| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package os |
| |
| import ( |
| "runtime" |
| "syscall" |
| "time" |
| ) |
| |
| // The only signal values guaranteed to be present in the os package |
| // on all systems are Interrupt (send the process an interrupt) and |
| // Kill (force the process to exit). Interrupt is not implemented on |
| // Windows; using it with os.Process.Signal will return an error. |
| var ( |
| Interrupt Signal = syscall.Note("interrupt") |
| Kill Signal = syscall.Note("kill") |
| ) |
| |
| func startProcess(name string, argv []string, attr *ProcAttr) (p *Process, err error) { |
| sysattr := &syscall.ProcAttr{ |
| Dir: attr.Dir, |
| Env: attr.Env, |
| Sys: attr.Sys, |
| } |
| |
| sysattr.Files = make([]uintptr, 0, len(attr.Files)) |
| for _, f := range attr.Files { |
| sysattr.Files = append(sysattr.Files, f.Fd()) |
| } |
| |
| pid, h, e := syscall.StartProcess(name, argv, sysattr) |
| if e != nil { |
| return nil, &PathError{Op: "fork/exec", Path: name, Err: e} |
| } |
| |
| return newProcess(pid, h), nil |
| } |
| |
| func (p *Process) writeProcFile(file string, data string) error { |
| f, e := OpenFile("/proc/"+itoa(p.Pid)+"/"+file, O_WRONLY, 0) |
| if e != nil { |
| return e |
| } |
| defer f.Close() |
| _, e = f.Write([]byte(data)) |
| return e |
| } |
| |
| func (p *Process) signal(sig Signal) error { |
| if p.done() { |
| return ErrProcessDone |
| } |
| if e := p.writeProcFile("note", sig.String()); e != nil { |
| return NewSyscallError("signal", e) |
| } |
| return nil |
| } |
| |
| func (p *Process) kill() error { |
| return p.signal(Kill) |
| } |
| |
| func (p *Process) wait() (ps *ProcessState, err error) { |
| var waitmsg syscall.Waitmsg |
| |
| if p.Pid == -1 { |
| return nil, ErrInvalid |
| } |
| err = syscall.WaitProcess(p.Pid, &waitmsg) |
| if err != nil { |
| return nil, NewSyscallError("wait", err) |
| } |
| |
| p.setDone() |
| ps = &ProcessState{ |
| pid: waitmsg.Pid, |
| status: &waitmsg, |
| } |
| return ps, nil |
| } |
| |
| func (p *Process) release() error { |
| // NOOP for Plan 9. |
| p.Pid = -1 |
| // no need for a finalizer anymore |
| runtime.SetFinalizer(p, nil) |
| return nil |
| } |
| |
| func findProcess(pid int) (p *Process, err error) { |
| // NOOP for Plan 9. |
| return newProcess(pid, 0), nil |
| } |
| |
| // ProcessState stores information about a process, as reported by Wait. |
| type ProcessState struct { |
| pid int // The process's id. |
| status *syscall.Waitmsg // System-dependent status info. |
| } |
| |
| // Pid returns the process id of the exited process. |
| func (p *ProcessState) Pid() int { |
| return p.pid |
| } |
| |
| func (p *ProcessState) exited() bool { |
| return p.status.Exited() |
| } |
| |
| func (p *ProcessState) success() bool { |
| return p.status.ExitStatus() == 0 |
| } |
| |
| func (p *ProcessState) sys() interface{} { |
| return p.status |
| } |
| |
| func (p *ProcessState) sysUsage() interface{} { |
| return p.status |
| } |
| |
| func (p *ProcessState) userTime() time.Duration { |
| return time.Duration(p.status.Time[0]) * time.Millisecond |
| } |
| |
| func (p *ProcessState) systemTime() time.Duration { |
| return time.Duration(p.status.Time[1]) * time.Millisecond |
| } |
| |
| func (p *ProcessState) String() string { |
| if p == nil { |
| return "<nil>" |
| } |
| return "exit status: " + p.status.Msg |
| } |
| |
| // ExitCode returns the exit code of the exited process, or -1 |
| // if the process hasn't exited or was terminated by a signal. |
| func (p *ProcessState) ExitCode() int { |
| // return -1 if the process hasn't started. |
| if p == nil { |
| return -1 |
| } |
| return p.status.ExitStatus() |
| } |