| // run |
| |
| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // windows doesn't work, because Windows exception handling |
| // delivers signals based on the current PC, and that current PC |
| // doesn't go into the Go runtime. |
| // +build !windows |
| |
| package main |
| |
| import ( |
| "encoding/binary" |
| "runtime" |
| "runtime/debug" |
| "unsafe" |
| ) |
| |
| func main() { |
| debug.SetPanicOnFault(true) |
| defer func() { |
| if err := recover(); err == nil { |
| panic("not panicking") |
| } |
| pc, _, _, _ := runtime.Caller(10) |
| f := runtime.FuncForPC(pc) |
| if f == nil || f.Name() != "main.f" { |
| if f == nil { |
| println("no func for ", unsafe.Pointer(pc)) |
| } else { |
| println("found func:", f.Name()) |
| } |
| panic("cannot find main.f on stack") |
| } |
| }() |
| f(20) |
| } |
| |
| func f(n int) { |
| if n > 0 { |
| f(n - 1) |
| } |
| var f struct { |
| x uintptr |
| } |
| |
| // We want to force an illegal instruction, to get a crash |
| // at a PC value != 0. |
| // Not all systems make the data section non-executable. |
| ill := make([]byte, 64) |
| switch runtime.GOARCH { |
| case "386", "amd64": |
| binary.LittleEndian.PutUint16(ill, 0x0b0f) // ud2 |
| case "arm": |
| binary.LittleEndian.PutUint32(ill, 0xe7f000f0) // no name, but permanently undefined |
| case "arm64": |
| binary.LittleEndian.PutUint32(ill, 0xd4207d00) // brk #1000 |
| case "ppc64": |
| binary.BigEndian.PutUint32(ill, 0x7fe00008) // trap |
| case "ppc64le": |
| binary.LittleEndian.PutUint32(ill, 0x7fe00008) // trap |
| case "mips64": |
| binary.BigEndian.PutUint32(ill, 0x00000034) // trap |
| case "mips64le": |
| binary.LittleEndian.PutUint32(ill, 0x00000034) // trap |
| case "s390x": |
| binary.BigEndian.PutUint32(ill, 0) // undefined instruction |
| default: |
| // Just leave it as 0 and hope for the best. |
| } |
| |
| f.x = uintptr(unsafe.Pointer(&ill[0])) |
| fn := *(*func())(unsafe.Pointer(&f)) |
| fn() |
| } |