commit | 72b6a89ca5cd3c3bfd13b9b17be976e8feb91ecc | [log] [tgz] |
---|---|---|
author | Keith Randall <khr@golang.org> | Thu Oct 21 18:09:07 2021 -0700 |
committer | Keith Randall <khr@golang.org> | Mon Oct 25 20:40:00 2021 +0000 |
tree | 33ae337d469279e66244406c6e2c506aefdaa41b | |
parent | 0ae0d5c62eae1a4043d1d9cb41acc563a5e75daa [diff] |
cmd/compile: revert most of CL 349169 The method of using references to dictionaries to hold methods live during linker deadcode elimination wasn't working very well. I implemented a new scheme in the CL below this, so this CL strips out the old method. The new method has the added benefit of having 0 runtime overhead (unlike the stuff we're ripping out here, which does have a small overhead). Update #48047 Change-Id: I68ac57119792d53c58f1480f407de6ab2bb53211 Reviewed-on: https://go-review.googlesource.com/c/go/+/357836 Trust: Keith Randall <khr@golang.org> Trust: Dan Scales <danscales@google.com> Run-TryBot: Keith Randall <khr@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Dan Scales <danscales@google.com>
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