| // Copyright 2013 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package debug | |
| import ( | |
| "runtime" | |
| "sort" | |
| "time" | |
| ) | |
| // GCStats collect information about recent garbage collections. | |
| type GCStats struct { | |
| LastGC time.Time // time of last collection | |
| NumGC int64 // number of garbage collections | |
| PauseTotal time.Duration // total pause for all collections | |
| Pause []time.Duration // pause history, most recent first | |
| PauseEnd []time.Time // pause end times history, most recent first | |
| PauseQuantiles []time.Duration | |
| } | |
| // ReadGCStats reads statistics about garbage collection into stats. | |
| // The number of entries in the pause history is system-dependent; | |
| // stats.Pause slice will be reused if large enough, reallocated otherwise. | |
| // ReadGCStats may use the full capacity of the stats.Pause slice. | |
| // If stats.PauseQuantiles is non-empty, ReadGCStats fills it with quantiles | |
| // summarizing the distribution of pause time. For example, if | |
| // len(stats.PauseQuantiles) is 5, it will be filled with the minimum, | |
| // 25%, 50%, 75%, and maximum pause times. | |
| func ReadGCStats(stats *GCStats) { | |
| // Create a buffer with space for at least two copies of the | |
| // pause history tracked by the runtime. One will be returned | |
| // to the caller and the other will be used as transfer buffer | |
| // for end times history and as a temporary buffer for | |
| // computing quantiles. | |
| const maxPause = len(((*runtime.MemStats)(nil)).PauseNs) | |
| if cap(stats.Pause) < 2*maxPause+3 { | |
| stats.Pause = make([]time.Duration, 2*maxPause+3) | |
| } | |
| // readGCStats fills in the pause and end times histories (up to | |
| // maxPause entries) and then three more: Unix ns time of last GC, | |
| // number of GC, and total pause time in nanoseconds. Here we | |
| // depend on the fact that time.Duration's native unit is | |
| // nanoseconds, so the pauses and the total pause time do not need | |
| // any conversion. | |
| readGCStats(&stats.Pause) | |
| n := len(stats.Pause) - 3 | |
| stats.LastGC = time.Unix(0, int64(stats.Pause[n])) | |
| stats.NumGC = int64(stats.Pause[n+1]) | |
| stats.PauseTotal = stats.Pause[n+2] | |
| n /= 2 // buffer holds pauses and end times | |
| stats.Pause = stats.Pause[:n] | |
| if cap(stats.PauseEnd) < maxPause { | |
| stats.PauseEnd = make([]time.Time, 0, maxPause) | |
| } | |
| stats.PauseEnd = stats.PauseEnd[:0] | |
| for _, ns := range stats.Pause[n : n+n] { | |
| stats.PauseEnd = append(stats.PauseEnd, time.Unix(0, int64(ns))) | |
| } | |
| if len(stats.PauseQuantiles) > 0 { | |
| if n == 0 { | |
| for i := range stats.PauseQuantiles { | |
| stats.PauseQuantiles[i] = 0 | |
| } | |
| } else { | |
| // There's room for a second copy of the data in stats.Pause. | |
| // See the allocation at the top of the function. | |
| sorted := stats.Pause[n : n+n] | |
| copy(sorted, stats.Pause) | |
| sort.Slice(sorted, func(i, j int) bool { return sorted[i] < sorted[j] }) | |
| nq := len(stats.PauseQuantiles) - 1 | |
| for i := 0; i < nq; i++ { | |
| stats.PauseQuantiles[i] = sorted[len(sorted)*i/nq] | |
| } | |
| stats.PauseQuantiles[nq] = sorted[len(sorted)-1] | |
| } | |
| } | |
| } | |
| // SetGCPercent sets the garbage collection target percentage: | |
| // a collection is triggered when the ratio of freshly allocated data | |
| // to live data remaining after the previous collection reaches this percentage. | |
| // SetGCPercent returns the previous setting. | |
| // The initial setting is the value of the GOGC environment variable | |
| // at startup, or 100 if the variable is not set. | |
| // A negative percentage disables garbage collection. | |
| func SetGCPercent(percent int) int { | |
| return int(setGCPercent(int32(percent))) | |
| } | |
| // FreeOSMemory forces a garbage collection followed by an | |
| // attempt to return as much memory to the operating system | |
| // as possible. (Even if this is not called, the runtime gradually | |
| // returns memory to the operating system in a background task.) | |
| func FreeOSMemory() { | |
| freeOSMemory() | |
| } | |
| // SetMaxStack sets the maximum amount of memory that | |
| // can be used by a single goroutine stack. | |
| // If any goroutine exceeds this limit while growing its stack, | |
| // the program crashes. | |
| // SetMaxStack returns the previous setting. | |
| // The initial setting is 1 GB on 64-bit systems, 250 MB on 32-bit systems. | |
| // There may be a system-imposed maximum stack limit regardless | |
| // of the value provided to SetMaxStack. | |
| // | |
| // SetMaxStack is useful mainly for limiting the damage done by | |
| // goroutines that enter an infinite recursion. It only limits future | |
| // stack growth. | |
| func SetMaxStack(bytes int) int { | |
| return setMaxStack(bytes) | |
| } | |
| // SetMaxThreads sets the maximum number of operating system | |
| // threads that the Go program can use. If it attempts to use more than | |
| // this many, the program crashes. | |
| // SetMaxThreads returns the previous setting. | |
| // The initial setting is 10,000 threads. | |
| // | |
| // The limit controls the number of operating system threads, not the number | |
| // of goroutines. A Go program creates a new thread only when a goroutine | |
| // is ready to run but all the existing threads are blocked in system calls, cgo calls, | |
| // or are locked to other goroutines due to use of runtime.LockOSThread. | |
| // | |
| // SetMaxThreads is useful mainly for limiting the damage done by | |
| // programs that create an unbounded number of threads. The idea is | |
| // to take down the program before it takes down the operating system. | |
| func SetMaxThreads(threads int) int { | |
| return setMaxThreads(threads) | |
| } | |
| // SetPanicOnFault controls the runtime's behavior when a program faults | |
| // at an unexpected (non-nil) address. Such faults are typically caused by | |
| // bugs such as runtime memory corruption, so the default response is to crash | |
| // the program. Programs working with memory-mapped files or unsafe | |
| // manipulation of memory may cause faults at non-nil addresses in less | |
| // dramatic situations; SetPanicOnFault allows such programs to request | |
| // that the runtime trigger only a panic, not a crash. | |
| // The runtime.Error that the runtime panics with may have an additional method: | |
| // Addr() uintptr | |
| // If that method exists, it returns the memory address which triggered the fault. | |
| // The results of Addr are best-effort and the veracity of the result | |
| // may depend on the platform. | |
| // SetPanicOnFault applies only to the current goroutine. | |
| // It returns the previous setting. | |
| func SetPanicOnFault(enabled bool) bool { | |
| return setPanicOnFault(enabled) | |
| } | |
| // WriteHeapDump writes a description of the heap and the objects in | |
| // it to the given file descriptor. | |
| // | |
| // WriteHeapDump suspends the execution of all goroutines until the heap | |
| // dump is completely written. Thus, the file descriptor must not be | |
| // connected to a pipe or socket whose other end is in the same Go | |
| // process; instead, use a temporary file or network socket. | |
| // | |
| // The heap dump format is defined at https://golang.org/s/go15heapdump. | |
| func WriteHeapDump(fd uintptr) | |
| // SetTraceback sets the amount of detail printed by the runtime in | |
| // the traceback it prints before exiting due to an unrecovered panic | |
| // or an internal runtime error. | |
| // The level argument takes the same values as the GOTRACEBACK | |
| // environment variable. For example, SetTraceback("all") ensure | |
| // that the program prints all goroutines when it crashes. | |
| // See the package runtime documentation for details. | |
| // If SetTraceback is called with a level lower than that of the | |
| // environment variable, the call is ignored. | |
| func SetTraceback(level string) |