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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package strings
import "io"
// A Replacer replaces a list of strings with replacements.
type Replacer struct {
r replacer
}
// replacer is the interface that a replacement algorithm needs to implement.
type replacer interface {
Replace(s string) string
WriteString(w io.Writer, s string) (n int, err error)
}
// byteBitmap represents bytes which are sought for replacement.
// byteBitmap is 256 bits wide, with a bit set for each old byte to be
// replaced.
type byteBitmap [256 / 32]uint32
func (m *byteBitmap) set(b byte) {
m[b>>5] |= uint32(1 << (b & 31))
}
// NewReplacer returns a new Replacer from a list of old, new string pairs.
// Replacements are performed in order, without overlapping matches.
func NewReplacer(oldnew ...string) *Replacer {
if len(oldnew)%2 == 1 {
panic("strings.NewReplacer: odd argument count")
}
if len(oldnew) == 2 && len(oldnew[0]) > 1 {
return &Replacer{r: makeSingleStringReplacer(oldnew[0], oldnew[1])}
}
allNewBytes := true
for i := 0; i < len(oldnew); i += 2 {
if len(oldnew[i]) != 1 {
return &Replacer{r: makeGenericReplacer(oldnew)}
}
if len(oldnew[i+1]) != 1 {
allNewBytes = false
}
}
if allNewBytes {
bb := &byteReplacer{}
for i := 0; i < len(oldnew); i += 2 {
o, n := oldnew[i][0], oldnew[i+1][0]
if bb.old[o>>5]&uint32(1<<(o&31)) != 0 {
// Later old->new maps do not override previous ones with the same old string.
continue
}
bb.old.set(o)
bb.new[o] = n
}
return &Replacer{r: bb}
}
bs := &byteStringReplacer{}
for i := 0; i < len(oldnew); i += 2 {
o, new := oldnew[i][0], oldnew[i+1]
if bs.old[o>>5]&uint32(1<<(o&31)) != 0 {
// Later old->new maps do not override previous ones with the same old string.
continue
}
bs.old.set(o)
bs.new[o] = []byte(new)
}
return &Replacer{r: bs}
}
// Replace returns a copy of s with all replacements performed.
func (r *Replacer) Replace(s string) string {
return r.r.Replace(s)
}
// WriteString writes s to w with all replacements performed.
func (r *Replacer) WriteString(w io.Writer, s string) (n int, err error) {
return r.r.WriteString(w, s)
}
// trieNode is a node in a lookup trie for prioritized key/value pairs. Keys
// and values may be empty. For example, the trie containing keys "ax", "ay",
// "bcbc", "x" and "xy" could have eight nodes:
//
// n0 -
// n1 a-
// n2 .x+
// n3 .y+
// n4 b-
// n5 .cbc+
// n6 x+
// n7 .y+
//
// n0 is the root node, and its children are n1, n4 and n6; n1's children are
// n2 and n3; n4's child is n5; n6's child is n7. Nodes n0, n1 and n4 (marked
// with a trailing "-") are partial keys, and nodes n2, n3, n5, n6 and n7
// (marked with a trailing "+") are complete keys.
type trieNode struct {
// value is the value of the trie node's key/value pair. It is empty if
// this node is not a complete key.
value string
// priority is the priority (higher is more important) of the trie node's
// key/value pair; keys are not necessarily matched shortest- or longest-
// first. Priority is positive if this node is a complete key, and zero
// otherwise. In the example above, positive/zero priorities are marked
// with a trailing "+" or "-".
priority int
// A trie node may have zero, one or more child nodes:
// * if the remaining fields are zero, there are no children.
// * if prefix and next are non-zero, there is one child in next.
// * if table is non-zero, it defines all the children.
//
// Prefixes are preferred over tables when there is one child, but the
// root node always uses a table for lookup efficiency.
// prefix is the difference in keys between this trie node and the next.
// In the example above, node n4 has prefix "cbc" and n4's next node is n5.
// Node n5 has no children and so has zero prefix, next and table fields.
prefix string
next *trieNode
// table is a lookup table indexed by the next byte in the key, after
// remapping that byte through genericReplacer.mapping to create a dense
// index. In the example above, the keys only use 'a', 'b', 'c', 'x' and
// 'y', which remap to 0, 1, 2, 3 and 4. All other bytes remap to 5, and
// genericReplacer.tableSize will be 5. Node n0's table will be
// []*trieNode{ 0:n1, 1:n4, 3:n6 }, where the 0, 1 and 3 are the remapped
// 'a', 'b' and 'x'.
table []*trieNode
}
func (t *trieNode) add(key, val string, priority int, r *genericReplacer) {
if key == "" {
if t.priority == 0 {
t.value = val
t.priority = priority
}
return
}
if t.prefix != "" {
// Need to split the prefix among multiple nodes.
var n int // length of the longest common prefix
for ; n < len(t.prefix) && n < len(key); n++ {
if t.prefix[n] != key[n] {
break
}
}
if n == len(t.prefix) {
t.next.add(key[n:], val, priority, r)
} else if n == 0 {
// First byte differs, start a new lookup table here. Looking up
// what is currently t.prefix[0] will lead to prefixNode, and
// looking up key[0] will lead to keyNode.
var prefixNode *trieNode
if len(t.prefix) == 1 {
prefixNode = t.next
} else {
prefixNode = &trieNode{
prefix: t.prefix[1:],
next: t.next,
}
}
keyNode := new(trieNode)
t.table = make([]*trieNode, r.tableSize)
t.table[r.mapping[t.prefix[0]]] = prefixNode
t.table[r.mapping[key[0]]] = keyNode
t.prefix = ""
t.next = nil
keyNode.add(key[1:], val, priority, r)
} else {
// Insert new node after the common section of the prefix.
next := &trieNode{
prefix: t.prefix[n:],
next: t.next,
}
t.prefix = t.prefix[:n]
t.next = next
next.add(key[n:], val, priority, r)
}
} else if t.table != nil {
// Insert into existing table.
m := r.mapping[key[0]]
if t.table[m] == nil {
t.table[m] = new(trieNode)
}
t.table[m].add(key[1:], val, priority, r)
} else {
t.prefix = key
t.next = new(trieNode)
t.next.add("", val, priority, r)
}
}
func (r *genericReplacer) lookup(s string, ignoreRoot bool) (val string, keylen int, found bool) {
// Iterate down the trie to the end, and grab the value and keylen with
// the highest priority.
bestPriority := 0
node := &r.root
n := 0
for node != nil {
if node.priority > bestPriority && !(ignoreRoot && node == &r.root) {
bestPriority = node.priority
val = node.value
keylen = n
found = true
}
if s == "" {
break
}
if node.table != nil {
index := r.mapping[s[0]]
if int(index) == r.tableSize {
break
}
node = node.table[index]
s = s[1:]
n++
} else if node.prefix != "" && HasPrefix(s, node.prefix) {
n += len(node.prefix)
s = s[len(node.prefix):]
node = node.next
} else {
break
}
}
return
}
// genericReplacer is the fully generic algorithm.
// It's used as a fallback when nothing faster can be used.
type genericReplacer struct {
root trieNode
// tableSize is the size of a trie node's lookup table. It is the number
// of unique key bytes.
tableSize int
// mapping maps from key bytes to a dense index for trieNode.table.
mapping [256]byte
}
func makeGenericReplacer(oldnew []string) *genericReplacer {
r := new(genericReplacer)
// Find each byte used, then assign them each an index.
for i := 0; i < len(oldnew); i += 2 {
key := oldnew[i]
for j := 0; j < len(key); j++ {
r.mapping[key[j]] = 1
}
}
for _, b := range r.mapping {
r.tableSize += int(b)
}
var index byte
for i, b := range r.mapping {
if b == 0 {
r.mapping[i] = byte(r.tableSize)
} else {
r.mapping[i] = index
index++
}
}
// Ensure root node uses a lookup table (for performance).
r.root.table = make([]*trieNode, r.tableSize)
for i := 0; i < len(oldnew); i += 2 {
r.root.add(oldnew[i], oldnew[i+1], len(oldnew)-i, r)
}
return r
}
type appendSliceWriter []byte
// Write writes to the buffer to satisfy io.Writer.
func (w *appendSliceWriter) Write(p []byte) (int, error) {
*w = append(*w, p...)
return len(p), nil
}
// WriteString writes to the buffer without string->[]byte->string allocations.
func (w *appendSliceWriter) WriteString(s string) (int, error) {
*w = append(*w, s...)
return len(s), nil
}
type stringWriterIface interface {
WriteString(string) (int, error)
}
type stringWriter struct {
w io.Writer
}
func (w stringWriter) WriteString(s string) (int, error) {
return w.w.Write([]byte(s))
}
func getStringWriter(w io.Writer) stringWriterIface {
sw, ok := w.(stringWriterIface)
if !ok {
sw = stringWriter{w}
}
return sw
}
func (r *genericReplacer) Replace(s string) string {
buf := make(appendSliceWriter, 0, len(s))
r.WriteString(&buf, s)
return string(buf)
}
func (r *genericReplacer) WriteString(w io.Writer, s string) (n int, err error) {
sw := getStringWriter(w)
var last, wn int
var prevMatchEmpty bool
for i := 0; i <= len(s); {
// Ignore the empty match iff the previous loop found the empty match.
val, keylen, match := r.lookup(s[i:], prevMatchEmpty)
prevMatchEmpty = match && keylen == 0
if match {
wn, err = sw.WriteString(s[last:i])
n += wn
if err != nil {
return
}
wn, err = sw.WriteString(val)
n += wn
if err != nil {
return
}
i += keylen
last = i
continue
}
i++
}
if last != len(s) {
wn, err = sw.WriteString(s[last:])
n += wn
}
return
}
// singleStringReplacer is the implementation that's used when there is only
// one string to replace (and that string has more than one byte).
type singleStringReplacer struct {
finder *stringFinder
// value is the new string that replaces that pattern when it's found.
value string
}
func makeSingleStringReplacer(pattern string, value string) *singleStringReplacer {
return &singleStringReplacer{finder: makeStringFinder(pattern), value: value}
}
func (r *singleStringReplacer) Replace(s string) string {
var buf []byte
i, matched := 0, false
for {
match := r.finder.next(s[i:])
if match == -1 {
break
}
matched = true
buf = append(buf, s[i:i+match]...)
buf = append(buf, r.value...)
i += match + len(r.finder.pattern)
}
if !matched {
return s
}
buf = append(buf, s[i:]...)
return string(buf)
}
func (r *singleStringReplacer) WriteString(w io.Writer, s string) (n int, err error) {
sw := getStringWriter(w)
var i, wn int
for {
match := r.finder.next(s[i:])
if match == -1 {
break
}
wn, err = sw.WriteString(s[i : i+match])
n += wn
if err != nil {
return
}
wn, err = sw.WriteString(r.value)
n += wn
if err != nil {
return
}
i += match + len(r.finder.pattern)
}
wn, err = sw.WriteString(s[i:])
n += wn
return
}
// byteReplacer is the implementation that's used when all the "old"
// and "new" values are single ASCII bytes.
type byteReplacer struct {
// old has a bit set for each old byte that should be replaced.
old byteBitmap
// replacement byte, indexed by old byte. only valid if
// corresponding old bit is set.
new [256]byte
}
func (r *byteReplacer) Replace(s string) string {
var buf []byte // lazily allocated
for i := 0; i < len(s); i++ {
b := s[i]
if r.old[b>>5]&uint32(1<<(b&31)) != 0 {
if buf == nil {
buf = []byte(s)
}
buf[i] = r.new[b]
}
}
if buf == nil {
return s
}
return string(buf)
}
func (r *byteReplacer) WriteString(w io.Writer, s string) (n int, err error) {
// TODO(bradfitz): use io.WriteString with slices of s, avoiding allocation.
bufsize := 32 << 10
if len(s) < bufsize {
bufsize = len(s)
}
buf := make([]byte, bufsize)
for len(s) > 0 {
ncopy := copy(buf, s[:])
s = s[ncopy:]
for i, b := range buf[:ncopy] {
if r.old[b>>5]&uint32(1<<(b&31)) != 0 {
buf[i] = r.new[b]
}
}
wn, err := w.Write(buf[:ncopy])
n += wn
if err != nil {
return n, err
}
}
return n, nil
}
// byteStringReplacer is the implementation that's used when all the
// "old" values are single ASCII bytes but the "new" values vary in
// size.
type byteStringReplacer struct {
// old has a bit set for each old byte that should be replaced.
old byteBitmap
// replacement string, indexed by old byte. only valid if
// corresponding old bit is set.
new [256][]byte
}
func (r *byteStringReplacer) Replace(s string) string {
newSize := 0
anyChanges := false
for i := 0; i < len(s); i++ {
b := s[i]
if r.old[b>>5]&uint32(1<<(b&31)) != 0 {
anyChanges = true
newSize += len(r.new[b])
} else {
newSize++
}
}
if !anyChanges {
return s
}
buf := make([]byte, newSize)
bi := buf
for i := 0; i < len(s); i++ {
b := s[i]
if r.old[b>>5]&uint32(1<<(b&31)) != 0 {
n := copy(bi, r.new[b])
bi = bi[n:]
} else {
bi[0] = b
bi = bi[1:]
}
}
return string(buf)
}
// WriteString maintains one buffer that's at most 32KB. The bytes in
// s are enumerated and the buffer is filled. If it reaches its
// capacity or a byte has a replacement, the buffer is flushed to w.
func (r *byteStringReplacer) WriteString(w io.Writer, s string) (n int, err error) {
// TODO(bradfitz): use io.WriteString with slices of s instead.
bufsize := 32 << 10
if len(s) < bufsize {
bufsize = len(s)
}
buf := make([]byte, bufsize)
bi := buf[:0]
for i := 0; i < len(s); i++ {
b := s[i]
var new []byte
if r.old[b>>5]&uint32(1<<(b&31)) != 0 {
new = r.new[b]
} else {
bi = append(bi, b)
}
if len(bi) == cap(bi) || (len(bi) > 0 && len(new) > 0) {
nw, err := w.Write(bi)
n += nw
if err != nil {
return n, err
}
bi = buf[:0]
}
if len(new) > 0 {
nw, err := w.Write(new)
n += nw
if err != nil {
return n, err
}
}
}
if len(bi) > 0 {
nw, err := w.Write(bi)
n += nw
if err != nil {
return n, err
}
}
return n, nil
}