| // Copyright 2019 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Page allocator. |
| // |
| // The page allocator manages mapped pages (defined by pageSize, NOT |
| // physPageSize) for allocation and re-use. It is embedded into mheap. |
| // |
| // Pages are managed using a bitmap that is sharded into chunks. |
| // In the bitmap, 1 means in-use, and 0 means free. The bitmap spans the |
| // process's address space. Chunks are managed in a sparse-array-style structure |
| // similar to mheap.arenas, since the bitmap may be large on some systems. |
| // |
| // The bitmap is efficiently searched by using a radix tree in combination |
| // with fast bit-wise intrinsics. Allocation is performed using an address-ordered |
| // first-fit approach. |
| // |
| // Each entry in the radix tree is a summary that describes three properties of |
| // a particular region of the address space: the number of contiguous free pages |
| // at the start and end of the region it represents, and the maximum number of |
| // contiguous free pages found anywhere in that region. |
| // |
| // Each level of the radix tree is stored as one contiguous array, which represents |
| // a different granularity of subdivision of the processes' address space. Thus, this |
| // radix tree is actually implicit in these large arrays, as opposed to having explicit |
| // dynamically-allocated pointer-based node structures. Naturally, these arrays may be |
| // quite large for system with large address spaces, so in these cases they are mapped |
| // into memory as needed. The leaf summaries of the tree correspond to a bitmap chunk. |
| // |
| // The root level (referred to as L0 and index 0 in pageAlloc.summary) has each |
| // summary represent the largest section of address space (16 GiB on 64-bit systems), |
| // with each subsequent level representing successively smaller subsections until we |
| // reach the finest granularity at the leaves, a chunk. |
| // |
| // More specifically, each summary in each level (except for leaf summaries) |
| // represents some number of entries in the following level. For example, each |
| // summary in the root level may represent a 16 GiB region of address space, |
| // and in the next level there could be 8 corresponding entries which represent 2 |
| // GiB subsections of that 16 GiB region, each of which could correspond to 8 |
| // entries in the next level which each represent 256 MiB regions, and so on. |
| // |
| // Thus, this design only scales to heaps so large, but can always be extended to |
| // larger heaps by simply adding levels to the radix tree, which mostly costs |
| // additional virtual address space. The choice of managing large arrays also means |
| // that a large amount of virtual address space may be reserved by the runtime. |
| |
| package runtime |
| |
| import ( |
| "runtime/internal/atomic" |
| "unsafe" |
| ) |
| |
| const ( |
| // The size of a bitmap chunk, i.e. the amount of bits (that is, pages) to consider |
| // in the bitmap at once. |
| pallocChunkPages = 1 << logPallocChunkPages |
| pallocChunkBytes = pallocChunkPages * pageSize |
| logPallocChunkPages = 9 |
| logPallocChunkBytes = logPallocChunkPages + pageShift |
| |
| // The number of radix bits for each level. |
| // |
| // The value of 3 is chosen such that the block of summaries we need to scan at |
| // each level fits in 64 bytes (2^3 summaries * 8 bytes per summary), which is |
| // close to the L1 cache line width on many systems. Also, a value of 3 fits 4 tree |
| // levels perfectly into the 21-bit pallocBits summary field at the root level. |
| // |
| // The following equation explains how each of the constants relate: |
| // summaryL0Bits + (summaryLevels-1)*summaryLevelBits + logPallocChunkBytes = heapAddrBits |
| // |
| // summaryLevels is an architecture-dependent value defined in mpagealloc_*.go. |
| summaryLevelBits = 3 |
| summaryL0Bits = heapAddrBits - logPallocChunkBytes - (summaryLevels-1)*summaryLevelBits |
| |
| // pallocChunksL2Bits is the number of bits of the chunk index number |
| // covered by the second level of the chunks map. |
| // |
| // See (*pageAlloc).chunks for more details. Update the documentation |
| // there should this change. |
| pallocChunksL2Bits = heapAddrBits - logPallocChunkBytes - pallocChunksL1Bits |
| pallocChunksL1Shift = pallocChunksL2Bits |
| ) |
| |
| // Maximum searchAddr value, which indicates that the heap has no free space. |
| // |
| // We alias maxOffAddr just to make it clear that this is the maximum address |
| // for the page allocator's search space. See maxOffAddr for details. |
| var maxSearchAddr = maxOffAddr |
| |
| // Global chunk index. |
| // |
| // Represents an index into the leaf level of the radix tree. |
| // Similar to arenaIndex, except instead of arenas, it divides the address |
| // space into chunks. |
| type chunkIdx uint |
| |
| // chunkIndex returns the global index of the palloc chunk containing the |
| // pointer p. |
| func chunkIndex(p uintptr) chunkIdx { |
| return chunkIdx((p - arenaBaseOffset) / pallocChunkBytes) |
| } |
| |
| // chunkIndex returns the base address of the palloc chunk at index ci. |
| func chunkBase(ci chunkIdx) uintptr { |
| return uintptr(ci)*pallocChunkBytes + arenaBaseOffset |
| } |
| |
| // chunkPageIndex computes the index of the page that contains p, |
| // relative to the chunk which contains p. |
| func chunkPageIndex(p uintptr) uint { |
| return uint(p % pallocChunkBytes / pageSize) |
| } |
| |
| // l1 returns the index into the first level of (*pageAlloc).chunks. |
| func (i chunkIdx) l1() uint { |
| if pallocChunksL1Bits == 0 { |
| // Let the compiler optimize this away if there's no |
| // L1 map. |
| return 0 |
| } else { |
| return uint(i) >> pallocChunksL1Shift |
| } |
| } |
| |
| // l2 returns the index into the second level of (*pageAlloc).chunks. |
| func (i chunkIdx) l2() uint { |
| if pallocChunksL1Bits == 0 { |
| return uint(i) |
| } else { |
| return uint(i) & (1<<pallocChunksL2Bits - 1) |
| } |
| } |
| |
| // offAddrToLevelIndex converts an address in the offset address space |
| // to the index into summary[level] containing addr. |
| func offAddrToLevelIndex(level int, addr offAddr) int { |
| return int((addr.a - arenaBaseOffset) >> levelShift[level]) |
| } |
| |
| // levelIndexToOffAddr converts an index into summary[level] into |
| // the corresponding address in the offset address space. |
| func levelIndexToOffAddr(level, idx int) offAddr { |
| return offAddr{(uintptr(idx) << levelShift[level]) + arenaBaseOffset} |
| } |
| |
| // addrsToSummaryRange converts base and limit pointers into a range |
| // of entries for the given summary level. |
| // |
| // The returned range is inclusive on the lower bound and exclusive on |
| // the upper bound. |
| func addrsToSummaryRange(level int, base, limit uintptr) (lo int, hi int) { |
| // This is slightly more nuanced than just a shift for the exclusive |
| // upper-bound. Note that the exclusive upper bound may be within a |
| // summary at this level, meaning if we just do the obvious computation |
| // hi will end up being an inclusive upper bound. Unfortunately, just |
| // adding 1 to that is too broad since we might be on the very edge of |
| // of a summary's max page count boundary for this level |
| // (1 << levelLogPages[level]). So, make limit an inclusive upper bound |
| // then shift, then add 1, so we get an exclusive upper bound at the end. |
| lo = int((base - arenaBaseOffset) >> levelShift[level]) |
| hi = int(((limit-1)-arenaBaseOffset)>>levelShift[level]) + 1 |
| return |
| } |
| |
| // blockAlignSummaryRange aligns indices into the given level to that |
| // level's block width (1 << levelBits[level]). It assumes lo is inclusive |
| // and hi is exclusive, and so aligns them down and up respectively. |
| func blockAlignSummaryRange(level int, lo, hi int) (int, int) { |
| e := uintptr(1) << levelBits[level] |
| return int(alignDown(uintptr(lo), e)), int(alignUp(uintptr(hi), e)) |
| } |
| |
| type pageAlloc struct { |
| // Radix tree of summaries. |
| // |
| // Each slice's cap represents the whole memory reservation. |
| // Each slice's len reflects the allocator's maximum known |
| // mapped heap address for that level. |
| // |
| // The backing store of each summary level is reserved in init |
| // and may or may not be committed in grow (small address spaces |
| // may commit all the memory in init). |
| // |
| // The purpose of keeping len <= cap is to enforce bounds checks |
| // on the top end of the slice so that instead of an unknown |
| // runtime segmentation fault, we get a much friendlier out-of-bounds |
| // error. |
| // |
| // To iterate over a summary level, use inUse to determine which ranges |
| // are currently available. Otherwise one might try to access |
| // memory which is only Reserved which may result in a hard fault. |
| // |
| // We may still get segmentation faults < len since some of that |
| // memory may not be committed yet. |
| summary [summaryLevels][]pallocSum |
| |
| // chunks is a slice of bitmap chunks. |
| // |
| // The total size of chunks is quite large on most 64-bit platforms |
| // (O(GiB) or more) if flattened, so rather than making one large mapping |
| // (which has problems on some platforms, even when PROT_NONE) we use a |
| // two-level sparse array approach similar to the arena index in mheap. |
| // |
| // To find the chunk containing a memory address `a`, do: |
| // chunkOf(chunkIndex(a)) |
| // |
| // Below is a table describing the configuration for chunks for various |
| // heapAddrBits supported by the runtime. |
| // |
| // heapAddrBits | L1 Bits | L2 Bits | L2 Entry Size |
| // ------------------------------------------------ |
| // 32 | 0 | 10 | 128 KiB |
| // 33 (iOS) | 0 | 11 | 256 KiB |
| // 48 | 13 | 13 | 1 MiB |
| // |
| // There's no reason to use the L1 part of chunks on 32-bit, the |
| // address space is small so the L2 is small. For platforms with a |
| // 48-bit address space, we pick the L1 such that the L2 is 1 MiB |
| // in size, which is a good balance between low granularity without |
| // making the impact on BSS too high (note the L1 is stored directly |
| // in pageAlloc). |
| // |
| // To iterate over the bitmap, use inUse to determine which ranges |
| // are currently available. Otherwise one might iterate over unused |
| // ranges. |
| // |
| // TODO(mknyszek): Consider changing the definition of the bitmap |
| // such that 1 means free and 0 means in-use so that summaries and |
| // the bitmaps align better on zero-values. |
| chunks [1 << pallocChunksL1Bits]*[1 << pallocChunksL2Bits]pallocData |
| |
| // The address to start an allocation search with. It must never |
| // point to any memory that is not contained in inUse, i.e. |
| // inUse.contains(searchAddr.addr()) must always be true. The one |
| // exception to this rule is that it may take on the value of |
| // maxOffAddr to indicate that the heap is exhausted. |
| // |
| // We guarantee that all valid heap addresses below this value |
| // are allocated and not worth searching. |
| searchAddr offAddr |
| |
| // start and end represent the chunk indices |
| // which pageAlloc knows about. It assumes |
| // chunks in the range [start, end) are |
| // currently ready to use. |
| start, end chunkIdx |
| |
| // inUse is a slice of ranges of address space which are |
| // known by the page allocator to be currently in-use (passed |
| // to grow). |
| // |
| // This field is currently unused on 32-bit architectures but |
| // is harmless to track. We care much more about having a |
| // contiguous heap in these cases and take additional measures |
| // to ensure that, so in nearly all cases this should have just |
| // 1 element. |
| // |
| // All access is protected by the mheapLock. |
| inUse addrRanges |
| |
| // scav stores the scavenger state. |
| // |
| // All fields are protected by mheapLock. |
| scav struct { |
| // inUse is a slice of ranges of address space which have not |
| // yet been looked at by the scavenger. |
| inUse addrRanges |
| |
| // gen is the scavenge generation number. |
| gen uint32 |
| |
| // reservationBytes is how large of a reservation should be made |
| // in bytes of address space for each scavenge iteration. |
| reservationBytes uintptr |
| |
| // released is the amount of memory released this generation. |
| released uintptr |
| |
| // scavLWM is the lowest (offset) address that the scavenger reached this |
| // scavenge generation. |
| scavLWM offAddr |
| |
| // freeHWM is the highest (offset) address of a page that was freed to |
| // the page allocator this scavenge generation. |
| freeHWM offAddr |
| } |
| |
| // mheap_.lock. This level of indirection makes it possible |
| // to test pageAlloc indepedently of the runtime allocator. |
| mheapLock *mutex |
| |
| // sysStat is the runtime memstat to update when new system |
| // memory is committed by the pageAlloc for allocation metadata. |
| sysStat *sysMemStat |
| |
| // Whether or not this struct is being used in tests. |
| test bool |
| } |
| |
| func (p *pageAlloc) init(mheapLock *mutex, sysStat *sysMemStat) { |
| if levelLogPages[0] > logMaxPackedValue { |
| // We can't represent 1<<levelLogPages[0] pages, the maximum number |
| // of pages we need to represent at the root level, in a summary, which |
| // is a big problem. Throw. |
| print("runtime: root level max pages = ", 1<<levelLogPages[0], "\n") |
| print("runtime: summary max pages = ", maxPackedValue, "\n") |
| throw("root level max pages doesn't fit in summary") |
| } |
| p.sysStat = sysStat |
| |
| // Initialize p.inUse. |
| p.inUse.init(sysStat) |
| |
| // System-dependent initialization. |
| p.sysInit() |
| |
| // Start with the searchAddr in a state indicating there's no free memory. |
| p.searchAddr = maxSearchAddr |
| |
| // Set the mheapLock. |
| p.mheapLock = mheapLock |
| |
| // Initialize scavenge tracking state. |
| p.scav.scavLWM = maxSearchAddr |
| } |
| |
| // tryChunkOf returns the bitmap data for the given chunk. |
| // |
| // Returns nil if the chunk data has not been mapped. |
| func (p *pageAlloc) tryChunkOf(ci chunkIdx) *pallocData { |
| l2 := p.chunks[ci.l1()] |
| if l2 == nil { |
| return nil |
| } |
| return &l2[ci.l2()] |
| } |
| |
| // chunkOf returns the chunk at the given chunk index. |
| // |
| // The chunk index must be valid or this method may throw. |
| func (p *pageAlloc) chunkOf(ci chunkIdx) *pallocData { |
| return &p.chunks[ci.l1()][ci.l2()] |
| } |
| |
| // grow sets up the metadata for the address range [base, base+size). |
| // It may allocate metadata, in which case *p.sysStat will be updated. |
| // |
| // p.mheapLock must be held. |
| func (p *pageAlloc) grow(base, size uintptr) { |
| assertLockHeld(p.mheapLock) |
| |
| // Round up to chunks, since we can't deal with increments smaller |
| // than chunks. Also, sysGrow expects aligned values. |
| limit := alignUp(base+size, pallocChunkBytes) |
| base = alignDown(base, pallocChunkBytes) |
| |
| // Grow the summary levels in a system-dependent manner. |
| // We just update a bunch of additional metadata here. |
| p.sysGrow(base, limit) |
| |
| // Update p.start and p.end. |
| // If no growth happened yet, start == 0. This is generally |
| // safe since the zero page is unmapped. |
| firstGrowth := p.start == 0 |
| start, end := chunkIndex(base), chunkIndex(limit) |
| if firstGrowth || start < p.start { |
| p.start = start |
| } |
| if end > p.end { |
| p.end = end |
| } |
| // Note that [base, limit) will never overlap with any existing |
| // range inUse because grow only ever adds never-used memory |
| // regions to the page allocator. |
| p.inUse.add(makeAddrRange(base, limit)) |
| |
| // A grow operation is a lot like a free operation, so if our |
| // chunk ends up below p.searchAddr, update p.searchAddr to the |
| // new address, just like in free. |
| if b := (offAddr{base}); b.lessThan(p.searchAddr) { |
| p.searchAddr = b |
| } |
| |
| // Add entries into chunks, which is sparse, if needed. Then, |
| // initialize the bitmap. |
| // |
| // Newly-grown memory is always considered scavenged. |
| // Set all the bits in the scavenged bitmaps high. |
| for c := chunkIndex(base); c < chunkIndex(limit); c++ { |
| if p.chunks[c.l1()] == nil { |
| // Create the necessary l2 entry. |
| // |
| // Store it atomically to avoid races with readers which |
| // don't acquire the heap lock. |
| r := sysAlloc(unsafe.Sizeof(*p.chunks[0]), p.sysStat) |
| if r == nil { |
| throw("pageAlloc: out of memory") |
| } |
| atomic.StorepNoWB(unsafe.Pointer(&p.chunks[c.l1()]), r) |
| } |
| p.chunkOf(c).scavenged.setRange(0, pallocChunkPages) |
| } |
| |
| // Update summaries accordingly. The grow acts like a free, so |
| // we need to ensure this newly-free memory is visible in the |
| // summaries. |
| p.update(base, size/pageSize, true, false) |
| } |
| |
| // update updates heap metadata. It must be called each time the bitmap |
| // is updated. |
| // |
| // If contig is true, update does some optimizations assuming that there was |
| // a contiguous allocation or free between addr and addr+npages. alloc indicates |
| // whether the operation performed was an allocation or a free. |
| // |
| // p.mheapLock must be held. |
| func (p *pageAlloc) update(base, npages uintptr, contig, alloc bool) { |
| assertLockHeld(p.mheapLock) |
| |
| // base, limit, start, and end are inclusive. |
| limit := base + npages*pageSize - 1 |
| sc, ec := chunkIndex(base), chunkIndex(limit) |
| |
| // Handle updating the lowest level first. |
| if sc == ec { |
| // Fast path: the allocation doesn't span more than one chunk, |
| // so update this one and if the summary didn't change, return. |
| x := p.summary[len(p.summary)-1][sc] |
| y := p.chunkOf(sc).summarize() |
| if x == y { |
| return |
| } |
| p.summary[len(p.summary)-1][sc] = y |
| } else if contig { |
| // Slow contiguous path: the allocation spans more than one chunk |
| // and at least one summary is guaranteed to change. |
| summary := p.summary[len(p.summary)-1] |
| |
| // Update the summary for chunk sc. |
| summary[sc] = p.chunkOf(sc).summarize() |
| |
| // Update the summaries for chunks in between, which are |
| // either totally allocated or freed. |
| whole := p.summary[len(p.summary)-1][sc+1 : ec] |
| if alloc { |
| // Should optimize into a memclr. |
| for i := range whole { |
| whole[i] = 0 |
| } |
| } else { |
| for i := range whole { |
| whole[i] = freeChunkSum |
| } |
| } |
| |
| // Update the summary for chunk ec. |
| summary[ec] = p.chunkOf(ec).summarize() |
| } else { |
| // Slow general path: the allocation spans more than one chunk |
| // and at least one summary is guaranteed to change. |
| // |
| // We can't assume a contiguous allocation happened, so walk over |
| // every chunk in the range and manually recompute the summary. |
| summary := p.summary[len(p.summary)-1] |
| for c := sc; c <= ec; c++ { |
| summary[c] = p.chunkOf(c).summarize() |
| } |
| } |
| |
| // Walk up the radix tree and update the summaries appropriately. |
| changed := true |
| for l := len(p.summary) - 2; l >= 0 && changed; l-- { |
| // Update summaries at level l from summaries at level l+1. |
| changed = false |
| |
| // "Constants" for the previous level which we |
| // need to compute the summary from that level. |
| logEntriesPerBlock := levelBits[l+1] |
| logMaxPages := levelLogPages[l+1] |
| |
| // lo and hi describe all the parts of the level we need to look at. |
| lo, hi := addrsToSummaryRange(l, base, limit+1) |
| |
| // Iterate over each block, updating the corresponding summary in the less-granular level. |
| for i := lo; i < hi; i++ { |
| children := p.summary[l+1][i<<logEntriesPerBlock : (i+1)<<logEntriesPerBlock] |
| sum := mergeSummaries(children, logMaxPages) |
| old := p.summary[l][i] |
| if old != sum { |
| changed = true |
| p.summary[l][i] = sum |
| } |
| } |
| } |
| } |
| |
| // allocRange marks the range of memory [base, base+npages*pageSize) as |
| // allocated. It also updates the summaries to reflect the newly-updated |
| // bitmap. |
| // |
| // Returns the amount of scavenged memory in bytes present in the |
| // allocated range. |
| // |
| // p.mheapLock must be held. |
| func (p *pageAlloc) allocRange(base, npages uintptr) uintptr { |
| assertLockHeld(p.mheapLock) |
| |
| limit := base + npages*pageSize - 1 |
| sc, ec := chunkIndex(base), chunkIndex(limit) |
| si, ei := chunkPageIndex(base), chunkPageIndex(limit) |
| |
| scav := uint(0) |
| if sc == ec { |
| // The range doesn't cross any chunk boundaries. |
| chunk := p.chunkOf(sc) |
| scav += chunk.scavenged.popcntRange(si, ei+1-si) |
| chunk.allocRange(si, ei+1-si) |
| } else { |
| // The range crosses at least one chunk boundary. |
| chunk := p.chunkOf(sc) |
| scav += chunk.scavenged.popcntRange(si, pallocChunkPages-si) |
| chunk.allocRange(si, pallocChunkPages-si) |
| for c := sc + 1; c < ec; c++ { |
| chunk := p.chunkOf(c) |
| scav += chunk.scavenged.popcntRange(0, pallocChunkPages) |
| chunk.allocAll() |
| } |
| chunk = p.chunkOf(ec) |
| scav += chunk.scavenged.popcntRange(0, ei+1) |
| chunk.allocRange(0, ei+1) |
| } |
| p.update(base, npages, true, true) |
| return uintptr(scav) * pageSize |
| } |
| |
| // findMappedAddr returns the smallest mapped offAddr that is |
| // >= addr. That is, if addr refers to mapped memory, then it is |
| // returned. If addr is higher than any mapped region, then |
| // it returns maxOffAddr. |
| // |
| // p.mheapLock must be held. |
| func (p *pageAlloc) findMappedAddr(addr offAddr) offAddr { |
| assertLockHeld(p.mheapLock) |
| |
| // If we're not in a test, validate first by checking mheap_.arenas. |
| // This is a fast path which is only safe to use outside of testing. |
| ai := arenaIndex(addr.addr()) |
| if p.test || mheap_.arenas[ai.l1()] == nil || mheap_.arenas[ai.l1()][ai.l2()] == nil { |
| vAddr, ok := p.inUse.findAddrGreaterEqual(addr.addr()) |
| if ok { |
| return offAddr{vAddr} |
| } else { |
| // The candidate search address is greater than any |
| // known address, which means we definitely have no |
| // free memory left. |
| return maxOffAddr |
| } |
| } |
| return addr |
| } |
| |
| // find searches for the first (address-ordered) contiguous free region of |
| // npages in size and returns a base address for that region. |
| // |
| // It uses p.searchAddr to prune its search and assumes that no palloc chunks |
| // below chunkIndex(p.searchAddr) contain any free memory at all. |
| // |
| // find also computes and returns a candidate p.searchAddr, which may or |
| // may not prune more of the address space than p.searchAddr already does. |
| // This candidate is always a valid p.searchAddr. |
| // |
| // find represents the slow path and the full radix tree search. |
| // |
| // Returns a base address of 0 on failure, in which case the candidate |
| // searchAddr returned is invalid and must be ignored. |
| // |
| // p.mheapLock must be held. |
| func (p *pageAlloc) find(npages uintptr) (uintptr, offAddr) { |
| assertLockHeld(p.mheapLock) |
| |
| // Search algorithm. |
| // |
| // This algorithm walks each level l of the radix tree from the root level |
| // to the leaf level. It iterates over at most 1 << levelBits[l] of entries |
| // in a given level in the radix tree, and uses the summary information to |
| // find either: |
| // 1) That a given subtree contains a large enough contiguous region, at |
| // which point it continues iterating on the next level, or |
| // 2) That there are enough contiguous boundary-crossing bits to satisfy |
| // the allocation, at which point it knows exactly where to start |
| // allocating from. |
| // |
| // i tracks the index into the current level l's structure for the |
| // contiguous 1 << levelBits[l] entries we're actually interested in. |
| // |
| // NOTE: Technically this search could allocate a region which crosses |
| // the arenaBaseOffset boundary, which when arenaBaseOffset != 0, is |
| // a discontinuity. However, the only way this could happen is if the |
| // page at the zero address is mapped, and this is impossible on |
| // every system we support where arenaBaseOffset != 0. So, the |
| // discontinuity is already encoded in the fact that the OS will never |
| // map the zero page for us, and this function doesn't try to handle |
| // this case in any way. |
| |
| // i is the beginning of the block of entries we're searching at the |
| // current level. |
| i := 0 |
| |
| // firstFree is the region of address space that we are certain to |
| // find the first free page in the heap. base and bound are the inclusive |
| // bounds of this window, and both are addresses in the linearized, contiguous |
| // view of the address space (with arenaBaseOffset pre-added). At each level, |
| // this window is narrowed as we find the memory region containing the |
| // first free page of memory. To begin with, the range reflects the |
| // full process address space. |
| // |
| // firstFree is updated by calling foundFree each time free space in the |
| // heap is discovered. |
| // |
| // At the end of the search, base.addr() is the best new |
| // searchAddr we could deduce in this search. |
| firstFree := struct { |
| base, bound offAddr |
| }{ |
| base: minOffAddr, |
| bound: maxOffAddr, |
| } |
| // foundFree takes the given address range [addr, addr+size) and |
| // updates firstFree if it is a narrower range. The input range must |
| // either be fully contained within firstFree or not overlap with it |
| // at all. |
| // |
| // This way, we'll record the first summary we find with any free |
| // pages on the root level and narrow that down if we descend into |
| // that summary. But as soon as we need to iterate beyond that summary |
| // in a level to find a large enough range, we'll stop narrowing. |
| foundFree := func(addr offAddr, size uintptr) { |
| if firstFree.base.lessEqual(addr) && addr.add(size-1).lessEqual(firstFree.bound) { |
| // This range fits within the current firstFree window, so narrow |
| // down the firstFree window to the base and bound of this range. |
| firstFree.base = addr |
| firstFree.bound = addr.add(size - 1) |
| } else if !(addr.add(size-1).lessThan(firstFree.base) || firstFree.bound.lessThan(addr)) { |
| // This range only partially overlaps with the firstFree range, |
| // so throw. |
| print("runtime: addr = ", hex(addr.addr()), ", size = ", size, "\n") |
| print("runtime: base = ", hex(firstFree.base.addr()), ", bound = ", hex(firstFree.bound.addr()), "\n") |
| throw("range partially overlaps") |
| } |
| } |
| |
| // lastSum is the summary which we saw on the previous level that made us |
| // move on to the next level. Used to print additional information in the |
| // case of a catastrophic failure. |
| // lastSumIdx is that summary's index in the previous level. |
| lastSum := packPallocSum(0, 0, 0) |
| lastSumIdx := -1 |
| |
| nextLevel: |
| for l := 0; l < len(p.summary); l++ { |
| // For the root level, entriesPerBlock is the whole level. |
| entriesPerBlock := 1 << levelBits[l] |
| logMaxPages := levelLogPages[l] |
| |
| // We've moved into a new level, so let's update i to our new |
| // starting index. This is a no-op for level 0. |
| i <<= levelBits[l] |
| |
| // Slice out the block of entries we care about. |
| entries := p.summary[l][i : i+entriesPerBlock] |
| |
| // Determine j0, the first index we should start iterating from. |
| // The searchAddr may help us eliminate iterations if we followed the |
| // searchAddr on the previous level or we're on the root leve, in which |
| // case the searchAddr should be the same as i after levelShift. |
| j0 := 0 |
| if searchIdx := offAddrToLevelIndex(l, p.searchAddr); searchIdx&^(entriesPerBlock-1) == i { |
| j0 = searchIdx & (entriesPerBlock - 1) |
| } |
| |
| // Run over the level entries looking for |
| // a contiguous run of at least npages either |
| // within an entry or across entries. |
| // |
| // base contains the page index (relative to |
| // the first entry's first page) of the currently |
| // considered run of consecutive pages. |
| // |
| // size contains the size of the currently considered |
| // run of consecutive pages. |
| var base, size uint |
| for j := j0; j < len(entries); j++ { |
| sum := entries[j] |
| if sum == 0 { |
| // A full entry means we broke any streak and |
| // that we should skip it altogether. |
| size = 0 |
| continue |
| } |
| |
| // We've encountered a non-zero summary which means |
| // free memory, so update firstFree. |
| foundFree(levelIndexToOffAddr(l, i+j), (uintptr(1)<<logMaxPages)*pageSize) |
| |
| s := sum.start() |
| if size+s >= uint(npages) { |
| // If size == 0 we don't have a run yet, |
| // which means base isn't valid. So, set |
| // base to the first page in this block. |
| if size == 0 { |
| base = uint(j) << logMaxPages |
| } |
| // We hit npages; we're done! |
| size += s |
| break |
| } |
| if sum.max() >= uint(npages) { |
| // The entry itself contains npages contiguous |
| // free pages, so continue on the next level |
| // to find that run. |
| i += j |
| lastSumIdx = i |
| lastSum = sum |
| continue nextLevel |
| } |
| if size == 0 || s < 1<<logMaxPages { |
| // We either don't have a current run started, or this entry |
| // isn't totally free (meaning we can't continue the current |
| // one), so try to begin a new run by setting size and base |
| // based on sum.end. |
| size = sum.end() |
| base = uint(j+1)<<logMaxPages - size |
| continue |
| } |
| // The entry is completely free, so continue the run. |
| size += 1 << logMaxPages |
| } |
| if size >= uint(npages) { |
| // We found a sufficiently large run of free pages straddling |
| // some boundary, so compute the address and return it. |
| addr := levelIndexToOffAddr(l, i).add(uintptr(base) * pageSize).addr() |
| return addr, p.findMappedAddr(firstFree.base) |
| } |
| if l == 0 { |
| // We're at level zero, so that means we've exhausted our search. |
| return 0, maxSearchAddr |
| } |
| |
| // We're not at level zero, and we exhausted the level we were looking in. |
| // This means that either our calculations were wrong or the level above |
| // lied to us. In either case, dump some useful state and throw. |
| print("runtime: summary[", l-1, "][", lastSumIdx, "] = ", lastSum.start(), ", ", lastSum.max(), ", ", lastSum.end(), "\n") |
| print("runtime: level = ", l, ", npages = ", npages, ", j0 = ", j0, "\n") |
| print("runtime: p.searchAddr = ", hex(p.searchAddr.addr()), ", i = ", i, "\n") |
| print("runtime: levelShift[level] = ", levelShift[l], ", levelBits[level] = ", levelBits[l], "\n") |
| for j := 0; j < len(entries); j++ { |
| sum := entries[j] |
| print("runtime: summary[", l, "][", i+j, "] = (", sum.start(), ", ", sum.max(), ", ", sum.end(), ")\n") |
| } |
| throw("bad summary data") |
| } |
| |
| // Since we've gotten to this point, that means we haven't found a |
| // sufficiently-sized free region straddling some boundary (chunk or larger). |
| // This means the last summary we inspected must have had a large enough "max" |
| // value, so look inside the chunk to find a suitable run. |
| // |
| // After iterating over all levels, i must contain a chunk index which |
| // is what the final level represents. |
| ci := chunkIdx(i) |
| j, searchIdx := p.chunkOf(ci).find(npages, 0) |
| if j == ^uint(0) { |
| // We couldn't find any space in this chunk despite the summaries telling |
| // us it should be there. There's likely a bug, so dump some state and throw. |
| sum := p.summary[len(p.summary)-1][i] |
| print("runtime: summary[", len(p.summary)-1, "][", i, "] = (", sum.start(), ", ", sum.max(), ", ", sum.end(), ")\n") |
| print("runtime: npages = ", npages, "\n") |
| throw("bad summary data") |
| } |
| |
| // Compute the address at which the free space starts. |
| addr := chunkBase(ci) + uintptr(j)*pageSize |
| |
| // Since we actually searched the chunk, we may have |
| // found an even narrower free window. |
| searchAddr := chunkBase(ci) + uintptr(searchIdx)*pageSize |
| foundFree(offAddr{searchAddr}, chunkBase(ci+1)-searchAddr) |
| return addr, p.findMappedAddr(firstFree.base) |
| } |
| |
| // alloc allocates npages worth of memory from the page heap, returning the base |
| // address for the allocation and the amount of scavenged memory in bytes |
| // contained in the region [base address, base address + npages*pageSize). |
| // |
| // Returns a 0 base address on failure, in which case other returned values |
| // should be ignored. |
| // |
| // p.mheapLock must be held. |
| // |
| // Must run on the system stack because p.mheapLock must be held. |
| // |
| //go:systemstack |
| func (p *pageAlloc) alloc(npages uintptr) (addr uintptr, scav uintptr) { |
| assertLockHeld(p.mheapLock) |
| |
| // If the searchAddr refers to a region which has a higher address than |
| // any known chunk, then we know we're out of memory. |
| if chunkIndex(p.searchAddr.addr()) >= p.end { |
| return 0, 0 |
| } |
| |
| // If npages has a chance of fitting in the chunk where the searchAddr is, |
| // search it directly. |
| searchAddr := minOffAddr |
| if pallocChunkPages-chunkPageIndex(p.searchAddr.addr()) >= uint(npages) { |
| // npages is guaranteed to be no greater than pallocChunkPages here. |
| i := chunkIndex(p.searchAddr.addr()) |
| if max := p.summary[len(p.summary)-1][i].max(); max >= uint(npages) { |
| j, searchIdx := p.chunkOf(i).find(npages, chunkPageIndex(p.searchAddr.addr())) |
| if j == ^uint(0) { |
| print("runtime: max = ", max, ", npages = ", npages, "\n") |
| print("runtime: searchIdx = ", chunkPageIndex(p.searchAddr.addr()), ", p.searchAddr = ", hex(p.searchAddr.addr()), "\n") |
| throw("bad summary data") |
| } |
| addr = chunkBase(i) + uintptr(j)*pageSize |
| searchAddr = offAddr{chunkBase(i) + uintptr(searchIdx)*pageSize} |
| goto Found |
| } |
| } |
| // We failed to use a searchAddr for one reason or another, so try |
| // the slow path. |
| addr, searchAddr = p.find(npages) |
| if addr == 0 { |
| if npages == 1 { |
| // We failed to find a single free page, the smallest unit |
| // of allocation. This means we know the heap is completely |
| // exhausted. Otherwise, the heap still might have free |
| // space in it, just not enough contiguous space to |
| // accommodate npages. |
| p.searchAddr = maxSearchAddr |
| } |
| return 0, 0 |
| } |
| Found: |
| // Go ahead and actually mark the bits now that we have an address. |
| scav = p.allocRange(addr, npages) |
| |
| // If we found a higher searchAddr, we know that all the |
| // heap memory before that searchAddr in an offset address space is |
| // allocated, so bump p.searchAddr up to the new one. |
| if p.searchAddr.lessThan(searchAddr) { |
| p.searchAddr = searchAddr |
| } |
| return addr, scav |
| } |
| |
| // free returns npages worth of memory starting at base back to the page heap. |
| // |
| // p.mheapLock must be held. |
| // |
| // Must run on the system stack because p.mheapLock must be held. |
| // |
| //go:systemstack |
| func (p *pageAlloc) free(base, npages uintptr) { |
| assertLockHeld(p.mheapLock) |
| |
| // If we're freeing pages below the p.searchAddr, update searchAddr. |
| if b := (offAddr{base}); b.lessThan(p.searchAddr) { |
| p.searchAddr = b |
| } |
| // Update the free high watermark for the scavenger. |
| limit := base + npages*pageSize - 1 |
| if offLimit := (offAddr{limit}); p.scav.freeHWM.lessThan(offLimit) { |
| p.scav.freeHWM = offLimit |
| } |
| if npages == 1 { |
| // Fast path: we're clearing a single bit, and we know exactly |
| // where it is, so mark it directly. |
| i := chunkIndex(base) |
| p.chunkOf(i).free1(chunkPageIndex(base)) |
| } else { |
| // Slow path: we're clearing more bits so we may need to iterate. |
| sc, ec := chunkIndex(base), chunkIndex(limit) |
| si, ei := chunkPageIndex(base), chunkPageIndex(limit) |
| |
| if sc == ec { |
| // The range doesn't cross any chunk boundaries. |
| p.chunkOf(sc).free(si, ei+1-si) |
| } else { |
| // The range crosses at least one chunk boundary. |
| p.chunkOf(sc).free(si, pallocChunkPages-si) |
| for c := sc + 1; c < ec; c++ { |
| p.chunkOf(c).freeAll() |
| } |
| p.chunkOf(ec).free(0, ei+1) |
| } |
| } |
| p.update(base, npages, true, false) |
| } |
| |
| const ( |
| pallocSumBytes = unsafe.Sizeof(pallocSum(0)) |
| |
| // maxPackedValue is the maximum value that any of the three fields in |
| // the pallocSum may take on. |
| maxPackedValue = 1 << logMaxPackedValue |
| logMaxPackedValue = logPallocChunkPages + (summaryLevels-1)*summaryLevelBits |
| |
| freeChunkSum = pallocSum(uint64(pallocChunkPages) | |
| uint64(pallocChunkPages<<logMaxPackedValue) | |
| uint64(pallocChunkPages<<(2*logMaxPackedValue))) |
| ) |
| |
| // pallocSum is a packed summary type which packs three numbers: start, max, |
| // and end into a single 8-byte value. Each of these values are a summary of |
| // a bitmap and are thus counts, each of which may have a maximum value of |
| // 2^21 - 1, or all three may be equal to 2^21. The latter case is represented |
| // by just setting the 64th bit. |
| type pallocSum uint64 |
| |
| // packPallocSum takes a start, max, and end value and produces a pallocSum. |
| func packPallocSum(start, max, end uint) pallocSum { |
| if max == maxPackedValue { |
| return pallocSum(uint64(1 << 63)) |
| } |
| return pallocSum((uint64(start) & (maxPackedValue - 1)) | |
| ((uint64(max) & (maxPackedValue - 1)) << logMaxPackedValue) | |
| ((uint64(end) & (maxPackedValue - 1)) << (2 * logMaxPackedValue))) |
| } |
| |
| // start extracts the start value from a packed sum. |
| func (p pallocSum) start() uint { |
| if uint64(p)&uint64(1<<63) != 0 { |
| return maxPackedValue |
| } |
| return uint(uint64(p) & (maxPackedValue - 1)) |
| } |
| |
| // max extracts the max value from a packed sum. |
| func (p pallocSum) max() uint { |
| if uint64(p)&uint64(1<<63) != 0 { |
| return maxPackedValue |
| } |
| return uint((uint64(p) >> logMaxPackedValue) & (maxPackedValue - 1)) |
| } |
| |
| // end extracts the end value from a packed sum. |
| func (p pallocSum) end() uint { |
| if uint64(p)&uint64(1<<63) != 0 { |
| return maxPackedValue |
| } |
| return uint((uint64(p) >> (2 * logMaxPackedValue)) & (maxPackedValue - 1)) |
| } |
| |
| // unpack unpacks all three values from the summary. |
| func (p pallocSum) unpack() (uint, uint, uint) { |
| if uint64(p)&uint64(1<<63) != 0 { |
| return maxPackedValue, maxPackedValue, maxPackedValue |
| } |
| return uint(uint64(p) & (maxPackedValue - 1)), |
| uint((uint64(p) >> logMaxPackedValue) & (maxPackedValue - 1)), |
| uint((uint64(p) >> (2 * logMaxPackedValue)) & (maxPackedValue - 1)) |
| } |
| |
| // mergeSummaries merges consecutive summaries which may each represent at |
| // most 1 << logMaxPagesPerSum pages each together into one. |
| func mergeSummaries(sums []pallocSum, logMaxPagesPerSum uint) pallocSum { |
| // Merge the summaries in sums into one. |
| // |
| // We do this by keeping a running summary representing the merged |
| // summaries of sums[:i] in start, max, and end. |
| start, max, end := sums[0].unpack() |
| for i := 1; i < len(sums); i++ { |
| // Merge in sums[i]. |
| si, mi, ei := sums[i].unpack() |
| |
| // Merge in sums[i].start only if the running summary is |
| // completely free, otherwise this summary's start |
| // plays no role in the combined sum. |
| if start == uint(i)<<logMaxPagesPerSum { |
| start += si |
| } |
| |
| // Recompute the max value of the running sum by looking |
| // across the boundary between the running sum and sums[i] |
| // and at the max sums[i], taking the greatest of those two |
| // and the max of the running sum. |
| if end+si > max { |
| max = end + si |
| } |
| if mi > max { |
| max = mi |
| } |
| |
| // Merge in end by checking if this new summary is totally |
| // free. If it is, then we want to extend the running sum's |
| // end by the new summary. If not, then we have some alloc'd |
| // pages in there and we just want to take the end value in |
| // sums[i]. |
| if ei == 1<<logMaxPagesPerSum { |
| end += 1 << logMaxPagesPerSum |
| } else { |
| end = ei |
| } |
| } |
| return packPallocSum(start, max, end) |
| } |