| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package ssa |
| |
| import ( |
| "cmd/compile/internal/types" |
| "cmd/internal/src" |
| "crypto/sha1" |
| "fmt" |
| "io" |
| "math" |
| "os" |
| "strings" |
| ) |
| |
| type writeSyncer interface { |
| io.Writer |
| Sync() error |
| } |
| |
| // A Func represents a Go func declaration (or function literal) and its body. |
| // This package compiles each Func independently. |
| // Funcs are single-use; a new Func must be created for every compiled function. |
| type Func struct { |
| Config *Config // architecture information |
| Cache *Cache // re-usable cache |
| fe Frontend // frontend state associated with this Func, callbacks into compiler frontend |
| pass *pass // current pass information (name, options, etc.) |
| Name string // e.g. NewFunc or (*Func).NumBlocks (no package prefix) |
| Type *types.Type // type signature of the function. |
| Blocks []*Block // unordered set of all basic blocks (note: not indexable by ID) |
| Entry *Block // the entry basic block |
| |
| // If we are using open-coded defers, this is the first call to a deferred |
| // function in the final defer exit sequence that we generated. This call |
| // should be after all defer statements, and will have all args, etc. of |
| // all defer calls as live. The liveness info of this call will be used |
| // for the deferreturn/ret segment generated for functions with open-coded |
| // defers. |
| LastDeferExit *Value |
| bid idAlloc // block ID allocator |
| vid idAlloc // value ID allocator |
| |
| // Given an environment variable used for debug hash match, |
| // what file (if any) receives the yes/no logging? |
| logfiles map[string]writeSyncer |
| HTMLWriter *HTMLWriter // html writer, for debugging |
| DebugTest bool // default true unless $GOSSAHASH != ""; as a debugging aid, make new code conditional on this and use GOSSAHASH to binary search for failing cases |
| PrintOrHtmlSSA bool // true if GOSSAFUNC matches, true even if fe.Log() (spew phase results to stdout) is false. |
| ruleMatches map[string]int // number of times countRule was called during compilation for any given string |
| |
| scheduled bool // Values in Blocks are in final order |
| laidout bool // Blocks are ordered |
| NoSplit bool // true if function is marked as nosplit. Used by schedule check pass. |
| |
| // when register allocation is done, maps value ids to locations |
| RegAlloc []Location |
| |
| // map from LocalSlot to set of Values that we want to store in that slot. |
| NamedValues map[LocalSlot][]*Value |
| // Names is a copy of NamedValues.Keys. We keep a separate list |
| // of keys to make iteration order deterministic. |
| Names []LocalSlot |
| |
| // WBLoads is a list of Blocks that branch on the write |
| // barrier flag. Safe-points are disabled from the OpLoad that |
| // reads the write-barrier flag until the control flow rejoins |
| // below the two successors of this block. |
| WBLoads []*Block |
| |
| freeValues *Value // free Values linked by argstorage[0]. All other fields except ID are 0/nil. |
| freeBlocks *Block // free Blocks linked by succstorage[0].b. All other fields except ID are 0/nil. |
| |
| cachedPostorder []*Block // cached postorder traversal |
| cachedIdom []*Block // cached immediate dominators |
| cachedSdom SparseTree // cached dominator tree |
| cachedLoopnest *loopnest // cached loop nest information |
| cachedLineStarts *xposmap // cached map/set of xpos to integers |
| |
| auxmap auxmap // map from aux values to opaque ids used by CSE |
| constants map[int64][]*Value // constants cache, keyed by constant value; users must check value's Op and Type |
| } |
| |
| // NewFunc returns a new, empty function object. |
| // Caller must set f.Config and f.Cache before using f. |
| func NewFunc(fe Frontend) *Func { |
| return &Func{fe: fe, NamedValues: make(map[LocalSlot][]*Value)} |
| } |
| |
| // NumBlocks returns an integer larger than the id of any Block in the Func. |
| func (f *Func) NumBlocks() int { |
| return f.bid.num() |
| } |
| |
| // NumValues returns an integer larger than the id of any Value in the Func. |
| func (f *Func) NumValues() int { |
| return f.vid.num() |
| } |
| |
| // newSparseSet returns a sparse set that can store at least up to n integers. |
| func (f *Func) newSparseSet(n int) *sparseSet { |
| for i, scr := range f.Cache.scrSparseSet { |
| if scr != nil && scr.cap() >= n { |
| f.Cache.scrSparseSet[i] = nil |
| scr.clear() |
| return scr |
| } |
| } |
| return newSparseSet(n) |
| } |
| |
| // retSparseSet returns a sparse set to the config's cache of sparse |
| // sets to be reused by f.newSparseSet. |
| func (f *Func) retSparseSet(ss *sparseSet) { |
| for i, scr := range f.Cache.scrSparseSet { |
| if scr == nil { |
| f.Cache.scrSparseSet[i] = ss |
| return |
| } |
| } |
| f.Cache.scrSparseSet = append(f.Cache.scrSparseSet, ss) |
| } |
| |
| // newSparseMap returns a sparse map that can store at least up to n integers. |
| func (f *Func) newSparseMap(n int) *sparseMap { |
| for i, scr := range f.Cache.scrSparseMap { |
| if scr != nil && scr.cap() >= n { |
| f.Cache.scrSparseMap[i] = nil |
| scr.clear() |
| return scr |
| } |
| } |
| return newSparseMap(n) |
| } |
| |
| // retSparseMap returns a sparse map to the config's cache of sparse |
| // sets to be reused by f.newSparseMap. |
| func (f *Func) retSparseMap(ss *sparseMap) { |
| for i, scr := range f.Cache.scrSparseMap { |
| if scr == nil { |
| f.Cache.scrSparseMap[i] = ss |
| return |
| } |
| } |
| f.Cache.scrSparseMap = append(f.Cache.scrSparseMap, ss) |
| } |
| |
| // newPoset returns a new poset from the internal cache |
| func (f *Func) newPoset() *poset { |
| if len(f.Cache.scrPoset) > 0 { |
| po := f.Cache.scrPoset[len(f.Cache.scrPoset)-1] |
| f.Cache.scrPoset = f.Cache.scrPoset[:len(f.Cache.scrPoset)-1] |
| return po |
| } |
| return newPoset() |
| } |
| |
| // retPoset returns a poset to the internal cache |
| func (f *Func) retPoset(po *poset) { |
| f.Cache.scrPoset = append(f.Cache.scrPoset, po) |
| } |
| |
| // newDeadcodeLive returns a slice for the |
| // deadcode pass to use to indicate which values are live. |
| func (f *Func) newDeadcodeLive() []bool { |
| r := f.Cache.deadcode.live |
| f.Cache.deadcode.live = nil |
| return r |
| } |
| |
| // retDeadcodeLive returns a deadcode live value slice for re-use. |
| func (f *Func) retDeadcodeLive(live []bool) { |
| f.Cache.deadcode.live = live |
| } |
| |
| // newDeadcodeLiveOrderStmts returns a slice for the |
| // deadcode pass to use to indicate which values |
| // need special treatment for statement boundaries. |
| func (f *Func) newDeadcodeLiveOrderStmts() []*Value { |
| r := f.Cache.deadcode.liveOrderStmts |
| f.Cache.deadcode.liveOrderStmts = nil |
| return r |
| } |
| |
| // retDeadcodeLiveOrderStmts returns a deadcode liveOrderStmts slice for re-use. |
| func (f *Func) retDeadcodeLiveOrderStmts(liveOrderStmts []*Value) { |
| f.Cache.deadcode.liveOrderStmts = liveOrderStmts |
| } |
| |
| // newValue allocates a new Value with the given fields and places it at the end of b.Values. |
| func (f *Func) newValue(op Op, t *types.Type, b *Block, pos src.XPos) *Value { |
| var v *Value |
| if f.freeValues != nil { |
| v = f.freeValues |
| f.freeValues = v.argstorage[0] |
| v.argstorage[0] = nil |
| } else { |
| ID := f.vid.get() |
| if int(ID) < len(f.Cache.values) { |
| v = &f.Cache.values[ID] |
| v.ID = ID |
| } else { |
| v = &Value{ID: ID} |
| } |
| } |
| v.Op = op |
| v.Type = t |
| v.Block = b |
| if notStmtBoundary(op) { |
| pos = pos.WithNotStmt() |
| } |
| v.Pos = pos |
| b.Values = append(b.Values, v) |
| return v |
| } |
| |
| // newValueNoBlock allocates a new Value with the given fields. |
| // The returned value is not placed in any block. Once the caller |
| // decides on a block b, it must set b.Block and append |
| // the returned value to b.Values. |
| func (f *Func) newValueNoBlock(op Op, t *types.Type, pos src.XPos) *Value { |
| var v *Value |
| if f.freeValues != nil { |
| v = f.freeValues |
| f.freeValues = v.argstorage[0] |
| v.argstorage[0] = nil |
| } else { |
| ID := f.vid.get() |
| if int(ID) < len(f.Cache.values) { |
| v = &f.Cache.values[ID] |
| v.ID = ID |
| } else { |
| v = &Value{ID: ID} |
| } |
| } |
| v.Op = op |
| v.Type = t |
| v.Block = nil // caller must fix this. |
| if notStmtBoundary(op) { |
| pos = pos.WithNotStmt() |
| } |
| v.Pos = pos |
| return v |
| } |
| |
| // logPassStat writes a string key and int value as a warning in a |
| // tab-separated format easily handled by spreadsheets or awk. |
| // file names, lines, and function names are included to provide enough (?) |
| // context to allow item-by-item comparisons across runs. |
| // For example: |
| // awk 'BEGIN {FS="\t"} $3~/TIME/{sum+=$4} END{print "t(ns)=",sum}' t.log |
| func (f *Func) LogStat(key string, args ...interface{}) { |
| value := "" |
| for _, a := range args { |
| value += fmt.Sprintf("\t%v", a) |
| } |
| n := "missing_pass" |
| if f.pass != nil { |
| n = strings.Replace(f.pass.name, " ", "_", -1) |
| } |
| f.Warnl(f.Entry.Pos, "\t%s\t%s%s\t%s", n, key, value, f.Name) |
| } |
| |
| // freeValue frees a value. It must no longer be referenced or have any args. |
| func (f *Func) freeValue(v *Value) { |
| if v.Block == nil { |
| f.Fatalf("trying to free an already freed value") |
| } |
| if v.Uses != 0 { |
| f.Fatalf("value %s still has %d uses", v, v.Uses) |
| } |
| if len(v.Args) != 0 { |
| f.Fatalf("value %s still has %d args", v, len(v.Args)) |
| } |
| // Clear everything but ID (which we reuse). |
| id := v.ID |
| |
| // Values with zero arguments and OpOffPtr values might be cached, so remove them there. |
| nArgs := opcodeTable[v.Op].argLen |
| if nArgs == 0 || v.Op == OpOffPtr { |
| vv := f.constants[v.AuxInt] |
| for i, cv := range vv { |
| if v == cv { |
| vv[i] = vv[len(vv)-1] |
| vv[len(vv)-1] = nil |
| f.constants[v.AuxInt] = vv[0 : len(vv)-1] |
| break |
| } |
| } |
| } |
| *v = Value{} |
| v.ID = id |
| v.argstorage[0] = f.freeValues |
| f.freeValues = v |
| } |
| |
| // newBlock allocates a new Block of the given kind and places it at the end of f.Blocks. |
| func (f *Func) NewBlock(kind BlockKind) *Block { |
| var b *Block |
| if f.freeBlocks != nil { |
| b = f.freeBlocks |
| f.freeBlocks = b.succstorage[0].b |
| b.succstorage[0].b = nil |
| } else { |
| ID := f.bid.get() |
| if int(ID) < len(f.Cache.blocks) { |
| b = &f.Cache.blocks[ID] |
| b.ID = ID |
| } else { |
| b = &Block{ID: ID} |
| } |
| } |
| b.Kind = kind |
| b.Func = f |
| b.Preds = b.predstorage[:0] |
| b.Succs = b.succstorage[:0] |
| b.Values = b.valstorage[:0] |
| f.Blocks = append(f.Blocks, b) |
| f.invalidateCFG() |
| return b |
| } |
| |
| func (f *Func) freeBlock(b *Block) { |
| if b.Func == nil { |
| f.Fatalf("trying to free an already freed block") |
| } |
| // Clear everything but ID (which we reuse). |
| id := b.ID |
| *b = Block{} |
| b.ID = id |
| b.succstorage[0].b = f.freeBlocks |
| f.freeBlocks = b |
| } |
| |
| // NewValue0 returns a new value in the block with no arguments and zero aux values. |
| func (b *Block) NewValue0(pos src.XPos, op Op, t *types.Type) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = 0 |
| v.Args = v.argstorage[:0] |
| return v |
| } |
| |
| // NewValue returns a new value in the block with no arguments and an auxint value. |
| func (b *Block) NewValue0I(pos src.XPos, op Op, t *types.Type, auxint int64) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = auxint |
| v.Args = v.argstorage[:0] |
| return v |
| } |
| |
| // NewValue returns a new value in the block with no arguments and an aux value. |
| func (b *Block) NewValue0A(pos src.XPos, op Op, t *types.Type, aux interface{}) *Value { |
| if _, ok := aux.(int64); ok { |
| // Disallow int64 aux values. They should be in the auxint field instead. |
| // Maybe we want to allow this at some point, but for now we disallow it |
| // to prevent errors like using NewValue1A instead of NewValue1I. |
| b.Fatalf("aux field has int64 type op=%s type=%s aux=%v", op, t, aux) |
| } |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = 0 |
| v.Aux = aux |
| v.Args = v.argstorage[:0] |
| return v |
| } |
| |
| // NewValue returns a new value in the block with no arguments and both an auxint and aux values. |
| func (b *Block) NewValue0IA(pos src.XPos, op Op, t *types.Type, auxint int64, aux interface{}) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = auxint |
| v.Aux = aux |
| v.Args = v.argstorage[:0] |
| return v |
| } |
| |
| // NewValue1 returns a new value in the block with one argument and zero aux values. |
| func (b *Block) NewValue1(pos src.XPos, op Op, t *types.Type, arg *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = 0 |
| v.Args = v.argstorage[:1] |
| v.argstorage[0] = arg |
| arg.Uses++ |
| return v |
| } |
| |
| // NewValue1I returns a new value in the block with one argument and an auxint value. |
| func (b *Block) NewValue1I(pos src.XPos, op Op, t *types.Type, auxint int64, arg *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = auxint |
| v.Args = v.argstorage[:1] |
| v.argstorage[0] = arg |
| arg.Uses++ |
| return v |
| } |
| |
| // NewValue1A returns a new value in the block with one argument and an aux value. |
| func (b *Block) NewValue1A(pos src.XPos, op Op, t *types.Type, aux interface{}, arg *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = 0 |
| v.Aux = aux |
| v.Args = v.argstorage[:1] |
| v.argstorage[0] = arg |
| arg.Uses++ |
| return v |
| } |
| |
| // NewValue1IA returns a new value in the block with one argument and both an auxint and aux values. |
| func (b *Block) NewValue1IA(pos src.XPos, op Op, t *types.Type, auxint int64, aux interface{}, arg *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = auxint |
| v.Aux = aux |
| v.Args = v.argstorage[:1] |
| v.argstorage[0] = arg |
| arg.Uses++ |
| return v |
| } |
| |
| // NewValue2 returns a new value in the block with two arguments and zero aux values. |
| func (b *Block) NewValue2(pos src.XPos, op Op, t *types.Type, arg0, arg1 *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = 0 |
| v.Args = v.argstorage[:2] |
| v.argstorage[0] = arg0 |
| v.argstorage[1] = arg1 |
| arg0.Uses++ |
| arg1.Uses++ |
| return v |
| } |
| |
| // NewValue2A returns a new value in the block with two arguments and one aux values. |
| func (b *Block) NewValue2A(pos src.XPos, op Op, t *types.Type, aux interface{}, arg0, arg1 *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = 0 |
| v.Aux = aux |
| v.Args = v.argstorage[:2] |
| v.argstorage[0] = arg0 |
| v.argstorage[1] = arg1 |
| arg0.Uses++ |
| arg1.Uses++ |
| return v |
| } |
| |
| // NewValue2I returns a new value in the block with two arguments and an auxint value. |
| func (b *Block) NewValue2I(pos src.XPos, op Op, t *types.Type, auxint int64, arg0, arg1 *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = auxint |
| v.Args = v.argstorage[:2] |
| v.argstorage[0] = arg0 |
| v.argstorage[1] = arg1 |
| arg0.Uses++ |
| arg1.Uses++ |
| return v |
| } |
| |
| // NewValue2IA returns a new value in the block with two arguments and both an auxint and aux values. |
| func (b *Block) NewValue2IA(pos src.XPos, op Op, t *types.Type, auxint int64, aux interface{}, arg0, arg1 *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = auxint |
| v.Aux = aux |
| v.Args = v.argstorage[:2] |
| v.argstorage[0] = arg0 |
| v.argstorage[1] = arg1 |
| arg0.Uses++ |
| arg1.Uses++ |
| return v |
| } |
| |
| // NewValue3 returns a new value in the block with three arguments and zero aux values. |
| func (b *Block) NewValue3(pos src.XPos, op Op, t *types.Type, arg0, arg1, arg2 *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = 0 |
| v.Args = v.argstorage[:3] |
| v.argstorage[0] = arg0 |
| v.argstorage[1] = arg1 |
| v.argstorage[2] = arg2 |
| arg0.Uses++ |
| arg1.Uses++ |
| arg2.Uses++ |
| return v |
| } |
| |
| // NewValue3I returns a new value in the block with three arguments and an auxint value. |
| func (b *Block) NewValue3I(pos src.XPos, op Op, t *types.Type, auxint int64, arg0, arg1, arg2 *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = auxint |
| v.Args = v.argstorage[:3] |
| v.argstorage[0] = arg0 |
| v.argstorage[1] = arg1 |
| v.argstorage[2] = arg2 |
| arg0.Uses++ |
| arg1.Uses++ |
| arg2.Uses++ |
| return v |
| } |
| |
| // NewValue3A returns a new value in the block with three argument and an aux value. |
| func (b *Block) NewValue3A(pos src.XPos, op Op, t *types.Type, aux interface{}, arg0, arg1, arg2 *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = 0 |
| v.Aux = aux |
| v.Args = v.argstorage[:3] |
| v.argstorage[0] = arg0 |
| v.argstorage[1] = arg1 |
| v.argstorage[2] = arg2 |
| arg0.Uses++ |
| arg1.Uses++ |
| arg2.Uses++ |
| return v |
| } |
| |
| // NewValue4 returns a new value in the block with four arguments and zero aux values. |
| func (b *Block) NewValue4(pos src.XPos, op Op, t *types.Type, arg0, arg1, arg2, arg3 *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = 0 |
| v.Args = []*Value{arg0, arg1, arg2, arg3} |
| arg0.Uses++ |
| arg1.Uses++ |
| arg2.Uses++ |
| arg3.Uses++ |
| return v |
| } |
| |
| // NewValue4I returns a new value in the block with four arguments and and auxint value. |
| func (b *Block) NewValue4I(pos src.XPos, op Op, t *types.Type, auxint int64, arg0, arg1, arg2, arg3 *Value) *Value { |
| v := b.Func.newValue(op, t, b, pos) |
| v.AuxInt = auxint |
| v.Args = []*Value{arg0, arg1, arg2, arg3} |
| arg0.Uses++ |
| arg1.Uses++ |
| arg2.Uses++ |
| arg3.Uses++ |
| return v |
| } |
| |
| // constVal returns a constant value for c. |
| func (f *Func) constVal(op Op, t *types.Type, c int64, setAuxInt bool) *Value { |
| if f.constants == nil { |
| f.constants = make(map[int64][]*Value) |
| } |
| vv := f.constants[c] |
| for _, v := range vv { |
| if v.Op == op && v.Type.Compare(t) == types.CMPeq { |
| if setAuxInt && v.AuxInt != c { |
| panic(fmt.Sprintf("cached const %s should have AuxInt of %d", v.LongString(), c)) |
| } |
| return v |
| } |
| } |
| var v *Value |
| if setAuxInt { |
| v = f.Entry.NewValue0I(src.NoXPos, op, t, c) |
| } else { |
| v = f.Entry.NewValue0(src.NoXPos, op, t) |
| } |
| f.constants[c] = append(vv, v) |
| return v |
| } |
| |
| // These magic auxint values let us easily cache non-numeric constants |
| // using the same constants map while making collisions unlikely. |
| // These values are unlikely to occur in regular code and |
| // are easy to grep for in case of bugs. |
| const ( |
| constSliceMagic = 1122334455 |
| constInterfaceMagic = 2233445566 |
| constNilMagic = 3344556677 |
| constEmptyStringMagic = 4455667788 |
| ) |
| |
| // ConstInt returns an int constant representing its argument. |
| func (f *Func) ConstBool(t *types.Type, c bool) *Value { |
| i := int64(0) |
| if c { |
| i = 1 |
| } |
| return f.constVal(OpConstBool, t, i, true) |
| } |
| func (f *Func) ConstInt8(t *types.Type, c int8) *Value { |
| return f.constVal(OpConst8, t, int64(c), true) |
| } |
| func (f *Func) ConstInt16(t *types.Type, c int16) *Value { |
| return f.constVal(OpConst16, t, int64(c), true) |
| } |
| func (f *Func) ConstInt32(t *types.Type, c int32) *Value { |
| return f.constVal(OpConst32, t, int64(c), true) |
| } |
| func (f *Func) ConstInt64(t *types.Type, c int64) *Value { |
| return f.constVal(OpConst64, t, c, true) |
| } |
| func (f *Func) ConstFloat32(t *types.Type, c float64) *Value { |
| return f.constVal(OpConst32F, t, int64(math.Float64bits(float64(float32(c)))), true) |
| } |
| func (f *Func) ConstFloat64(t *types.Type, c float64) *Value { |
| return f.constVal(OpConst64F, t, int64(math.Float64bits(c)), true) |
| } |
| |
| func (f *Func) ConstSlice(t *types.Type) *Value { |
| return f.constVal(OpConstSlice, t, constSliceMagic, false) |
| } |
| func (f *Func) ConstInterface(t *types.Type) *Value { |
| return f.constVal(OpConstInterface, t, constInterfaceMagic, false) |
| } |
| func (f *Func) ConstNil(t *types.Type) *Value { |
| return f.constVal(OpConstNil, t, constNilMagic, false) |
| } |
| func (f *Func) ConstEmptyString(t *types.Type) *Value { |
| v := f.constVal(OpConstString, t, constEmptyStringMagic, false) |
| v.Aux = "" |
| return v |
| } |
| func (f *Func) ConstOffPtrSP(t *types.Type, c int64, sp *Value) *Value { |
| v := f.constVal(OpOffPtr, t, c, true) |
| if len(v.Args) == 0 { |
| v.AddArg(sp) |
| } |
| return v |
| |
| } |
| |
| func (f *Func) Frontend() Frontend { return f.fe } |
| func (f *Func) Warnl(pos src.XPos, msg string, args ...interface{}) { f.fe.Warnl(pos, msg, args...) } |
| func (f *Func) Logf(msg string, args ...interface{}) { f.fe.Logf(msg, args...) } |
| func (f *Func) Log() bool { return f.fe.Log() } |
| func (f *Func) Fatalf(msg string, args ...interface{}) { f.fe.Fatalf(f.Entry.Pos, msg, args...) } |
| |
| // postorder returns the reachable blocks in f in a postorder traversal. |
| func (f *Func) postorder() []*Block { |
| if f.cachedPostorder == nil { |
| f.cachedPostorder = postorder(f) |
| } |
| return f.cachedPostorder |
| } |
| |
| func (f *Func) Postorder() []*Block { |
| return f.postorder() |
| } |
| |
| // Idom returns a map from block ID to the immediate dominator of that block. |
| // f.Entry.ID maps to nil. Unreachable blocks map to nil as well. |
| func (f *Func) Idom() []*Block { |
| if f.cachedIdom == nil { |
| f.cachedIdom = dominators(f) |
| } |
| return f.cachedIdom |
| } |
| |
| // sdom returns a sparse tree representing the dominator relationships |
| // among the blocks of f. |
| func (f *Func) Sdom() SparseTree { |
| if f.cachedSdom == nil { |
| f.cachedSdom = newSparseTree(f, f.Idom()) |
| } |
| return f.cachedSdom |
| } |
| |
| // loopnest returns the loop nest information for f. |
| func (f *Func) loopnest() *loopnest { |
| if f.cachedLoopnest == nil { |
| f.cachedLoopnest = loopnestfor(f) |
| } |
| return f.cachedLoopnest |
| } |
| |
| // invalidateCFG tells f that its CFG has changed. |
| func (f *Func) invalidateCFG() { |
| f.cachedPostorder = nil |
| f.cachedIdom = nil |
| f.cachedSdom = nil |
| f.cachedLoopnest = nil |
| } |
| |
| // DebugHashMatch reports whether environment variable evname |
| // 1) is empty (this is a special more-quickly implemented case of 3) |
| // 2) is "y" or "Y" |
| // 3) is a suffix of the sha1 hash of name |
| // 4) is a suffix of the environment variable |
| // fmt.Sprintf("%s%d", evname, n) |
| // provided that all such variables are nonempty for 0 <= i <= n |
| // Otherwise it returns false. |
| // When true is returned the message |
| // "%s triggered %s\n", evname, name |
| // is printed on the file named in environment variable |
| // GSHS_LOGFILE |
| // or standard out if that is empty or there is an error |
| // opening the file. |
| func (f *Func) DebugHashMatch(evname, name string) bool { |
| evhash := os.Getenv(evname) |
| switch evhash { |
| case "": |
| return true // default behavior with no EV is "on" |
| case "y", "Y": |
| f.logDebugHashMatch(evname, name) |
| return true |
| case "n", "N": |
| return false |
| } |
| // Check the hash of the name against a partial input hash. |
| // We use this feature to do a binary search to |
| // find a function that is incorrectly compiled. |
| hstr := "" |
| for _, b := range sha1.Sum([]byte(name)) { |
| hstr += fmt.Sprintf("%08b", b) |
| } |
| |
| if strings.HasSuffix(hstr, evhash) { |
| f.logDebugHashMatch(evname, name) |
| return true |
| } |
| |
| // Iteratively try additional hashes to allow tests for multi-point |
| // failure. |
| for i := 0; true; i++ { |
| ev := fmt.Sprintf("%s%d", evname, i) |
| evv := os.Getenv(ev) |
| if evv == "" { |
| break |
| } |
| if strings.HasSuffix(hstr, evv) { |
| f.logDebugHashMatch(ev, name) |
| return true |
| } |
| } |
| return false |
| } |
| |
| func (f *Func) logDebugHashMatch(evname, name string) { |
| if f.logfiles == nil { |
| f.logfiles = make(map[string]writeSyncer) |
| } |
| file := f.logfiles[evname] |
| if file == nil { |
| file = os.Stdout |
| if tmpfile := os.Getenv("GSHS_LOGFILE"); tmpfile != "" { |
| var err error |
| file, err = os.Create(tmpfile) |
| if err != nil { |
| f.Fatalf("could not open hash-testing logfile %s", tmpfile) |
| } |
| } |
| f.logfiles[evname] = file |
| } |
| fmt.Fprintf(file, "%s triggered %s\n", evname, name) |
| file.Sync() |
| } |
| |
| func DebugNameMatch(evname, name string) bool { |
| return os.Getenv(evname) == name |
| } |