| // run |
| |
| // Copyright 2011 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Test reordering of assignments. |
| |
| package main |
| |
| import "fmt" |
| |
| func main() { |
| p1() |
| p2() |
| p3() |
| p4() |
| p5() |
| p6() |
| p7() |
| p8() |
| } |
| |
| var gx []int |
| |
| func f(i int) int { |
| return gx[i] |
| } |
| |
| func check(x []int, x0, x1, x2 int) { |
| if x[0] != x0 || x[1] != x1 || x[2] != x2 { |
| fmt.Printf("%v, want %d,%d,%d\n", x, x0, x1, x2) |
| panic("failed") |
| } |
| } |
| |
| func check3(x, y, z, xx, yy, zz int) { |
| if x != xx || y != yy || z != zz { |
| fmt.Printf("%d,%d,%d, want %d,%d,%d\n", x, y, z, xx, yy, zz) |
| panic("failed") |
| } |
| } |
| |
| func p1() { |
| x := []int{1, 2, 3} |
| i := 0 |
| i, x[i] = 1, 100 |
| _ = i |
| check(x, 100, 2, 3) |
| } |
| |
| func p2() { |
| x := []int{1, 2, 3} |
| i := 0 |
| x[i], i = 100, 1 |
| _ = i |
| check(x, 100, 2, 3) |
| } |
| |
| func p3() { |
| x := []int{1, 2, 3} |
| y := x |
| gx = x |
| x[1], y[0] = f(0), f(1) |
| check(x, 2, 1, 3) |
| } |
| |
| func p4() { |
| x := []int{1, 2, 3} |
| y := x |
| gx = x |
| x[1], y[0] = gx[0], gx[1] |
| check(x, 2, 1, 3) |
| } |
| |
| func p5() { |
| x := []int{1, 2, 3} |
| y := x |
| p := &x[0] |
| q := &x[1] |
| *p, *q = x[1], y[0] |
| check(x, 2, 1, 3) |
| } |
| |
| func p6() { |
| x := 1 |
| y := 2 |
| z := 3 |
| px := &x |
| py := &y |
| *px, *py = y, x |
| check3(x, y, z, 2, 1, 3) |
| } |
| |
| func f1(x, y, z int) (xx, yy, zz int) { |
| return x, y, z |
| } |
| |
| func f2() (x, y, z int) { |
| return f1(2, 1, 3) |
| } |
| |
| func p7() { |
| x, y, z := f2() |
| check3(x, y, z, 2, 1, 3) |
| } |
| |
| func p8() { |
| m := make(map[int]int) |
| m[0] = len(m) |
| if m[0] != 0 { |
| panic(m[0]) |
| } |
| } |