|  | // Inferno's libkern/vlrt-arm.c | 
|  | // https://bitbucket.org/inferno-os/inferno-os/src/master/libkern/vlrt-arm.c | 
|  | // | 
|  | //         Copyright © 1994-1999 Lucent Technologies Inc. All rights reserved. | 
|  | //         Revisions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com).  All rights reserved. | 
|  | //         Portions Copyright 2009 The Go Authors. All rights reserved. | 
|  | // | 
|  | // Permission is hereby granted, free of charge, to any person obtaining a copy | 
|  | // of this software and associated documentation files (the "Software"), to deal | 
|  | // in the Software without restriction, including without limitation the rights | 
|  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
|  | // copies of the Software, and to permit persons to whom the Software is | 
|  | // furnished to do so, subject to the following conditions: | 
|  | // | 
|  | // The above copyright notice and this permission notice shall be included in | 
|  | // all copies or substantial portions of the Software. | 
|  | // | 
|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
|  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
|  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE | 
|  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
|  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
|  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | 
|  | // THE SOFTWARE. | 
|  |  | 
|  | // +build arm 386 mips mipsle | 
|  |  | 
|  | package runtime | 
|  |  | 
|  | import "unsafe" | 
|  |  | 
|  | const ( | 
|  | sign32 = 1 << (32 - 1) | 
|  | sign64 = 1 << (64 - 1) | 
|  | ) | 
|  |  | 
|  | func float64toint64(d float64) (y uint64) { | 
|  | _d2v(&y, d) | 
|  | return | 
|  | } | 
|  |  | 
|  | func float64touint64(d float64) (y uint64) { | 
|  | _d2v(&y, d) | 
|  | return | 
|  | } | 
|  |  | 
|  | func int64tofloat64(y int64) float64 { | 
|  | if y < 0 { | 
|  | return -uint64tofloat64(-uint64(y)) | 
|  | } | 
|  | return uint64tofloat64(uint64(y)) | 
|  | } | 
|  |  | 
|  | func uint64tofloat64(y uint64) float64 { | 
|  | hi := float64(uint32(y >> 32)) | 
|  | lo := float64(uint32(y)) | 
|  | d := hi*(1<<32) + lo | 
|  | return d | 
|  | } | 
|  |  | 
|  | func _d2v(y *uint64, d float64) { | 
|  | x := *(*uint64)(unsafe.Pointer(&d)) | 
|  |  | 
|  | xhi := uint32(x>>32)&0xfffff | 0x100000 | 
|  | xlo := uint32(x) | 
|  | sh := 1075 - int32(uint32(x>>52)&0x7ff) | 
|  |  | 
|  | var ylo, yhi uint32 | 
|  | if sh >= 0 { | 
|  | sh := uint32(sh) | 
|  | /* v = (hi||lo) >> sh */ | 
|  | if sh < 32 { | 
|  | if sh == 0 { | 
|  | ylo = xlo | 
|  | yhi = xhi | 
|  | } else { | 
|  | ylo = xlo>>sh | xhi<<(32-sh) | 
|  | yhi = xhi >> sh | 
|  | } | 
|  | } else { | 
|  | if sh == 32 { | 
|  | ylo = xhi | 
|  | } else if sh < 64 { | 
|  | ylo = xhi >> (sh - 32) | 
|  | } | 
|  | } | 
|  | } else { | 
|  | /* v = (hi||lo) << -sh */ | 
|  | sh := uint32(-sh) | 
|  | if sh <= 11 { | 
|  | ylo = xlo << sh | 
|  | yhi = xhi<<sh | xlo>>(32-sh) | 
|  | } else { | 
|  | /* overflow */ | 
|  | yhi = uint32(d) /* causes something awful */ | 
|  | } | 
|  | } | 
|  | if x&sign64 != 0 { | 
|  | if ylo != 0 { | 
|  | ylo = -ylo | 
|  | yhi = ^yhi | 
|  | } else { | 
|  | yhi = -yhi | 
|  | } | 
|  | } | 
|  |  | 
|  | *y = uint64(yhi)<<32 | uint64(ylo) | 
|  | } | 
|  | func uint64div(n, d uint64) uint64 { | 
|  | // Check for 32 bit operands | 
|  | if uint32(n>>32) == 0 && uint32(d>>32) == 0 { | 
|  | if uint32(d) == 0 { | 
|  | panicdivide() | 
|  | } | 
|  | return uint64(uint32(n) / uint32(d)) | 
|  | } | 
|  | q, _ := dodiv(n, d) | 
|  | return q | 
|  | } | 
|  |  | 
|  | func uint64mod(n, d uint64) uint64 { | 
|  | // Check for 32 bit operands | 
|  | if uint32(n>>32) == 0 && uint32(d>>32) == 0 { | 
|  | if uint32(d) == 0 { | 
|  | panicdivide() | 
|  | } | 
|  | return uint64(uint32(n) % uint32(d)) | 
|  | } | 
|  | _, r := dodiv(n, d) | 
|  | return r | 
|  | } | 
|  |  | 
|  | func int64div(n, d int64) int64 { | 
|  | // Check for 32 bit operands | 
|  | if int64(int32(n)) == n && int64(int32(d)) == d { | 
|  | if int32(n) == -0x80000000 && int32(d) == -1 { | 
|  | // special case: 32-bit -0x80000000 / -1 = -0x80000000, | 
|  | // but 64-bit -0x80000000 / -1 = 0x80000000. | 
|  | return 0x80000000 | 
|  | } | 
|  | if int32(d) == 0 { | 
|  | panicdivide() | 
|  | } | 
|  | return int64(int32(n) / int32(d)) | 
|  | } | 
|  |  | 
|  | nneg := n < 0 | 
|  | dneg := d < 0 | 
|  | if nneg { | 
|  | n = -n | 
|  | } | 
|  | if dneg { | 
|  | d = -d | 
|  | } | 
|  | uq, _ := dodiv(uint64(n), uint64(d)) | 
|  | q := int64(uq) | 
|  | if nneg != dneg { | 
|  | q = -q | 
|  | } | 
|  | return q | 
|  | } | 
|  |  | 
|  | //go:nosplit | 
|  | func int64mod(n, d int64) int64 { | 
|  | // Check for 32 bit operands | 
|  | if int64(int32(n)) == n && int64(int32(d)) == d { | 
|  | if int32(d) == 0 { | 
|  | panicdivide() | 
|  | } | 
|  | return int64(int32(n) % int32(d)) | 
|  | } | 
|  |  | 
|  | nneg := n < 0 | 
|  | if nneg { | 
|  | n = -n | 
|  | } | 
|  | if d < 0 { | 
|  | d = -d | 
|  | } | 
|  | _, ur := dodiv(uint64(n), uint64(d)) | 
|  | r := int64(ur) | 
|  | if nneg { | 
|  | r = -r | 
|  | } | 
|  | return r | 
|  | } | 
|  |  | 
|  | //go:noescape | 
|  | func _mul64by32(lo64 *uint64, a uint64, b uint32) (hi32 uint32) | 
|  |  | 
|  | //go:noescape | 
|  | func _div64by32(a uint64, b uint32, r *uint32) (q uint32) | 
|  |  | 
|  | //go:nosplit | 
|  | func dodiv(n, d uint64) (q, r uint64) { | 
|  | if GOARCH == "arm" { | 
|  | // arm doesn't have a division instruction, so | 
|  | // slowdodiv is the best that we can do. | 
|  | return slowdodiv(n, d) | 
|  | } | 
|  |  | 
|  | if GOARCH == "mips" || GOARCH == "mipsle" { | 
|  | // No _div64by32 on mips and using only _mul64by32 doesn't bring much benefit | 
|  | return slowdodiv(n, d) | 
|  | } | 
|  |  | 
|  | if d > n { | 
|  | return 0, n | 
|  | } | 
|  |  | 
|  | if uint32(d>>32) != 0 { | 
|  | t := uint32(n>>32) / uint32(d>>32) | 
|  | var lo64 uint64 | 
|  | hi32 := _mul64by32(&lo64, d, t) | 
|  | if hi32 != 0 || lo64 > n { | 
|  | return slowdodiv(n, d) | 
|  | } | 
|  | return uint64(t), n - lo64 | 
|  | } | 
|  |  | 
|  | // d is 32 bit | 
|  | var qhi uint32 | 
|  | if uint32(n>>32) >= uint32(d) { | 
|  | if uint32(d) == 0 { | 
|  | panicdivide() | 
|  | } | 
|  | qhi = uint32(n>>32) / uint32(d) | 
|  | n -= uint64(uint32(d)*qhi) << 32 | 
|  | } else { | 
|  | qhi = 0 | 
|  | } | 
|  |  | 
|  | var rlo uint32 | 
|  | qlo := _div64by32(n, uint32(d), &rlo) | 
|  | return uint64(qhi)<<32 + uint64(qlo), uint64(rlo) | 
|  | } | 
|  |  | 
|  | //go:nosplit | 
|  | func slowdodiv(n, d uint64) (q, r uint64) { | 
|  | if d == 0 { | 
|  | panicdivide() | 
|  | } | 
|  |  | 
|  | // Set up the divisor and find the number of iterations needed. | 
|  | capn := n | 
|  | if n >= sign64 { | 
|  | capn = sign64 | 
|  | } | 
|  | i := 0 | 
|  | for d < capn { | 
|  | d <<= 1 | 
|  | i++ | 
|  | } | 
|  |  | 
|  | for ; i >= 0; i-- { | 
|  | q <<= 1 | 
|  | if n >= d { | 
|  | n -= d | 
|  | q |= 1 | 
|  | } | 
|  | d >>= 1 | 
|  | } | 
|  | return q, n | 
|  | } | 
|  |  | 
|  | // Floating point control word values for GOARCH=386 GO386=387. | 
|  | // Bits 0-5 are bits to disable floating-point exceptions. | 
|  | // Bits 8-9 are the precision control: | 
|  | //   0 = single precision a.k.a. float32 | 
|  | //   2 = double precision a.k.a. float64 | 
|  | // Bits 10-11 are the rounding mode: | 
|  | //   0 = round to nearest (even on a tie) | 
|  | //   3 = round toward zero | 
|  | var ( | 
|  | controlWord64      uint16 = 0x3f + 2<<8 + 0<<10 | 
|  | controlWord32             = 0x3f + 0<<8 + 0<<10 | 
|  | controlWord64trunc        = 0x3f + 2<<8 + 3<<10 | 
|  | ) |