| // Copyright 2019 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package loader |
| |
| import ( |
| "bytes" |
| "cmd/internal/bio" |
| "cmd/internal/dwarf" |
| "cmd/internal/objabi" |
| "cmd/internal/sys" |
| "cmd/oldlink/internal/sym" |
| "fmt" |
| "log" |
| "sort" |
| "strconv" |
| "strings" |
| ) |
| |
| var _ = fmt.Print |
| |
| // Sym encapsulates a global symbol index, used to identify a specific |
| // Go symbol. The 0-valued Sym is corresponds to an invalid symbol. |
| type Sym int |
| |
| // Relocs encapsulates the set of relocations on a given symbol; an |
| // instance of this type is returned by the Loader Relocs() method. |
| type Relocs struct { |
| Count int // number of relocs |
| |
| li int // local index of symbol whose relocs we're examining |
| r *oReader // object reader for containing package |
| l *Loader // loader |
| |
| ext *sym.Symbol // external symbol if not nil |
| } |
| |
| // Reloc contains the payload for a specific relocation. |
| // TODO: replace this with sym.Reloc, once we change the |
| // relocation target from "*sym.Symbol" to "loader.Sym" in sym.Reloc. |
| type Reloc struct { |
| Off int32 // offset to rewrite |
| Size uint8 // number of bytes to rewrite: 0, 1, 2, or 4 |
| Type objabi.RelocType // the relocation type |
| Add int64 // addend |
| Sym Sym // global index of symbol the reloc addresses |
| } |
| |
| // oReader is a wrapper type of obj.Reader, along with some |
| // extra information. |
| // TODO: rename to objReader once the old one is gone? |
| type oReader struct { |
| //*goobj2.Reader |
| unit *sym.CompilationUnit |
| version int // version of static symbol |
| flags uint32 // read from object file |
| pkgprefix string |
| rcache []Sym // cache mapping local PkgNone symbol to resolved Sym |
| } |
| |
| type objIdx struct { |
| r *oReader |
| i Sym // start index |
| e Sym // end index |
| } |
| |
| type nameVer struct { |
| name string |
| v int |
| } |
| |
| type bitmap []uint32 |
| |
| // set the i-th bit. |
| func (bm bitmap) Set(i Sym) { |
| n, r := uint(i)/32, uint(i)%32 |
| bm[n] |= 1 << r |
| } |
| |
| // whether the i-th bit is set. |
| func (bm bitmap) Has(i Sym) bool { |
| n, r := uint(i)/32, uint(i)%32 |
| return bm[n]&(1<<r) != 0 |
| } |
| |
| func makeBitmap(n int) bitmap { |
| return make(bitmap, (n+31)/32) |
| } |
| |
| // A Loader loads new object files and resolves indexed symbol references. |
| type Loader struct { |
| start map[*oReader]Sym // map from object file to its start index |
| objs []objIdx // sorted by start index (i.e. objIdx.i) |
| max Sym // current max index |
| extStart Sym // from this index on, the symbols are externally defined |
| extSyms []nameVer // externally defined symbols |
| builtinSyms []Sym // global index of builtin symbols |
| ocache int // index (into 'objs') of most recent lookup |
| |
| symsByName [2]map[string]Sym // map symbol name to index, two maps are for ABI0 and ABIInternal |
| extStaticSyms map[nameVer]Sym // externally defined static symbols, keyed by name |
| overwrite map[Sym]Sym // overwrite[i]=j if symbol j overwrites symbol i |
| |
| itablink map[Sym]struct{} // itablink[j] defined if j is go.itablink.* |
| |
| objByPkg map[string]*oReader // map package path to its Go object reader |
| |
| Syms []*sym.Symbol // indexed symbols. XXX we still make sym.Symbol for now. |
| |
| anonVersion int // most recently assigned ext static sym pseudo-version |
| |
| Reachable bitmap // bitmap of reachable symbols, indexed by global index |
| |
| // Used to implement field tracking; created during deadcode if |
| // field tracking is enabled. Reachparent[K] contains the index of |
| // the symbol that triggered the marking of symbol K as live. |
| Reachparent []Sym |
| |
| relocBatch []sym.Reloc // for bulk allocation of relocations |
| |
| flags uint32 |
| |
| strictDupMsgs int // number of strict-dup warning/errors, when FlagStrictDups is enabled |
| } |
| |
| const ( |
| // Loader.flags |
| FlagStrictDups = 1 << iota |
| ) |
| |
| func NewLoader(flags uint32) *Loader { |
| log.Fatal("-newobj in oldlink should not be used") |
| panic("unreachable") |
| } |
| |
| // Return the start index in the global index space for a given object file. |
| func (l *Loader) startIndex(r *oReader) Sym { |
| return l.start[r] |
| } |
| |
| // Add a symbol with a given index, return if it is added. |
| func (l *Loader) AddSym(name string, ver int, i Sym, r *oReader, dupok bool, typ sym.SymKind) bool { |
| panic("unreachable") |
| } |
| |
| // Add an external symbol (without index). Return the index of newly added |
| // symbol, or 0 if not added. |
| func (l *Loader) AddExtSym(name string, ver int) Sym { |
| static := ver >= sym.SymVerStatic |
| if static { |
| if _, ok := l.extStaticSyms[nameVer{name, ver}]; ok { |
| return 0 |
| } |
| } else { |
| if _, ok := l.symsByName[ver][name]; ok { |
| return 0 |
| } |
| } |
| i := l.max + 1 |
| if static { |
| l.extStaticSyms[nameVer{name, ver}] = i |
| } else { |
| l.symsByName[ver][name] = i |
| } |
| l.max++ |
| if l.extStart == 0 { |
| l.extStart = i |
| } |
| l.extSyms = append(l.extSyms, nameVer{name, ver}) |
| l.growSyms(int(i)) |
| return i |
| } |
| |
| func (l *Loader) IsExternal(i Sym) bool { |
| return l.extStart != 0 && i >= l.extStart |
| } |
| |
| // Ensure Syms slice has enough space. |
| func (l *Loader) growSyms(i int) { |
| n := len(l.Syms) |
| if n > i { |
| return |
| } |
| l.Syms = append(l.Syms, make([]*sym.Symbol, i+1-n)...) |
| } |
| |
| // Convert a local index to a global index. |
| func (l *Loader) toGlobal(r *oReader, i int) Sym { |
| g := l.startIndex(r) + Sym(i) |
| if ov, ok := l.overwrite[g]; ok { |
| return ov |
| } |
| return g |
| } |
| |
| // Convert a global index to a local index. |
| func (l *Loader) toLocal(i Sym) (*oReader, int) { |
| if ov, ok := l.overwrite[i]; ok { |
| i = ov |
| } |
| if l.IsExternal(i) { |
| return nil, int(i - l.extStart) |
| } |
| oc := l.ocache |
| if oc != 0 && i >= l.objs[oc].i && i <= l.objs[oc].e { |
| return l.objs[oc].r, int(i - l.objs[oc].i) |
| } |
| // Search for the local object holding index i. |
| // Below k is the first one that has its start index > i, |
| // so k-1 is the one we want. |
| k := sort.Search(len(l.objs), func(k int) bool { |
| return l.objs[k].i > i |
| }) |
| l.ocache = k - 1 |
| return l.objs[k-1].r, int(i - l.objs[k-1].i) |
| } |
| |
| // Look up a symbol by name, return global index, or 0 if not found. |
| // This is more like Syms.ROLookup than Lookup -- it doesn't create |
| // new symbol. |
| func (l *Loader) Lookup(name string, ver int) Sym { |
| if ver >= sym.SymVerStatic || ver < 0 { |
| return l.extStaticSyms[nameVer{name, ver}] |
| } |
| return l.symsByName[ver][name] |
| } |
| |
| // Returns whether i is a dup of another symbol, and i is not |
| // "primary", i.e. Lookup i by name will not return i. |
| func (l *Loader) IsDup(i Sym) bool { |
| panic("unreachable") |
| } |
| |
| // Check that duplicate symbols have same contents. |
| func (l *Loader) checkdup(name string, i Sym, r *oReader, dup Sym) { |
| panic("unreachable") |
| } |
| |
| func (l *Loader) NStrictDupMsgs() int { return l.strictDupMsgs } |
| |
| // Number of total symbols. |
| func (l *Loader) NSym() int { |
| return int(l.max + 1) |
| } |
| |
| // Number of defined Go symbols. |
| func (l *Loader) NDef() int { |
| return int(l.extStart) |
| } |
| |
| // Returns the raw (unpatched) name of the i-th symbol. |
| func (l *Loader) RawSymName(i Sym) string { |
| panic("unreachable") |
| } |
| |
| // Returns the (patched) name of the i-th symbol. |
| func (l *Loader) SymName(i Sym) string { |
| panic("unreachable") |
| } |
| |
| // Returns the type of the i-th symbol. |
| func (l *Loader) SymType(i Sym) sym.SymKind { |
| panic("unreachable") |
| } |
| |
| // Returns the attributes of the i-th symbol. |
| func (l *Loader) SymAttr(i Sym) uint8 { |
| panic("unreachable") |
| } |
| |
| // Returns whether the i-th symbol has ReflectMethod attribute set. |
| func (l *Loader) IsReflectMethod(i Sym) bool { |
| panic("unreachable") |
| } |
| |
| // Returns whether this is a Go type symbol. |
| func (l *Loader) IsGoType(i Sym) bool { |
| panic("unreachable") |
| } |
| |
| // Returns whether this is a "go.itablink.*" symbol. |
| func (l *Loader) IsItabLink(i Sym) bool { |
| if _, ok := l.itablink[i]; ok { |
| return true |
| } |
| return false |
| } |
| |
| // Returns the symbol content of the i-th symbol. i is global index. |
| func (l *Loader) Data(i Sym) []byte { |
| panic("unreachable") |
| } |
| |
| // Returns the number of aux symbols given a global index. |
| func (l *Loader) NAux(i Sym) int { |
| panic("unreachable") |
| } |
| |
| // Returns the referred symbol of the j-th aux symbol of the i-th |
| // symbol. |
| func (l *Loader) AuxSym(i Sym, j int) Sym { |
| panic("unreachable") |
| } |
| |
| // ReadAuxSyms reads the aux symbol ids for the specified symbol into the |
| // slice passed as a parameter. If the slice capacity is not large enough, a new |
| // larger slice will be allocated. Final slice is returned. |
| func (l *Loader) ReadAuxSyms(symIdx Sym, dst []Sym) []Sym { |
| panic("unreachable") |
| } |
| |
| // OuterSym gets the outer symbol for host object loaded symbols. |
| func (l *Loader) OuterSym(i Sym) Sym { |
| sym := l.Syms[i] |
| if sym != nil && sym.Outer != nil { |
| outer := sym.Outer |
| return l.Lookup(outer.Name, int(outer.Version)) |
| } |
| return 0 |
| } |
| |
| // SubSym gets the subsymbol for host object loaded symbols. |
| func (l *Loader) SubSym(i Sym) Sym { |
| sym := l.Syms[i] |
| if sym != nil && sym.Sub != nil { |
| sub := sym.Sub |
| return l.Lookup(sub.Name, int(sub.Version)) |
| } |
| return 0 |
| } |
| |
| // Initialize Reachable bitmap for running deadcode pass. |
| func (l *Loader) InitReachable() { |
| l.Reachable = makeBitmap(l.NSym()) |
| } |
| |
| // At method returns the j-th reloc for a global symbol. |
| func (relocs *Relocs) At(j int) Reloc { |
| panic("unreachable") |
| } |
| |
| // ReadAll method reads all relocations for a symbol into the |
| // specified slice. If the slice capacity is not large enough, a new |
| // larger slice will be allocated. Final slice is returned. |
| func (relocs *Relocs) ReadAll(dst []Reloc) []Reloc { |
| panic("unreachable") |
| } |
| |
| // Relocs returns a Relocs object for the given global sym. |
| func (l *Loader) Relocs(i Sym) Relocs { |
| panic("unreachable") |
| } |
| |
| // Preload a package: add autolibs, add symbols to the symbol table. |
| // Does not read symbol data yet. |
| func (l *Loader) Preload(arch *sys.Arch, syms *sym.Symbols, f *bio.Reader, lib *sym.Library, unit *sym.CompilationUnit, length int64, pn string, flags int) { |
| panic("unreachable") |
| } |
| |
| // Make sure referenced symbols are added. Most of them should already be added. |
| // This should only be needed for referenced external symbols. |
| func (l *Loader) LoadRefs(arch *sys.Arch, syms *sym.Symbols) { |
| for _, o := range l.objs[1:] { |
| loadObjRefs(l, o.r, arch, syms) |
| } |
| } |
| |
| func loadObjRefs(l *Loader, r *oReader, arch *sys.Arch, syms *sym.Symbols) { |
| panic("unreachable") |
| } |
| |
| func abiToVer(abi uint16, localSymVersion int) int { |
| panic("unreachable") |
| } |
| |
| func preprocess(arch *sys.Arch, s *sym.Symbol) { |
| if s.Name != "" && s.Name[0] == '$' && len(s.Name) > 5 && s.Type == 0 && len(s.P) == 0 { |
| x, err := strconv.ParseUint(s.Name[5:], 16, 64) |
| if err != nil { |
| log.Panicf("failed to parse $-symbol %s: %v", s.Name, err) |
| } |
| s.Type = sym.SRODATA |
| s.Attr |= sym.AttrLocal |
| switch s.Name[:5] { |
| case "$f32.": |
| if uint64(uint32(x)) != x { |
| log.Panicf("$-symbol %s too large: %d", s.Name, x) |
| } |
| s.AddUint32(arch, uint32(x)) |
| case "$f64.", "$i64.": |
| s.AddUint64(arch, x) |
| default: |
| log.Panicf("unrecognized $-symbol: %s", s.Name) |
| } |
| } |
| } |
| |
| // Load full contents. |
| func (l *Loader) LoadFull(arch *sys.Arch, syms *sym.Symbols) { |
| // create all Symbols first. |
| l.growSyms(l.NSym()) |
| |
| nr := 0 // total number of sym.Reloc's we'll need |
| for _, o := range l.objs[1:] { |
| nr += loadObjSyms(l, syms, o.r) |
| } |
| |
| // allocate a single large slab of relocations for all live symbols |
| l.relocBatch = make([]sym.Reloc, nr) |
| |
| // external symbols |
| for i := l.extStart; i <= l.max; i++ { |
| if s := l.Syms[i]; s != nil { |
| s.Attr.Set(sym.AttrReachable, l.Reachable.Has(i)) |
| continue // already loaded from external object |
| } |
| nv := l.extSyms[i-l.extStart] |
| if l.Reachable.Has(i) || strings.HasPrefix(nv.name, "gofile..") { // XXX file symbols are used but not marked |
| s := syms.Newsym(nv.name, nv.v) |
| preprocess(arch, s) |
| s.Attr.Set(sym.AttrReachable, l.Reachable.Has(i)) |
| l.Syms[i] = s |
| } |
| } |
| |
| // load contents of defined symbols |
| for _, o := range l.objs[1:] { |
| loadObjFull(l, o.r) |
| } |
| |
| // Resolve ABI aliases for external symbols. This is only |
| // needed for internal cgo linking. |
| // (The old code does this in deadcode, but deadcode2 doesn't |
| // do this.) |
| for i := l.extStart; i <= l.max; i++ { |
| if s := l.Syms[i]; s != nil && s.Attr.Reachable() { |
| for ri := range s.R { |
| r := &s.R[ri] |
| if r.Sym != nil && r.Sym.Type == sym.SABIALIAS { |
| r.Sym = r.Sym.R[0].Sym |
| } |
| } |
| } |
| } |
| } |
| |
| // ExtractSymbols grabs the symbols out of the loader for work that hasn't been |
| // ported to the new symbol type. |
| func (l *Loader) ExtractSymbols(syms *sym.Symbols) { |
| // Nil out overwritten symbols. |
| // Overwritten Go symbols aren't a problem (as they're lazy loaded), but |
| // symbols loaded from host object loaders are fully loaded, and we might |
| // have multiple symbols with the same name. This loop nils them out. |
| for oldI := range l.overwrite { |
| l.Syms[oldI] = nil |
| } |
| |
| // Add symbols to the ctxt.Syms lookup table. This explicitly |
| // skips things created via loader.Create (marked with versions |
| // less than zero), since if we tried to add these we'd wind up |
| // with collisions. Along the way, update the version from the |
| // negative anon version to something larger than sym.SymVerStatic |
| // (needed so that sym.symbol.IsFileLocal() works properly). |
| anonVerReplacement := syms.IncVersion() |
| for _, s := range l.Syms { |
| if s == nil { |
| continue |
| } |
| if s.Name != "" && s.Version >= 0 { |
| syms.Add(s) |
| } |
| if s.Version < 0 { |
| s.Version = int16(anonVerReplacement) |
| } |
| } |
| } |
| |
| // addNewSym adds a new sym.Symbol to the i-th index in the list of symbols. |
| func (l *Loader) addNewSym(i Sym, syms *sym.Symbols, name string, ver int, unit *sym.CompilationUnit, t sym.SymKind) *sym.Symbol { |
| s := syms.Newsym(name, ver) |
| if s.Type != 0 && s.Type != sym.SXREF { |
| fmt.Println("symbol already processed:", unit.Lib, i, s) |
| panic("symbol already processed") |
| } |
| if t == sym.SBSS && (s.Type == sym.SRODATA || s.Type == sym.SNOPTRBSS) { |
| t = s.Type |
| } |
| s.Type = t |
| s.Unit = unit |
| l.growSyms(int(i)) |
| l.Syms[i] = s |
| return s |
| } |
| |
| // loadObjSyms creates sym.Symbol objects for the live Syms in the |
| // object corresponding to object reader "r". Return value is the |
| // number of sym.Reloc entries required for all the new symbols. |
| func loadObjSyms(l *Loader, syms *sym.Symbols, r *oReader) int { |
| panic("unreachable") |
| } |
| |
| // LoadSymbol loads a single symbol by name. |
| // This function should only be used by the host object loaders. |
| // NB: This function does NOT set the symbol as reachable. |
| func (l *Loader) LoadSymbol(name string, version int, syms *sym.Symbols) *sym.Symbol { |
| panic("unreachable") |
| } |
| |
| // LookupOrCreate looks up a symbol by name, and creates one if not found. |
| // Either way, it will also create a sym.Symbol for it, if not already. |
| // This should only be called when interacting with parts of the linker |
| // that still works on sym.Symbols (i.e. internal cgo linking, for now). |
| func (l *Loader) LookupOrCreate(name string, version int, syms *sym.Symbols) *sym.Symbol { |
| i := l.Lookup(name, version) |
| if i != 0 { |
| // symbol exists |
| if int(i) < len(l.Syms) && l.Syms[i] != nil { |
| return l.Syms[i] // already loaded |
| } |
| if l.IsExternal(i) { |
| panic("Can't load an external symbol.") |
| } |
| return l.LoadSymbol(name, version, syms) |
| } |
| i = l.AddExtSym(name, version) |
| s := syms.Newsym(name, version) |
| l.Syms[i] = s |
| return s |
| } |
| |
| // Create creates a symbol with the specified name, returning a |
| // sym.Symbol object for it. This method is intended for static/hidden |
| // symbols discovered while loading host objects. We can see more than |
| // one instance of a given static symbol with the same name/version, |
| // so we can't add them to the lookup tables "as is". Instead assign |
| // them fictitious (unique) versions, starting at -1 and decreasing by |
| // one for each newly created symbol, and record them in the |
| // extStaticSyms hash. |
| func (l *Loader) Create(name string, syms *sym.Symbols) *sym.Symbol { |
| i := l.max + 1 |
| l.max++ |
| if l.extStart == 0 { |
| l.extStart = i |
| } |
| |
| // Assign a new unique negative version -- this is to mark the |
| // symbol so that it can be skipped when ExtractSymbols is adding |
| // ext syms to the sym.Symbols hash. |
| l.anonVersion-- |
| ver := l.anonVersion |
| l.extSyms = append(l.extSyms, nameVer{name, ver}) |
| l.growSyms(int(i)) |
| s := syms.Newsym(name, ver) |
| l.Syms[i] = s |
| l.extStaticSyms[nameVer{name, ver}] = i |
| |
| return s |
| } |
| |
| func loadObjFull(l *Loader, r *oReader) { |
| panic("unreachable") |
| } |
| |
| var emptyPkg = []byte(`"".`) |
| |
| func patchDWARFName1(p []byte, r *oReader) ([]byte, int) { |
| // This is kind of ugly. Really the package name should not |
| // even be included here. |
| if len(p) < 1 || p[0] != dwarf.DW_ABRV_FUNCTION { |
| return p, -1 |
| } |
| e := bytes.IndexByte(p, 0) |
| if e == -1 { |
| return p, -1 |
| } |
| if !bytes.Contains(p[:e], emptyPkg) { |
| return p, -1 |
| } |
| pkgprefix := []byte(r.pkgprefix) |
| patched := bytes.Replace(p[:e], emptyPkg, pkgprefix, -1) |
| return append(patched, p[e:]...), e |
| } |
| |
| func patchDWARFName(s *sym.Symbol, r *oReader) { |
| patched, e := patchDWARFName1(s.P, r) |
| if e == -1 { |
| return |
| } |
| s.P = patched |
| s.Attr.Set(sym.AttrReadOnly, false) |
| delta := int64(len(s.P)) - s.Size |
| s.Size = int64(len(s.P)) |
| for i := range s.R { |
| r := &s.R[i] |
| if r.Off > int32(e) { |
| r.Off += int32(delta) |
| } |
| } |
| } |
| |
| // For debugging. |
| func (l *Loader) Dump() { |
| fmt.Println("objs") |
| for _, obj := range l.objs { |
| if obj.r != nil { |
| fmt.Println(obj.i, obj.r.unit.Lib) |
| } |
| } |
| fmt.Println("syms") |
| for i, s := range l.Syms { |
| if i == 0 { |
| continue |
| } |
| if s != nil { |
| fmt.Println(i, s, s.Type) |
| } else { |
| fmt.Println(i, l.SymName(Sym(i)), "<not loaded>") |
| } |
| } |
| fmt.Println("overwrite:", l.overwrite) |
| fmt.Println("symsByName") |
| for name, i := range l.symsByName[0] { |
| fmt.Println(i, name, 0) |
| } |
| for name, i := range l.symsByName[1] { |
| fmt.Println(i, name, 1) |
| } |
| } |