| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package gob | |
| import ( | |
| "errors" | |
| "io" | |
| "reflect" | |
| "sync" | |
| ) | |
| // An Encoder manages the transmission of type and data information to the | |
| // other side of a connection. | |
| type Encoder struct { | |
| mutex sync.Mutex // each item must be sent atomically | |
| w []io.Writer // where to send the data | |
| sent map[reflect.Type]typeId // which types we've already sent | |
| countState *encoderState // stage for writing counts | |
| freeList *encoderState // list of free encoderStates; avoids reallocation | |
| byteBuf encBuffer // buffer for top-level encoderState | |
| err error | |
| } | |
| // Before we encode a message, we reserve space at the head of the | |
| // buffer in which to encode its length. This means we can use the | |
| // buffer to assemble the message without another allocation. | |
| const maxLength = 9 // Maximum size of an encoded length. | |
| var spaceForLength = make([]byte, maxLength) | |
| // NewEncoder returns a new encoder that will transmit on the io.Writer. | |
| func NewEncoder(w io.Writer) *Encoder { | |
| enc := new(Encoder) | |
| enc.w = []io.Writer{w} | |
| enc.sent = make(map[reflect.Type]typeId) | |
| enc.countState = enc.newEncoderState(new(encBuffer)) | |
| return enc | |
| } | |
| // writer() returns the innermost writer the encoder is using | |
| func (enc *Encoder) writer() io.Writer { | |
| return enc.w[len(enc.w)-1] | |
| } | |
| // pushWriter adds a writer to the encoder. | |
| func (enc *Encoder) pushWriter(w io.Writer) { | |
| enc.w = append(enc.w, w) | |
| } | |
| // popWriter pops the innermost writer. | |
| func (enc *Encoder) popWriter() { | |
| enc.w = enc.w[0 : len(enc.w)-1] | |
| } | |
| func (enc *Encoder) setError(err error) { | |
| if enc.err == nil { // remember the first. | |
| enc.err = err | |
| } | |
| } | |
| // writeMessage sends the data item preceded by a unsigned count of its length. | |
| func (enc *Encoder) writeMessage(w io.Writer, b *encBuffer) { | |
| // Space has been reserved for the length at the head of the message. | |
| // This is a little dirty: we grab the slice from the bytes.Buffer and massage | |
| // it by hand. | |
| message := b.Bytes() | |
| messageLen := len(message) - maxLength | |
| // Length cannot be bigger than the decoder can handle. | |
| if messageLen >= tooBig { | |
| enc.setError(errors.New("gob: encoder: message too big")) | |
| return | |
| } | |
| // Encode the length. | |
| enc.countState.b.Reset() | |
| enc.countState.encodeUint(uint64(messageLen)) | |
| // Copy the length to be a prefix of the message. | |
| offset := maxLength - enc.countState.b.Len() | |
| copy(message[offset:], enc.countState.b.Bytes()) | |
| // Write the data. | |
| _, err := w.Write(message[offset:]) | |
| // Drain the buffer and restore the space at the front for the count of the next message. | |
| b.Reset() | |
| b.Write(spaceForLength) | |
| if err != nil { | |
| enc.setError(err) | |
| } | |
| } | |
| // sendActualType sends the requested type, without further investigation, unless | |
| // it's been sent before. | |
| func (enc *Encoder) sendActualType(w io.Writer, state *encoderState, ut *userTypeInfo, actual reflect.Type) (sent bool) { | |
| if _, alreadySent := enc.sent[actual]; alreadySent { | |
| return false | |
| } | |
| info, err := getTypeInfo(ut) | |
| if err != nil { | |
| enc.setError(err) | |
| return | |
| } | |
| // Send the pair (-id, type) | |
| // Id: | |
| state.encodeInt(-int64(info.id)) | |
| // Type: | |
| enc.encode(state.b, reflect.ValueOf(info.wire), wireTypeUserInfo) | |
| enc.writeMessage(w, state.b) | |
| if enc.err != nil { | |
| return | |
| } | |
| // Remember we've sent this type, both what the user gave us and the base type. | |
| enc.sent[ut.base] = info.id | |
| if ut.user != ut.base { | |
| enc.sent[ut.user] = info.id | |
| } | |
| // Now send the inner types | |
| switch st := actual; st.Kind() { | |
| case reflect.Struct: | |
| for i := 0; i < st.NumField(); i++ { | |
| if isExported(st.Field(i).Name) { | |
| enc.sendType(w, state, st.Field(i).Type) | |
| } | |
| } | |
| case reflect.Array, reflect.Slice: | |
| enc.sendType(w, state, st.Elem()) | |
| case reflect.Map: | |
| enc.sendType(w, state, st.Key()) | |
| enc.sendType(w, state, st.Elem()) | |
| } | |
| return true | |
| } | |
| // sendType sends the type info to the other side, if necessary. | |
| func (enc *Encoder) sendType(w io.Writer, state *encoderState, origt reflect.Type) (sent bool) { | |
| ut := userType(origt) | |
| if ut.externalEnc != 0 { | |
| // The rules are different: regardless of the underlying type's representation, | |
| // we need to tell the other side that the base type is a GobEncoder. | |
| return enc.sendActualType(w, state, ut, ut.base) | |
| } | |
| // It's a concrete value, so drill down to the base type. | |
| switch rt := ut.base; rt.Kind() { | |
| default: | |
| // Basic types and interfaces do not need to be described. | |
| return | |
| case reflect.Slice: | |
| // If it's []uint8, don't send; it's considered basic. | |
| if rt.Elem().Kind() == reflect.Uint8 { | |
| return | |
| } | |
| // Otherwise we do send. | |
| break | |
| case reflect.Array: | |
| // arrays must be sent so we know their lengths and element types. | |
| break | |
| case reflect.Map: | |
| // maps must be sent so we know their lengths and key/value types. | |
| break | |
| case reflect.Struct: | |
| // structs must be sent so we know their fields. | |
| break | |
| case reflect.Chan, reflect.Func: | |
| // If we get here, it's a field of a struct; ignore it. | |
| return | |
| } | |
| return enc.sendActualType(w, state, ut, ut.base) | |
| } | |
| // Encode transmits the data item represented by the empty interface value, | |
| // guaranteeing that all necessary type information has been transmitted first. | |
| // Passing a nil pointer to Encoder will panic, as they cannot be transmitted by gob. | |
| func (enc *Encoder) Encode(e interface{}) error { | |
| return enc.EncodeValue(reflect.ValueOf(e)) | |
| } | |
| // sendTypeDescriptor makes sure the remote side knows about this type. | |
| // It will send a descriptor if this is the first time the type has been | |
| // sent. | |
| func (enc *Encoder) sendTypeDescriptor(w io.Writer, state *encoderState, ut *userTypeInfo) { | |
| // Make sure the type is known to the other side. | |
| // First, have we already sent this type? | |
| rt := ut.base | |
| if ut.externalEnc != 0 { | |
| rt = ut.user | |
| } | |
| if _, alreadySent := enc.sent[rt]; !alreadySent { | |
| // No, so send it. | |
| sent := enc.sendType(w, state, rt) | |
| if enc.err != nil { | |
| return | |
| } | |
| // If the type info has still not been transmitted, it means we have | |
| // a singleton basic type (int, []byte etc.) at top level. We don't | |
| // need to send the type info but we do need to update enc.sent. | |
| if !sent { | |
| info, err := getTypeInfo(ut) | |
| if err != nil { | |
| enc.setError(err) | |
| return | |
| } | |
| enc.sent[rt] = info.id | |
| } | |
| } | |
| } | |
| // sendTypeId sends the id, which must have already been defined. | |
| func (enc *Encoder) sendTypeId(state *encoderState, ut *userTypeInfo) { | |
| // Identify the type of this top-level value. | |
| state.encodeInt(int64(enc.sent[ut.base])) | |
| } | |
| // EncodeValue transmits the data item represented by the reflection value, | |
| // guaranteeing that all necessary type information has been transmitted first. | |
| // Passing a nil pointer to EncodeValue will panic, as they cannot be transmitted by gob. | |
| func (enc *Encoder) EncodeValue(value reflect.Value) error { | |
| if value.Kind() == reflect.Invalid { | |
| return errors.New("gob: cannot encode nil value") | |
| } | |
| if value.Kind() == reflect.Ptr && value.IsNil() { | |
| panic("gob: cannot encode nil pointer of type " + value.Type().String()) | |
| } | |
| // Make sure we're single-threaded through here, so multiple | |
| // goroutines can share an encoder. | |
| enc.mutex.Lock() | |
| defer enc.mutex.Unlock() | |
| // Remove any nested writers remaining due to previous errors. | |
| enc.w = enc.w[0:1] | |
| ut, err := validUserType(value.Type()) | |
| if err != nil { | |
| return err | |
| } | |
| enc.err = nil | |
| enc.byteBuf.Reset() | |
| enc.byteBuf.Write(spaceForLength) | |
| state := enc.newEncoderState(&enc.byteBuf) | |
| enc.sendTypeDescriptor(enc.writer(), state, ut) | |
| enc.sendTypeId(state, ut) | |
| if enc.err != nil { | |
| return enc.err | |
| } | |
| // Encode the object. | |
| enc.encode(state.b, value, ut) | |
| if enc.err == nil { | |
| enc.writeMessage(enc.writer(), state.b) | |
| } | |
| enc.freeEncoderState(state) | |
| return enc.err | |
| } |