| // Copyright 2015 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package runtime | |
| // fastlog2 implements a fast approximation to the base 2 log of a | |
| // float64. This is used to compute a geometric distribution for heap | |
| // sampling, without introducing dependencies into package math. This | |
| // uses a very rough approximation using the float64 exponent and the | |
| // first 25 bits of the mantissa. The top 5 bits of the mantissa are | |
| // used to load limits from a table of constants and the rest are used | |
| // to scale linearly between them. | |
| func fastlog2(x float64) float64 { | |
| const fastlogScaleBits = 20 | |
| const fastlogScaleRatio = 1.0 / (1 << fastlogScaleBits) | |
| xBits := float64bits(x) | |
| // Extract the exponent from the IEEE float64, and index a constant | |
| // table with the first 10 bits from the mantissa. | |
| xExp := int64((xBits>>52)&0x7FF) - 1023 | |
| xManIndex := (xBits >> (52 - fastlogNumBits)) % (1 << fastlogNumBits) | |
| xManScale := (xBits >> (52 - fastlogNumBits - fastlogScaleBits)) % (1 << fastlogScaleBits) | |
| low, high := fastlog2Table[xManIndex], fastlog2Table[xManIndex+1] | |
| return float64(xExp) + low + (high-low)*float64(xManScale)*fastlogScaleRatio | |
| } |