blob: 0602e706e9ef9207725de7291829be4275a34882 [file] [log] [blame]
[short] skip
# Test building in overlays.
# TODO(matloob): add a test case where the destination file in the replace map
# isn't a go file. Either completely exclude that case in fs.IsDirWithGoFiles
# if the compiler doesn't allow it, or test that it works all the way.
# The main package (m) is contained in an overlay. It imports m/dir2 which has one
# file in an overlay and one file outside the overlay, which in turn imports m/dir,
# which only has source files in the overlay.
cd m
! go build .
go build -overlay overlay.json -o main$GOEXE .
exec ./main$goexe
stdout '^hello$'
go build -overlay overlay.json -o print_abspath$GOEXE ./printpath
exec ./print_abspath$GOEXE
stdout $WORK[/\\]gopath[/\\]src[/\\]m[/\\]printpath[/\\]main.go
go build -overlay overlay.json -o print_trimpath$GOEXE -trimpath ./printpath
exec ./print_trimpath$GOEXE
stdout ^m[/\\]printpath[/\\]main.go
go build -overlay overlay.json -o print_trimpath_two_files$GOEXE printpath/main.go printpath/other.go
exec ./print_trimpath_two_files$GOEXE
stdout $WORK[/\\]gopath[/\\]src[/\\]m[/\\]printpath[/\\]main.go
stdout $WORK[/\\]gopath[/\\]src[/\\]m[/\\]printpath[/\\]other.go
# Run same tests but with gccgo.
env GO111MODULE=off
[!exec:gccgo] stop
! go build -compiler=gccgo .
go build -compiler=gccgo -overlay overlay.json -o main_gccgo$GOEXE .
exec ./main_gccgo$goexe
stdout '^hello$'
go build -compiler=gccgo -overlay overlay.json -o print_abspath_gccgo$GOEXE ./printpath
exec ./print_abspath_gccgo$GOEXE
stdout $WORK[/\\]gopath[/\\]src[/\\]m[/\\]printpath[/\\]main.go
go build -compiler=gccgo -overlay overlay.json -o print_trimpath_gccgo$GOEXE -trimpath ./printpath
exec ./print_trimpath_gccgo$GOEXE
stdout ^\.[/\\]printpath[/\\]main.go
-- m/go.mod --
// TODO(matloob): how do overlays work with go.mod (especially if mod=readonly)
module m
go 1.16
-- m/dir2/h.go --
package dir2
func PrintMessage() {
printMessage()
}
-- m/dir/foo.txt --
The build action code currently expects the package directory
to exist, so it can run the compiler in that directory.
TODO(matloob): Remove this requirement.
-- m/printpath/about.txt --
the actual code is in the overlay
-- m/overlay.json --
{
"Replace": {
"f.go": "overlay/f.go",
"dir/g.go": "overlay/dir_g.go",
"dir2/i.go": "overlay/dir2_i.go",
"printpath/main.go": "overlay/printpath.go",
"printpath/other.go": "overlay2/printpath2.go"
}
}
-- m/overlay/f.go --
package main
import "m/dir2"
func main() {
dir2.PrintMessage()
}
-- m/overlay/dir_g.go --
package dir
import "fmt"
func PrintMessage() {
fmt.Println("hello")
}
-- m/overlay/printpath.go --
package main
import (
"fmt"
"path/filepath"
"runtime"
)
func main() {
_, file, _, _ := runtime.Caller(0)
// Since https://golang.org/cl/214286, the runtime's debug paths are
// slash-separated regardless of platform, so normalize them to system file
// paths.
fmt.Println(filepath.FromSlash(file))
}
-- m/overlay2/printpath2.go --
package main
import (
"fmt"
"path/filepath"
"runtime"
)
func init() {
_, file, _, _ := runtime.Caller(0)
fmt.Println(filepath.FromSlash(file))
}
-- m/overlay/dir2_i.go --
package dir2
import "m/dir"
func printMessage() {
dir.PrintMessage()
}