|  | // Copyright 2009 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | package time_test | 
|  |  | 
|  | import ( | 
|  | "errors" | 
|  | "fmt" | 
|  | "runtime" | 
|  | "sort" | 
|  | "sync/atomic" | 
|  | "testing" | 
|  | . "time" | 
|  | ) | 
|  |  | 
|  | func TestSleep(t *testing.T) { | 
|  | const delay = 100 * Millisecond | 
|  | go func() { | 
|  | Sleep(delay / 2) | 
|  | Interrupt() | 
|  | }() | 
|  | start := Now() | 
|  | Sleep(delay) | 
|  | duration := Now().Sub(start) | 
|  | if duration < delay { | 
|  | t.Fatalf("Sleep(%s) slept for only %s", delay, duration) | 
|  | } | 
|  | } | 
|  |  | 
|  | // Test the basic function calling behavior. Correct queueing | 
|  | // behavior is tested elsewhere, since After and AfterFunc share | 
|  | // the same code. | 
|  | func TestAfterFunc(t *testing.T) { | 
|  | i := 10 | 
|  | c := make(chan bool) | 
|  | var f func() | 
|  | f = func() { | 
|  | i-- | 
|  | if i >= 0 { | 
|  | AfterFunc(0, f) | 
|  | Sleep(1 * Second) | 
|  | } else { | 
|  | c <- true | 
|  | } | 
|  | } | 
|  |  | 
|  | AfterFunc(0, f) | 
|  | <-c | 
|  | } | 
|  |  | 
|  | func TestAfterStress(t *testing.T) { | 
|  | stop := uint32(0) | 
|  | go func() { | 
|  | for atomic.LoadUint32(&stop) == 0 { | 
|  | runtime.GC() | 
|  | // Need to yield, because otherwise | 
|  | // the main goroutine will never set the stop flag. | 
|  | runtime.Gosched() | 
|  | } | 
|  | }() | 
|  | c := Tick(1) | 
|  | for i := 0; i < 100; i++ { | 
|  | <-c | 
|  | } | 
|  | atomic.StoreUint32(&stop, 1) | 
|  | } | 
|  |  | 
|  | func BenchmarkAfterFunc(b *testing.B) { | 
|  | i := b.N | 
|  | c := make(chan bool) | 
|  | var f func() | 
|  | f = func() { | 
|  | i-- | 
|  | if i >= 0 { | 
|  | AfterFunc(0, f) | 
|  | } else { | 
|  | c <- true | 
|  | } | 
|  | } | 
|  |  | 
|  | AfterFunc(0, f) | 
|  | <-c | 
|  | } | 
|  |  | 
|  | func BenchmarkAfter(b *testing.B) { | 
|  | for i := 0; i < b.N; i++ { | 
|  | <-After(1) | 
|  | } | 
|  | } | 
|  |  | 
|  | func BenchmarkStop(b *testing.B) { | 
|  | for i := 0; i < b.N; i++ { | 
|  | NewTimer(1 * Second).Stop() | 
|  | } | 
|  | } | 
|  |  | 
|  | func TestAfter(t *testing.T) { | 
|  | const delay = 100 * Millisecond | 
|  | start := Now() | 
|  | end := <-After(delay) | 
|  | if duration := Now().Sub(start); duration < delay { | 
|  | t.Fatalf("After(%s) slept for only %d ns", delay, duration) | 
|  | } | 
|  | if min := start.Add(delay); end.Before(min) { | 
|  | t.Fatalf("After(%s) expect >= %s, got %s", delay, min, end) | 
|  | } | 
|  | } | 
|  |  | 
|  | func TestAfterTick(t *testing.T) { | 
|  | const Count = 10 | 
|  | Delta := 100 * Millisecond | 
|  | if testing.Short() { | 
|  | Delta = 10 * Millisecond | 
|  | } | 
|  | t0 := Now() | 
|  | for i := 0; i < Count; i++ { | 
|  | <-After(Delta) | 
|  | } | 
|  | t1 := Now() | 
|  | d := t1.Sub(t0) | 
|  | target := Delta * Count | 
|  | if d < target*9/10 { | 
|  | t.Fatalf("%d ticks of %s too fast: took %s, expected %s", Count, Delta, d, target) | 
|  | } | 
|  | if !testing.Short() && d > target*30/10 { | 
|  | t.Fatalf("%d ticks of %s too slow: took %s, expected %s", Count, Delta, d, target) | 
|  | } | 
|  | } | 
|  |  | 
|  | func TestAfterStop(t *testing.T) { | 
|  | AfterFunc(100*Millisecond, func() {}) | 
|  | t0 := NewTimer(50 * Millisecond) | 
|  | c1 := make(chan bool, 1) | 
|  | t1 := AfterFunc(150*Millisecond, func() { c1 <- true }) | 
|  | c2 := After(200 * Millisecond) | 
|  | if !t0.Stop() { | 
|  | t.Fatalf("failed to stop event 0") | 
|  | } | 
|  | if !t1.Stop() { | 
|  | t.Fatalf("failed to stop event 1") | 
|  | } | 
|  | <-c2 | 
|  | select { | 
|  | case <-t0.C: | 
|  | t.Fatalf("event 0 was not stopped") | 
|  | case <-c1: | 
|  | t.Fatalf("event 1 was not stopped") | 
|  | default: | 
|  | } | 
|  | if t1.Stop() { | 
|  | t.Fatalf("Stop returned true twice") | 
|  | } | 
|  | } | 
|  |  | 
|  | func TestAfterQueuing(t *testing.T) { | 
|  | // This test flakes out on some systems, | 
|  | // so we'll try it a few times before declaring it a failure. | 
|  | const attempts = 3 | 
|  | err := errors.New("!=nil") | 
|  | for i := 0; i < attempts && err != nil; i++ { | 
|  | if err = testAfterQueuing(t); err != nil { | 
|  | t.Logf("attempt %v failed: %v", i, err) | 
|  | } | 
|  | } | 
|  | if err != nil { | 
|  | t.Fatal(err) | 
|  | } | 
|  | } | 
|  |  | 
|  | var slots = []int{5, 3, 6, 6, 6, 1, 1, 2, 7, 9, 4, 8, 0} | 
|  |  | 
|  | type afterResult struct { | 
|  | slot int | 
|  | t    Time | 
|  | } | 
|  |  | 
|  | func await(slot int, result chan<- afterResult, ac <-chan Time) { | 
|  | result <- afterResult{slot, <-ac} | 
|  | } | 
|  |  | 
|  | func testAfterQueuing(t *testing.T) error { | 
|  | Delta := 100 * Millisecond | 
|  | if testing.Short() { | 
|  | Delta = 20 * Millisecond | 
|  | } | 
|  | // make the result channel buffered because we don't want | 
|  | // to depend on channel queueing semantics that might | 
|  | // possibly change in the future. | 
|  | result := make(chan afterResult, len(slots)) | 
|  |  | 
|  | t0 := Now() | 
|  | for _, slot := range slots { | 
|  | go await(slot, result, After(Duration(slot)*Delta)) | 
|  | } | 
|  | sort.Ints(slots) | 
|  | for _, slot := range slots { | 
|  | r := <-result | 
|  | if r.slot != slot { | 
|  | return fmt.Errorf("after slot %d, expected %d", r.slot, slot) | 
|  | } | 
|  | dt := r.t.Sub(t0) | 
|  | target := Duration(slot) * Delta | 
|  | if dt < target-Delta/2 || dt > target+Delta*10 { | 
|  | return fmt.Errorf("After(%s) arrived at %s, expected [%s,%s]", target, dt, target-Delta/2, target+Delta*10) | 
|  | } | 
|  | } | 
|  | return nil | 
|  | } | 
|  |  | 
|  | func TestTimerStopStress(t *testing.T) { | 
|  | if testing.Short() { | 
|  | return | 
|  | } | 
|  | for i := 0; i < 100; i++ { | 
|  | go func(i int) { | 
|  | timer := AfterFunc(2*Second, func() { | 
|  | t.Fatalf("timer %d was not stopped", i) | 
|  | }) | 
|  | Sleep(1 * Second) | 
|  | timer.Stop() | 
|  | }(i) | 
|  | } | 
|  | Sleep(3 * Second) | 
|  | } | 
|  |  | 
|  | func TestSleepZeroDeadlock(t *testing.T) { | 
|  | // Sleep(0) used to hang, the sequence of events was as follows. | 
|  | // Sleep(0) sets G's status to Gwaiting, but then immediately returns leaving the status. | 
|  | // Then the goroutine calls e.g. new and falls down into the scheduler due to pending GC. | 
|  | // After the GC nobody wakes up the goroutine from Gwaiting status. | 
|  | defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(4)) | 
|  | c := make(chan bool) | 
|  | go func() { | 
|  | for i := 0; i < 100; i++ { | 
|  | runtime.GC() | 
|  | } | 
|  | c <- true | 
|  | }() | 
|  | for i := 0; i < 100; i++ { | 
|  | Sleep(0) | 
|  | tmp := make(chan bool, 1) | 
|  | tmp <- true | 
|  | <-tmp | 
|  | } | 
|  | <-c | 
|  | } |