| // Copyright 2014 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Memory allocator. | |
| // | |
| // This was originally based on tcmalloc, but has diverged quite a bit. | |
| // http://goog-perftools.sourceforge.net/doc/tcmalloc.html | |
| // The main allocator works in runs of pages. | |
| // Small allocation sizes (up to and including 32 kB) are | |
| // rounded to one of about 70 size classes, each of which | |
| // has its own free set of objects of exactly that size. | |
| // Any free page of memory can be split into a set of objects | |
| // of one size class, which are then managed using a free bitmap. | |
| // | |
| // The allocator's data structures are: | |
| // | |
| // fixalloc: a free-list allocator for fixed-size off-heap objects, | |
| // used to manage storage used by the allocator. | |
| // mheap: the malloc heap, managed at page (8192-byte) granularity. | |
| // mspan: a run of pages managed by the mheap. | |
| // mcentral: collects all spans of a given size class. | |
| // mcache: a per-P cache of mspans with free space. | |
| // mstats: allocation statistics. | |
| // | |
| // Allocating a small object proceeds up a hierarchy of caches: | |
| // | |
| // 1. Round the size up to one of the small size classes | |
| // and look in the corresponding mspan in this P's mcache. | |
| // Scan the mspan's free bitmap to find a free slot. | |
| // If there is a free slot, allocate it. | |
| // This can all be done without acquiring a lock. | |
| // | |
| // 2. If the mspan has no free slots, obtain a new mspan | |
| // from the mcentral's list of mspans of the required size | |
| // class that have free space. | |
| // Obtaining a whole span amortizes the cost of locking | |
| // the mcentral. | |
| // | |
| // 3. If the mcentral's mspan list is empty, obtain a run | |
| // of pages from the mheap to use for the mspan. | |
| // | |
| // 4. If the mheap is empty or has no page runs large enough, | |
| // allocate a new group of pages (at least 1MB) from the | |
| // operating system. Allocating a large run of pages | |
| // amortizes the cost of talking to the operating system. | |
| // | |
| // Sweeping an mspan and freeing objects on it proceeds up a similar | |
| // hierarchy: | |
| // | |
| // 1. If the mspan is being swept in response to allocation, it | |
| // is returned to the mcache to satisfy the allocation. | |
| // | |
| // 2. Otherwise, if the mspan still has allocated objects in it, | |
| // it is placed on the mcentral free list for the mspan's size | |
| // class. | |
| // | |
| // 3. Otherwise, if all objects in the mspan are free, the mspan | |
| // is now "idle", so it is returned to the mheap and no longer | |
| // has a size class. | |
| // This may coalesce it with adjacent idle mspans. | |
| // | |
| // 4. If an mspan remains idle for long enough, return its pages | |
| // to the operating system. | |
| // | |
| // Allocating and freeing a large object uses the mheap | |
| // directly, bypassing the mcache and mcentral. | |
| // | |
| // Free object slots in an mspan are zeroed only if mspan.needzero is | |
| // false. If needzero is true, objects are zeroed as they are | |
| // allocated. There are various benefits to delaying zeroing this way: | |
| // | |
| // 1. Stack frame allocation can avoid zeroing altogether. | |
| // | |
| // 2. It exhibits better temporal locality, since the program is | |
| // probably about to write to the memory. | |
| // | |
| // 3. We don't zero pages that never get reused. | |
| // Virtual memory layout | |
| // | |
| // The heap consists of a set of arenas, which are 64MB on 64-bit and | |
| // 4MB on 32-bit (heapArenaBytes). Each arena's start address is also | |
| // aligned to the arena size. | |
| // | |
| // Each arena has an associated heapArena object that stores the | |
| // metadata for that arena: the heap bitmap for all words in the arena | |
| // and the span map for all pages in the arena. heapArena objects are | |
| // themselves allocated off-heap. | |
| // | |
| // Since arenas are aligned, the address space can be viewed as a | |
| // series of arena frames. The arena map (mheap_.arenas) maps from | |
| // arena frame number to *heapArena, or nil for parts of the address | |
| // space not backed by the Go heap. The arena map is structured as a | |
| // two-level array consisting of a "L1" arena map and many "L2" arena | |
| // maps; however, since arenas are large, on many architectures, the | |
| // arena map consists of a single, large L2 map. | |
| // | |
| // The arena map covers the entire possible address space, allowing | |
| // the Go heap to use any part of the address space. The allocator | |
| // attempts to keep arenas contiguous so that large spans (and hence | |
| // large objects) can cross arenas. | |
| package runtime | |
| import ( | |
| "runtime/internal/atomic" | |
| "runtime/internal/sys" | |
| "unsafe" | |
| ) | |
| const ( | |
| debugMalloc = false | |
| maxTinySize = _TinySize | |
| tinySizeClass = _TinySizeClass | |
| maxSmallSize = _MaxSmallSize | |
| pageShift = _PageShift | |
| pageSize = _PageSize | |
| pageMask = _PageMask | |
| // By construction, single page spans of the smallest object class | |
| // have the most objects per span. | |
| maxObjsPerSpan = pageSize / 8 | |
| mSpanInUse = _MSpanInUse | |
| concurrentSweep = _ConcurrentSweep | |
| _PageSize = 1 << _PageShift | |
| _PageMask = _PageSize - 1 | |
| // _64bit = 1 on 64-bit systems, 0 on 32-bit systems | |
| _64bit = 1 << (^uintptr(0) >> 63) / 2 | |
| // Tiny allocator parameters, see "Tiny allocator" comment in malloc.go. | |
| _TinySize = 16 | |
| _TinySizeClass = int8(2) | |
| _FixAllocChunk = 16 << 10 // Chunk size for FixAlloc | |
| _MaxMHeapList = 1 << (20 - _PageShift) // Maximum page length for fixed-size list in MHeap. | |
| // Per-P, per order stack segment cache size. | |
| _StackCacheSize = 32 * 1024 | |
| // Number of orders that get caching. Order 0 is FixedStack | |
| // and each successive order is twice as large. | |
| // We want to cache 2KB, 4KB, 8KB, and 16KB stacks. Larger stacks | |
| // will be allocated directly. | |
| // Since FixedStack is different on different systems, we | |
| // must vary NumStackOrders to keep the same maximum cached size. | |
| // OS | FixedStack | NumStackOrders | |
| // -----------------+------------+--------------- | |
| // linux/darwin/bsd | 2KB | 4 | |
| // windows/32 | 4KB | 3 | |
| // windows/64 | 8KB | 2 | |
| // plan9 | 4KB | 3 | |
| _NumStackOrders = 4 - sys.PtrSize/4*sys.GoosWindows - 1*sys.GoosPlan9 | |
| // heapAddrBits is the number of bits in a heap address. On | |
| // amd64, addresses are sign-extended beyond heapAddrBits. On | |
| // other arches, they are zero-extended. | |
| // | |
| // On 64-bit platforms, we limit this to 48 bits based on a | |
| // combination of hardware and OS limitations. | |
| // | |
| // amd64 hardware limits addresses to 48 bits, sign-extended | |
| // to 64 bits. Addresses where the top 16 bits are not either | |
| // all 0 or all 1 are "non-canonical" and invalid. Because of | |
| // these "negative" addresses, we offset addresses by 1<<47 | |
| // (arenaBaseOffset) on amd64 before computing indexes into | |
| // the heap arenas index. In 2017, amd64 hardware added | |
| // support for 57 bit addresses; however, currently only Linux | |
| // supports this extension and the kernel will never choose an | |
| // address above 1<<47 unless mmap is called with a hint | |
| // address above 1<<47 (which we never do). | |
| // | |
| // arm64 hardware (as of ARMv8) limits user addresses to 48 | |
| // bits, in the range [0, 1<<48). | |
| // | |
| // ppc64, mips64, and s390x support arbitrary 64 bit addresses | |
| // in hardware. However, since Go only supports Linux on | |
| // these, we lean on OS limits. Based on Linux's processor.h, | |
| // the user address space is limited as follows on 64-bit | |
| // architectures: | |
| // | |
| // Architecture Name Maximum Value (exclusive) | |
| // --------------------------------------------------------------------- | |
| // amd64 TASK_SIZE_MAX 0x007ffffffff000 (47 bit addresses) | |
| // arm64 TASK_SIZE_64 0x01000000000000 (48 bit addresses) | |
| // ppc64{,le} TASK_SIZE_USER64 0x00400000000000 (46 bit addresses) | |
| // mips64{,le} TASK_SIZE64 0x00010000000000 (40 bit addresses) | |
| // s390x TASK_SIZE 1<<64 (64 bit addresses) | |
| // | |
| // These limits may increase over time, but are currently at | |
| // most 48 bits except on s390x. On all architectures, Linux | |
| // starts placing mmap'd regions at addresses that are | |
| // significantly below 48 bits, so even if it's possible to | |
| // exceed Go's 48 bit limit, it's extremely unlikely in | |
| // practice. | |
| // | |
| // On 32-bit platforms, we accept the full 32-bit address | |
| // space because doing so is cheap. | |
| // mips32 only has access to the low 2GB of virtual memory, so | |
| // we further limit it to 31 bits. | |
| // | |
| // WebAssembly currently has a limit of 4GB linear memory. | |
| heapAddrBits = (_64bit*(1-sys.GoarchWasm))*48 + (1-_64bit+sys.GoarchWasm)*(32-(sys.GoarchMips+sys.GoarchMipsle)) | |
| // maxAlloc is the maximum size of an allocation. On 64-bit, | |
| // it's theoretically possible to allocate 1<<heapAddrBits bytes. On | |
| // 32-bit, however, this is one less than 1<<32 because the | |
| // number of bytes in the address space doesn't actually fit | |
| // in a uintptr. | |
| maxAlloc = (1 << heapAddrBits) - (1-_64bit)*1 | |
| // The number of bits in a heap address, the size of heap | |
| // arenas, and the L1 and L2 arena map sizes are related by | |
| // | |
| // (1 << addrBits) = arenaBytes * L1entries * L2entries | |
| // | |
| // Currently, we balance these as follows: | |
| // | |
| // Platform Addr bits Arena size L1 entries L2 size | |
| // -------------- --------- ---------- ---------- ------- | |
| // */64-bit 48 64MB 1 32MB | |
| // windows/64-bit 48 4MB 64 8MB | |
| // */32-bit 32 4MB 1 4KB | |
| // */mips(le) 31 4MB 1 2KB | |
| // heapArenaBytes is the size of a heap arena. The heap | |
| // consists of mappings of size heapArenaBytes, aligned to | |
| // heapArenaBytes. The initial heap mapping is one arena. | |
| // | |
| // This is currently 64MB on 64-bit non-Windows and 4MB on | |
| // 32-bit and on Windows. We use smaller arenas on Windows | |
| // because all committed memory is charged to the process, | |
| // even if it's not touched. Hence, for processes with small | |
| // heaps, the mapped arena space needs to be commensurate. | |
| // This is particularly important with the race detector, | |
| // since it significantly amplifies the cost of committed | |
| // memory. | |
| heapArenaBytes = 1 << logHeapArenaBytes | |
| // logHeapArenaBytes is log_2 of heapArenaBytes. For clarity, | |
| // prefer using heapArenaBytes where possible (we need the | |
| // constant to compute some other constants). | |
| logHeapArenaBytes = (6+20)*(_64bit*(1-sys.GoosWindows)) + (2+20)*(_64bit*sys.GoosWindows) + (2+20)*(1-_64bit) | |
| // heapArenaBitmapBytes is the size of each heap arena's bitmap. | |
| heapArenaBitmapBytes = heapArenaBytes / (sys.PtrSize * 8 / 2) | |
| pagesPerArena = heapArenaBytes / pageSize | |
| // arenaL1Bits is the number of bits of the arena number | |
| // covered by the first level arena map. | |
| // | |
| // This number should be small, since the first level arena | |
| // map requires PtrSize*(1<<arenaL1Bits) of space in the | |
| // binary's BSS. It can be zero, in which case the first level | |
| // index is effectively unused. There is a performance benefit | |
| // to this, since the generated code can be more efficient, | |
| // but comes at the cost of having a large L2 mapping. | |
| // | |
| // We use the L1 map on 64-bit Windows because the arena size | |
| // is small, but the address space is still 48 bits, and | |
| // there's a high cost to having a large L2. | |
| arenaL1Bits = 6 * (_64bit * sys.GoosWindows) | |
| // arenaL2Bits is the number of bits of the arena number | |
| // covered by the second level arena index. | |
| // | |
| // The size of each arena map allocation is proportional to | |
| // 1<<arenaL2Bits, so it's important that this not be too | |
| // large. 48 bits leads to 32MB arena index allocations, which | |
| // is about the practical threshold. | |
| arenaL2Bits = heapAddrBits - logHeapArenaBytes - arenaL1Bits | |
| // arenaL1Shift is the number of bits to shift an arena frame | |
| // number by to compute an index into the first level arena map. | |
| arenaL1Shift = arenaL2Bits | |
| // arenaBits is the total bits in a combined arena map index. | |
| // This is split between the index into the L1 arena map and | |
| // the L2 arena map. | |
| arenaBits = arenaL1Bits + arenaL2Bits | |
| // arenaBaseOffset is the pointer value that corresponds to | |
| // index 0 in the heap arena map. | |
| // | |
| // On amd64, the address space is 48 bits, sign extended to 64 | |
| // bits. This offset lets us handle "negative" addresses (or | |
| // high addresses if viewed as unsigned). | |
| // | |
| // On other platforms, the user address space is contiguous | |
| // and starts at 0, so no offset is necessary. | |
| arenaBaseOffset uintptr = sys.GoarchAmd64 * (1 << 47) | |
| // Max number of threads to run garbage collection. | |
| // 2, 3, and 4 are all plausible maximums depending | |
| // on the hardware details of the machine. The garbage | |
| // collector scales well to 32 cpus. | |
| _MaxGcproc = 32 | |
| // minLegalPointer is the smallest possible legal pointer. | |
| // This is the smallest possible architectural page size, | |
| // since we assume that the first page is never mapped. | |
| // | |
| // This should agree with minZeroPage in the compiler. | |
| minLegalPointer uintptr = 4096 | |
| ) | |
| // physPageSize is the size in bytes of the OS's physical pages. | |
| // Mapping and unmapping operations must be done at multiples of | |
| // physPageSize. | |
| // | |
| // This must be set by the OS init code (typically in osinit) before | |
| // mallocinit. | |
| var physPageSize uintptr | |
| // OS-defined helpers: | |
| // | |
| // sysAlloc obtains a large chunk of zeroed memory from the | |
| // operating system, typically on the order of a hundred kilobytes | |
| // or a megabyte. | |
| // NOTE: sysAlloc returns OS-aligned memory, but the heap allocator | |
| // may use larger alignment, so the caller must be careful to realign the | |
| // memory obtained by sysAlloc. | |
| // | |
| // SysUnused notifies the operating system that the contents | |
| // of the memory region are no longer needed and can be reused | |
| // for other purposes. | |
| // SysUsed notifies the operating system that the contents | |
| // of the memory region are needed again. | |
| // | |
| // SysFree returns it unconditionally; this is only used if | |
| // an out-of-memory error has been detected midway through | |
| // an allocation. It is okay if SysFree is a no-op. | |
| // | |
| // SysReserve reserves address space without allocating memory. | |
| // If the pointer passed to it is non-nil, the caller wants the | |
| // reservation there, but SysReserve can still choose another | |
| // location if that one is unavailable. | |
| // NOTE: SysReserve returns OS-aligned memory, but the heap allocator | |
| // may use larger alignment, so the caller must be careful to realign the | |
| // memory obtained by sysAlloc. | |
| // | |
| // SysMap maps previously reserved address space for use. | |
| // | |
| // SysFault marks a (already sysAlloc'd) region to fault | |
| // if accessed. Used only for debugging the runtime. | |
| func mallocinit() { | |
| if class_to_size[_TinySizeClass] != _TinySize { | |
| throw("bad TinySizeClass") | |
| } | |
| testdefersizes() | |
| if heapArenaBitmapBytes&(heapArenaBitmapBytes-1) != 0 { | |
| // heapBits expects modular arithmetic on bitmap | |
| // addresses to work. | |
| throw("heapArenaBitmapBytes not a power of 2") | |
| } | |
| // Copy class sizes out for statistics table. | |
| for i := range class_to_size { | |
| memstats.by_size[i].size = uint32(class_to_size[i]) | |
| } | |
| // Check physPageSize. | |
| if physPageSize == 0 { | |
| // The OS init code failed to fetch the physical page size. | |
| throw("failed to get system page size") | |
| } | |
| if physPageSize < minPhysPageSize { | |
| print("system page size (", physPageSize, ") is smaller than minimum page size (", minPhysPageSize, ")\n") | |
| throw("bad system page size") | |
| } | |
| if physPageSize&(physPageSize-1) != 0 { | |
| print("system page size (", physPageSize, ") must be a power of 2\n") | |
| throw("bad system page size") | |
| } | |
| // Initialize the heap. | |
| mheap_.init() | |
| _g_ := getg() | |
| _g_.m.mcache = allocmcache() | |
| // Create initial arena growth hints. | |
| if sys.PtrSize == 8 && GOARCH != "wasm" { | |
| // On a 64-bit machine, we pick the following hints | |
| // because: | |
| // | |
| // 1. Starting from the middle of the address space | |
| // makes it easier to grow out a contiguous range | |
| // without running in to some other mapping. | |
| // | |
| // 2. This makes Go heap addresses more easily | |
| // recognizable when debugging. | |
| // | |
| // 3. Stack scanning in gccgo is still conservative, | |
| // so it's important that addresses be distinguishable | |
| // from other data. | |
| // | |
| // Starting at 0x00c0 means that the valid memory addresses | |
| // will begin 0x00c0, 0x00c1, ... | |
| // In little-endian, that's c0 00, c1 00, ... None of those are valid | |
| // UTF-8 sequences, and they are otherwise as far away from | |
| // ff (likely a common byte) as possible. If that fails, we try other 0xXXc0 | |
| // addresses. An earlier attempt to use 0x11f8 caused out of memory errors | |
| // on OS X during thread allocations. 0x00c0 causes conflicts with | |
| // AddressSanitizer which reserves all memory up to 0x0100. | |
| // These choices reduce the odds of a conservative garbage collector | |
| // not collecting memory because some non-pointer block of memory | |
| // had a bit pattern that matched a memory address. | |
| // | |
| // However, on arm64, we ignore all this advice above and slam the | |
| // allocation at 0x40 << 32 because when using 4k pages with 3-level | |
| // translation buffers, the user address space is limited to 39 bits | |
| // On darwin/arm64, the address space is even smaller. | |
| for i := 0x7f; i >= 0; i-- { | |
| var p uintptr | |
| switch { | |
| case GOARCH == "arm64" && GOOS == "darwin": | |
| p = uintptr(i)<<40 | uintptrMask&(0x0013<<28) | |
| case GOARCH == "arm64": | |
| p = uintptr(i)<<40 | uintptrMask&(0x0040<<32) | |
| case raceenabled: | |
| // The TSAN runtime requires the heap | |
| // to be in the range [0x00c000000000, | |
| // 0x00e000000000). | |
| p = uintptr(i)<<32 | uintptrMask&(0x00c0<<32) | |
| if p >= uintptrMask&0x00e000000000 { | |
| continue | |
| } | |
| default: | |
| p = uintptr(i)<<40 | uintptrMask&(0x00c0<<32) | |
| } | |
| hint := (*arenaHint)(mheap_.arenaHintAlloc.alloc()) | |
| hint.addr = p | |
| hint.next, mheap_.arenaHints = mheap_.arenaHints, hint | |
| } | |
| } else { | |
| // On a 32-bit machine, we're much more concerned | |
| // about keeping the usable heap contiguous. | |
| // Hence: | |
| // | |
| // 1. We reserve space for all heapArenas up front so | |
| // they don't get interleaved with the heap. They're | |
| // ~258MB, so this isn't too bad. (We could reserve a | |
| // smaller amount of space up front if this is a | |
| // problem.) | |
| // | |
| // 2. We hint the heap to start right above the end of | |
| // the binary so we have the best chance of keeping it | |
| // contiguous. | |
| // | |
| // 3. We try to stake out a reasonably large initial | |
| // heap reservation. | |
| const arenaMetaSize = unsafe.Sizeof([1 << arenaBits]heapArena{}) | |
| meta := uintptr(sysReserve(nil, arenaMetaSize)) | |
| if meta != 0 { | |
| mheap_.heapArenaAlloc.init(meta, arenaMetaSize) | |
| } | |
| // We want to start the arena low, but if we're linked | |
| // against C code, it's possible global constructors | |
| // have called malloc and adjusted the process' brk. | |
| // Query the brk so we can avoid trying to map the | |
| // region over it (which will cause the kernel to put | |
| // the region somewhere else, likely at a high | |
| // address). | |
| procBrk := sbrk0() | |
| // If we ask for the end of the data segment but the | |
| // operating system requires a little more space | |
| // before we can start allocating, it will give out a | |
| // slightly higher pointer. Except QEMU, which is | |
| // buggy, as usual: it won't adjust the pointer | |
| // upward. So adjust it upward a little bit ourselves: | |
| // 1/4 MB to get away from the running binary image. | |
| p := firstmoduledata.end | |
| if p < procBrk { | |
| p = procBrk | |
| } | |
| if mheap_.heapArenaAlloc.next <= p && p < mheap_.heapArenaAlloc.end { | |
| p = mheap_.heapArenaAlloc.end | |
| } | |
| p = round(p+(256<<10), heapArenaBytes) | |
| // Because we're worried about fragmentation on | |
| // 32-bit, we try to make a large initial reservation. | |
| arenaSizes := []uintptr{ | |
| 512 << 20, | |
| 256 << 20, | |
| 128 << 20, | |
| } | |
| for _, arenaSize := range arenaSizes { | |
| a, size := sysReserveAligned(unsafe.Pointer(p), arenaSize, heapArenaBytes) | |
| if a != nil { | |
| mheap_.arena.init(uintptr(a), size) | |
| p = uintptr(a) + size // For hint below | |
| break | |
| } | |
| } | |
| hint := (*arenaHint)(mheap_.arenaHintAlloc.alloc()) | |
| hint.addr = p | |
| hint.next, mheap_.arenaHints = mheap_.arenaHints, hint | |
| } | |
| } | |
| // sysAlloc allocates heap arena space for at least n bytes. The | |
| // returned pointer is always heapArenaBytes-aligned and backed by | |
| // h.arenas metadata. The returned size is always a multiple of | |
| // heapArenaBytes. sysAlloc returns nil on failure. | |
| // There is no corresponding free function. | |
| // | |
| // h must be locked. | |
| func (h *mheap) sysAlloc(n uintptr) (v unsafe.Pointer, size uintptr) { | |
| n = round(n, heapArenaBytes) | |
| // First, try the arena pre-reservation. | |
| v = h.arena.alloc(n, heapArenaBytes, &memstats.heap_sys) | |
| if v != nil { | |
| size = n | |
| goto mapped | |
| } | |
| // Try to grow the heap at a hint address. | |
| for h.arenaHints != nil { | |
| hint := h.arenaHints | |
| p := hint.addr | |
| if hint.down { | |
| p -= n | |
| } | |
| if p+n < p { | |
| // We can't use this, so don't ask. | |
| v = nil | |
| } else if arenaIndex(p+n-1) >= 1<<arenaBits { | |
| // Outside addressable heap. Can't use. | |
| v = nil | |
| } else { | |
| v = sysReserve(unsafe.Pointer(p), n) | |
| } | |
| if p == uintptr(v) { | |
| // Success. Update the hint. | |
| if !hint.down { | |
| p += n | |
| } | |
| hint.addr = p | |
| size = n | |
| break | |
| } | |
| // Failed. Discard this hint and try the next. | |
| // | |
| // TODO: This would be cleaner if sysReserve could be | |
| // told to only return the requested address. In | |
| // particular, this is already how Windows behaves, so | |
| // it would simply things there. | |
| if v != nil { | |
| sysFree(v, n, nil) | |
| } | |
| h.arenaHints = hint.next | |
| h.arenaHintAlloc.free(unsafe.Pointer(hint)) | |
| } | |
| if size == 0 { | |
| if raceenabled { | |
| // The race detector assumes the heap lives in | |
| // [0x00c000000000, 0x00e000000000), but we | |
| // just ran out of hints in this region. Give | |
| // a nice failure. | |
| throw("too many address space collisions for -race mode") | |
| } | |
| // All of the hints failed, so we'll take any | |
| // (sufficiently aligned) address the kernel will give | |
| // us. | |
| v, size = sysReserveAligned(nil, n, heapArenaBytes) | |
| if v == nil { | |
| return nil, 0 | |
| } | |
| // Create new hints for extending this region. | |
| hint := (*arenaHint)(h.arenaHintAlloc.alloc()) | |
| hint.addr, hint.down = uintptr(v), true | |
| hint.next, mheap_.arenaHints = mheap_.arenaHints, hint | |
| hint = (*arenaHint)(h.arenaHintAlloc.alloc()) | |
| hint.addr = uintptr(v) + size | |
| hint.next, mheap_.arenaHints = mheap_.arenaHints, hint | |
| } | |
| // Check for bad pointers or pointers we can't use. | |
| { | |
| var bad string | |
| p := uintptr(v) | |
| if p+size < p { | |
| bad = "region exceeds uintptr range" | |
| } else if arenaIndex(p) >= 1<<arenaBits { | |
| bad = "base outside usable address space" | |
| } else if arenaIndex(p+size-1) >= 1<<arenaBits { | |
| bad = "end outside usable address space" | |
| } | |
| if bad != "" { | |
| // This should be impossible on most architectures, | |
| // but it would be really confusing to debug. | |
| print("runtime: memory allocated by OS [", hex(p), ", ", hex(p+size), ") not in usable address space: ", bad, "\n") | |
| throw("memory reservation exceeds address space limit") | |
| } | |
| } | |
| if uintptr(v)&(heapArenaBytes-1) != 0 { | |
| throw("misrounded allocation in sysAlloc") | |
| } | |
| // Back the reservation. | |
| sysMap(v, size, &memstats.heap_sys) | |
| mapped: | |
| // Create arena metadata. | |
| for ri := arenaIndex(uintptr(v)); ri <= arenaIndex(uintptr(v)+size-1); ri++ { | |
| l2 := h.arenas[ri.l1()] | |
| if l2 == nil { | |
| // Allocate an L2 arena map. | |
| l2 = (*[1 << arenaL2Bits]*heapArena)(persistentalloc(unsafe.Sizeof(*l2), sys.PtrSize, nil)) | |
| if l2 == nil { | |
| throw("out of memory allocating heap arena map") | |
| } | |
| atomic.StorepNoWB(unsafe.Pointer(&h.arenas[ri.l1()]), unsafe.Pointer(l2)) | |
| } | |
| if l2[ri.l2()] != nil { | |
| throw("arena already initialized") | |
| } | |
| var r *heapArena | |
| r = (*heapArena)(h.heapArenaAlloc.alloc(unsafe.Sizeof(*r), sys.PtrSize, &memstats.gc_sys)) | |
| if r == nil { | |
| r = (*heapArena)(persistentalloc(unsafe.Sizeof(*r), sys.PtrSize, &memstats.gc_sys)) | |
| if r == nil { | |
| throw("out of memory allocating heap arena metadata") | |
| } | |
| } | |
| // Store atomically just in case an object from the | |
| // new heap arena becomes visible before the heap lock | |
| // is released (which shouldn't happen, but there's | |
| // little downside to this). | |
| atomic.StorepNoWB(unsafe.Pointer(&l2[ri.l2()]), unsafe.Pointer(r)) | |
| } | |
| // Tell the race detector about the new heap memory. | |
| if raceenabled { | |
| racemapshadow(v, size) | |
| } | |
| return | |
| } | |
| // sysReserveAligned is like sysReserve, but the returned pointer is | |
| // aligned to align bytes. It may reserve either n or n+align bytes, | |
| // so it returns the size that was reserved. | |
| func sysReserveAligned(v unsafe.Pointer, size, align uintptr) (unsafe.Pointer, uintptr) { | |
| // Since the alignment is rather large in uses of this | |
| // function, we're not likely to get it by chance, so we ask | |
| // for a larger region and remove the parts we don't need. | |
| retries := 0 | |
| retry: | |
| p := uintptr(sysReserve(v, size+align)) | |
| switch { | |
| case p == 0: | |
| return nil, 0 | |
| case p&(align-1) == 0: | |
| // We got lucky and got an aligned region, so we can | |
| // use the whole thing. | |
| return unsafe.Pointer(p), size + align | |
| case GOOS == "windows": | |
| // On Windows we can't release pieces of a | |
| // reservation, so we release the whole thing and | |
| // re-reserve the aligned sub-region. This may race, | |
| // so we may have to try again. | |
| sysFree(unsafe.Pointer(p), size+align, nil) | |
| p = round(p, align) | |
| p2 := sysReserve(unsafe.Pointer(p), size) | |
| if p != uintptr(p2) { | |
| // Must have raced. Try again. | |
| sysFree(p2, size, nil) | |
| if retries++; retries == 100 { | |
| throw("failed to allocate aligned heap memory; too many retries") | |
| } | |
| goto retry | |
| } | |
| // Success. | |
| return p2, size | |
| default: | |
| // Trim off the unaligned parts. | |
| pAligned := round(p, align) | |
| sysFree(unsafe.Pointer(p), pAligned-p, nil) | |
| end := pAligned + size | |
| endLen := (p + size + align) - end | |
| if endLen > 0 { | |
| sysFree(unsafe.Pointer(end), endLen, nil) | |
| } | |
| return unsafe.Pointer(pAligned), size | |
| } | |
| } | |
| // base address for all 0-byte allocations | |
| var zerobase uintptr | |
| // nextFreeFast returns the next free object if one is quickly available. | |
| // Otherwise it returns 0. | |
| func nextFreeFast(s *mspan) gclinkptr { | |
| theBit := sys.Ctz64(s.allocCache) // Is there a free object in the allocCache? | |
| if theBit < 64 { | |
| result := s.freeindex + uintptr(theBit) | |
| if result < s.nelems { | |
| freeidx := result + 1 | |
| if freeidx%64 == 0 && freeidx != s.nelems { | |
| return 0 | |
| } | |
| s.allocCache >>= uint(theBit + 1) | |
| s.freeindex = freeidx | |
| s.allocCount++ | |
| return gclinkptr(result*s.elemsize + s.base()) | |
| } | |
| } | |
| return 0 | |
| } | |
| // nextFree returns the next free object from the cached span if one is available. | |
| // Otherwise it refills the cache with a span with an available object and | |
| // returns that object along with a flag indicating that this was a heavy | |
| // weight allocation. If it is a heavy weight allocation the caller must | |
| // determine whether a new GC cycle needs to be started or if the GC is active | |
| // whether this goroutine needs to assist the GC. | |
| func (c *mcache) nextFree(spc spanClass) (v gclinkptr, s *mspan, shouldhelpgc bool) { | |
| s = c.alloc[spc] | |
| shouldhelpgc = false | |
| freeIndex := s.nextFreeIndex() | |
| if freeIndex == s.nelems { | |
| // The span is full. | |
| if uintptr(s.allocCount) != s.nelems { | |
| println("runtime: s.allocCount=", s.allocCount, "s.nelems=", s.nelems) | |
| throw("s.allocCount != s.nelems && freeIndex == s.nelems") | |
| } | |
| systemstack(func() { | |
| c.refill(spc) | |
| }) | |
| shouldhelpgc = true | |
| s = c.alloc[spc] | |
| freeIndex = s.nextFreeIndex() | |
| } | |
| if freeIndex >= s.nelems { | |
| throw("freeIndex is not valid") | |
| } | |
| v = gclinkptr(freeIndex*s.elemsize + s.base()) | |
| s.allocCount++ | |
| if uintptr(s.allocCount) > s.nelems { | |
| println("s.allocCount=", s.allocCount, "s.nelems=", s.nelems) | |
| throw("s.allocCount > s.nelems") | |
| } | |
| return | |
| } | |
| // Allocate an object of size bytes. | |
| // Small objects are allocated from the per-P cache's free lists. | |
| // Large objects (> 32 kB) are allocated straight from the heap. | |
| func mallocgc(size uintptr, typ *_type, needzero bool) unsafe.Pointer { | |
| if gcphase == _GCmarktermination { | |
| throw("mallocgc called with gcphase == _GCmarktermination") | |
| } | |
| if size == 0 { | |
| return unsafe.Pointer(&zerobase) | |
| } | |
| if debug.sbrk != 0 { | |
| align := uintptr(16) | |
| if typ != nil { | |
| align = uintptr(typ.align) | |
| } | |
| return persistentalloc(size, align, &memstats.other_sys) | |
| } | |
| // assistG is the G to charge for this allocation, or nil if | |
| // GC is not currently active. | |
| var assistG *g | |
| if gcBlackenEnabled != 0 { | |
| // Charge the current user G for this allocation. | |
| assistG = getg() | |
| if assistG.m.curg != nil { | |
| assistG = assistG.m.curg | |
| } | |
| // Charge the allocation against the G. We'll account | |
| // for internal fragmentation at the end of mallocgc. | |
| assistG.gcAssistBytes -= int64(size) | |
| if assistG.gcAssistBytes < 0 { | |
| // This G is in debt. Assist the GC to correct | |
| // this before allocating. This must happen | |
| // before disabling preemption. | |
| gcAssistAlloc(assistG) | |
| } | |
| } | |
| // Set mp.mallocing to keep from being preempted by GC. | |
| mp := acquirem() | |
| if mp.mallocing != 0 { | |
| throw("malloc deadlock") | |
| } | |
| if mp.gsignal == getg() { | |
| throw("malloc during signal") | |
| } | |
| mp.mallocing = 1 | |
| shouldhelpgc := false | |
| dataSize := size | |
| c := gomcache() | |
| var x unsafe.Pointer | |
| noscan := typ == nil || typ.kind&kindNoPointers != 0 | |
| if size <= maxSmallSize { | |
| if noscan && size < maxTinySize { | |
| // Tiny allocator. | |
| // | |
| // Tiny allocator combines several tiny allocation requests | |
| // into a single memory block. The resulting memory block | |
| // is freed when all subobjects are unreachable. The subobjects | |
| // must be noscan (don't have pointers), this ensures that | |
| // the amount of potentially wasted memory is bounded. | |
| // | |
| // Size of the memory block used for combining (maxTinySize) is tunable. | |
| // Current setting is 16 bytes, which relates to 2x worst case memory | |
| // wastage (when all but one subobjects are unreachable). | |
| // 8 bytes would result in no wastage at all, but provides less | |
| // opportunities for combining. | |
| // 32 bytes provides more opportunities for combining, | |
| // but can lead to 4x worst case wastage. | |
| // The best case winning is 8x regardless of block size. | |
| // | |
| // Objects obtained from tiny allocator must not be freed explicitly. | |
| // So when an object will be freed explicitly, we ensure that | |
| // its size >= maxTinySize. | |
| // | |
| // SetFinalizer has a special case for objects potentially coming | |
| // from tiny allocator, it such case it allows to set finalizers | |
| // for an inner byte of a memory block. | |
| // | |
| // The main targets of tiny allocator are small strings and | |
| // standalone escaping variables. On a json benchmark | |
| // the allocator reduces number of allocations by ~12% and | |
| // reduces heap size by ~20%. | |
| off := c.tinyoffset | |
| // Align tiny pointer for required (conservative) alignment. | |
| if size&7 == 0 { | |
| off = round(off, 8) | |
| } else if size&3 == 0 { | |
| off = round(off, 4) | |
| } else if size&1 == 0 { | |
| off = round(off, 2) | |
| } | |
| if off+size <= maxTinySize && c.tiny != 0 { | |
| // The object fits into existing tiny block. | |
| x = unsafe.Pointer(c.tiny + off) | |
| c.tinyoffset = off + size | |
| c.local_tinyallocs++ | |
| mp.mallocing = 0 | |
| releasem(mp) | |
| return x | |
| } | |
| // Allocate a new maxTinySize block. | |
| span := c.alloc[tinySpanClass] | |
| v := nextFreeFast(span) | |
| if v == 0 { | |
| v, _, shouldhelpgc = c.nextFree(tinySpanClass) | |
| } | |
| x = unsafe.Pointer(v) | |
| (*[2]uint64)(x)[0] = 0 | |
| (*[2]uint64)(x)[1] = 0 | |
| // See if we need to replace the existing tiny block with the new one | |
| // based on amount of remaining free space. | |
| if size < c.tinyoffset || c.tiny == 0 { | |
| c.tiny = uintptr(x) | |
| c.tinyoffset = size | |
| } | |
| size = maxTinySize | |
| } else { | |
| var sizeclass uint8 | |
| if size <= smallSizeMax-8 { | |
| sizeclass = size_to_class8[(size+smallSizeDiv-1)/smallSizeDiv] | |
| } else { | |
| sizeclass = size_to_class128[(size-smallSizeMax+largeSizeDiv-1)/largeSizeDiv] | |
| } | |
| size = uintptr(class_to_size[sizeclass]) | |
| spc := makeSpanClass(sizeclass, noscan) | |
| span := c.alloc[spc] | |
| v := nextFreeFast(span) | |
| if v == 0 { | |
| v, span, shouldhelpgc = c.nextFree(spc) | |
| } | |
| x = unsafe.Pointer(v) | |
| if needzero && span.needzero != 0 { | |
| memclrNoHeapPointers(unsafe.Pointer(v), size) | |
| } | |
| } | |
| } else { | |
| var s *mspan | |
| shouldhelpgc = true | |
| systemstack(func() { | |
| s = largeAlloc(size, needzero, noscan) | |
| }) | |
| s.freeindex = 1 | |
| s.allocCount = 1 | |
| x = unsafe.Pointer(s.base()) | |
| size = s.elemsize | |
| } | |
| var scanSize uintptr | |
| if !noscan { | |
| // If allocating a defer+arg block, now that we've picked a malloc size | |
| // large enough to hold everything, cut the "asked for" size down to | |
| // just the defer header, so that the GC bitmap will record the arg block | |
| // as containing nothing at all (as if it were unused space at the end of | |
| // a malloc block caused by size rounding). | |
| // The defer arg areas are scanned as part of scanstack. | |
| if typ == deferType { | |
| dataSize = unsafe.Sizeof(_defer{}) | |
| } | |
| heapBitsSetType(uintptr(x), size, dataSize, typ) | |
| if dataSize > typ.size { | |
| // Array allocation. If there are any | |
| // pointers, GC has to scan to the last | |
| // element. | |
| if typ.ptrdata != 0 { | |
| scanSize = dataSize - typ.size + typ.ptrdata | |
| } | |
| } else { | |
| scanSize = typ.ptrdata | |
| } | |
| c.local_scan += scanSize | |
| } | |
| // Ensure that the stores above that initialize x to | |
| // type-safe memory and set the heap bits occur before | |
| // the caller can make x observable to the garbage | |
| // collector. Otherwise, on weakly ordered machines, | |
| // the garbage collector could follow a pointer to x, | |
| // but see uninitialized memory or stale heap bits. | |
| publicationBarrier() | |
| // Allocate black during GC. | |
| // All slots hold nil so no scanning is needed. | |
| // This may be racing with GC so do it atomically if there can be | |
| // a race marking the bit. | |
| if gcphase != _GCoff { | |
| gcmarknewobject(uintptr(x), size, scanSize) | |
| } | |
| if raceenabled { | |
| racemalloc(x, size) | |
| } | |
| if msanenabled { | |
| msanmalloc(x, size) | |
| } | |
| mp.mallocing = 0 | |
| releasem(mp) | |
| if debug.allocfreetrace != 0 { | |
| tracealloc(x, size, typ) | |
| } | |
| if rate := MemProfileRate; rate > 0 { | |
| if size < uintptr(rate) && int32(size) < c.next_sample { | |
| c.next_sample -= int32(size) | |
| } else { | |
| mp := acquirem() | |
| profilealloc(mp, x, size) | |
| releasem(mp) | |
| } | |
| } | |
| if assistG != nil { | |
| // Account for internal fragmentation in the assist | |
| // debt now that we know it. | |
| assistG.gcAssistBytes -= int64(size - dataSize) | |
| } | |
| if shouldhelpgc { | |
| if t := (gcTrigger{kind: gcTriggerHeap}); t.test() { | |
| gcStart(gcBackgroundMode, t) | |
| } | |
| } | |
| return x | |
| } | |
| func largeAlloc(size uintptr, needzero bool, noscan bool) *mspan { | |
| // print("largeAlloc size=", size, "\n") | |
| if size+_PageSize < size { | |
| throw("out of memory") | |
| } | |
| npages := size >> _PageShift | |
| if size&_PageMask != 0 { | |
| npages++ | |
| } | |
| // Deduct credit for this span allocation and sweep if | |
| // necessary. mHeap_Alloc will also sweep npages, so this only | |
| // pays the debt down to npage pages. | |
| deductSweepCredit(npages*_PageSize, npages) | |
| s := mheap_.alloc(npages, makeSpanClass(0, noscan), true, needzero) | |
| if s == nil { | |
| throw("out of memory") | |
| } | |
| s.limit = s.base() + size | |
| heapBitsForAddr(s.base()).initSpan(s) | |
| return s | |
| } | |
| // implementation of new builtin | |
| // compiler (both frontend and SSA backend) knows the signature | |
| // of this function | |
| func newobject(typ *_type) unsafe.Pointer { | |
| return mallocgc(typ.size, typ, true) | |
| } | |
| //go:linkname reflect_unsafe_New reflect.unsafe_New | |
| func reflect_unsafe_New(typ *_type) unsafe.Pointer { | |
| return mallocgc(typ.size, typ, true) | |
| } | |
| // newarray allocates an array of n elements of type typ. | |
| func newarray(typ *_type, n int) unsafe.Pointer { | |
| if n == 1 { | |
| return mallocgc(typ.size, typ, true) | |
| } | |
| if n < 0 || uintptr(n) > maxSliceCap(typ.size) { | |
| panic(plainError("runtime: allocation size out of range")) | |
| } | |
| return mallocgc(typ.size*uintptr(n), typ, true) | |
| } | |
| //go:linkname reflect_unsafe_NewArray reflect.unsafe_NewArray | |
| func reflect_unsafe_NewArray(typ *_type, n int) unsafe.Pointer { | |
| return newarray(typ, n) | |
| } | |
| func profilealloc(mp *m, x unsafe.Pointer, size uintptr) { | |
| mp.mcache.next_sample = nextSample() | |
| mProf_Malloc(x, size) | |
| } | |
| // nextSample returns the next sampling point for heap profiling. The goal is | |
| // to sample allocations on average every MemProfileRate bytes, but with a | |
| // completely random distribution over the allocation timeline; this | |
| // corresponds to a Poisson process with parameter MemProfileRate. In Poisson | |
| // processes, the distance between two samples follows the exponential | |
| // distribution (exp(MemProfileRate)), so the best return value is a random | |
| // number taken from an exponential distribution whose mean is MemProfileRate. | |
| func nextSample() int32 { | |
| if GOOS == "plan9" { | |
| // Plan 9 doesn't support floating point in note handler. | |
| if g := getg(); g == g.m.gsignal { | |
| return nextSampleNoFP() | |
| } | |
| } | |
| return fastexprand(MemProfileRate) | |
| } | |
| // fastexprand returns a random number from an exponential distribution with | |
| // the specified mean. | |
| func fastexprand(mean int) int32 { | |
| // Avoid overflow. Maximum possible step is | |
| // -ln(1/(1<<randomBitCount)) * mean, approximately 20 * mean. | |
| switch { | |
| case mean > 0x7000000: | |
| mean = 0x7000000 | |
| case mean == 0: | |
| return 0 | |
| } | |
| // Take a random sample of the exponential distribution exp(-mean*x). | |
| // The probability distribution function is mean*exp(-mean*x), so the CDF is | |
| // p = 1 - exp(-mean*x), so | |
| // q = 1 - p == exp(-mean*x) | |
| // log_e(q) = -mean*x | |
| // -log_e(q)/mean = x | |
| // x = -log_e(q) * mean | |
| // x = log_2(q) * (-log_e(2)) * mean ; Using log_2 for efficiency | |
| const randomBitCount = 26 | |
| q := fastrand()%(1<<randomBitCount) + 1 | |
| qlog := fastlog2(float64(q)) - randomBitCount | |
| if qlog > 0 { | |
| qlog = 0 | |
| } | |
| const minusLog2 = -0.6931471805599453 // -ln(2) | |
| return int32(qlog*(minusLog2*float64(mean))) + 1 | |
| } | |
| // nextSampleNoFP is similar to nextSample, but uses older, | |
| // simpler code to avoid floating point. | |
| func nextSampleNoFP() int32 { | |
| // Set first allocation sample size. | |
| rate := MemProfileRate | |
| if rate > 0x3fffffff { // make 2*rate not overflow | |
| rate = 0x3fffffff | |
| } | |
| if rate != 0 { | |
| return int32(fastrand() % uint32(2*rate)) | |
| } | |
| return 0 | |
| } | |
| type persistentAlloc struct { | |
| base *notInHeap | |
| off uintptr | |
| } | |
| var globalAlloc struct { | |
| mutex | |
| persistentAlloc | |
| } | |
| // Wrapper around sysAlloc that can allocate small chunks. | |
| // There is no associated free operation. | |
| // Intended for things like function/type/debug-related persistent data. | |
| // If align is 0, uses default align (currently 8). | |
| // The returned memory will be zeroed. | |
| // | |
| // Consider marking persistentalloc'd types go:notinheap. | |
| func persistentalloc(size, align uintptr, sysStat *uint64) unsafe.Pointer { | |
| var p *notInHeap | |
| systemstack(func() { | |
| p = persistentalloc1(size, align, sysStat) | |
| }) | |
| return unsafe.Pointer(p) | |
| } | |
| // Must run on system stack because stack growth can (re)invoke it. | |
| // See issue 9174. | |
| //go:systemstack | |
| func persistentalloc1(size, align uintptr, sysStat *uint64) *notInHeap { | |
| const ( | |
| chunk = 256 << 10 | |
| maxBlock = 64 << 10 // VM reservation granularity is 64K on windows | |
| ) | |
| if size == 0 { | |
| throw("persistentalloc: size == 0") | |
| } | |
| if align != 0 { | |
| if align&(align-1) != 0 { | |
| throw("persistentalloc: align is not a power of 2") | |
| } | |
| if align > _PageSize { | |
| throw("persistentalloc: align is too large") | |
| } | |
| } else { | |
| align = 8 | |
| } | |
| if size >= maxBlock { | |
| return (*notInHeap)(sysAlloc(size, sysStat)) | |
| } | |
| mp := acquirem() | |
| var persistent *persistentAlloc | |
| if mp != nil && mp.p != 0 { | |
| persistent = &mp.p.ptr().palloc | |
| } else { | |
| lock(&globalAlloc.mutex) | |
| persistent = &globalAlloc.persistentAlloc | |
| } | |
| persistent.off = round(persistent.off, align) | |
| if persistent.off+size > chunk || persistent.base == nil { | |
| persistent.base = (*notInHeap)(sysAlloc(chunk, &memstats.other_sys)) | |
| if persistent.base == nil { | |
| if persistent == &globalAlloc.persistentAlloc { | |
| unlock(&globalAlloc.mutex) | |
| } | |
| throw("runtime: cannot allocate memory") | |
| } | |
| persistent.off = 0 | |
| } | |
| p := persistent.base.add(persistent.off) | |
| persistent.off += size | |
| releasem(mp) | |
| if persistent == &globalAlloc.persistentAlloc { | |
| unlock(&globalAlloc.mutex) | |
| } | |
| if sysStat != &memstats.other_sys { | |
| mSysStatInc(sysStat, size) | |
| mSysStatDec(&memstats.other_sys, size) | |
| } | |
| return p | |
| } | |
| // linearAlloc is a simple linear allocator that pre-reserves a region | |
| // of memory and then maps that region as needed. The caller is | |
| // responsible for locking. | |
| type linearAlloc struct { | |
| next uintptr // next free byte | |
| mapped uintptr // one byte past end of mapped space | |
| end uintptr // end of reserved space | |
| } | |
| func (l *linearAlloc) init(base, size uintptr) { | |
| l.next, l.mapped = base, base | |
| l.end = base + size | |
| } | |
| func (l *linearAlloc) alloc(size, align uintptr, sysStat *uint64) unsafe.Pointer { | |
| p := round(l.next, align) | |
| if p+size > l.end { | |
| return nil | |
| } | |
| l.next = p + size | |
| if pEnd := round(l.next-1, physPageSize); pEnd > l.mapped { | |
| // We need to map more of the reserved space. | |
| sysMap(unsafe.Pointer(l.mapped), pEnd-l.mapped, sysStat) | |
| l.mapped = pEnd | |
| } | |
| return unsafe.Pointer(p) | |
| } | |
| // notInHeap is off-heap memory allocated by a lower-level allocator | |
| // like sysAlloc or persistentAlloc. | |
| // | |
| // In general, it's better to use real types marked as go:notinheap, | |
| // but this serves as a generic type for situations where that isn't | |
| // possible (like in the allocators). | |
| // | |
| // TODO: Use this as the return type of sysAlloc, persistentAlloc, etc? | |
| // | |
| //go:notinheap | |
| type notInHeap struct{} | |
| func (p *notInHeap) add(bytes uintptr) *notInHeap { | |
| return (*notInHeap)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) + bytes)) | |
| } |