| // Copyright 2013 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Pool is no-op under race detector, so all these tests do not work. |
| // +build !race |
| |
| package sync_test |
| |
| import ( |
| "runtime" |
| "runtime/debug" |
| . "sync" |
| "sync/atomic" |
| "testing" |
| "time" |
| ) |
| |
| func TestPool(t *testing.T) { |
| // disable GC so we can control when it happens. |
| defer debug.SetGCPercent(debug.SetGCPercent(-1)) |
| var p Pool |
| if p.Get() != nil { |
| t.Fatal("expected empty") |
| } |
| p.Put("a") |
| p.Put("b") |
| if g := p.Get(); g != "a" { |
| t.Fatalf("got %#v; want a", g) |
| } |
| if g := p.Get(); g != "b" { |
| t.Fatalf("got %#v; want b", g) |
| } |
| if g := p.Get(); g != nil { |
| t.Fatalf("got %#v; want nil", g) |
| } |
| |
| p.Put("c") |
| debug.SetGCPercent(100) // to allow following GC to actually run |
| runtime.GC() |
| if g := p.Get(); g != nil { |
| t.Fatalf("got %#v; want nil after GC", g) |
| } |
| } |
| |
| func TestPoolNew(t *testing.T) { |
| // disable GC so we can control when it happens. |
| defer debug.SetGCPercent(debug.SetGCPercent(-1)) |
| |
| i := 0 |
| p := Pool{ |
| New: func() interface{} { |
| i++ |
| return i |
| }, |
| } |
| if v := p.Get(); v != 1 { |
| t.Fatalf("got %v; want 1", v) |
| } |
| if v := p.Get(); v != 2 { |
| t.Fatalf("got %v; want 2", v) |
| } |
| p.Put(42) |
| if v := p.Get(); v != 42 { |
| t.Fatalf("got %v; want 42", v) |
| } |
| if v := p.Get(); v != 3 { |
| t.Fatalf("got %v; want 3", v) |
| } |
| } |
| |
| // Test that Pool does not hold pointers to previously cached resources. |
| func TestPoolGC(t *testing.T) { |
| testPool(t, true) |
| } |
| |
| // Test that Pool releases resources on GC. |
| func TestPoolRelease(t *testing.T) { |
| testPool(t, false) |
| } |
| |
| func testPool(t *testing.T, drain bool) { |
| var p Pool |
| const N = 100 |
| loop: |
| for try := 0; try < 3; try++ { |
| var fin, fin1 uint32 |
| for i := 0; i < N; i++ { |
| v := new(string) |
| runtime.SetFinalizer(v, func(vv *string) { |
| atomic.AddUint32(&fin, 1) |
| }) |
| p.Put(v) |
| } |
| if drain { |
| for i := 0; i < N; i++ { |
| p.Get() |
| } |
| } |
| for i := 0; i < 5; i++ { |
| runtime.GC() |
| time.Sleep(time.Duration(i*100+10) * time.Millisecond) |
| // 1 pointer can remain on stack or elsewhere |
| if fin1 = atomic.LoadUint32(&fin); fin1 >= N-1 { |
| continue loop |
| } |
| } |
| t.Fatalf("only %v out of %v resources are finalized on try %v", fin1, N, try) |
| } |
| } |
| |
| func TestPoolStress(t *testing.T) { |
| const P = 10 |
| N := int(1e6) |
| if testing.Short() { |
| N /= 100 |
| } |
| var p Pool |
| done := make(chan bool) |
| for i := 0; i < P; i++ { |
| go func() { |
| var v interface{} = 0 |
| for j := 0; j < N; j++ { |
| if v == nil { |
| v = 0 |
| } |
| p.Put(v) |
| v = p.Get() |
| if v != nil && v.(int) != 0 { |
| t.Errorf("expect 0, got %v", v) |
| break |
| } |
| } |
| done <- true |
| }() |
| } |
| for i := 0; i < P; i++ { |
| <-done |
| } |
| } |
| |
| func BenchmarkPool(b *testing.B) { |
| var p Pool |
| b.RunParallel(func(pb *testing.PB) { |
| for pb.Next() { |
| p.Put(1) |
| p.Get() |
| } |
| }) |
| } |
| |
| func BenchmarkPoolOverflow(b *testing.B) { |
| var p Pool |
| b.RunParallel(func(pb *testing.PB) { |
| for pb.Next() { |
| for b := 0; b < 100; b++ { |
| p.Put(1) |
| } |
| for b := 0; b < 100; b++ { |
| p.Get() |
| } |
| } |
| }) |
| } |