that looks like a Go code |
| // pointer and wander into the woods. |
| if gp.m.incgo || findfunc(pc).valid() { |
| // This wasn't a bad call, so use PC as sigpanic's |
| // return PC. |
| return true |
| } |
| if findfunc(lr).valid() { |
| // This was a bad call, but the LR is good, so use the |
| // LR as sigpanic's return PC. |
| return false |
| } |
| // Neither the PC or LR is good. Hopefully pushing a frame |
| // will work. |
| return true |
| } |
| |
| // isAbortPC reports whether pc is the program counter at which |
| // runtime.abort raises a signal. |
| // |
| // It is nosplit because it's part of the isgoexception |
| // implementation. |
| // |
| //go:nosplit |
| func isAbortPC(pc uintptr) bool { |
| f := findfunc(pc) |
| if !f.valid() { |
| return false |
| } |
| return f.funcID == abi.FuncID_abort |
| } |