| // Copyright 2023 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| //go:build !goexperiment.allocheaders | |
| // Garbage collector: type and heap bitmaps. | |
| // | |
| // Stack, data, and bss bitmaps | |
| // | |
| // Stack frames and global variables in the data and bss sections are | |
| // described by bitmaps with 1 bit per pointer-sized word. A "1" bit | |
| // means the word is a live pointer to be visited by the GC (referred to | |
| // as "pointer"). A "0" bit means the word should be ignored by GC | |
| // (referred to as "scalar", though it could be a dead pointer value). | |
| // | |
| // Heap bitmap | |
| // | |
| // The heap bitmap comprises 1 bit for each pointer-sized word in the heap, | |
| // recording whether a pointer is stored in that word or not. This bitmap | |
| // is stored in the heapArena metadata backing each heap arena. | |
| // That is, if ha is the heapArena for the arena starting at "start", | |
| // then ha.bitmap[0] holds the 64 bits for the 64 words "start" | |
| // through start+63*ptrSize, ha.bitmap[1] holds the entries for | |
| // start+64*ptrSize through start+127*ptrSize, and so on. | |
| // Bits correspond to words in little-endian order. ha.bitmap[0]&1 represents | |
| // the word at "start", ha.bitmap[0]>>1&1 represents the word at start+8, etc. | |
| // (For 32-bit platforms, s/64/32/.) | |
| // | |
| // We also keep a noMorePtrs bitmap which allows us to stop scanning | |
| // the heap bitmap early in certain situations. If ha.noMorePtrs[i]>>j&1 | |
| // is 1, then the object containing the last word described by ha.bitmap[8*i+j] | |
| // has no more pointers beyond those described by ha.bitmap[8*i+j]. | |
| // If ha.noMorePtrs[i]>>j&1 is set, the entries in ha.bitmap[8*i+j+1] and | |
| // beyond must all be zero until the start of the next object. | |
| // | |
| // The bitmap for noscan spans is set to all zero at span allocation time. | |
| // | |
| // The bitmap for unallocated objects in scannable spans is not maintained | |
| // (can be junk). | |
| package runtime | |
| import ( | |
| "internal/abi" | |
| "internal/goarch" | |
| "runtime/internal/sys" | |
| "unsafe" | |
| ) | |
| const ( | |
| // For compatibility with the allocheaders GOEXPERIMENT. | |
| mallocHeaderSize = 0 | |
| minSizeForMallocHeader = ^uintptr(0) | |
| ) | |
| // For compatibility with the allocheaders GOEXPERIMENT. | |
| // | |
| //go:nosplit | |
| func heapBitsInSpan(_ uintptr) bool { | |
| return false | |
| } | |
| // heapArenaPtrScalar contains the per-heapArena pointer/scalar metadata for the GC. | |
| type heapArenaPtrScalar struct { | |
| // bitmap stores the pointer/scalar bitmap for the words in | |
| // this arena. See mbitmap.go for a description. | |
| // This array uses 1 bit per word of heap, or 1.6% of the heap size (for 64-bit). | |
| bitmap [heapArenaBitmapWords]uintptr | |
| // If the ith bit of noMorePtrs is true, then there are no more | |
| // pointers for the object containing the word described by the | |
| // high bit of bitmap[i]. | |
| // In that case, bitmap[i+1], ... must be zero until the start | |
| // of the next object. | |
| // We never operate on these entries using bit-parallel techniques, | |
| // so it is ok if they are small. Also, they can't be bigger than | |
| // uint16 because at that size a single noMorePtrs entry | |
| // represents 8K of memory, the minimum size of a span. Any larger | |
| // and we'd have to worry about concurrent updates. | |
| // This array uses 1 bit per word of bitmap, or .024% of the heap size (for 64-bit). | |
| noMorePtrs [heapArenaBitmapWords / 8]uint8 | |
| } | |
| // heapBits provides access to the bitmap bits for a single heap word. | |
| // The methods on heapBits take value receivers so that the compiler | |
| // can more easily inline calls to those methods and registerize the | |
| // struct fields independently. | |
| type heapBits struct { | |
| // heapBits will report on pointers in the range [addr,addr+size). | |
| // The low bit of mask contains the pointerness of the word at addr | |
| // (assuming valid>0). | |
| addr, size uintptr | |
| // The next few pointer bits representing words starting at addr. | |
| // Those bits already returned by next() are zeroed. | |
| mask uintptr | |
| // Number of bits in mask that are valid. mask is always less than 1<<valid. | |
| valid uintptr | |
| } | |
| // heapBitsForAddr returns the heapBits for the address addr. | |
| // The caller must ensure [addr,addr+size) is in an allocated span. | |
| // In particular, be careful not to point past the end of an object. | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func heapBitsForAddr(addr, size uintptr) heapBits { | |
| // Find arena | |
| ai := arenaIndex(addr) | |
| ha := mheap_.arenas[ai.l1()][ai.l2()] | |
| // Word index in arena. | |
| word := addr / goarch.PtrSize % heapArenaWords | |
| // Word index and bit offset in bitmap array. | |
| idx := word / ptrBits | |
| off := word % ptrBits | |
| // Grab relevant bits of bitmap. | |
| mask := ha.bitmap[idx] >> off | |
| valid := ptrBits - off | |
| // Process depending on where the object ends. | |
| nptr := size / goarch.PtrSize | |
| if nptr < valid { | |
| // Bits for this object end before the end of this bitmap word. | |
| // Squash bits for the following objects. | |
| mask &= 1<<(nptr&(ptrBits-1)) - 1 | |
| valid = nptr | |
| } else if nptr == valid { | |
| // Bits for this object end at exactly the end of this bitmap word. | |
| // All good. | |
| } else { | |
| // Bits for this object extend into the next bitmap word. See if there | |
| // may be any pointers recorded there. | |
| if uintptr(ha.noMorePtrs[idx/8])>>(idx%8)&1 != 0 { | |
| // No more pointers in this object after this bitmap word. | |
| // Update size so we know not to look there. | |
| size = valid * goarch.PtrSize | |
| } | |
| } | |
| return heapBits{addr: addr, size: size, mask: mask, valid: valid} | |
| } | |
| // Returns the (absolute) address of the next known pointer and | |
| // a heapBits iterator representing any remaining pointers. | |
| // If there are no more pointers, returns address 0. | |
| // Note that next does not modify h. The caller must record the result. | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (h heapBits) next() (heapBits, uintptr) { | |
| for { | |
| if h.mask != 0 { | |
| var i int | |
| if goarch.PtrSize == 8 { | |
| i = sys.TrailingZeros64(uint64(h.mask)) | |
| } else { | |
| i = sys.TrailingZeros32(uint32(h.mask)) | |
| } | |
| h.mask ^= uintptr(1) << (i & (ptrBits - 1)) | |
| return h, h.addr + uintptr(i)*goarch.PtrSize | |
| } | |
| // Skip words that we've already processed. | |
| h.addr += h.valid * goarch.PtrSize | |
| h.size -= h.valid * goarch.PtrSize | |
| if h.size == 0 { | |
| return h, 0 // no more pointers | |
| } | |
| // Grab more bits and try again. | |
| h = heapBitsForAddr(h.addr, h.size) | |
| } | |
| } | |
| // nextFast is like next, but can return 0 even when there are more pointers | |
| // to be found. Callers should call next if nextFast returns 0 as its second | |
| // return value. | |
| // | |
| // if addr, h = h.nextFast(); addr == 0 { | |
| // if addr, h = h.next(); addr == 0 { | |
| // ... no more pointers ... | |
| // } | |
| // } | |
| // ... process pointer at addr ... | |
| // | |
| // nextFast is designed to be inlineable. | |
| // | |
| //go:nosplit | |
| func (h heapBits) nextFast() (heapBits, uintptr) { | |
| // TESTQ/JEQ | |
| if h.mask == 0 { | |
| return h, 0 | |
| } | |
| // BSFQ | |
| var i int | |
| if goarch.PtrSize == 8 { | |
| i = sys.TrailingZeros64(uint64(h.mask)) | |
| } else { | |
| i = sys.TrailingZeros32(uint32(h.mask)) | |
| } | |
| // BTCQ | |
| h.mask ^= uintptr(1) << (i & (ptrBits - 1)) | |
| // LEAQ (XX)(XX*8) | |
| return h, h.addr + uintptr(i)*goarch.PtrSize | |
| } | |
| // bulkBarrierPreWrite executes a write barrier | |
| // for every pointer slot in the memory range [src, src+size), | |
| // using pointer/scalar information from [dst, dst+size). | |
| // This executes the write barriers necessary before a memmove. | |
| // src, dst, and size must be pointer-aligned. | |
| // The range [dst, dst+size) must lie within a single object. | |
| // It does not perform the actual writes. | |
| // | |
| // As a special case, src == 0 indicates that this is being used for a | |
| // memclr. bulkBarrierPreWrite will pass 0 for the src of each write | |
| // barrier. | |
| // | |
| // Callers should call bulkBarrierPreWrite immediately before | |
| // calling memmove(dst, src, size). This function is marked nosplit | |
| // to avoid being preempted; the GC must not stop the goroutine | |
| // between the memmove and the execution of the barriers. | |
| // The caller is also responsible for cgo pointer checks if this | |
| // may be writing Go pointers into non-Go memory. | |
| // | |
| // The pointer bitmap is not maintained for allocations containing | |
| // no pointers at all; any caller of bulkBarrierPreWrite must first | |
| // make sure the underlying allocation contains pointers, usually | |
| // by checking typ.PtrBytes. | |
| // | |
| // The type of the space can be provided purely as an optimization, | |
| // however it is not used with GOEXPERIMENT=noallocheaders. | |
| // | |
| // Callers must perform cgo checks if goexperiment.CgoCheck2. | |
| // | |
| //go:nosplit | |
| func bulkBarrierPreWrite(dst, src, size uintptr, _ *abi.Type) { | |
| if (dst|src|size)&(goarch.PtrSize-1) != 0 { | |
| throw("bulkBarrierPreWrite: unaligned arguments") | |
| } | |
| if !writeBarrier.enabled { | |
| return | |
| } | |
| if s := spanOf(dst); s == nil { | |
| // If dst is a global, use the data or BSS bitmaps to | |
| // execute write barriers. | |
| for _, datap := range activeModules() { | |
| if datap.data <= dst && dst < datap.edata { | |
| bulkBarrierBitmap(dst, src, size, dst-datap.data, datap.gcdatamask.bytedata) | |
| return | |
| } | |
| } | |
| for _, datap := range activeModules() { | |
| if datap.bss <= dst && dst < datap.ebss { | |
| bulkBarrierBitmap(dst, src, size, dst-datap.bss, datap.gcbssmask.bytedata) | |
| return | |
| } | |
| } | |
| return | |
| } else if s.state.get() != mSpanInUse || dst < s.base() || s.limit <= dst { | |
| // dst was heap memory at some point, but isn't now. | |
| // It can't be a global. It must be either our stack, | |
| // or in the case of direct channel sends, it could be | |
| // another stack. Either way, no need for barriers. | |
| // This will also catch if dst is in a freed span, | |
| // though that should never have. | |
| return | |
| } | |
| buf := &getg().m.p.ptr().wbBuf | |
| h := heapBitsForAddr(dst, size) | |
| if src == 0 { | |
| for { | |
| var addr uintptr | |
| if h, addr = h.next(); addr == 0 { | |
| break | |
| } | |
| dstx := (*uintptr)(unsafe.Pointer(addr)) | |
| p := buf.get1() | |
| p[0] = *dstx | |
| } | |
| } else { | |
| for { | |
| var addr uintptr | |
| if h, addr = h.next(); addr == 0 { | |
| break | |
| } | |
| dstx := (*uintptr)(unsafe.Pointer(addr)) | |
| srcx := (*uintptr)(unsafe.Pointer(src + (addr - dst))) | |
| p := buf.get2() | |
| p[0] = *dstx | |
| p[1] = *srcx | |
| } | |
| } | |
| } | |
| // bulkBarrierPreWriteSrcOnly is like bulkBarrierPreWrite but | |
| // does not execute write barriers for [dst, dst+size). | |
| // | |
| // In addition to the requirements of bulkBarrierPreWrite | |
| // callers need to ensure [dst, dst+size) is zeroed. | |
| // | |
| // This is used for special cases where e.g. dst was just | |
| // created and zeroed with malloc. | |
| // | |
| // The type of the space can be provided purely as an optimization, | |
| // however it is not used with GOEXPERIMENT=noallocheaders. | |
| // | |
| //go:nosplit | |
| func bulkBarrierPreWriteSrcOnly(dst, src, size uintptr, _ *abi.Type) { | |
| if (dst|src|size)&(goarch.PtrSize-1) != 0 { | |
| throw("bulkBarrierPreWrite: unaligned arguments") | |
| } | |
| if !writeBarrier.enabled { | |
| return | |
| } | |
| buf := &getg().m.p.ptr().wbBuf | |
| h := heapBitsForAddr(dst, size) | |
| for { | |
| var addr uintptr | |
| if h, addr = h.next(); addr == 0 { | |
| break | |
| } | |
| srcx := (*uintptr)(unsafe.Pointer(addr - dst + src)) | |
| p := buf.get1() | |
| p[0] = *srcx | |
| } | |
| } | |
| // initHeapBits initializes the heap bitmap for a span. | |
| // If this is a span of single pointer allocations, it initializes all | |
| // words to pointer. If force is true, clears all bits. | |
| func (s *mspan) initHeapBits(forceClear bool) { | |
| if forceClear || s.spanclass.noscan() { | |
| // Set all the pointer bits to zero. We do this once | |
| // when the span is allocated so we don't have to do it | |
| // for each object allocation. | |
| base := s.base() | |
| size := s.npages * pageSize | |
| h := writeHeapBitsForAddr(base) | |
| h.flush(base, size) | |
| return | |
| } | |
| isPtrs := goarch.PtrSize == 8 && s.elemsize == goarch.PtrSize | |
| if !isPtrs { | |
| return // nothing to do | |
| } | |
| h := writeHeapBitsForAddr(s.base()) | |
| size := s.npages * pageSize | |
| nptrs := size / goarch.PtrSize | |
| for i := uintptr(0); i < nptrs; i += ptrBits { | |
| h = h.write(^uintptr(0), ptrBits) | |
| } | |
| h.flush(s.base(), size) | |
| } | |
| type writeHeapBits struct { | |
| addr uintptr // address that the low bit of mask represents the pointer state of. | |
| mask uintptr // some pointer bits starting at the address addr. | |
| valid uintptr // number of bits in buf that are valid (including low) | |
| low uintptr // number of low-order bits to not overwrite | |
| } | |
| func writeHeapBitsForAddr(addr uintptr) (h writeHeapBits) { | |
| // We start writing bits maybe in the middle of a heap bitmap word. | |
| // Remember how many bits into the word we started, so we can be sure | |
| // not to overwrite the previous bits. | |
| h.low = addr / goarch.PtrSize % ptrBits | |
| // round down to heap word that starts the bitmap word. | |
| h.addr = addr - h.low*goarch.PtrSize | |
| // We don't have any bits yet. | |
| h.mask = 0 | |
| h.valid = h.low | |
| return | |
| } | |
| // write appends the pointerness of the next valid pointer slots | |
| // using the low valid bits of bits. 1=pointer, 0=scalar. | |
| func (h writeHeapBits) write(bits, valid uintptr) writeHeapBits { | |
| if h.valid+valid <= ptrBits { | |
| // Fast path - just accumulate the bits. | |
| h.mask |= bits << h.valid | |
| h.valid += valid | |
| return h | |
| } | |
| // Too many bits to fit in this word. Write the current word | |
| // out and move on to the next word. | |
| data := h.mask | bits<<h.valid // mask for this word | |
| h.mask = bits >> (ptrBits - h.valid) // leftover for next word | |
| h.valid += valid - ptrBits // have h.valid+valid bits, writing ptrBits of them | |
| // Flush mask to the memory bitmap. | |
| // TODO: figure out how to cache arena lookup. | |
| ai := arenaIndex(h.addr) | |
| ha := mheap_.arenas[ai.l1()][ai.l2()] | |
| idx := h.addr / (ptrBits * goarch.PtrSize) % heapArenaBitmapWords | |
| m := uintptr(1)<<h.low - 1 | |
| ha.bitmap[idx] = ha.bitmap[idx]&m | data | |
| // Note: no synchronization required for this write because | |
| // the allocator has exclusive access to the page, and the bitmap | |
| // entries are all for a single page. Also, visibility of these | |
| // writes is guaranteed by the publication barrier in mallocgc. | |
| // Clear noMorePtrs bit, since we're going to be writing bits | |
| // into the following word. | |
| ha.noMorePtrs[idx/8] &^= uint8(1) << (idx % 8) | |
| // Note: same as above | |
| // Move to next word of bitmap. | |
| h.addr += ptrBits * goarch.PtrSize | |
| h.low = 0 | |
| return h | |
| } | |
| // Add padding of size bytes. | |
| func (h writeHeapBits) pad(size uintptr) writeHeapBits { | |
| if size == 0 { | |
| return h | |
| } | |
| words := size / goarch.PtrSize | |
| for words > ptrBits { | |
| h = h.write(0, ptrBits) | |
| words -= ptrBits | |
| } | |
| return h.write(0, words) | |
| } | |
| // Flush the bits that have been written, and add zeros as needed | |
| // to cover the full object [addr, addr+size). | |
| func (h writeHeapBits) flush(addr, size uintptr) { | |
| // zeros counts the number of bits needed to represent the object minus the | |
| // number of bits we've already written. This is the number of 0 bits | |
| // that need to be added. | |
| zeros := (addr+size-h.addr)/goarch.PtrSize - h.valid | |
| // Add zero bits up to the bitmap word boundary | |
| if zeros > 0 { | |
| z := ptrBits - h.valid | |
| if z > zeros { | |
| z = zeros | |
| } | |
| h.valid += z | |
| zeros -= z | |
| } | |
| // Find word in bitmap that we're going to write. | |
| ai := arenaIndex(h.addr) | |
| ha := mheap_.arenas[ai.l1()][ai.l2()] | |
| idx := h.addr / (ptrBits * goarch.PtrSize) % heapArenaBitmapWords | |
| // Write remaining bits. | |
| if h.valid != h.low { | |
| m := uintptr(1)<<h.low - 1 // don't clear existing bits below "low" | |
| m |= ^(uintptr(1)<<h.valid - 1) // don't clear existing bits above "valid" | |
| ha.bitmap[idx] = ha.bitmap[idx]&m | h.mask | |
| } | |
| if zeros == 0 { | |
| return | |
| } | |
| // Record in the noMorePtrs map that there won't be any more 1 bits, | |
| // so readers can stop early. | |
| ha.noMorePtrs[idx/8] |= uint8(1) << (idx % 8) | |
| // Advance to next bitmap word. | |
| h.addr += ptrBits * goarch.PtrSize | |
| // Continue on writing zeros for the rest of the object. | |
| // For standard use of the ptr bits this is not required, as | |
| // the bits are read from the beginning of the object. Some uses, | |
| // like noscan spans, oblets, bulk write barriers, and cgocheck, might | |
| // start mid-object, so these writes are still required. | |
| for { | |
| // Write zero bits. | |
| ai := arenaIndex(h.addr) | |
| ha := mheap_.arenas[ai.l1()][ai.l2()] | |
| idx := h.addr / (ptrBits * goarch.PtrSize) % heapArenaBitmapWords | |
| if zeros < ptrBits { | |
| ha.bitmap[idx] &^= uintptr(1)<<zeros - 1 | |
| break | |
| } else if zeros == ptrBits { | |
| ha.bitmap[idx] = 0 | |
| break | |
| } else { | |
| ha.bitmap[idx] = 0 | |
| zeros -= ptrBits | |
| } | |
| ha.noMorePtrs[idx/8] |= uint8(1) << (idx % 8) | |
| h.addr += ptrBits * goarch.PtrSize | |
| } | |
| } | |
| // heapBitsSetType records that the new allocation [x, x+size) | |
| // holds in [x, x+dataSize) one or more values of type typ. | |
| // (The number of values is given by dataSize / typ.Size.) | |
| // If dataSize < size, the fragment [x+dataSize, x+size) is | |
| // recorded as non-pointer data. | |
| // It is known that the type has pointers somewhere; | |
| // malloc does not call heapBitsSetType when there are no pointers, | |
| // because all free objects are marked as noscan during | |
| // heapBitsSweepSpan. | |
| // | |
| // There can only be one allocation from a given span active at a time, | |
| // and the bitmap for a span always falls on word boundaries, | |
| // so there are no write-write races for access to the heap bitmap. | |
| // Hence, heapBitsSetType can access the bitmap without atomics. | |
| // | |
| // There can be read-write races between heapBitsSetType and things | |
| // that read the heap bitmap like scanobject. However, since | |
| // heapBitsSetType is only used for objects that have not yet been | |
| // made reachable, readers will ignore bits being modified by this | |
| // function. This does mean this function cannot transiently modify | |
| // bits that belong to neighboring objects. Also, on weakly-ordered | |
| // machines, callers must execute a store/store (publication) barrier | |
| // between calling this function and making the object reachable. | |
| func heapBitsSetType(x, size, dataSize uintptr, typ *_type) { | |
| const doubleCheck = false // slow but helpful; enable to test modifications to this code | |
| if doubleCheck && dataSize%typ.Size_ != 0 { | |
| throw("heapBitsSetType: dataSize not a multiple of typ.Size") | |
| } | |
| if goarch.PtrSize == 8 && size == goarch.PtrSize { | |
| // It's one word and it has pointers, it must be a pointer. | |
| // Since all allocated one-word objects are pointers | |
| // (non-pointers are aggregated into tinySize allocations), | |
| // (*mspan).initHeapBits sets the pointer bits for us. | |
| // Nothing to do here. | |
| if doubleCheck { | |
| h, addr := heapBitsForAddr(x, size).next() | |
| if addr != x { | |
| throw("heapBitsSetType: pointer bit missing") | |
| } | |
| _, addr = h.next() | |
| if addr != 0 { | |
| throw("heapBitsSetType: second pointer bit found") | |
| } | |
| } | |
| return | |
| } | |
| h := writeHeapBitsForAddr(x) | |
| // Handle GC program. | |
| if typ.Kind_&kindGCProg != 0 { | |
| // Expand the gc program into the storage we're going to use for the actual object. | |
| obj := (*uint8)(unsafe.Pointer(x)) | |
| n := runGCProg(addb(typ.GCData, 4), obj) | |
| // Use the expanded program to set the heap bits. | |
| for i := uintptr(0); true; i += typ.Size_ { | |
| // Copy expanded program to heap bitmap. | |
| p := obj | |
| j := n | |
| for j > 8 { | |
| h = h.write(uintptr(*p), 8) | |
| p = add1(p) | |
| j -= 8 | |
| } | |
| h = h.write(uintptr(*p), j) | |
| if i+typ.Size_ == dataSize { | |
| break // no padding after last element | |
| } | |
| // Pad with zeros to the start of the next element. | |
| h = h.pad(typ.Size_ - n*goarch.PtrSize) | |
| } | |
| h.flush(x, size) | |
| // Erase the expanded GC program. | |
| memclrNoHeapPointers(unsafe.Pointer(obj), (n+7)/8) | |
| return | |
| } | |
| // Note about sizes: | |
| // | |
| // typ.Size is the number of words in the object, | |
| // and typ.PtrBytes is the number of words in the prefix | |
| // of the object that contains pointers. That is, the final | |
| // typ.Size - typ.PtrBytes words contain no pointers. | |
| // This allows optimization of a common pattern where | |
| // an object has a small header followed by a large scalar | |
| // buffer. If we know the pointers are over, we don't have | |
| // to scan the buffer's heap bitmap at all. | |
| // The 1-bit ptrmasks are sized to contain only bits for | |
| // the typ.PtrBytes prefix, zero padded out to a full byte | |
| // of bitmap. If there is more room in the allocated object, | |
| // that space is pointerless. The noMorePtrs bitmap will prevent | |
| // scanning large pointerless tails of an object. | |
| // | |
| // Replicated copies are not as nice: if there is an array of | |
| // objects with scalar tails, all but the last tail does have to | |
| // be initialized, because there is no way to say "skip forward". | |
| ptrs := typ.PtrBytes / goarch.PtrSize | |
| if typ.Size_ == dataSize { // Single element | |
| if ptrs <= ptrBits { // Single small element | |
| m := readUintptr(typ.GCData) | |
| h = h.write(m, ptrs) | |
| } else { // Single large element | |
| p := typ.GCData | |
| for { | |
| h = h.write(readUintptr(p), ptrBits) | |
| p = addb(p, ptrBits/8) | |
| ptrs -= ptrBits | |
| if ptrs <= ptrBits { | |
| break | |
| } | |
| } | |
| m := readUintptr(p) | |
| h = h.write(m, ptrs) | |
| } | |
| } else { // Repeated element | |
| words := typ.Size_ / goarch.PtrSize // total words, including scalar tail | |
| if words <= ptrBits { // Repeated small element | |
| n := dataSize / typ.Size_ | |
| m := readUintptr(typ.GCData) | |
| // Make larger unit to repeat | |
| for words <= ptrBits/2 { | |
| if n&1 != 0 { | |
| h = h.write(m, words) | |
| } | |
| n /= 2 | |
| m |= m << words | |
| ptrs += words | |
| words *= 2 | |
| if n == 1 { | |
| break | |
| } | |
| } | |
| for n > 1 { | |
| h = h.write(m, words) | |
| n-- | |
| } | |
| h = h.write(m, ptrs) | |
| } else { // Repeated large element | |
| for i := uintptr(0); true; i += typ.Size_ { | |
| p := typ.GCData | |
| j := ptrs | |
| for j > ptrBits { | |
| h = h.write(readUintptr(p), ptrBits) | |
| p = addb(p, ptrBits/8) | |
| j -= ptrBits | |
| } | |
| m := readUintptr(p) | |
| h = h.write(m, j) | |
| if i+typ.Size_ == dataSize { | |
| break // don't need the trailing nonptr bits on the last element. | |
| } | |
| // Pad with zeros to the start of the next element. | |
| h = h.pad(typ.Size_ - typ.PtrBytes) | |
| } | |
| } | |
| } | |
| h.flush(x, size) | |
| if doubleCheck { | |
| h := heapBitsForAddr(x, size) | |
| for i := uintptr(0); i < size; i += goarch.PtrSize { | |
| // Compute the pointer bit we want at offset i. | |
| want := false | |
| if i < dataSize { | |
| off := i % typ.Size_ | |
| if off < typ.PtrBytes { | |
| j := off / goarch.PtrSize | |
| want = *addb(typ.GCData, j/8)>>(j%8)&1 != 0 | |
| } | |
| } | |
| if want { | |
| var addr uintptr | |
| h, addr = h.next() | |
| if addr != x+i { | |
| throw("heapBitsSetType: pointer entry not correct") | |
| } | |
| } | |
| } | |
| if _, addr := h.next(); addr != 0 { | |
| throw("heapBitsSetType: extra pointer") | |
| } | |
| } | |
| } | |
| // For goexperiment.AllocHeaders | |
| func heapSetType(x, dataSize uintptr, typ *_type, header **_type, span *mspan) (scanSize uintptr) { | |
| return 0 | |
| } | |
| // Testing. | |
| // Returns GC type info for the pointer stored in ep for testing. | |
| // If ep points to the stack, only static live information will be returned | |
| // (i.e. not for objects which are only dynamically live stack objects). | |
| func getgcmask(ep any) (mask []byte) { | |
| e := *efaceOf(&ep) | |
| p := e.data | |
| t := e._type | |
| // data or bss | |
| for _, datap := range activeModules() { | |
| // data | |
| if datap.data <= uintptr(p) && uintptr(p) < datap.edata { | |
| bitmap := datap.gcdatamask.bytedata | |
| n := (*ptrtype)(unsafe.Pointer(t)).Elem.Size_ | |
| mask = make([]byte, n/goarch.PtrSize) | |
| for i := uintptr(0); i < n; i += goarch.PtrSize { | |
| off := (uintptr(p) + i - datap.data) / goarch.PtrSize | |
| mask[i/goarch.PtrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1 | |
| } | |
| return | |
| } | |
| // bss | |
| if datap.bss <= uintptr(p) && uintptr(p) < datap.ebss { | |
| bitmap := datap.gcbssmask.bytedata | |
| n := (*ptrtype)(unsafe.Pointer(t)).Elem.Size_ | |
| mask = make([]byte, n/goarch.PtrSize) | |
| for i := uintptr(0); i < n; i += goarch.PtrSize { | |
| off := (uintptr(p) + i - datap.bss) / goarch.PtrSize | |
| mask[i/goarch.PtrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1 | |
| } | |
| return | |
| } | |
| } | |
| // heap | |
| if base, s, _ := findObject(uintptr(p), 0, 0); base != 0 { | |
| if s.spanclass.noscan() { | |
| return nil | |
| } | |
| n := s.elemsize | |
| hbits := heapBitsForAddr(base, n) | |
| mask = make([]byte, n/goarch.PtrSize) | |
| for { | |
| var addr uintptr | |
| if hbits, addr = hbits.next(); addr == 0 { | |
| break | |
| } | |
| mask[(addr-base)/goarch.PtrSize] = 1 | |
| } | |
| // Callers expect this mask to end at the last pointer. | |
| for len(mask) > 0 && mask[len(mask)-1] == 0 { | |
| mask = mask[:len(mask)-1] | |
| } | |
| // Make sure we keep ep alive. We may have stopped referencing | |
| // ep's data pointer sometime before this point and it's possible | |
| // for that memory to get freed. | |
| KeepAlive(ep) | |
| return | |
| } | |
| // stack | |
| if gp := getg(); gp.m.curg.stack.lo <= uintptr(p) && uintptr(p) < gp.m.curg.stack.hi { | |
| found := false | |
| var u unwinder | |
| for u.initAt(gp.m.curg.sched.pc, gp.m.curg.sched.sp, 0, gp.m.curg, 0); u.valid(); u.next() { | |
| if u.frame.sp <= uintptr(p) && uintptr(p) < u.frame.varp { | |
| found = true | |
| break | |
| } | |
| } | |
| if found { | |
| locals, _, _ := u.frame.getStackMap(false) | |
| if locals.n == 0 { | |
| return | |
| } | |
| size := uintptr(locals.n) * goarch.PtrSize | |
| n := (*ptrtype)(unsafe.Pointer(t)).Elem.Size_ | |
| mask = make([]byte, n/goarch.PtrSize) | |
| for i := uintptr(0); i < n; i += goarch.PtrSize { | |
| off := (uintptr(p) + i - u.frame.varp + size) / goarch.PtrSize | |
| mask[i/goarch.PtrSize] = locals.ptrbit(off) | |
| } | |
| } | |
| return | |
| } | |
| // otherwise, not something the GC knows about. | |
| // possibly read-only data, like malloc(0). | |
| // must not have pointers | |
| return | |
| } | |
| // userArenaHeapBitsSetType is the equivalent of heapBitsSetType but for | |
| // non-slice-backing-store Go values allocated in a user arena chunk. It | |
| // sets up the heap bitmap for the value with type typ allocated at address ptr. | |
| // base is the base address of the arena chunk. | |
| func userArenaHeapBitsSetType(typ *_type, ptr unsafe.Pointer, s *mspan) { | |
| base := s.base() | |
| h := writeHeapBitsForAddr(uintptr(ptr)) | |
| // Our last allocation might have ended right at a noMorePtrs mark, | |
| // which we would not have erased. We need to erase that mark here, | |
| // because we're going to start adding new heap bitmap bits. | |
| // We only need to clear one mark, because below we make sure to | |
| // pad out the bits with zeroes and only write one noMorePtrs bit | |
| // for each new object. | |
| // (This is only necessary at noMorePtrs boundaries, as noMorePtrs | |
| // marks within an object allocated with newAt will be erased by | |
| // the normal writeHeapBitsForAddr mechanism.) | |
| // | |
| // Note that we skip this if this is the first allocation in the | |
| // arena because there's definitely no previous noMorePtrs mark | |
| // (in fact, we *must* do this, because we're going to try to back | |
| // up a pointer to fix this up). | |
| if uintptr(ptr)%(8*goarch.PtrSize*goarch.PtrSize) == 0 && uintptr(ptr) != base { | |
| // Back up one pointer and rewrite that pointer. That will | |
| // cause the writeHeapBits implementation to clear the | |
| // noMorePtrs bit we need to clear. | |
| r := heapBitsForAddr(uintptr(ptr)-goarch.PtrSize, goarch.PtrSize) | |
| _, p := r.next() | |
| b := uintptr(0) | |
| if p == uintptr(ptr)-goarch.PtrSize { | |
| b = 1 | |
| } | |
| h = writeHeapBitsForAddr(uintptr(ptr) - goarch.PtrSize) | |
| h = h.write(b, 1) | |
| } | |
| p := typ.GCData // start of 1-bit pointer mask (or GC program) | |
| var gcProgBits uintptr | |
| if typ.Kind_&kindGCProg != 0 { | |
| // Expand gc program, using the object itself for storage. | |
| gcProgBits = runGCProg(addb(p, 4), (*byte)(ptr)) | |
| p = (*byte)(ptr) | |
| } | |
| nb := typ.PtrBytes / goarch.PtrSize | |
| for i := uintptr(0); i < nb; i += ptrBits { | |
| k := nb - i | |
| if k > ptrBits { | |
| k = ptrBits | |
| } | |
| h = h.write(readUintptr(addb(p, i/8)), k) | |
| } | |
| // Note: we call pad here to ensure we emit explicit 0 bits | |
| // for the pointerless tail of the object. This ensures that | |
| // there's only a single noMorePtrs mark for the next object | |
| // to clear. We don't need to do this to clear stale noMorePtrs | |
| // markers from previous uses because arena chunk pointer bitmaps | |
| // are always fully cleared when reused. | |
| h = h.pad(typ.Size_ - typ.PtrBytes) | |
| h.flush(uintptr(ptr), typ.Size_) | |
| if typ.Kind_&kindGCProg != 0 { | |
| // Zero out temporary ptrmask buffer inside object. | |
| memclrNoHeapPointers(ptr, (gcProgBits+7)/8) | |
| } | |
| // Double-check that the bitmap was written out correctly. | |
| // | |
| // Derived from heapBitsSetType. | |
| const doubleCheck = false | |
| if doubleCheck { | |
| size := typ.Size_ | |
| x := uintptr(ptr) | |
| h := heapBitsForAddr(x, size) | |
| for i := uintptr(0); i < size; i += goarch.PtrSize { | |
| // Compute the pointer bit we want at offset i. | |
| want := false | |
| off := i % typ.Size_ | |
| if off < typ.PtrBytes { | |
| j := off / goarch.PtrSize | |
| want = *addb(typ.GCData, j/8)>>(j%8)&1 != 0 | |
| } | |
| if want { | |
| var addr uintptr | |
| h, addr = h.next() | |
| if addr != x+i { | |
| throw("userArenaHeapBitsSetType: pointer entry not correct") | |
| } | |
| } | |
| } | |
| if _, addr := h.next(); addr != 0 { | |
| throw("userArenaHeapBitsSetType: extra pointer") | |
| } | |
| } | |
| } | |
| // For goexperiment.AllocHeaders. | |
| type typePointers struct { | |
| addr uintptr | |
| } | |
| // For goexperiment.AllocHeaders. | |
| // | |
| //go:nosplit | |
| func (span *mspan) typePointersOf(addr, size uintptr) typePointers { | |
| panic("not implemented") | |
| } | |
| // For goexperiment.AllocHeaders. | |
| // | |
| //go:nosplit | |
| func (span *mspan) typePointersOfUnchecked(addr uintptr) typePointers { | |
| panic("not implemented") | |
| } | |
| // For goexperiment.AllocHeaders. | |
| // | |
| //go:nosplit | |
| func (tp typePointers) nextFast() (typePointers, uintptr) { | |
| panic("not implemented") | |
| } | |
| // For goexperiment.AllocHeaders. | |
| // | |
| //go:nosplit | |
| func (tp typePointers) next(limit uintptr) (typePointers, uintptr) { | |
| panic("not implemented") | |
| } | |
| // For goexperiment.AllocHeaders. | |
| // | |
| //go:nosplit | |
| func (tp typePointers) fastForward(n, limit uintptr) typePointers { | |
| panic("not implemented") | |
| } | |
| // For goexperiment.AllocHeaders, to pass TestIntendedInlining. | |
| func (s *mspan) writeUserArenaHeapBits() { | |
| panic("not implemented") | |
| } | |
| // For goexperiment.AllocHeaders, to pass TestIntendedInlining. | |
| func heapBitsSlice() { | |
| panic("not implemented") | |
| } |