| // Copyright 2010 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package runtime |
| |
| import ( |
| "unsafe" |
| ) |
| |
| const ( |
| _MEM_COMMIT = 0x1000 |
| _MEM_RESERVE = 0x2000 |
| _MEM_DECOMMIT = 0x4000 |
| _MEM_RELEASE = 0x8000 |
| |
| _PAGE_READWRITE = 0x0004 |
| _PAGE_NOACCESS = 0x0001 |
| ) |
| |
| //go:cgo_import_dynamic runtime._VirtualAlloc VirtualAlloc "kernel32.dll" |
| //go:cgo_import_dynamic runtime._VirtualFree VirtualFree "kernel32.dll" |
| //go:cgo_import_dynamic runtime._VirtualProtect VirtualProtect "kernel32.dll" |
| |
| var ( |
| _VirtualAlloc, |
| _VirtualFree, |
| _VirtualProtect stdFunction |
| ) |
| |
| //go:nosplit |
| func sysAlloc(n uintptr, stat *uint64) unsafe.Pointer { |
| xadd64(stat, int64(n)) |
| return unsafe.Pointer(stdcall4(_VirtualAlloc, 0, n, _MEM_COMMIT|_MEM_RESERVE, _PAGE_READWRITE)) |
| } |
| |
| func sysUnused(v unsafe.Pointer, n uintptr) { |
| r := stdcall3(_VirtualFree, uintptr(v), n, _MEM_DECOMMIT) |
| if r != 0 { |
| return |
| } |
| |
| // Decommit failed. Usual reason is that we've merged memory from two different |
| // VirtualAlloc calls, and Windows will only let each VirtualFree handle pages from |
| // a single VirtualAlloc. It is okay to specify a subset of the pages from a single alloc, |
| // just not pages from multiple allocs. This is a rare case, arising only when we're |
| // trying to give memory back to the operating system, which happens on a time |
| // scale of minutes. It doesn't have to be terribly fast. Instead of extra bookkeeping |
| // on all our VirtualAlloc calls, try freeing successively smaller pieces until |
| // we manage to free something, and then repeat. This ends up being O(n log n) |
| // in the worst case, but that's fast enough. |
| for n > 0 { |
| small := n |
| for small >= 4096 && stdcall3(_VirtualFree, uintptr(v), small, _MEM_DECOMMIT) == 0 { |
| small /= 2 |
| small &^= 4096 - 1 |
| } |
| if small < 4096 { |
| throw("runtime: failed to decommit pages") |
| } |
| v = add(v, small) |
| n -= small |
| } |
| } |
| |
| func sysUsed(v unsafe.Pointer, n uintptr) { |
| r := stdcall4(_VirtualAlloc, uintptr(v), n, _MEM_COMMIT, _PAGE_READWRITE) |
| if r != uintptr(v) { |
| throw("runtime: failed to commit pages") |
| } |
| |
| // Commit failed. See SysUnused. |
| for n > 0 { |
| small := n |
| for small >= 4096 && stdcall4(_VirtualAlloc, uintptr(v), small, _MEM_COMMIT, _PAGE_READWRITE) == 0 { |
| small /= 2 |
| small &^= 4096 - 1 |
| } |
| if small < 4096 { |
| throw("runtime: failed to decommit pages") |
| } |
| v = add(v, small) |
| n -= small |
| } |
| } |
| |
| func sysFree(v unsafe.Pointer, n uintptr, stat *uint64) { |
| xadd64(stat, -int64(n)) |
| r := stdcall3(_VirtualFree, uintptr(v), 0, _MEM_RELEASE) |
| if r == 0 { |
| throw("runtime: failed to release pages") |
| } |
| } |
| |
| func sysFault(v unsafe.Pointer, n uintptr) { |
| // SysUnused makes the memory inaccessible and prevents its reuse |
| sysUnused(v, n) |
| } |
| |
| func sysReserve(v unsafe.Pointer, n uintptr, reserved *bool) unsafe.Pointer { |
| *reserved = true |
| // v is just a hint. |
| // First try at v. |
| v = unsafe.Pointer(stdcall4(_VirtualAlloc, uintptr(v), n, _MEM_RESERVE, _PAGE_READWRITE)) |
| if v != nil { |
| return v |
| } |
| |
| // Next let the kernel choose the address. |
| return unsafe.Pointer(stdcall4(_VirtualAlloc, 0, n, _MEM_RESERVE, _PAGE_READWRITE)) |
| } |
| |
| func sysMap(v unsafe.Pointer, n uintptr, reserved bool, stat *uint64) { |
| xadd64(stat, int64(n)) |
| p := stdcall4(_VirtualAlloc, uintptr(v), n, _MEM_COMMIT, _PAGE_READWRITE) |
| if p != uintptr(v) { |
| throw("runtime: cannot map pages in arena address space") |
| } |
| } |