| // errorcheck -0 -N -d=nil | |
| // Copyright 2013 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Test that nil checks are inserted. | |
| // Optimization is disabled, so redundant checks are not removed. | |
| package p | |
| type Struct struct { | |
| X int | |
| Y float64 | |
| } | |
| type BigStruct struct { | |
| X int | |
| Y float64 | |
| A [1 << 20]int | |
| Z string | |
| } | |
| type Empty struct { | |
| } | |
| type Empty1 struct { | |
| Empty | |
| } | |
| var ( | |
| intp *int | |
| arrayp *[10]int | |
| array0p *[0]int | |
| bigarrayp *[1 << 26]int | |
| structp *Struct | |
| bigstructp *BigStruct | |
| emptyp *Empty | |
| empty1p *Empty1 | |
| ) | |
| func f1() { | |
| _ = *intp // ERROR "nil check" | |
| _ = *arrayp // ERROR "nil check" | |
| _ = *array0p // ERROR "nil check" | |
| _ = *array0p // ERROR "nil check" | |
| _ = *intp // ERROR "nil check" | |
| _ = *arrayp // ERROR "nil check" | |
| _ = *structp // ERROR "nil check" | |
| _ = *emptyp // ERROR "nil check" | |
| _ = *arrayp // ERROR "nil check" | |
| } | |
| func f2() { | |
| var ( | |
| intp *int | |
| arrayp *[10]int | |
| array0p *[0]int | |
| bigarrayp *[1 << 20]int | |
| structp *Struct | |
| bigstructp *BigStruct | |
| emptyp *Empty | |
| empty1p *Empty1 | |
| ) | |
| _ = *intp // ERROR "nil check" | |
| _ = *arrayp // ERROR "nil check" | |
| _ = *array0p // ERROR "nil check" | |
| _ = *array0p // ERROR "nil check" | |
| _ = *intp // ERROR "nil check" | |
| _ = *arrayp // ERROR "nil check" | |
| _ = *structp // ERROR "nil check" | |
| _ = *emptyp // ERROR "nil check" | |
| _ = *arrayp // ERROR "nil check" | |
| _ = *bigarrayp // ERROR "nil check" | |
| _ = *bigstructp // ERROR "nil check" | |
| _ = *empty1p // ERROR "nil check" | |
| } | |
| func fx10k() *[10000]int | |
| var b bool | |
| func f3(x *[10000]int) { | |
| // Using a huge type and huge offsets so the compiler | |
| // does not expect the memory hardware to fault. | |
| _ = x[9999] // ERROR "nil check" | |
| for { | |
| if x[9999] != 0 { // ERROR "nil check" | |
| break | |
| } | |
| } | |
| x = fx10k() | |
| _ = x[9999] // ERROR "nil check" | |
| if b { | |
| _ = x[9999] // ERROR "nil check" | |
| } else { | |
| _ = x[9999] // ERROR "nil check" | |
| } | |
| _ = x[9999] // ERROR "nil check" | |
| x = fx10k() | |
| if b { | |
| _ = x[9999] // ERROR "nil check" | |
| } else { | |
| _ = x[9999] // ERROR "nil check" | |
| } | |
| _ = x[9999] // ERROR "nil check" | |
| fx10k() | |
| // This one is a bit redundant, if we figured out that | |
| // x wasn't going to change across the function call. | |
| // But it's a little complex to do and in practice doesn't | |
| // matter enough. | |
| _ = x[9999] // ERROR "nil check" | |
| } | |
| func f3a() { | |
| x := fx10k() | |
| y := fx10k() | |
| z := fx10k() | |
| _ = &x[9] // ERROR "nil check" | |
| y = z | |
| _ = &x[9] // ERROR "nil check" | |
| x = y | |
| _ = &x[9] // ERROR "nil check" | |
| } | |
| func f3b() { | |
| x := fx10k() | |
| y := fx10k() | |
| _ = &x[9] // ERROR "nil check" | |
| y = x | |
| _ = &x[9] // ERROR "nil check" | |
| x = y | |
| _ = &x[9] // ERROR "nil check" | |
| } | |
| func fx10() *[10]int | |
| func f4(x *[10]int) { | |
| // Most of these have no checks because a real memory reference follows, | |
| // and the offset is small enough that if x is nil, the address will still be | |
| // in the first unmapped page of memory. | |
| _ = x[9] // ERROR "nil check" | |
| for { | |
| if x[9] != 0 { // ERROR "nil check" | |
| break | |
| } | |
| } | |
| x = fx10() | |
| _ = x[9] // ERROR "nil check" | |
| if b { | |
| _ = x[9] // ERROR "nil check" | |
| } else { | |
| _ = x[9] // ERROR "nil check" | |
| } | |
| _ = x[9] // ERROR "nil check" | |
| x = fx10() | |
| if b { | |
| _ = x[9] // ERROR "nil check" | |
| } else { | |
| _ = &x[9] // ERROR "nil check" | |
| } | |
| _ = x[9] // ERROR "nil check" | |
| fx10() | |
| _ = x[9] // ERROR "nil check" | |
| x = fx10() | |
| y := fx10() | |
| _ = &x[9] // ERROR "nil check" | |
| y = x | |
| _ = &x[9] // ERROR "nil check" | |
| x = y | |
| _ = &x[9] // ERROR "nil check" | |
| } | |
| func f5(m map[string]struct{}) bool { | |
| // Existence-only map lookups should not generate a nil check | |
| _, ok := m[""] | |
| return ok | |
| } |