| // Copyright 2018 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Package par implements parallel execution helpers. | |
| package par | |
| import ( | |
| "errors" | |
| "math/rand" | |
| "sync" | |
| "sync/atomic" | |
| ) | |
| // Work manages a set of work items to be executed in parallel, at most once each. | |
| // The items in the set must all be valid map keys. | |
| type Work[T comparable] struct { | |
| f func(T) // function to run for each item | |
| running int // total number of runners | |
| mu sync.Mutex | |
| added map[T]bool // items added to set | |
| todo []T // items yet to be run | |
| wait sync.Cond // wait when todo is empty | |
| waiting int // number of runners waiting for todo | |
| } | |
| func (w *Work[T]) init() { | |
| if w.added == nil { | |
| w.added = make(map[T]bool) | |
| } | |
| } | |
| // Add adds item to the work set, if it hasn't already been added. | |
| func (w *Work[T]) Add(item T) { | |
| w.mu.Lock() | |
| w.init() | |
| if !w.added[item] { | |
| w.added[item] = true | |
| w.todo = append(w.todo, item) | |
| if w.waiting > 0 { | |
| w.wait.Signal() | |
| } | |
| } | |
| w.mu.Unlock() | |
| } | |
| // Do runs f in parallel on items from the work set, | |
| // with at most n invocations of f running at a time. | |
| // It returns when everything added to the work set has been processed. | |
| // At least one item should have been added to the work set | |
| // before calling Do (or else Do returns immediately), | |
| // but it is allowed for f(item) to add new items to the set. | |
| // Do should only be used once on a given Work. | |
| func (w *Work[T]) Do(n int, f func(item T)) { | |
| if n < 1 { | |
| panic("par.Work.Do: n < 1") | |
| } | |
| if w.running >= 1 { | |
| panic("par.Work.Do: already called Do") | |
| } | |
| w.running = n | |
| w.f = f | |
| w.wait.L = &w.mu | |
| for i := 0; i < n-1; i++ { | |
| go w.runner() | |
| } | |
| w.runner() | |
| } | |
| // runner executes work in w until both nothing is left to do | |
| // and all the runners are waiting for work. | |
| // (Then all the runners return.) | |
| func (w *Work[T]) runner() { | |
| for { | |
| // Wait for something to do. | |
| w.mu.Lock() | |
| for len(w.todo) == 0 { | |
| w.waiting++ | |
| if w.waiting == w.running { | |
| // All done. | |
| w.wait.Broadcast() | |
| w.mu.Unlock() | |
| return | |
| } | |
| w.wait.Wait() | |
| w.waiting-- | |
| } | |
| // Pick something to do at random, | |
| // to eliminate pathological contention | |
| // in case items added at about the same time | |
| // are most likely to contend. | |
| i := rand.Intn(len(w.todo)) | |
| item := w.todo[i] | |
| w.todo[i] = w.todo[len(w.todo)-1] | |
| w.todo = w.todo[:len(w.todo)-1] | |
| w.mu.Unlock() | |
| w.f(item) | |
| } | |
| } | |
| // ErrCache is like Cache except that it also stores | |
| // an error value alongside the cached value V. | |
| type ErrCache[K comparable, V any] struct { | |
| Cache[K, errValue[V]] | |
| } | |
| type errValue[V any] struct { | |
| v V | |
| err error | |
| } | |
| func (c *ErrCache[K, V]) Do(key K, f func() (V, error)) (V, error) { | |
| v := c.Cache.Do(key, func() errValue[V] { | |
| v, err := f() | |
| return errValue[V]{v, err} | |
| }) | |
| return v.v, v.err | |
| } | |
| var ErrCacheEntryNotFound = errors.New("cache entry not found") | |
| // Get returns the cached result associated with key. | |
| // It returns ErrCacheEntryNotFound if there is no such result. | |
| func (c *ErrCache[K, V]) Get(key K) (V, error) { | |
| v, ok := c.Cache.Get(key) | |
| if !ok { | |
| v.err = ErrCacheEntryNotFound | |
| } | |
| return v.v, v.err | |
| } | |
| // Cache runs an action once per key and caches the result. | |
| type Cache[K comparable, V any] struct { | |
| m sync.Map | |
| } | |
| type cacheEntry[V any] struct { | |
| done atomic.Bool | |
| mu sync.Mutex | |
| result V | |
| } | |
| // Do calls the function f if and only if Do is being called for the first time with this key. | |
| // No call to Do with a given key returns until the one call to f returns. | |
| // Do returns the value returned by the one call to f. | |
| func (c *Cache[K, V]) Do(key K, f func() V) V { | |
| entryIface, ok := c.m.Load(key) | |
| if !ok { | |
| entryIface, _ = c.m.LoadOrStore(key, new(cacheEntry[V])) | |
| } | |
| e := entryIface.(*cacheEntry[V]) | |
| if !e.done.Load() { | |
| e.mu.Lock() | |
| if !e.done.Load() { | |
| e.result = f() | |
| e.done.Store(true) | |
| } | |
| e.mu.Unlock() | |
| } | |
| return e.result | |
| } | |
| // Get returns the cached result associated with key | |
| // and reports whether there is such a result. | |
| // | |
| // If the result for key is being computed, Get does not wait for the computation to finish. | |
| func (c *Cache[K, V]) Get(key K) (V, bool) { | |
| entryIface, ok := c.m.Load(key) | |
| if !ok { | |
| return *new(V), false | |
| } | |
| e := entryIface.(*cacheEntry[V]) | |
| if !e.done.Load() { | |
| return *new(V), false | |
| } | |
| return e.result, true | |
| } |