| // Copyright 2014 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package atomic_test | |
| import ( | |
| "math/rand" | |
| "runtime" | |
| "sync" | |
| . "sync/atomic" | |
| "testing" | |
| "time" | |
| ) | |
| func TestValue(t *testing.T) { | |
| var v Value | |
| if v.Load() != nil { | |
| t.Fatal("initial Value is not nil") | |
| } | |
| v.Store(42) | |
| x := v.Load() | |
| if xx, ok := x.(int); !ok || xx != 42 { | |
| t.Fatalf("wrong value: got %+v, want 42", x) | |
| } | |
| v.Store(84) | |
| x = v.Load() | |
| if xx, ok := x.(int); !ok || xx != 84 { | |
| t.Fatalf("wrong value: got %+v, want 84", x) | |
| } | |
| } | |
| func TestValueLarge(t *testing.T) { | |
| var v Value | |
| v.Store("foo") | |
| x := v.Load() | |
| if xx, ok := x.(string); !ok || xx != "foo" { | |
| t.Fatalf("wrong value: got %+v, want foo", x) | |
| } | |
| v.Store("barbaz") | |
| x = v.Load() | |
| if xx, ok := x.(string); !ok || xx != "barbaz" { | |
| t.Fatalf("wrong value: got %+v, want barbaz", x) | |
| } | |
| } | |
| func TestValuePanic(t *testing.T) { | |
| const nilErr = "sync/atomic: store of nil value into Value" | |
| const badErr = "sync/atomic: store of inconsistently typed value into Value" | |
| var v Value | |
| func() { | |
| defer func() { | |
| err := recover() | |
| if err != nilErr { | |
| t.Fatalf("inconsistent store panic: got '%v', want '%v'", err, nilErr) | |
| } | |
| }() | |
| v.Store(nil) | |
| }() | |
| v.Store(42) | |
| func() { | |
| defer func() { | |
| err := recover() | |
| if err != badErr { | |
| t.Fatalf("inconsistent store panic: got '%v', want '%v'", err, badErr) | |
| } | |
| }() | |
| v.Store("foo") | |
| }() | |
| func() { | |
| defer func() { | |
| err := recover() | |
| if err != nilErr { | |
| t.Fatalf("inconsistent store panic: got '%v', want '%v'", err, nilErr) | |
| } | |
| }() | |
| v.Store(nil) | |
| }() | |
| } | |
| func TestValueConcurrent(t *testing.T) { | |
| tests := [][]interface{}{ | |
| {uint16(0), ^uint16(0), uint16(1 + 2<<8), uint16(3 + 4<<8)}, | |
| {uint32(0), ^uint32(0), uint32(1 + 2<<16), uint32(3 + 4<<16)}, | |
| {uint64(0), ^uint64(0), uint64(1 + 2<<32), uint64(3 + 4<<32)}, | |
| {complex(0, 0), complex(1, 2), complex(3, 4), complex(5, 6)}, | |
| } | |
| p := 4 * runtime.GOMAXPROCS(0) | |
| N := int(1e5) | |
| if testing.Short() { | |
| p /= 2 | |
| N = 1e3 | |
| } | |
| for _, test := range tests { | |
| var v Value | |
| done := make(chan bool) | |
| for i := 0; i < p; i++ { | |
| go func() { | |
| r := rand.New(rand.NewSource(rand.Int63())) | |
| loop: | |
| for j := 0; j < N; j++ { | |
| x := test[r.Intn(len(test))] | |
| v.Store(x) | |
| x = v.Load() | |
| for _, x1 := range test { | |
| if x == x1 { | |
| continue loop | |
| } | |
| } | |
| t.Logf("loaded unexpected value %+v, want %+v", x, test) | |
| done <- false | |
| } | |
| done <- true | |
| }() | |
| } | |
| for i := 0; i < p; i++ { | |
| if !<-done { | |
| t.FailNow() | |
| } | |
| } | |
| } | |
| } | |
| func BenchmarkValueRead(b *testing.B) { | |
| var v Value | |
| v.Store(new(int)) | |
| b.RunParallel(func(pb *testing.PB) { | |
| for pb.Next() { | |
| x := v.Load().(*int) | |
| if *x != 0 { | |
| b.Fatalf("wrong value: got %v, want 0", *x) | |
| } | |
| } | |
| }) | |
| } | |
| // The following example shows how to use Value for periodic program config updates | |
| // and propagation of the changes to worker goroutines. | |
| func ExampleValue_config() { | |
| var config Value // holds current server configuration | |
| // Create initial config value and store into config. | |
| config.Store(loadConfig()) | |
| go func() { | |
| // Reload config every 10 seconds | |
| // and update config value with the new version. | |
| for { | |
| time.Sleep(10 * time.Second) | |
| config.Store(loadConfig()) | |
| } | |
| }() | |
| // Create worker goroutines that handle incoming requests | |
| // using the latest config value. | |
| for i := 0; i < 10; i++ { | |
| go func() { | |
| for r := range requests() { | |
| c := config.Load() | |
| // Handle request r using config c. | |
| _, _ = r, c | |
| } | |
| }() | |
| } | |
| } | |
| func loadConfig() map[string]string { | |
| return make(map[string]string) | |
| } | |
| func requests() chan int { | |
| return make(chan int) | |
| } | |
| // The following example shows how to maintain a scalable frequently read, | |
| // but infrequently updated data structure using copy-on-write idiom. | |
| func ExampleValue_readMostly() { | |
| type Map map[string]string | |
| var m Value | |
| m.Store(make(Map)) | |
| var mu sync.Mutex // used only by writers | |
| // read function can be used to read the data without further synchronization | |
| read := func(key string) (val string) { | |
| m1 := m.Load().(Map) | |
| return m1[key] | |
| } | |
| // insert function can be used to update the data without further synchronization | |
| insert := func(key, val string) { | |
| mu.Lock() // synchronize with other potential writers | |
| defer mu.Unlock() | |
| m1 := m.Load().(Map) // load current value of the data structure | |
| m2 := make(Map) // create a new value | |
| for k, v := range m1 { | |
| m2[k] = v // copy all data from the current object to the new one | |
| } | |
| m2[key] = val // do the update that we need | |
| m.Store(m2) // atomically replace the current object with the new one | |
| // At this point all new readers start working with the new version. | |
| // The old version will be garbage collected once the existing readers | |
| // (if any) are done with it. | |
| } | |
| _, _ = read, insert | |
| } |