| // Copyright 2017 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package ssa |
| |
| import "sort" |
| |
| // A Cache holds reusable compiler state. |
| // It is intended to be re-used for multiple Func compilations. |
| type Cache struct { |
| // Storage for low-numbered values and blocks. |
| values [2000]Value |
| blocks [200]Block |
| locs [2000]Location |
| |
| // Storage for DWARF variable locations. Lazily allocated |
| // since location lists are off by default. |
| varLocs []VarLoc |
| curVarLoc int |
| |
| // Reusable stackAllocState. |
| // See stackalloc.go's {new,put}StackAllocState. |
| stackAllocState *stackAllocState |
| |
| domblockstore []ID // scratch space for computing dominators |
| scrSparse []*sparseSet // scratch sparse sets to be re-used. |
| } |
| |
| func (c *Cache) Reset() { |
| nv := sort.Search(len(c.values), func(i int) bool { return c.values[i].ID == 0 }) |
| xv := c.values[:nv] |
| for i := range xv { |
| xv[i] = Value{} |
| } |
| nb := sort.Search(len(c.blocks), func(i int) bool { return c.blocks[i].ID == 0 }) |
| xb := c.blocks[:nb] |
| for i := range xb { |
| xb[i] = Block{} |
| } |
| nl := sort.Search(len(c.locs), func(i int) bool { return c.locs[i] == nil }) |
| xl := c.locs[:nl] |
| for i := range xl { |
| xl[i] = nil |
| } |
| xvl := c.varLocs[:c.curVarLoc] |
| for i := range xvl { |
| xvl[i] = VarLoc{} |
| } |
| c.curVarLoc = 0 |
| } |
| |
| func (c *Cache) NewVarLoc() *VarLoc { |
| if c.varLocs == nil { |
| c.varLocs = make([]VarLoc, 4000) |
| } |
| if c.curVarLoc == len(c.varLocs) { |
| return &VarLoc{} |
| } |
| vl := &c.varLocs[c.curVarLoc] |
| c.curVarLoc++ |
| return vl |
| } |