| // Copyright 2014 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package runtime |
| |
| import ( |
| "runtime/internal/atomic" |
| "runtime/internal/sys" |
| "unsafe" |
| ) |
| |
| // Frames may be used to get function/file/line information for a |
| // slice of PC values returned by Callers. |
| type Frames struct { |
| callers []uintptr |
| |
| // If previous caller in iteration was a panic, then |
| // ci.callers[0] is the address of the faulting instruction |
| // instead of the return address of the call. |
| wasPanic bool |
| |
| // Frames to return for subsequent calls to the Next method. |
| // Used for non-Go frames. |
| frames *[]Frame |
| } |
| |
| // Frame is the information returned by Frames for each call frame. |
| type Frame struct { |
| // Program counter for this frame; multiple frames may have |
| // the same PC value. |
| PC uintptr |
| |
| // Func for this frame; may be nil for non-Go code or fully |
| // inlined functions. |
| Func *Func |
| |
| // Function name, file name, and line number for this call frame. |
| // May be the empty string or zero if not known. |
| // If Func is not nil then Function == Func.Name(). |
| Function string |
| File string |
| Line int |
| |
| // Entry point for the function; may be zero if not known. |
| // If Func is not nil then Entry == Func.Entry(). |
| Entry uintptr |
| } |
| |
| // CallersFrames takes a slice of PC values returned by Callers and |
| // prepares to return function/file/line information. |
| // Do not change the slice until you are done with the Frames. |
| func CallersFrames(callers []uintptr) *Frames { |
| return &Frames{callers: callers} |
| } |
| |
| // Next returns frame information for the next caller. |
| // If more is false, there are no more callers (the Frame value is valid). |
| func (ci *Frames) Next() (frame Frame, more bool) { |
| if ci.frames != nil { |
| // We have saved up frames to return. |
| f := (*ci.frames)[0] |
| if len(*ci.frames) == 1 { |
| ci.frames = nil |
| } else { |
| *ci.frames = (*ci.frames)[1:] |
| } |
| return f, ci.frames != nil || len(ci.callers) > 0 |
| } |
| |
| if len(ci.callers) == 0 { |
| ci.wasPanic = false |
| return Frame{}, false |
| } |
| pc := ci.callers[0] |
| ci.callers = ci.callers[1:] |
| more = len(ci.callers) > 0 |
| f := FuncForPC(pc) |
| if f == nil { |
| ci.wasPanic = false |
| if cgoSymbolizer != nil { |
| return ci.cgoNext(pc, more) |
| } |
| return Frame{}, more |
| } |
| |
| entry := f.Entry() |
| xpc := pc |
| if xpc > entry && !ci.wasPanic { |
| xpc-- |
| } |
| file, line := f.FileLine(xpc) |
| |
| function := f.Name() |
| ci.wasPanic = entry == sigpanicPC |
| |
| frame = Frame{ |
| PC: xpc, |
| Func: f, |
| Function: function, |
| File: file, |
| Line: line, |
| Entry: entry, |
| } |
| |
| return frame, more |
| } |
| |
| // cgoNext returns frame information for pc, known to be a non-Go function, |
| // using the cgoSymbolizer hook. |
| func (ci *Frames) cgoNext(pc uintptr, more bool) (Frame, bool) { |
| arg := cgoSymbolizerArg{pc: pc} |
| callCgoSymbolizer(&arg) |
| |
| if arg.file == nil && arg.funcName == nil { |
| // No useful information from symbolizer. |
| return Frame{}, more |
| } |
| |
| var frames []Frame |
| for { |
| frames = append(frames, Frame{ |
| PC: pc, |
| Func: nil, |
| Function: gostring(arg.funcName), |
| File: gostring(arg.file), |
| Line: int(arg.lineno), |
| Entry: arg.entry, |
| }) |
| if arg.more == 0 { |
| break |
| } |
| callCgoSymbolizer(&arg) |
| } |
| |
| // No more frames for this PC. Tell the symbolizer we are done. |
| // We don't try to maintain a single cgoSymbolizerArg for the |
| // whole use of Frames, because there would be no good way to tell |
| // the symbolizer when we are done. |
| arg.pc = 0 |
| callCgoSymbolizer(&arg) |
| |
| if len(frames) == 1 { |
| // Return a single frame. |
| return frames[0], more |
| } |
| |
| // Return the first frame we saw and store the rest to be |
| // returned by later calls to Next. |
| rf := frames[0] |
| frames = frames[1:] |
| ci.frames = new([]Frame) |
| *ci.frames = frames |
| return rf, true |
| } |
| |
| // NOTE: Func does not expose the actual unexported fields, because we return *Func |
| // values to users, and we want to keep them from being able to overwrite the data |
| // with (say) *f = Func{}. |
| // All code operating on a *Func must call raw to get the *_func instead. |
| |
| // A Func represents a Go function in the running binary. |
| type Func struct { |
| opaque struct{} // unexported field to disallow conversions |
| } |
| |
| func (f *Func) raw() *_func { |
| return (*_func)(unsafe.Pointer(f)) |
| } |
| |
| // funcdata.h |
| const ( |
| _PCDATA_StackMapIndex = 0 |
| _FUNCDATA_ArgsPointerMaps = 0 |
| _FUNCDATA_LocalsPointerMaps = 1 |
| _ArgsSizeUnknown = -0x80000000 |
| ) |
| |
| // moduledata records information about the layout of the executable |
| // image. It is written by the linker. Any changes here must be |
| // matched changes to the code in cmd/internal/ld/symtab.go:symtab. |
| // moduledata is stored in read-only memory; none of the pointers here |
| // are visible to the garbage collector. |
| type moduledata struct { |
| pclntable []byte |
| ftab []functab |
| filetab []uint32 |
| findfunctab uintptr |
| minpc, maxpc uintptr |
| |
| text, etext uintptr |
| noptrdata, enoptrdata uintptr |
| data, edata uintptr |
| bss, ebss uintptr |
| noptrbss, enoptrbss uintptr |
| end, gcdata, gcbss uintptr |
| types, etypes uintptr |
| |
| textsectmap []textsect |
| typelinks []int32 // offsets from types |
| itablinks []*itab |
| |
| ptab []ptabEntry |
| |
| pluginpath string |
| pkghashes []modulehash |
| |
| modulename string |
| modulehashes []modulehash |
| |
| gcdatamask, gcbssmask bitvector |
| |
| typemap map[typeOff]*_type // offset to *_rtype in previous module |
| |
| next *moduledata |
| } |
| |
| // A modulehash is used to compare the ABI of a new module or a |
| // package in a new module with the loaded program. |
| // |
| // For each shared library a module links against, the linker creates an entry in the |
| // moduledata.modulehashes slice containing the name of the module, the abi hash seen |
| // at link time and a pointer to the runtime abi hash. These are checked in |
| // moduledataverify1 below. |
| // |
| // For each loaded plugin, the the pkghashes slice has a modulehash of the |
| // newly loaded package that can be used to check the plugin's version of |
| // a package against any previously loaded version of the package. |
| // This is done in plugin.lastmoduleinit. |
| type modulehash struct { |
| modulename string |
| linktimehash string |
| runtimehash *string |
| } |
| |
| // pinnedTypemaps are the map[typeOff]*_type from the moduledata objects. |
| // |
| // These typemap objects are allocated at run time on the heap, but the |
| // only direct reference to them is in the moduledata, created by the |
| // linker and marked SNOPTRDATA so it is ignored by the GC. |
| // |
| // To make sure the map isn't collected, we keep a second reference here. |
| var pinnedTypemaps []map[typeOff]*_type |
| |
| var firstmoduledata moduledata // linker symbol |
| var lastmoduledatap *moduledata // linker symbol |
| var modulesSlice unsafe.Pointer // see activeModules |
| |
| // activeModules returns a slice of active modules. |
| // |
| // A module is active once its gcdatamask and gcbssmask have been |
| // assembled and it is usable by the GC. |
| func activeModules() []*moduledata { |
| p := (*[]*moduledata)(atomic.Loadp(unsafe.Pointer(&modulesSlice))) |
| if p == nil { |
| return nil |
| } |
| return *p |
| } |
| |
| // modulesinit creates the active modules slice out of all loaded modules. |
| // |
| // When a module is first loaded by the dynamic linker, an .init_array |
| // function (written by cmd/link) is invoked to call addmoduledata, |
| // appending to the module to the linked list that starts with |
| // firstmoduledata. |
| // |
| // There are two times this can happen in the lifecycle of a Go |
| // program. First, if compiled with -linkshared, a number of modules |
| // built with -buildmode=shared can be loaded at program initialization. |
| // Second, a Go program can load a module while running that was built |
| // with -buildmode=plugin. |
| // |
| // After loading, this function is called which initializes the |
| // moduledata so it is usable by the GC and creates a new activeModules |
| // list. |
| // |
| // Only one goroutine may call modulesinit at a time. |
| func modulesinit() { |
| modules := new([]*moduledata) |
| for md := &firstmoduledata; md != nil; md = md.next { |
| *modules = append(*modules, md) |
| if md.gcdatamask == (bitvector{}) { |
| md.gcdatamask = progToPointerMask((*byte)(unsafe.Pointer(md.gcdata)), md.edata-md.data) |
| md.gcbssmask = progToPointerMask((*byte)(unsafe.Pointer(md.gcbss)), md.ebss-md.bss) |
| } |
| } |
| |
| // Modules appear in the moduledata linked list in the order they are |
| // loaded by the dynamic loader, with one exception: the |
| // firstmoduledata itself the module that contains the runtime. This |
| // is not always the first module (when using -buildmode=shared, it |
| // is typically libstd.so, the second module). The order matters for |
| // typelinksinit, so we swap the first module with whatever module |
| // contains the main function. |
| // |
| // See Issue #18729. |
| mainText := funcPC(main_main) |
| for i, md := range *modules { |
| if md.text <= mainText && mainText <= md.etext { |
| (*modules)[0] = md |
| (*modules)[i] = &firstmoduledata |
| break |
| } |
| } |
| |
| atomicstorep(unsafe.Pointer(&modulesSlice), unsafe.Pointer(modules)) |
| } |
| |
| type functab struct { |
| entry uintptr |
| funcoff uintptr |
| } |
| |
| // Mapping information for secondary text sections |
| |
| type textsect struct { |
| vaddr uintptr // prelinked section vaddr |
| length uintptr // section length |
| baseaddr uintptr // relocated section address |
| } |
| |
| const minfunc = 16 // minimum function size |
| const pcbucketsize = 256 * minfunc // size of bucket in the pc->func lookup table |
| |
| // findfunctab is an array of these structures. |
| // Each bucket represents 4096 bytes of the text segment. |
| // Each subbucket represents 256 bytes of the text segment. |
| // To find a function given a pc, locate the bucket and subbucket for |
| // that pc. Add together the idx and subbucket value to obtain a |
| // function index. Then scan the functab array starting at that |
| // index to find the target function. |
| // This table uses 20 bytes for every 4096 bytes of code, or ~0.5% overhead. |
| type findfuncbucket struct { |
| idx uint32 |
| subbuckets [16]byte |
| } |
| |
| func moduledataverify() { |
| for datap := &firstmoduledata; datap != nil; datap = datap.next { |
| moduledataverify1(datap) |
| } |
| } |
| |
| const debugPcln = false |
| |
| func moduledataverify1(datap *moduledata) { |
| // See golang.org/s/go12symtab for header: 0xfffffffb, |
| // two zero bytes, a byte giving the PC quantum, |
| // and a byte giving the pointer width in bytes. |
| pcln := *(**[8]byte)(unsafe.Pointer(&datap.pclntable)) |
| pcln32 := *(**[2]uint32)(unsafe.Pointer(&datap.pclntable)) |
| if pcln32[0] != 0xfffffffb || pcln[4] != 0 || pcln[5] != 0 || pcln[6] != sys.PCQuantum || pcln[7] != sys.PtrSize { |
| println("runtime: function symbol table header:", hex(pcln32[0]), hex(pcln[4]), hex(pcln[5]), hex(pcln[6]), hex(pcln[7])) |
| throw("invalid function symbol table\n") |
| } |
| |
| // ftab is lookup table for function by program counter. |
| nftab := len(datap.ftab) - 1 |
| var pcCache pcvalueCache |
| for i := 0; i < nftab; i++ { |
| // NOTE: ftab[nftab].entry is legal; it is the address beyond the final function. |
| if datap.ftab[i].entry > datap.ftab[i+1].entry { |
| f1 := (*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[i].funcoff])) |
| f2 := (*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[i+1].funcoff])) |
| f2name := "end" |
| if i+1 < nftab { |
| f2name = funcname(f2) |
| } |
| println("function symbol table not sorted by program counter:", hex(datap.ftab[i].entry), funcname(f1), ">", hex(datap.ftab[i+1].entry), f2name) |
| for j := 0; j <= i; j++ { |
| print("\t", hex(datap.ftab[j].entry), " ", funcname((*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[j].funcoff]))), "\n") |
| } |
| throw("invalid runtime symbol table") |
| } |
| |
| if debugPcln || nftab-i < 5 { |
| // Check a PC near but not at the very end. |
| // The very end might be just padding that is not covered by the tables. |
| // No architecture rounds function entries to more than 16 bytes, |
| // but if one came along we'd need to subtract more here. |
| // But don't use the next PC if it corresponds to a foreign object chunk |
| // (no pcln table, f2.pcln == 0). That chunk might have an alignment |
| // more than 16 bytes. |
| f := (*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[i].funcoff])) |
| end := f.entry |
| if i+1 < nftab { |
| f2 := (*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[i+1].funcoff])) |
| if f2.pcln != 0 { |
| end = f2.entry - 16 |
| if end < f.entry { |
| end = f.entry |
| } |
| } |
| } |
| pcvalue(f, f.pcfile, end, &pcCache, true) |
| pcvalue(f, f.pcln, end, &pcCache, true) |
| pcvalue(f, f.pcsp, end, &pcCache, true) |
| } |
| } |
| |
| if datap.minpc != datap.ftab[0].entry || |
| datap.maxpc != datap.ftab[nftab].entry { |
| throw("minpc or maxpc invalid") |
| } |
| |
| for _, modulehash := range datap.modulehashes { |
| if modulehash.linktimehash != *modulehash.runtimehash { |
| println("abi mismatch detected between", datap.modulename, "and", modulehash.modulename) |
| throw("abi mismatch") |
| } |
| } |
| } |
| |
| // FuncForPC returns a *Func describing the function that contains the |
| // given program counter address, or else nil. |
| func FuncForPC(pc uintptr) *Func { |
| return (*Func)(unsafe.Pointer(findfunc(pc))) |
| } |
| |
| // Name returns the name of the function. |
| func (f *Func) Name() string { |
| return funcname(f.raw()) |
| } |
| |
| // Entry returns the entry address of the function. |
| func (f *Func) Entry() uintptr { |
| return f.raw().entry |
| } |
| |
| // FileLine returns the file name and line number of the |
| // source code corresponding to the program counter pc. |
| // The result will not be accurate if pc is not a program |
| // counter within f. |
| func (f *Func) FileLine(pc uintptr) (file string, line int) { |
| // Pass strict=false here, because anyone can call this function, |
| // and they might just be wrong about targetpc belonging to f. |
| file, line32 := funcline1(f.raw(), pc, false) |
| return file, int(line32) |
| } |
| |
| func findmoduledatap(pc uintptr) *moduledata { |
| for datap := &firstmoduledata; datap != nil; datap = datap.next { |
| if datap.minpc <= pc && pc < datap.maxpc { |
| return datap |
| } |
| } |
| return nil |
| } |
| |
| func findfunc(pc uintptr) *_func { |
| datap := findmoduledatap(pc) |
| if datap == nil { |
| return nil |
| } |
| const nsub = uintptr(len(findfuncbucket{}.subbuckets)) |
| |
| x := pc - datap.minpc |
| b := x / pcbucketsize |
| i := x % pcbucketsize / (pcbucketsize / nsub) |
| |
| ffb := (*findfuncbucket)(add(unsafe.Pointer(datap.findfunctab), b*unsafe.Sizeof(findfuncbucket{}))) |
| idx := ffb.idx + uint32(ffb.subbuckets[i]) |
| |
| // If the idx is beyond the end of the ftab, set it to the end of the table and search backward. |
| // This situation can occur if multiple text sections are generated to handle large text sections |
| // and the linker has inserted jump tables between them. |
| |
| if idx >= uint32(len(datap.ftab)) { |
| idx = uint32(len(datap.ftab) - 1) |
| } |
| if pc < datap.ftab[idx].entry { |
| |
| // With multiple text sections, the idx might reference a function address that |
| // is higher than the pc being searched, so search backward until the matching address is found. |
| |
| for datap.ftab[idx].entry > pc && idx > 0 { |
| idx-- |
| } |
| if idx == 0 { |
| throw("findfunc: bad findfunctab entry idx") |
| } |
| } else { |
| |
| // linear search to find func with pc >= entry. |
| for datap.ftab[idx+1].entry <= pc { |
| idx++ |
| } |
| } |
| return (*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[idx].funcoff])) |
| } |
| |
| type pcvalueCache struct { |
| entries [16]pcvalueCacheEnt |
| } |
| |
| type pcvalueCacheEnt struct { |
| // targetpc and off together are the key of this cache entry. |
| targetpc uintptr |
| off int32 |
| // val is the value of this cached pcvalue entry. |
| val int32 |
| } |
| |
| func pcvalue(f *_func, off int32, targetpc uintptr, cache *pcvalueCache, strict bool) int32 { |
| if off == 0 { |
| return -1 |
| } |
| |
| // Check the cache. This speeds up walks of deep stacks, which |
| // tend to have the same recursive functions over and over. |
| // |
| // This cache is small enough that full associativity is |
| // cheaper than doing the hashing for a less associative |
| // cache. |
| if cache != nil { |
| for _, ent := range cache.entries { |
| // We check off first because we're more |
| // likely to have multiple entries with |
| // different offsets for the same targetpc |
| // than the other way around, so we'll usually |
| // fail in the first clause. |
| if ent.off == off && ent.targetpc == targetpc { |
| return ent.val |
| } |
| } |
| } |
| |
| datap := findmoduledatap(f.entry) // inefficient |
| if datap == nil { |
| if strict && panicking == 0 { |
| print("runtime: no module data for ", hex(f.entry), "\n") |
| throw("no module data") |
| } |
| return -1 |
| } |
| p := datap.pclntable[off:] |
| pc := f.entry |
| val := int32(-1) |
| for { |
| var ok bool |
| p, ok = step(p, &pc, &val, pc == f.entry) |
| if !ok { |
| break |
| } |
| if targetpc < pc { |
| // Replace a random entry in the cache. Random |
| // replacement prevents a performance cliff if |
| // a recursive stack's cycle is slightly |
| // larger than the cache. |
| if cache != nil { |
| ci := fastrand() % uint32(len(cache.entries)) |
| cache.entries[ci] = pcvalueCacheEnt{ |
| targetpc: targetpc, |
| off: off, |
| val: val, |
| } |
| } |
| |
| return val |
| } |
| } |
| |
| // If there was a table, it should have covered all program counters. |
| // If not, something is wrong. |
| if panicking != 0 || !strict { |
| return -1 |
| } |
| |
| print("runtime: invalid pc-encoded table f=", funcname(f), " pc=", hex(pc), " targetpc=", hex(targetpc), " tab=", p, "\n") |
| |
| p = datap.pclntable[off:] |
| pc = f.entry |
| val = -1 |
| for { |
| var ok bool |
| p, ok = step(p, &pc, &val, pc == f.entry) |
| if !ok { |
| break |
| } |
| print("\tvalue=", val, " until pc=", hex(pc), "\n") |
| } |
| |
| throw("invalid runtime symbol table") |
| return -1 |
| } |
| |
| func cfuncname(f *_func) *byte { |
| if f == nil || f.nameoff == 0 { |
| return nil |
| } |
| datap := findmoduledatap(f.entry) // inefficient |
| if datap == nil { |
| return nil |
| } |
| return &datap.pclntable[f.nameoff] |
| } |
| |
| func funcname(f *_func) string { |
| return gostringnocopy(cfuncname(f)) |
| } |
| |
| func funcline1(f *_func, targetpc uintptr, strict bool) (file string, line int32) { |
| datap := findmoduledatap(f.entry) // inefficient |
| if datap == nil { |
| return "?", 0 |
| } |
| fileno := int(pcvalue(f, f.pcfile, targetpc, nil, strict)) |
| line = pcvalue(f, f.pcln, targetpc, nil, strict) |
| if fileno == -1 || line == -1 || fileno >= len(datap.filetab) { |
| // print("looking for ", hex(targetpc), " in ", funcname(f), " got file=", fileno, " line=", lineno, "\n") |
| return "?", 0 |
| } |
| file = gostringnocopy(&datap.pclntable[datap.filetab[fileno]]) |
| return |
| } |
| |
| func funcline(f *_func, targetpc uintptr) (file string, line int32) { |
| return funcline1(f, targetpc, true) |
| } |
| |
| func funcspdelta(f *_func, targetpc uintptr, cache *pcvalueCache) int32 { |
| x := pcvalue(f, f.pcsp, targetpc, cache, true) |
| if x&(sys.PtrSize-1) != 0 { |
| print("invalid spdelta ", funcname(f), " ", hex(f.entry), " ", hex(targetpc), " ", hex(f.pcsp), " ", x, "\n") |
| } |
| return x |
| } |
| |
| func pcdatavalue(f *_func, table int32, targetpc uintptr, cache *pcvalueCache) int32 { |
| if table < 0 || table >= f.npcdata { |
| return -1 |
| } |
| off := *(*int32)(add(unsafe.Pointer(&f.nfuncdata), unsafe.Sizeof(f.nfuncdata)+uintptr(table)*4)) |
| return pcvalue(f, off, targetpc, cache, true) |
| } |
| |
| func funcdata(f *_func, i int32) unsafe.Pointer { |
| if i < 0 || i >= f.nfuncdata { |
| return nil |
| } |
| p := add(unsafe.Pointer(&f.nfuncdata), unsafe.Sizeof(f.nfuncdata)+uintptr(f.npcdata)*4) |
| if sys.PtrSize == 8 && uintptr(p)&4 != 0 { |
| if uintptr(unsafe.Pointer(f))&4 != 0 { |
| println("runtime: misaligned func", f) |
| } |
| p = add(p, 4) |
| } |
| return *(*unsafe.Pointer)(add(p, uintptr(i)*sys.PtrSize)) |
| } |
| |
| // step advances to the next pc, value pair in the encoded table. |
| func step(p []byte, pc *uintptr, val *int32, first bool) (newp []byte, ok bool) { |
| p, uvdelta := readvarint(p) |
| if uvdelta == 0 && !first { |
| return nil, false |
| } |
| if uvdelta&1 != 0 { |
| uvdelta = ^(uvdelta >> 1) |
| } else { |
| uvdelta >>= 1 |
| } |
| vdelta := int32(uvdelta) |
| p, pcdelta := readvarint(p) |
| *pc += uintptr(pcdelta * sys.PCQuantum) |
| *val += vdelta |
| return p, true |
| } |
| |
| // readvarint reads a varint from p. |
| func readvarint(p []byte) (newp []byte, val uint32) { |
| var v, shift uint32 |
| for { |
| b := p[0] |
| p = p[1:] |
| v |= (uint32(b) & 0x7F) << shift |
| if b&0x80 == 0 { |
| break |
| } |
| shift += 7 |
| } |
| return p, v |
| } |
| |
| type stackmap struct { |
| n int32 // number of bitmaps |
| nbit int32 // number of bits in each bitmap |
| bytedata [1]byte // bitmaps, each starting on a byte boundary |
| } |
| |
| //go:nowritebarrier |
| func stackmapdata(stkmap *stackmap, n int32) bitvector { |
| if n < 0 || n >= stkmap.n { |
| throw("stackmapdata: index out of range") |
| } |
| return bitvector{stkmap.nbit, (*byte)(add(unsafe.Pointer(&stkmap.bytedata), uintptr(n*((stkmap.nbit+7)/8))))} |
| } |