| // Copyright 2010 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| #include <assert.h> |
| #include "life.h" |
| #include "_cgo_export.h" |
| |
| const int MYCONST = 0; |
| |
| // Do the actual manipulation of the life board in C. This could be |
| // done easily in Go, we are just using C for demonstration |
| // purposes. |
| void |
| Step(int x, int y, int *a, int *n) |
| { |
| struct GoStart_return r; |
| |
| // Use Go to start 4 goroutines each of which handles 1/4 of the |
| // board. |
| r = GoStart(0, x, y, 0, x / 2, 0, y / 2, a, n); |
| assert(r.r0 == 0 && r.r1 == 100); // test multiple returns |
| r = GoStart(1, x, y, x / 2, x, 0, y / 2, a, n); |
| assert(r.r0 == 1 && r.r1 == 101); // test multiple returns |
| GoStart(2, x, y, 0, x / 2, y / 2, y, a, n); |
| GoStart(3, x, y, x / 2, x, y / 2, y, a, n); |
| GoWait(0); |
| GoWait(1); |
| GoWait(2); |
| GoWait(3); |
| } |
| |
| // The actual computation. This is called in parallel. |
| void |
| DoStep(int xdim, int ydim, int xstart, int xend, int ystart, int yend, int *a, int *n) |
| { |
| int x, y, c, i, j; |
| |
| for(x = xstart; x < xend; x++) { |
| for(y = ystart; y < yend; y++) { |
| c = 0; |
| for(i = -1; i <= 1; i++) { |
| for(j = -1; j <= 1; j++) { |
| if(x+i >= 0 && x+i < xdim && |
| y+j >= 0 && y+j < ydim && |
| (i != 0 || j != 0)) |
| c += a[(x+i)*xdim + (y+j)] != 0; |
| } |
| } |
| if(c == 3 || (c == 2 && a[x*xdim + y] != 0)) |
| n[x*xdim + y] = 1; |
| else |
| n[x*xdim + y] = 0; |
| } |
| } |
| } |