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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package os
import (
"io"
"runtime"
"sync"
"syscall"
"unicode/utf16"
"unicode/utf8"
"unsafe"
)
// File represents an open file descriptor.
type File struct {
*file
}
// file is the real representation of *File.
// The extra level of indirection ensures that no clients of os
// can overwrite this data, which could cause the finalizer
// to close the wrong file descriptor.
type file struct {
fd syscall.Handle
name string
dirinfo *dirInfo // nil unless directory being read
l sync.Mutex // used to implement windows pread/pwrite
// only for console io
isConsole bool
lastbits []byte // first few bytes of the last incomplete rune in last write
readbuf []rune // input console buffer
}
// Fd returns the Windows handle referencing the open file.
func (file *File) Fd() uintptr {
if file == nil {
return uintptr(syscall.InvalidHandle)
}
return uintptr(file.fd)
}
// newFile returns a new File with the given file handle and name.
// Unlike NewFile, it does not check that h is syscall.InvalidHandle.
func newFile(h syscall.Handle, name string) *File {
f := &File{&file{fd: h, name: name}}
var m uint32
if syscall.GetConsoleMode(f.fd, &m) == nil {
f.isConsole = true
}
runtime.SetFinalizer(f.file, (*file).close)
return f
}
// NewFile returns a new File with the given file descriptor and name.
func NewFile(fd uintptr, name string) *File {
h := syscall.Handle(fd)
if h == syscall.InvalidHandle {
return nil
}
return newFile(h, name)
}
// Auxiliary information if the File describes a directory
type dirInfo struct {
data syscall.Win32finddata
needdata bool
path string
isempty bool // set if FindFirstFile returns ERROR_FILE_NOT_FOUND
}
func epipecheck(file *File, e error) {
}
const DevNull = "NUL"
func (f *file) isdir() bool { return f != nil && f.dirinfo != nil }
func openFile(name string, flag int, perm FileMode) (file *File, err error) {
r, e := syscall.Open(name, flag|syscall.O_CLOEXEC, syscallMode(perm))
if e != nil {
return nil, e
}
return NewFile(uintptr(r), name), nil
}
func openDir(name string) (file *File, err error) {
maskp, e := syscall.UTF16PtrFromString(name + `\*`)
if e != nil {
return nil, e
}
d := new(dirInfo)
r, e := syscall.FindFirstFile(maskp, &d.data)
if e != nil {
// FindFirstFile returns ERROR_FILE_NOT_FOUND when
// no matching files can be found. Then, if directory
// exists, we should proceed.
if e != syscall.ERROR_FILE_NOT_FOUND {
return nil, e
}
var fa syscall.Win32FileAttributeData
namep, e := syscall.UTF16PtrFromString(name)
if e != nil {
return nil, e
}
e = syscall.GetFileAttributesEx(namep, syscall.GetFileExInfoStandard, (*byte)(unsafe.Pointer(&fa)))
if e != nil {
return nil, e
}
if fa.FileAttributes&syscall.FILE_ATTRIBUTE_DIRECTORY == 0 {
return nil, e
}
d.isempty = true
}
d.path = name
if !isAbs(d.path) {
cwd, _ := Getwd()
d.path = cwd + `\` + d.path
}
f := newFile(r, name)
f.dirinfo = d
return f, nil
}
// OpenFile is the generalized open call; most users will use Open
// or Create instead. It opens the named file with specified flag
// (O_RDONLY etc.) and perm, (0666 etc.) if applicable. If successful,
// methods on the returned File can be used for I/O.
// If there is an error, it will be of type *PathError.
func OpenFile(name string, flag int, perm FileMode) (file *File, err error) {
if name == "" {
return nil, &PathError{"open", name, syscall.ENOENT}
}
// TODO(brainman): not sure about my logic of assuming it is dir first, then fall back to file
r, e := openDir(name)
if e == nil {
if flag&O_WRONLY != 0 || flag&O_RDWR != 0 {
r.Close()
return nil, &PathError{"open", name, syscall.EISDIR}
}
return r, nil
}
r, e = openFile(name, flag, perm)
if e == nil {
return r, nil
}
return nil, &PathError{"open", name, e}
}
// Close closes the File, rendering it unusable for I/O.
// It returns an error, if any.
func (file *File) Close() error {
return file.file.close()
}
func (file *file) close() error {
if file == nil {
return syscall.EINVAL
}
if file.isdir() && file.dirinfo.isempty {
// "special" empty directories
return nil
}
if file.fd == syscall.InvalidHandle {
return syscall.EINVAL
}
var e error
if file.isdir() {
e = syscall.FindClose(syscall.Handle(file.fd))
} else {
e = syscall.CloseHandle(syscall.Handle(file.fd))
}
var err error
if e != nil {
err = &PathError{"close", file.name, e}
}
file.fd = syscall.InvalidHandle // so it can't be closed again
// no need for a finalizer anymore
runtime.SetFinalizer(file, nil)
return err
}
func (file *File) readdir(n int) (fi []FileInfo, err error) {
if file == nil {
return nil, syscall.EINVAL
}
if !file.isdir() {
return nil, &PathError{"Readdir", file.name, syscall.ENOTDIR}
}
if !file.dirinfo.isempty && file.fd == syscall.InvalidHandle {
return nil, syscall.EINVAL
}
wantAll := n <= 0
size := n
if wantAll {
n = -1
size = 100
}
fi = make([]FileInfo, 0, size) // Empty with room to grow.
d := &file.dirinfo.data
for n != 0 && !file.dirinfo.isempty {
if file.dirinfo.needdata {
e := syscall.FindNextFile(syscall.Handle(file.fd), d)
if e != nil {
if e == syscall.ERROR_NO_MORE_FILES {
break
} else {
err = &PathError{"FindNextFile", file.name, e}
if !wantAll {
fi = nil
}
return
}
}
}
file.dirinfo.needdata = true
name := string(syscall.UTF16ToString(d.FileName[0:]))
if name == "." || name == ".." { // Useless names
continue
}
f := &fileStat{
name: name,
sys: syscall.Win32FileAttributeData{
FileAttributes: d.FileAttributes,
CreationTime: d.CreationTime,
LastAccessTime: d.LastAccessTime,
LastWriteTime: d.LastWriteTime,
FileSizeHigh: d.FileSizeHigh,
FileSizeLow: d.FileSizeLow,
},
path: file.dirinfo.path + `\` + name,
}
n--
fi = append(fi, f)
}
if !wantAll && len(fi) == 0 {
return fi, io.EOF
}
return fi, nil
}
// readConsole reads utf16 characters from console File,
// encodes them into utf8 and stores them in buffer b.
// It returns the number of utf8 bytes read and an error, if any.
func (f *File) readConsole(b []byte) (n int, err error) {
if len(b) == 0 {
return 0, nil
}
if len(f.readbuf) == 0 {
// get more input data from os
wchars := make([]uint16, len(b))
var p *uint16
if len(b) > 0 {
p = &wchars[0]
}
var nw uint32
err := syscall.ReadConsole(f.fd, p, uint32(len(wchars)), &nw, nil)
if err != nil {
return 0, err
}
f.readbuf = utf16.Decode(wchars[:nw])
}
for i, r := range f.readbuf {
if utf8.RuneLen(r) > len(b) {
f.readbuf = f.readbuf[i:]
return n, nil
}
nr := utf8.EncodeRune(b, r)
b = b[nr:]
n += nr
}
f.readbuf = nil
return n, nil
}
// read reads up to len(b) bytes from the File.
// It returns the number of bytes read and an error, if any.
func (f *File) read(b []byte) (n int, err error) {
f.l.Lock()
defer f.l.Unlock()
if f.isConsole {
return f.readConsole(b)
}
return syscall.Read(f.fd, b)
}
// pread reads len(b) bytes from the File starting at byte offset off.
// It returns the number of bytes read and the error, if any.
// EOF is signaled by a zero count with err set to 0.
func (f *File) pread(b []byte, off int64) (n int, err error) {
f.l.Lock()
defer f.l.Unlock()
curoffset, e := syscall.Seek(f.fd, 0, 1)
if e != nil {
return 0, e
}
defer syscall.Seek(f.fd, curoffset, 0)
o := syscall.Overlapped{
OffsetHigh: uint32(off >> 32),
Offset: uint32(off),
}
var done uint32
e = syscall.ReadFile(syscall.Handle(f.fd), b, &done, &o)
if e != nil {
return 0, e
}
return int(done), nil
}
// writeConsole writes len(b) bytes to the console File.
// It returns the number of bytes written and an error, if any.
func (f *File) writeConsole(b []byte) (n int, err error) {
n = len(b)
runes := make([]rune, 0, 256)
if len(f.lastbits) > 0 {
b = append(f.lastbits, b...)
f.lastbits = nil
}
for len(b) >= utf8.UTFMax || utf8.FullRune(b) {
r, l := utf8.DecodeRune(b)
runes = append(runes, r)
b = b[l:]
}
if len(b) > 0 {
f.lastbits = make([]byte, len(b))
copy(f.lastbits, b)
}
// syscall.WriteConsole seems to fail, if given large buffer.
// So limit the buffer to 16000 characters. This number was
// discovered by experimenting with syscall.WriteConsole.
const maxWrite = 16000
for len(runes) > 0 {
m := len(runes)
if m > maxWrite {
m = maxWrite
}
chunk := runes[:m]
runes = runes[m:]
uint16s := utf16.Encode(chunk)
for len(uint16s) > 0 {
var written uint32
err = syscall.WriteConsole(f.fd, &uint16s[0], uint32(len(uint16s)), &written, nil)
if err != nil {
return 0, nil
}
uint16s = uint16s[written:]
}
}
return n, nil
}
// write writes len(b) bytes to the File.
// It returns the number of bytes written and an error, if any.
func (f *File) write(b []byte) (n int, err error) {
f.l.Lock()
defer f.l.Unlock()
if f.isConsole {
return f.writeConsole(b)
}
return syscall.Write(f.fd, b)
}
// pwrite writes len(b) bytes to the File starting at byte offset off.
// It returns the number of bytes written and an error, if any.
func (f *File) pwrite(b []byte, off int64) (n int, err error) {
f.l.Lock()
defer f.l.Unlock()
curoffset, e := syscall.Seek(f.fd, 0, 1)
if e != nil {
return 0, e
}
defer syscall.Seek(f.fd, curoffset, 0)
o := syscall.Overlapped{
OffsetHigh: uint32(off >> 32),
Offset: uint32(off),
}
var done uint32
e = syscall.WriteFile(syscall.Handle(f.fd), b, &done, &o)
if e != nil {
return 0, e
}
return int(done), nil
}
// seek sets the offset for the next Read or Write on file to offset, interpreted
// according to whence: 0 means relative to the origin of the file, 1 means
// relative to the current offset, and 2 means relative to the end.
// It returns the new offset and an error, if any.
func (f *File) seek(offset int64, whence int) (ret int64, err error) {
f.l.Lock()
defer f.l.Unlock()
return syscall.Seek(f.fd, offset, whence)
}
// Truncate changes the size of the named file.
// If the file is a symbolic link, it changes the size of the link's target.
func Truncate(name string, size int64) error {
f, e := OpenFile(name, O_WRONLY|O_CREATE, 0666)
if e != nil {
return e
}
defer f.Close()
e1 := f.Truncate(size)
if e1 != nil {
return e1
}
return nil
}
// Remove removes the named file or directory.
// If there is an error, it will be of type *PathError.
func Remove(name string) error {
p, e := syscall.UTF16PtrFromString(name)
if e != nil {
return &PathError{"remove", name, e}
}
// Go file interface forces us to know whether
// name is a file or directory. Try both.
e = syscall.DeleteFile(p)
if e == nil {
return nil
}
e1 := syscall.RemoveDirectory(p)
if e1 == nil {
return nil
}
// Both failed: figure out which error to return.
if e1 != e {
a, e2 := syscall.GetFileAttributes(p)
if e2 != nil {
e = e2
} else {
if a&syscall.FILE_ATTRIBUTE_DIRECTORY != 0 {
e = e1
}
}
}
return &PathError{"remove", name, e}
}
// Pipe returns a connected pair of Files; reads from r return bytes written to w.
// It returns the files and an error, if any.
func Pipe() (r *File, w *File, err error) {
var p [2]syscall.Handle
// See ../syscall/exec.go for description of lock.
syscall.ForkLock.RLock()
e := syscall.Pipe(p[0:])
if e != nil {
syscall.ForkLock.RUnlock()
return nil, nil, NewSyscallError("pipe", e)
}
syscall.CloseOnExec(p[0])
syscall.CloseOnExec(p[1])
syscall.ForkLock.RUnlock()
return NewFile(uintptr(p[0]), "|0"), NewFile(uintptr(p[1]), "|1"), nil
}
// TempDir returns the default directory to use for temporary files.
func TempDir() string {
const pathSep = '\\'
dirw := make([]uint16, syscall.MAX_PATH)
n, _ := syscall.GetTempPath(uint32(len(dirw)), &dirw[0])
if n > uint32(len(dirw)) {
dirw = make([]uint16, n)
n, _ = syscall.GetTempPath(uint32(len(dirw)), &dirw[0])
if n > uint32(len(dirw)) {
n = 0
}
}
if n > 0 && dirw[n-1] == pathSep {
n--
}
return string(utf16.Decode(dirw[0:n]))
}