| // Copyright 2023 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| //go:build goexperiment.allocheaders | |
| // Garbage collector: type and heap bitmaps. | |
| // | |
| // Stack, data, and bss bitmaps | |
| // | |
| // Stack frames and global variables in the data and bss sections are | |
| // described by bitmaps with 1 bit per pointer-sized word. A "1" bit | |
| // means the word is a live pointer to be visited by the GC (referred to | |
| // as "pointer"). A "0" bit means the word should be ignored by GC | |
| // (referred to as "scalar", though it could be a dead pointer value). | |
| // | |
| // Heap bitmaps | |
| // | |
| // The heap bitmap comprises 1 bit for each pointer-sized word in the heap, | |
| // recording whether a pointer is stored in that word or not. This bitmap | |
| // is stored at the end of a span for small objects and is unrolled at | |
| // runtime from type metadata for all larger objects. Objects without | |
| // pointers have neither a bitmap nor associated type metadata. | |
| // | |
| // Bits in all cases correspond to words in little-endian order. | |
| // | |
| // For small objects, if s is the mspan for the span starting at "start", | |
| // then s.heapBits() returns a slice containing the bitmap for the whole span. | |
| // That is, s.heapBits()[0] holds the goarch.PtrSize*8 bits for the first | |
| // goarch.PtrSize*8 words from "start" through "start+63*ptrSize" in the span. | |
| // On a related note, small objects are always small enough that their bitmap | |
| // fits in goarch.PtrSize*8 bits, so writing out bitmap data takes two bitmap | |
| // writes at most (because object boundaries don't generally lie on | |
| // s.heapBits()[i] boundaries). | |
| // | |
| // For larger objects, if t is the type for the object starting at "start", | |
| // within some span whose mspan is s, then the bitmap at t.GCData is "tiled" | |
| // from "start" through "start+s.elemsize". | |
| // Specifically, the first bit of t.GCData corresponds to the word at "start", | |
| // the second to the word after "start", and so on up to t.PtrBytes. At t.PtrBytes, | |
| // we skip to "start+t.Size_" and begin again from there. This process is | |
| // repeated until we hit "start+s.elemsize". | |
| // This tiling algorithm supports array data, since the type always refers to | |
| // the element type of the array. Single objects are considered the same as | |
| // single-element arrays. | |
| // The tiling algorithm may scan data past the end of the compiler-recognized | |
| // object, but any unused data within the allocation slot (i.e. within s.elemsize) | |
| // is zeroed, so the GC just observes nil pointers. | |
| // Note that this "tiled" bitmap isn't stored anywhere; it is generated on-the-fly. | |
| // | |
| // For objects without their own span, the type metadata is stored in the first | |
| // word before the object at the beginning of the allocation slot. For objects | |
| // with their own span, the type metadata is stored in the mspan. | |
| // | |
| // The bitmap for small unallocated objects in scannable spans is not maintained | |
| // (can be junk). | |
| package runtime | |
| import ( | |
| "internal/abi" | |
| "internal/goarch" | |
| "runtime/internal/sys" | |
| "unsafe" | |
| ) | |
| const ( | |
| // A malloc header is functionally a single type pointer, but | |
| // we need to use 8 here to ensure 8-byte alignment of allocations | |
| // on 32-bit platforms. It's wasteful, but a lot of code relies on | |
| // 8-byte alignment for 8-byte atomics. | |
| mallocHeaderSize = 8 | |
| // The minimum object size that has a malloc header, exclusive. | |
| // | |
| // The size of this value controls overheads from the malloc header. | |
| // The minimum size is bound by writeHeapBitsSmall, which assumes that the | |
| // pointer bitmap for objects of a size smaller than this doesn't cross | |
| // more than one pointer-word boundary. This sets an upper-bound on this | |
| // value at the number of bits in a uintptr, multiplied by the pointer | |
| // size in bytes. | |
| // | |
| // We choose a value here that has a natural cutover point in terms of memory | |
| // overheads. This value just happens to be the maximum possible value this | |
| // can be. | |
| // | |
| // A span with heap bits in it will have 128 bytes of heap bits on 64-bit | |
| // platforms, and 256 bytes of heap bits on 32-bit platforms. The first size | |
| // class where malloc headers match this overhead for 64-bit platforms is | |
| // 512 bytes (8 KiB / 512 bytes * 8 bytes-per-header = 128 bytes of overhead). | |
| // On 32-bit platforms, this same point is the 256 byte size class | |
| // (8 KiB / 256 bytes * 8 bytes-per-header = 256 bytes of overhead). | |
| // | |
| // Guaranteed to be exactly at a size class boundary. The reason this value is | |
| // an exclusive minimum is subtle. Suppose we're allocating a 504-byte object | |
| // and its rounded up to 512 bytes for the size class. If minSizeForMallocHeader | |
| // is 512 and an inclusive minimum, then a comparison against minSizeForMallocHeader | |
| // by the two values would produce different results. In other words, the comparison | |
| // would not be invariant to size-class rounding. Eschewing this property means a | |
| // more complex check or possibly storing additional state to determine whether a | |
| // span has malloc headers. | |
| minSizeForMallocHeader = goarch.PtrSize * ptrBits | |
| ) | |
| // heapBitsInSpan returns true if the size of an object implies its ptr/scalar | |
| // data is stored at the end of the span, and is accessible via span.heapBits. | |
| // | |
| // Note: this works for both rounded-up sizes (span.elemsize) and unrounded | |
| // type sizes because minSizeForMallocHeader is guaranteed to be at a size | |
| // class boundary. | |
| // | |
| //go:nosplit | |
| func heapBitsInSpan(userSize uintptr) bool { | |
| // N.B. minSizeForMallocHeader is an exclusive minimum so that this function is | |
| // invariant under size-class rounding on its input. | |
| return userSize <= minSizeForMallocHeader | |
| } | |
| // heapArenaPtrScalar contains the per-heapArena pointer/scalar metadata for the GC. | |
| type heapArenaPtrScalar struct { | |
| // N.B. This is no longer necessary with allocation headers. | |
| } | |
| // typePointers is an iterator over the pointers in a heap object. | |
| // | |
| // Iteration through this type implements the tiling algorithm described at the | |
| // top of this file. | |
| type typePointers struct { | |
| // elem is the address of the current array element of type typ being iterated over. | |
| // Objects that are not arrays are treated as single-element arrays, in which case | |
| // this value does not change. | |
| elem uintptr | |
| // addr is the address the iterator is currently working from and describes | |
| // the address of the first word referenced by mask. | |
| addr uintptr | |
| // mask is a bitmask where each bit corresponds to pointer-words after addr. | |
| // Bit 0 is the pointer-word at addr, Bit 1 is the next word, and so on. | |
| // If a bit is 1, then there is a pointer at that word. | |
| // nextFast and next mask out bits in this mask as their pointers are processed. | |
| mask uintptr | |
| // typ is a pointer to the type information for the heap object's type. | |
| // This may be nil if the object is in a span where heapBitsInSpan(span.elemsize) is true. | |
| typ *_type | |
| } | |
| // typePointersOf returns an iterator over all heap pointers in the range [addr, addr+size). | |
| // | |
| // addr and addr+size must be in the range [span.base(), span.limit). | |
| // | |
| // Note: addr+size must be passed as the limit argument to the iterator's next method on | |
| // each iteration. This slightly awkward API is to allow typePointers to be destructured | |
| // by the compiler. | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (span *mspan) typePointersOf(addr, size uintptr) typePointers { | |
| base := span.objBase(addr) | |
| tp := span.typePointersOfUnchecked(base) | |
| if base == addr && size == span.elemsize { | |
| return tp | |
| } | |
| return tp.fastForward(addr-tp.addr, addr+size) | |
| } | |
| // typePointersOfUnchecked is like typePointersOf, but assumes addr is the base | |
| // of an allocation slot in a span (the start of the object if no header, the | |
| // header otherwise). It returns an iterator that generates all pointers | |
| // in the range [addr, addr+span.elemsize). | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (span *mspan) typePointersOfUnchecked(addr uintptr) typePointers { | |
| const doubleCheck = false | |
| if doubleCheck && span.objBase(addr) != addr { | |
| print("runtime: addr=", addr, " base=", span.objBase(addr), "\n") | |
| throw("typePointersOfUnchecked consisting of non-base-address for object") | |
| } | |
| spc := span.spanclass | |
| if spc.noscan() { | |
| return typePointers{} | |
| } | |
| if heapBitsInSpan(span.elemsize) { | |
| // Handle header-less objects. | |
| return typePointers{elem: addr, addr: addr, mask: span.heapBitsSmallForAddr(addr)} | |
| } | |
| // All of these objects have a header. | |
| var typ *_type | |
| if spc.sizeclass() != 0 { | |
| // Pull the allocation header from the first word of the object. | |
| typ = *(**_type)(unsafe.Pointer(addr)) | |
| addr += mallocHeaderSize | |
| } else { | |
| typ = span.largeType | |
| } | |
| gcdata := typ.GCData | |
| return typePointers{elem: addr, addr: addr, mask: readUintptr(gcdata), typ: typ} | |
| } | |
| // typePointersOfType is like typePointersOf, but assumes addr points to one or more | |
| // contiguous instances of the provided type. The provided type must not be nil and | |
| // it must not have its type metadata encoded as a gcprog. | |
| // | |
| // It returns an iterator that tiles typ.GCData starting from addr. It's the caller's | |
| // responsibility to limit iteration. | |
| // | |
| // nosplit because its callers are nosplit and require all their callees to be nosplit. | |
| // | |
| //go:nosplit | |
| func (span *mspan) typePointersOfType(typ *abi.Type, addr uintptr) typePointers { | |
| const doubleCheck = false | |
| if doubleCheck && (typ == nil || typ.Kind_&kindGCProg != 0) { | |
| throw("bad type passed to typePointersOfType") | |
| } | |
| if span.spanclass.noscan() { | |
| return typePointers{} | |
| } | |
| // Since we have the type, pretend we have a header. | |
| gcdata := typ.GCData | |
| return typePointers{elem: addr, addr: addr, mask: readUintptr(gcdata), typ: typ} | |
| } | |
| // nextFast is the fast path of next. nextFast is written to be inlineable and, | |
| // as the name implies, fast. | |
| // | |
| // Callers that are performance-critical should iterate using the following | |
| // pattern: | |
| // | |
| // for { | |
| // var addr uintptr | |
| // if tp, addr = tp.nextFast(); addr == 0 { | |
| // if tp, addr = tp.next(limit); addr == 0 { | |
| // break | |
| // } | |
| // } | |
| // // Use addr. | |
| // ... | |
| // } | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (tp typePointers) nextFast() (typePointers, uintptr) { | |
| // TESTQ/JEQ | |
| if tp.mask == 0 { | |
| return tp, 0 | |
| } | |
| // BSFQ | |
| var i int | |
| if goarch.PtrSize == 8 { | |
| i = sys.TrailingZeros64(uint64(tp.mask)) | |
| } else { | |
| i = sys.TrailingZeros32(uint32(tp.mask)) | |
| } | |
| // BTCQ | |
| tp.mask ^= uintptr(1) << (i & (ptrBits - 1)) | |
| // LEAQ (XX)(XX*8) | |
| return tp, tp.addr + uintptr(i)*goarch.PtrSize | |
| } | |
| // next advances the pointers iterator, returning the updated iterator and | |
| // the address of the next pointer. | |
| // | |
| // limit must be the same each time it is passed to next. | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (tp typePointers) next(limit uintptr) (typePointers, uintptr) { | |
| for { | |
| if tp.mask != 0 { | |
| return tp.nextFast() | |
| } | |
| // Stop if we don't actually have type information. | |
| if tp.typ == nil { | |
| return typePointers{}, 0 | |
| } | |
| // Advance to the next element if necessary. | |
| if tp.addr+goarch.PtrSize*ptrBits >= tp.elem+tp.typ.PtrBytes { | |
| tp.elem += tp.typ.Size_ | |
| tp.addr = tp.elem | |
| } else { | |
| tp.addr += ptrBits * goarch.PtrSize | |
| } | |
| // Check if we've exceeded the limit with the last update. | |
| if tp.addr >= limit { | |
| return typePointers{}, 0 | |
| } | |
| // Grab more bits and try again. | |
| tp.mask = readUintptr(addb(tp.typ.GCData, (tp.addr-tp.elem)/goarch.PtrSize/8)) | |
| if tp.addr+goarch.PtrSize*ptrBits > limit { | |
| bits := (tp.addr + goarch.PtrSize*ptrBits - limit) / goarch.PtrSize | |
| tp.mask &^= ((1 << (bits)) - 1) << (ptrBits - bits) | |
| } | |
| } | |
| } | |
| // fastForward moves the iterator forward by n bytes. n must be a multiple | |
| // of goarch.PtrSize. limit must be the same limit passed to next for this | |
| // iterator. | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (tp typePointers) fastForward(n, limit uintptr) typePointers { | |
| // Basic bounds check. | |
| target := tp.addr + n | |
| if target >= limit { | |
| return typePointers{} | |
| } | |
| if tp.typ == nil { | |
| // Handle small objects. | |
| // Clear any bits before the target address. | |
| tp.mask &^= (1 << ((target - tp.addr) / goarch.PtrSize)) - 1 | |
| // Clear any bits past the limit. | |
| if tp.addr+goarch.PtrSize*ptrBits > limit { | |
| bits := (tp.addr + goarch.PtrSize*ptrBits - limit) / goarch.PtrSize | |
| tp.mask &^= ((1 << (bits)) - 1) << (ptrBits - bits) | |
| } | |
| return tp | |
| } | |
| // Move up elem and addr. | |
| // Offsets within an element are always at a ptrBits*goarch.PtrSize boundary. | |
| if n >= tp.typ.Size_ { | |
| // elem needs to be moved to the element containing | |
| // tp.addr + n. | |
| oldelem := tp.elem | |
| tp.elem += (tp.addr - tp.elem + n) / tp.typ.Size_ * tp.typ.Size_ | |
| tp.addr = tp.elem + alignDown(n-(tp.elem-oldelem), ptrBits*goarch.PtrSize) | |
| } else { | |
| tp.addr += alignDown(n, ptrBits*goarch.PtrSize) | |
| } | |
| if tp.addr-tp.elem >= tp.typ.PtrBytes { | |
| // We're starting in the non-pointer area of an array. | |
| // Move up to the next element. | |
| tp.elem += tp.typ.Size_ | |
| tp.addr = tp.elem | |
| tp.mask = readUintptr(tp.typ.GCData) | |
| // We may have exceeded the limit after this. Bail just like next does. | |
| if tp.addr >= limit { | |
| return typePointers{} | |
| } | |
| } else { | |
| // Grab the mask, but then clear any bits before the target address and any | |
| // bits over the limit. | |
| tp.mask = readUintptr(addb(tp.typ.GCData, (tp.addr-tp.elem)/goarch.PtrSize/8)) | |
| tp.mask &^= (1 << ((target - tp.addr) / goarch.PtrSize)) - 1 | |
| } | |
| if tp.addr+goarch.PtrSize*ptrBits > limit { | |
| bits := (tp.addr + goarch.PtrSize*ptrBits - limit) / goarch.PtrSize | |
| tp.mask &^= ((1 << (bits)) - 1) << (ptrBits - bits) | |
| } | |
| return tp | |
| } | |
| // objBase returns the base pointer for the object containing addr in span. | |
| // | |
| // Assumes that addr points into a valid part of span (span.base() <= addr < span.limit). | |
| // | |
| //go:nosplit | |
| func (span *mspan) objBase(addr uintptr) uintptr { | |
| return span.base() + span.objIndex(addr)*span.elemsize | |
| } | |
| // bulkBarrierPreWrite executes a write barrier | |
| // for every pointer slot in the memory range [src, src+size), | |
| // using pointer/scalar information from [dst, dst+size). | |
| // This executes the write barriers necessary before a memmove. | |
| // src, dst, and size must be pointer-aligned. | |
| // The range [dst, dst+size) must lie within a single object. | |
| // It does not perform the actual writes. | |
| // | |
| // As a special case, src == 0 indicates that this is being used for a | |
| // memclr. bulkBarrierPreWrite will pass 0 for the src of each write | |
| // barrier. | |
| // | |
| // Callers should call bulkBarrierPreWrite immediately before | |
| // calling memmove(dst, src, size). This function is marked nosplit | |
| // to avoid being preempted; the GC must not stop the goroutine | |
| // between the memmove and the execution of the barriers. | |
| // The caller is also responsible for cgo pointer checks if this | |
| // may be writing Go pointers into non-Go memory. | |
| // | |
| // Pointer data is not maintained for allocations containing | |
| // no pointers at all; any caller of bulkBarrierPreWrite must first | |
| // make sure the underlying allocation contains pointers, usually | |
| // by checking typ.PtrBytes. | |
| // | |
| // The typ argument is the type of the space at src and dst (and the | |
| // element type if src and dst refer to arrays) and it is optional. | |
| // If typ is nil, the barrier will still behave as expected and typ | |
| // is used purely as an optimization. However, it must be used with | |
| // care. | |
| // | |
| // If typ is not nil, then src and dst must point to one or more values | |
| // of type typ. The caller must ensure that the ranges [src, src+size) | |
| // and [dst, dst+size) refer to one or more whole values of type src and | |
| // dst (leaving off the pointerless tail of the space is OK). If this | |
| // precondition is not followed, this function will fail to scan the | |
| // right pointers. | |
| // | |
| // When in doubt, pass nil for typ. That is safe and will always work. | |
| // | |
| // Callers must perform cgo checks if goexperiment.CgoCheck2. | |
| // | |
| //go:nosplit | |
| func bulkBarrierPreWrite(dst, src, size uintptr, typ *abi.Type) { | |
| if (dst|src|size)&(goarch.PtrSize-1) != 0 { | |
| throw("bulkBarrierPreWrite: unaligned arguments") | |
| } | |
| if !writeBarrier.enabled { | |
| return | |
| } | |
| s := spanOf(dst) | |
| if s == nil { | |
| // If dst is a global, use the data or BSS bitmaps to | |
| // execute write barriers. | |
| for _, datap := range activeModules() { | |
| if datap.data <= dst && dst < datap.edata { | |
| bulkBarrierBitmap(dst, src, size, dst-datap.data, datap.gcdatamask.bytedata) | |
| return | |
| } | |
| } | |
| for _, datap := range activeModules() { | |
| if datap.bss <= dst && dst < datap.ebss { | |
| bulkBarrierBitmap(dst, src, size, dst-datap.bss, datap.gcbssmask.bytedata) | |
| return | |
| } | |
| } | |
| return | |
| } else if s.state.get() != mSpanInUse || dst < s.base() || s.limit <= dst { | |
| // dst was heap memory at some point, but isn't now. | |
| // It can't be a global. It must be either our stack, | |
| // or in the case of direct channel sends, it could be | |
| // another stack. Either way, no need for barriers. | |
| // This will also catch if dst is in a freed span, | |
| // though that should never have. | |
| return | |
| } | |
| buf := &getg().m.p.ptr().wbBuf | |
| // Double-check that the bitmaps generated in the two possible paths match. | |
| const doubleCheck = false | |
| if doubleCheck { | |
| doubleCheckTypePointersOfType(s, typ, dst, size) | |
| } | |
| var tp typePointers | |
| if typ != nil && typ.Kind_&kindGCProg == 0 { | |
| tp = s.typePointersOfType(typ, dst) | |
| } else { | |
| tp = s.typePointersOf(dst, size) | |
| } | |
| if src == 0 { | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(dst + size); addr == 0 { | |
| break | |
| } | |
| dstx := (*uintptr)(unsafe.Pointer(addr)) | |
| p := buf.get1() | |
| p[0] = *dstx | |
| } | |
| } else { | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(dst + size); addr == 0 { | |
| break | |
| } | |
| dstx := (*uintptr)(unsafe.Pointer(addr)) | |
| srcx := (*uintptr)(unsafe.Pointer(src + (addr - dst))) | |
| p := buf.get2() | |
| p[0] = *dstx | |
| p[1] = *srcx | |
| } | |
| } | |
| } | |
| // bulkBarrierPreWriteSrcOnly is like bulkBarrierPreWrite but | |
| // does not execute write barriers for [dst, dst+size). | |
| // | |
| // In addition to the requirements of bulkBarrierPreWrite | |
| // callers need to ensure [dst, dst+size) is zeroed. | |
| // | |
| // This is used for special cases where e.g. dst was just | |
| // created and zeroed with malloc. | |
| // | |
| // The type of the space can be provided purely as an optimization. | |
| // See bulkBarrierPreWrite's comment for more details -- use this | |
| // optimization with great care. | |
| // | |
| //go:nosplit | |
| func bulkBarrierPreWriteSrcOnly(dst, src, size uintptr, typ *abi.Type) { | |
| if (dst|src|size)&(goarch.PtrSize-1) != 0 { | |
| throw("bulkBarrierPreWrite: unaligned arguments") | |
| } | |
| if !writeBarrier.enabled { | |
| return | |
| } | |
| buf := &getg().m.p.ptr().wbBuf | |
| s := spanOf(dst) | |
| // Double-check that the bitmaps generated in the two possible paths match. | |
| const doubleCheck = false | |
| if doubleCheck { | |
| doubleCheckTypePointersOfType(s, typ, dst, size) | |
| } | |
| var tp typePointers | |
| if typ != nil && typ.Kind_&kindGCProg == 0 { | |
| tp = s.typePointersOfType(typ, dst) | |
| } else { | |
| tp = s.typePointersOf(dst, size) | |
| } | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(dst + size); addr == 0 { | |
| break | |
| } | |
| srcx := (*uintptr)(unsafe.Pointer(addr - dst + src)) | |
| p := buf.get1() | |
| p[0] = *srcx | |
| } | |
| } | |
| // initHeapBits initializes the heap bitmap for a span. | |
| // | |
| // TODO(mknyszek): This should set the heap bits for single pointer | |
| // allocations eagerly to avoid calling heapSetType at allocation time, | |
| // just to write one bit. | |
| func (s *mspan) initHeapBits(forceClear bool) { | |
| if (!s.spanclass.noscan() && heapBitsInSpan(s.elemsize)) || s.isUserArenaChunk { | |
| b := s.heapBits() | |
| for i := range b { | |
| b[i] = 0 | |
| } | |
| } | |
| } | |
| // bswapIfBigEndian swaps the byte order of the uintptr on goarch.BigEndian platforms, | |
| // and leaves it alone elsewhere. | |
| func bswapIfBigEndian(x uintptr) uintptr { | |
| if goarch.BigEndian { | |
| if goarch.PtrSize == 8 { | |
| return uintptr(sys.Bswap64(uint64(x))) | |
| } | |
| return uintptr(sys.Bswap32(uint32(x))) | |
| } | |
| return x | |
| } | |
| type writeUserArenaHeapBits struct { | |
| offset uintptr // offset in span that the low bit of mask represents the pointer state of. | |
| mask uintptr // some pointer bits starting at the address addr. | |
| valid uintptr // number of bits in buf that are valid (including low) | |
| low uintptr // number of low-order bits to not overwrite | |
| } | |
| func (s *mspan) writeUserArenaHeapBits(addr uintptr) (h writeUserArenaHeapBits) { | |
| offset := addr - s.base() | |
| // We start writing bits maybe in the middle of a heap bitmap word. | |
| // Remember how many bits into the word we started, so we can be sure | |
| // not to overwrite the previous bits. | |
| h.low = offset / goarch.PtrSize % ptrBits | |
| // round down to heap word that starts the bitmap word. | |
| h.offset = offset - h.low*goarch.PtrSize | |
| // We don't have any bits yet. | |
| h.mask = 0 | |
| h.valid = h.low | |
| return | |
| } | |
| // write appends the pointerness of the next valid pointer slots | |
| // using the low valid bits of bits. 1=pointer, 0=scalar. | |
| func (h writeUserArenaHeapBits) write(s *mspan, bits, valid uintptr) writeUserArenaHeapBits { | |
| if h.valid+valid <= ptrBits { | |
| // Fast path - just accumulate the bits. | |
| h.mask |= bits << h.valid | |
| h.valid += valid | |
| return h | |
| } | |
| // Too many bits to fit in this word. Write the current word | |
| // out and move on to the next word. | |
| data := h.mask | bits<<h.valid // mask for this word | |
| h.mask = bits >> (ptrBits - h.valid) // leftover for next word | |
| h.valid += valid - ptrBits // have h.valid+valid bits, writing ptrBits of them | |
| // Flush mask to the memory bitmap. | |
| idx := h.offset / (ptrBits * goarch.PtrSize) | |
| m := uintptr(1)<<h.low - 1 | |
| bitmap := s.heapBits() | |
| bitmap[idx] = bswapIfBigEndian(bswapIfBigEndian(bitmap[idx])&m | data) | |
| // Note: no synchronization required for this write because | |
| // the allocator has exclusive access to the page, and the bitmap | |
| // entries are all for a single page. Also, visibility of these | |
| // writes is guaranteed by the publication barrier in mallocgc. | |
| // Move to next word of bitmap. | |
| h.offset += ptrBits * goarch.PtrSize | |
| h.low = 0 | |
| return h | |
| } | |
| // Add padding of size bytes. | |
| func (h writeUserArenaHeapBits) pad(s *mspan, size uintptr) writeUserArenaHeapBits { | |
| if size == 0 { | |
| return h | |
| } | |
| words := size / goarch.PtrSize | |
| for words > ptrBits { | |
| h = h.write(s, 0, ptrBits) | |
| words -= ptrBits | |
| } | |
| return h.write(s, 0, words) | |
| } | |
| // Flush the bits that have been written, and add zeros as needed | |
| // to cover the full object [addr, addr+size). | |
| func (h writeUserArenaHeapBits) flush(s *mspan, addr, size uintptr) { | |
| offset := addr - s.base() | |
| // zeros counts the number of bits needed to represent the object minus the | |
| // number of bits we've already written. This is the number of 0 bits | |
| // that need to be added. | |
| zeros := (offset+size-h.offset)/goarch.PtrSize - h.valid | |
| // Add zero bits up to the bitmap word boundary | |
| if zeros > 0 { | |
| z := ptrBits - h.valid | |
| if z > zeros { | |
| z = zeros | |
| } | |
| h.valid += z | |
| zeros -= z | |
| } | |
| // Find word in bitmap that we're going to write. | |
| bitmap := s.heapBits() | |
| idx := h.offset / (ptrBits * goarch.PtrSize) | |
| // Write remaining bits. | |
| if h.valid != h.low { | |
| m := uintptr(1)<<h.low - 1 // don't clear existing bits below "low" | |
| m |= ^(uintptr(1)<<h.valid - 1) // don't clear existing bits above "valid" | |
| bitmap[idx] = bswapIfBigEndian(bswapIfBigEndian(bitmap[idx])&m | h.mask) | |
| } | |
| if zeros == 0 { | |
| return | |
| } | |
| // Advance to next bitmap word. | |
| h.offset += ptrBits * goarch.PtrSize | |
| // Continue on writing zeros for the rest of the object. | |
| // For standard use of the ptr bits this is not required, as | |
| // the bits are read from the beginning of the object. Some uses, | |
| // like noscan spans, oblets, bulk write barriers, and cgocheck, might | |
| // start mid-object, so these writes are still required. | |
| for { | |
| // Write zero bits. | |
| idx := h.offset / (ptrBits * goarch.PtrSize) | |
| if zeros < ptrBits { | |
| bitmap[idx] = bswapIfBigEndian(bswapIfBigEndian(bitmap[idx]) &^ (uintptr(1)<<zeros - 1)) | |
| break | |
| } else if zeros == ptrBits { | |
| bitmap[idx] = 0 | |
| break | |
| } else { | |
| bitmap[idx] = 0 | |
| zeros -= ptrBits | |
| } | |
| h.offset += ptrBits * goarch.PtrSize | |
| } | |
| } | |
| // heapBits returns the heap ptr/scalar bits stored at the end of the span for | |
| // small object spans and heap arena spans. | |
| // | |
| // Note that the uintptr of each element means something different for small object | |
| // spans and for heap arena spans. Small object spans are easy: they're never interpreted | |
| // as anything but uintptr, so they're immune to differences in endianness. However, the | |
| // heapBits for user arena spans is exposed through a dummy type descriptor, so the byte | |
| // ordering needs to match the same byte ordering the compiler would emit. The compiler always | |
| // emits the bitmap data in little endian byte ordering, so on big endian platforms these | |
| // uintptrs will have their byte orders swapped from what they normally would be. | |
| // | |
| // heapBitsInSpan(span.elemsize) or span.isUserArenaChunk must be true. | |
| // | |
| //go:nosplit | |
| func (span *mspan) heapBits() []uintptr { | |
| const doubleCheck = false | |
| if doubleCheck && !span.isUserArenaChunk { | |
| if span.spanclass.noscan() { | |
| throw("heapBits called for noscan") | |
| } | |
| if span.elemsize > minSizeForMallocHeader { | |
| throw("heapBits called for span class that should have a malloc header") | |
| } | |
| } | |
| // Find the bitmap at the end of the span. | |
| // | |
| // Nearly every span with heap bits is exactly one page in size. Arenas are the only exception. | |
| if span.npages == 1 { | |
| // This will be inlined and constant-folded down. | |
| return heapBitsSlice(span.base(), pageSize) | |
| } | |
| return heapBitsSlice(span.base(), span.npages*pageSize) | |
| } | |
| // Helper for constructing a slice for the span's heap bits. | |
| // | |
| //go:nosplit | |
| func heapBitsSlice(spanBase, spanSize uintptr) []uintptr { | |
| bitmapSize := spanSize / goarch.PtrSize / 8 | |
| elems := int(bitmapSize / goarch.PtrSize) | |
| var sl notInHeapSlice | |
| sl = notInHeapSlice{(*notInHeap)(unsafe.Pointer(spanBase + spanSize - bitmapSize)), elems, elems} | |
| return *(*[]uintptr)(unsafe.Pointer(&sl)) | |
| } | |
| // heapBitsSmallForAddr loads the heap bits for the object stored at addr from span.heapBits. | |
| // | |
| // addr must be the base pointer of an object in the span. heapBitsInSpan(span.elemsize) | |
| // must be true. | |
| // | |
| //go:nosplit | |
| func (span *mspan) heapBitsSmallForAddr(addr uintptr) uintptr { | |
| spanSize := span.npages * pageSize | |
| bitmapSize := spanSize / goarch.PtrSize / 8 | |
| hbits := (*byte)(unsafe.Pointer(span.base() + spanSize - bitmapSize)) | |
| // These objects are always small enough that their bitmaps | |
| // fit in a single word, so just load the word or two we need. | |
| // | |
| // Mirrors mspan.writeHeapBitsSmall. | |
| // | |
| // We should be using heapBits(), but unfortunately it introduces | |
| // both bounds checks panics and throw which causes us to exceed | |
| // the nosplit limit in quite a few cases. | |
| i := (addr - span.base()) / goarch.PtrSize / ptrBits | |
| j := (addr - span.base()) / goarch.PtrSize % ptrBits | |
| bits := span.elemsize / goarch.PtrSize | |
| word0 := (*uintptr)(unsafe.Pointer(addb(hbits, goarch.PtrSize*(i+0)))) | |
| word1 := (*uintptr)(unsafe.Pointer(addb(hbits, goarch.PtrSize*(i+1)))) | |
| var read uintptr | |
| if j+bits > ptrBits { | |
| // Two reads. | |
| bits0 := ptrBits - j | |
| bits1 := bits - bits0 | |
| read = *word0 >> j | |
| read |= (*word1 & ((1 << bits1) - 1)) << bits0 | |
| } else { | |
| // One read. | |
| read = (*word0 >> j) & ((1 << bits) - 1) | |
| } | |
| return read | |
| } | |
| // writeHeapBitsSmall writes the heap bits for small objects whose ptr/scalar data is | |
| // stored as a bitmap at the end of the span. | |
| // | |
| // Assumes dataSize is <= ptrBits*goarch.PtrSize. x must be a pointer into the span. | |
| // heapBitsInSpan(dataSize) must be true. dataSize must be >= typ.Size_. | |
| // | |
| //go:nosplit | |
| func (span *mspan) writeHeapBitsSmall(x, dataSize uintptr, typ *_type) (scanSize uintptr) { | |
| // The objects here are always really small, so a single load is sufficient. | |
| src0 := readUintptr(typ.GCData) | |
| // Create repetitions of the bitmap if we have a small array. | |
| bits := span.elemsize / goarch.PtrSize | |
| scanSize = typ.PtrBytes | |
| src := src0 | |
| switch typ.Size_ { | |
| case goarch.PtrSize: | |
| src = (1 << (dataSize / goarch.PtrSize)) - 1 | |
| default: | |
| for i := typ.Size_; i < dataSize; i += typ.Size_ { | |
| src |= src0 << (i / goarch.PtrSize) | |
| scanSize += typ.Size_ | |
| } | |
| } | |
| // Since we're never writing more than one uintptr's worth of bits, we're either going | |
| // to do one or two writes. | |
| dst := span.heapBits() | |
| o := (x - span.base()) / goarch.PtrSize | |
| i := o / ptrBits | |
| j := o % ptrBits | |
| if j+bits > ptrBits { | |
| // Two writes. | |
| bits0 := ptrBits - j | |
| bits1 := bits - bits0 | |
| dst[i+0] = dst[i+0]&(^uintptr(0)>>bits0) | (src << j) | |
| dst[i+1] = dst[i+1]&^((1<<bits1)-1) | (src >> bits0) | |
| } else { | |
| // One write. | |
| dst[i] = (dst[i] &^ (((1 << bits) - 1) << j)) | (src << j) | |
| } | |
| const doubleCheck = false | |
| if doubleCheck { | |
| srcRead := span.heapBitsSmallForAddr(x) | |
| if srcRead != src { | |
| print("runtime: x=", hex(x), " i=", i, " j=", j, " bits=", bits, "\n") | |
| print("runtime: dataSize=", dataSize, " typ.Size_=", typ.Size_, " typ.PtrBytes=", typ.PtrBytes, "\n") | |
| print("runtime: src0=", hex(src0), " src=", hex(src), " srcRead=", hex(srcRead), "\n") | |
| throw("bad pointer bits written for small object") | |
| } | |
| } | |
| return | |
| } | |
| // For !goexperiment.AllocHeaders. | |
| func heapBitsSetType(x, size, dataSize uintptr, typ *_type) { | |
| } | |
| // heapSetType records that the new allocation [x, x+size) | |
| // holds in [x, x+dataSize) one or more values of type typ. | |
| // (The number of values is given by dataSize / typ.Size.) | |
| // If dataSize < size, the fragment [x+dataSize, x+size) is | |
| // recorded as non-pointer data. | |
| // It is known that the type has pointers somewhere; | |
| // malloc does not call heapSetType when there are no pointers. | |
| // | |
| // There can be read-write races between heapSetType and things | |
| // that read the heap metadata like scanobject. However, since | |
| // heapSetType is only used for objects that have not yet been | |
| // made reachable, readers will ignore bits being modified by this | |
| // function. This does mean this function cannot transiently modify | |
| // shared memory that belongs to neighboring objects. Also, on weakly-ordered | |
| // machines, callers must execute a store/store (publication) barrier | |
| // between calling this function and making the object reachable. | |
| func heapSetType(x, dataSize uintptr, typ *_type, header **_type, span *mspan) (scanSize uintptr) { | |
| const doubleCheck = false | |
| gctyp := typ | |
| if header == nil { | |
| if doubleCheck && (!heapBitsInSpan(dataSize) || !heapBitsInSpan(span.elemsize)) { | |
| throw("tried to write heap bits, but no heap bits in span") | |
| } | |
| // Handle the case where we have no malloc header. | |
| scanSize = span.writeHeapBitsSmall(x, dataSize, typ) | |
| } else { | |
| if typ.Kind_&kindGCProg != 0 { | |
| // Allocate space to unroll the gcprog. This space will consist of | |
| // a dummy _type value and the unrolled gcprog. The dummy _type will | |
| // refer to the bitmap, and the mspan will refer to the dummy _type. | |
| if span.spanclass.sizeclass() != 0 { | |
| throw("GCProg for type that isn't large") | |
| } | |
| spaceNeeded := alignUp(unsafe.Sizeof(_type{}), goarch.PtrSize) | |
| heapBitsOff := spaceNeeded | |
| spaceNeeded += alignUp(typ.PtrBytes/goarch.PtrSize/8, goarch.PtrSize) | |
| npages := alignUp(spaceNeeded, pageSize) / pageSize | |
| var progSpan *mspan | |
| systemstack(func() { | |
| progSpan = mheap_.allocManual(npages, spanAllocPtrScalarBits) | |
| memclrNoHeapPointers(unsafe.Pointer(progSpan.base()), progSpan.npages*pageSize) | |
| }) | |
| // Write a dummy _type in the new space. | |
| // | |
| // We only need to write size, PtrBytes, and GCData, since that's all | |
| // the GC cares about. | |
| gctyp = (*_type)(unsafe.Pointer(progSpan.base())) | |
| gctyp.Size_ = typ.Size_ | |
| gctyp.PtrBytes = typ.PtrBytes | |
| gctyp.GCData = (*byte)(add(unsafe.Pointer(progSpan.base()), heapBitsOff)) | |
| gctyp.TFlag = abi.TFlagUnrolledBitmap | |
| // Expand the GC program into space reserved at the end of the new span. | |
| runGCProg(addb(typ.GCData, 4), gctyp.GCData) | |
| } | |
| // Write out the header. | |
| *header = gctyp | |
| scanSize = span.elemsize | |
| } | |
| if doubleCheck { | |
| doubleCheckHeapPointers(x, dataSize, gctyp, header, span) | |
| // To exercise the less common path more often, generate | |
| // a random interior pointer and make sure iterating from | |
| // that point works correctly too. | |
| maxIterBytes := span.elemsize | |
| if header == nil { | |
| maxIterBytes = dataSize | |
| } | |
| off := alignUp(uintptr(cheaprand())%dataSize, goarch.PtrSize) | |
| size := dataSize - off | |
| if size == 0 { | |
| off -= goarch.PtrSize | |
| size += goarch.PtrSize | |
| } | |
| interior := x + off | |
| size -= alignDown(uintptr(cheaprand())%size, goarch.PtrSize) | |
| if size == 0 { | |
| size = goarch.PtrSize | |
| } | |
| // Round up the type to the size of the type. | |
| size = (size + gctyp.Size_ - 1) / gctyp.Size_ * gctyp.Size_ | |
| if interior+size > x+maxIterBytes { | |
| size = x + maxIterBytes - interior | |
| } | |
| doubleCheckHeapPointersInterior(x, interior, size, dataSize, gctyp, header, span) | |
| } | |
| return | |
| } | |
| func doubleCheckHeapPointers(x, dataSize uintptr, typ *_type, header **_type, span *mspan) { | |
| // Check that scanning the full object works. | |
| tp := span.typePointersOfUnchecked(span.objBase(x)) | |
| maxIterBytes := span.elemsize | |
| if header == nil { | |
| maxIterBytes = dataSize | |
| } | |
| bad := false | |
| for i := uintptr(0); i < maxIterBytes; i += goarch.PtrSize { | |
| // Compute the pointer bit we want at offset i. | |
| want := false | |
| if i < span.elemsize { | |
| off := i % typ.Size_ | |
| if off < typ.PtrBytes { | |
| j := off / goarch.PtrSize | |
| want = *addb(typ.GCData, j/8)>>(j%8)&1 != 0 | |
| } | |
| } | |
| if want { | |
| var addr uintptr | |
| tp, addr = tp.next(x + span.elemsize) | |
| if addr == 0 { | |
| println("runtime: found bad iterator") | |
| } | |
| if addr != x+i { | |
| print("runtime: addr=", hex(addr), " x+i=", hex(x+i), "\n") | |
| bad = true | |
| } | |
| } | |
| } | |
| if !bad { | |
| var addr uintptr | |
| tp, addr = tp.next(x + span.elemsize) | |
| if addr == 0 { | |
| return | |
| } | |
| println("runtime: extra pointer:", hex(addr)) | |
| } | |
| print("runtime: hasHeader=", header != nil, " typ.Size_=", typ.Size_, " hasGCProg=", typ.Kind_&kindGCProg != 0, "\n") | |
| print("runtime: x=", hex(x), " dataSize=", dataSize, " elemsize=", span.elemsize, "\n") | |
| print("runtime: typ=", unsafe.Pointer(typ), " typ.PtrBytes=", typ.PtrBytes, "\n") | |
| print("runtime: limit=", hex(x+span.elemsize), "\n") | |
| tp = span.typePointersOfUnchecked(x) | |
| dumpTypePointers(tp) | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(x + span.elemsize); addr == 0 { | |
| println("runtime: would've stopped here") | |
| dumpTypePointers(tp) | |
| break | |
| } | |
| print("runtime: addr=", hex(addr), "\n") | |
| dumpTypePointers(tp) | |
| } | |
| throw("heapSetType: pointer entry not correct") | |
| } | |
| func doubleCheckHeapPointersInterior(x, interior, size, dataSize uintptr, typ *_type, header **_type, span *mspan) { | |
| bad := false | |
| if interior < x { | |
| print("runtime: interior=", hex(interior), " x=", hex(x), "\n") | |
| throw("found bad interior pointer") | |
| } | |
| off := interior - x | |
| tp := span.typePointersOf(interior, size) | |
| for i := off; i < off+size; i += goarch.PtrSize { | |
| // Compute the pointer bit we want at offset i. | |
| want := false | |
| if i < span.elemsize { | |
| off := i % typ.Size_ | |
| if off < typ.PtrBytes { | |
| j := off / goarch.PtrSize | |
| want = *addb(typ.GCData, j/8)>>(j%8)&1 != 0 | |
| } | |
| } | |
| if want { | |
| var addr uintptr | |
| tp, addr = tp.next(interior + size) | |
| if addr == 0 { | |
| println("runtime: found bad iterator") | |
| bad = true | |
| } | |
| if addr != x+i { | |
| print("runtime: addr=", hex(addr), " x+i=", hex(x+i), "\n") | |
| bad = true | |
| } | |
| } | |
| } | |
| if !bad { | |
| var addr uintptr | |
| tp, addr = tp.next(interior + size) | |
| if addr == 0 { | |
| return | |
| } | |
| println("runtime: extra pointer:", hex(addr)) | |
| } | |
| print("runtime: hasHeader=", header != nil, " typ.Size_=", typ.Size_, "\n") | |
| print("runtime: x=", hex(x), " dataSize=", dataSize, " elemsize=", span.elemsize, " interior=", hex(interior), " size=", size, "\n") | |
| print("runtime: limit=", hex(interior+size), "\n") | |
| tp = span.typePointersOf(interior, size) | |
| dumpTypePointers(tp) | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(interior + size); addr == 0 { | |
| println("runtime: would've stopped here") | |
| dumpTypePointers(tp) | |
| break | |
| } | |
| print("runtime: addr=", hex(addr), "\n") | |
| dumpTypePointers(tp) | |
| } | |
| print("runtime: want: ") | |
| for i := off; i < off+size; i += goarch.PtrSize { | |
| // Compute the pointer bit we want at offset i. | |
| want := false | |
| if i < dataSize { | |
| off := i % typ.Size_ | |
| if off < typ.PtrBytes { | |
| j := off / goarch.PtrSize | |
| want = *addb(typ.GCData, j/8)>>(j%8)&1 != 0 | |
| } | |
| } | |
| if want { | |
| print("1") | |
| } else { | |
| print("0") | |
| } | |
| } | |
| println() | |
| throw("heapSetType: pointer entry not correct") | |
| } | |
| //go:nosplit | |
| func doubleCheckTypePointersOfType(s *mspan, typ *_type, addr, size uintptr) { | |
| if typ == nil || typ.Kind_&kindGCProg != 0 { | |
| return | |
| } | |
| if typ.Kind_&kindMask == kindInterface { | |
| // Interfaces are unfortunately inconsistently handled | |
| // when it comes to the type pointer, so it's easy to | |
| // produce a lot of false positives here. | |
| return | |
| } | |
| tp0 := s.typePointersOfType(typ, addr) | |
| tp1 := s.typePointersOf(addr, size) | |
| failed := false | |
| for { | |
| var addr0, addr1 uintptr | |
| tp0, addr0 = tp0.next(addr + size) | |
| tp1, addr1 = tp1.next(addr + size) | |
| if addr0 != addr1 { | |
| failed = true | |
| break | |
| } | |
| if addr0 == 0 { | |
| break | |
| } | |
| } | |
| if failed { | |
| tp0 := s.typePointersOfType(typ, addr) | |
| tp1 := s.typePointersOf(addr, size) | |
| print("runtime: addr=", hex(addr), " size=", size, "\n") | |
| print("runtime: type=", toRType(typ).string(), "\n") | |
| dumpTypePointers(tp0) | |
| dumpTypePointers(tp1) | |
| for { | |
| var addr0, addr1 uintptr | |
| tp0, addr0 = tp0.next(addr + size) | |
| tp1, addr1 = tp1.next(addr + size) | |
| print("runtime: ", hex(addr0), " ", hex(addr1), "\n") | |
| if addr0 == 0 && addr1 == 0 { | |
| break | |
| } | |
| } | |
| throw("mismatch between typePointersOfType and typePointersOf") | |
| } | |
| } | |
| func dumpTypePointers(tp typePointers) { | |
| print("runtime: tp.elem=", hex(tp.elem), " tp.typ=", unsafe.Pointer(tp.typ), "\n") | |
| print("runtime: tp.addr=", hex(tp.addr), " tp.mask=") | |
| for i := uintptr(0); i < ptrBits; i++ { | |
| if tp.mask&(uintptr(1)<<i) != 0 { | |
| print("1") | |
| } else { | |
| print("0") | |
| } | |
| } | |
| println() | |
| } | |
| // Testing. | |
| // Returns GC type info for the pointer stored in ep for testing. | |
| // If ep points to the stack, only static live information will be returned | |
| // (i.e. not for objects which are only dynamically live stack objects). | |
| func getgcmask(ep any) (mask []byte) { | |
| e := *efaceOf(&ep) | |
| p := e.data | |
| t := e._type | |
| var et *_type | |
| if t.Kind_&kindMask != kindPtr { | |
| throw("bad argument to getgcmask: expected type to be a pointer to the value type whose mask is being queried") | |
| } | |
| et = (*ptrtype)(unsafe.Pointer(t)).Elem | |
| // data or bss | |
| for _, datap := range activeModules() { | |
| // data | |
| if datap.data <= uintptr(p) && uintptr(p) < datap.edata { | |
| bitmap := datap.gcdatamask.bytedata | |
| n := et.Size_ | |
| mask = make([]byte, n/goarch.PtrSize) | |
| for i := uintptr(0); i < n; i += goarch.PtrSize { | |
| off := (uintptr(p) + i - datap.data) / goarch.PtrSize | |
| mask[i/goarch.PtrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1 | |
| } | |
| return | |
| } | |
| // bss | |
| if datap.bss <= uintptr(p) && uintptr(p) < datap.ebss { | |
| bitmap := datap.gcbssmask.bytedata | |
| n := et.Size_ | |
| mask = make([]byte, n/goarch.PtrSize) | |
| for i := uintptr(0); i < n; i += goarch.PtrSize { | |
| off := (uintptr(p) + i - datap.bss) / goarch.PtrSize | |
| mask[i/goarch.PtrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1 | |
| } | |
| return | |
| } | |
| } | |
| // heap | |
| if base, s, _ := findObject(uintptr(p), 0, 0); base != 0 { | |
| if s.spanclass.noscan() { | |
| return nil | |
| } | |
| limit := base + s.elemsize | |
| // Move the base up to the iterator's start, because | |
| // we want to hide evidence of a malloc header from the | |
| // caller. | |
| tp := s.typePointersOfUnchecked(base) | |
| base = tp.addr | |
| // Unroll the full bitmap the GC would actually observe. | |
| maskFromHeap := make([]byte, (limit-base)/goarch.PtrSize) | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(limit); addr == 0 { | |
| break | |
| } | |
| maskFromHeap[(addr-base)/goarch.PtrSize] = 1 | |
| } | |
| // Double-check that every part of the ptr/scalar we're not | |
| // showing the caller is zeroed. This keeps us honest that | |
| // that information is actually irrelevant. | |
| for i := limit; i < s.elemsize; i++ { | |
| if *(*byte)(unsafe.Pointer(i)) != 0 { | |
| throw("found non-zeroed tail of allocation") | |
| } | |
| } | |
| // Callers (and a check we're about to run) expects this mask | |
| // to end at the last pointer. | |
| for len(maskFromHeap) > 0 && maskFromHeap[len(maskFromHeap)-1] == 0 { | |
| maskFromHeap = maskFromHeap[:len(maskFromHeap)-1] | |
| } | |
| if et.Kind_&kindGCProg == 0 { | |
| // Unroll again, but this time from the type information. | |
| maskFromType := make([]byte, (limit-base)/goarch.PtrSize) | |
| tp = s.typePointersOfType(et, base) | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(limit); addr == 0 { | |
| break | |
| } | |
| maskFromType[(addr-base)/goarch.PtrSize] = 1 | |
| } | |
| // Validate that the prefix of maskFromType is equal to | |
| // maskFromHeap. maskFromType may contain more pointers than | |
| // maskFromHeap produces because maskFromHeap may be able to | |
| // get exact type information for certain classes of objects. | |
| // With maskFromType, we're always just tiling the type bitmap | |
| // through to the elemsize. | |
| // | |
| // It's OK if maskFromType has pointers in elemsize that extend | |
| // past the actual populated space; we checked above that all | |
| // that space is zeroed, so just the GC will just see nil pointers. | |
| differs := false | |
| for i := range maskFromHeap { | |
| if maskFromHeap[i] != maskFromType[i] { | |
| differs = true | |
| break | |
| } | |
| } | |
| if differs { | |
| print("runtime: heap mask=") | |
| for _, b := range maskFromHeap { | |
| print(b) | |
| } | |
| println() | |
| print("runtime: type mask=") | |
| for _, b := range maskFromType { | |
| print(b) | |
| } | |
| println() | |
| print("runtime: type=", toRType(et).string(), "\n") | |
| throw("found two different masks from two different methods") | |
| } | |
| } | |
| // Select the heap mask to return. We may not have a type mask. | |
| mask = maskFromHeap | |
| // Make sure we keep ep alive. We may have stopped referencing | |
| // ep's data pointer sometime before this point and it's possible | |
| // for that memory to get freed. | |
| KeepAlive(ep) | |
| return | |
| } | |
| // stack | |
| if gp := getg(); gp.m.curg.stack.lo <= uintptr(p) && uintptr(p) < gp.m.curg.stack.hi { | |
| found := false | |
| var u unwinder | |
| for u.initAt(gp.m.curg.sched.pc, gp.m.curg.sched.sp, 0, gp.m.curg, 0); u.valid(); u.next() { | |
| if u.frame.sp <= uintptr(p) && uintptr(p) < u.frame.varp { | |
| found = true | |
| break | |
| } | |
| } | |
| if found { | |
| locals, _, _ := u.frame.getStackMap(false) | |
| if locals.n == 0 { | |
| return | |
| } | |
| size := uintptr(locals.n) * goarch.PtrSize | |
| n := (*ptrtype)(unsafe.Pointer(t)).Elem.Size_ | |
| mask = make([]byte, n/goarch.PtrSize) | |
| for i := uintptr(0); i < n; i += goarch.PtrSize { | |
| off := (uintptr(p) + i - u.frame.varp + size) / goarch.PtrSize | |
| mask[i/goarch.PtrSize] = locals.ptrbit(off) | |
| } | |
| } | |
| return | |
| } | |
| // otherwise, not something the GC knows about. | |
| // possibly read-only data, like malloc(0). | |
| // must not have pointers | |
| return | |
| } | |
| // userArenaHeapBitsSetType is the equivalent of heapSetType but for | |
| // non-slice-backing-store Go values allocated in a user arena chunk. It | |
| // sets up the type metadata for the value with type typ allocated at address ptr. | |
| // base is the base address of the arena chunk. | |
| func userArenaHeapBitsSetType(typ *_type, ptr unsafe.Pointer, s *mspan) { | |
| base := s.base() | |
| h := s.writeUserArenaHeapBits(uintptr(ptr)) | |
| p := typ.GCData // start of 1-bit pointer mask (or GC program) | |
| var gcProgBits uintptr | |
| if typ.Kind_&kindGCProg != 0 { | |
| // Expand gc program, using the object itself for storage. | |
| gcProgBits = runGCProg(addb(p, 4), (*byte)(ptr)) | |
| p = (*byte)(ptr) | |
| } | |
| nb := typ.PtrBytes / goarch.PtrSize | |
| for i := uintptr(0); i < nb; i += ptrBits { | |
| k := nb - i | |
| if k > ptrBits { | |
| k = ptrBits | |
| } | |
| // N.B. On big endian platforms we byte swap the data that we | |
| // read from GCData, which is always stored in little-endian order | |
| // by the compiler. writeUserArenaHeapBits handles data in | |
| // a platform-ordered way for efficiency, but stores back the | |
| // data in little endian order, since we expose the bitmap through | |
| // a dummy type. | |
| h = h.write(s, readUintptr(addb(p, i/8)), k) | |
| } | |
| // Note: we call pad here to ensure we emit explicit 0 bits | |
| // for the pointerless tail of the object. This ensures that | |
| // there's only a single noMorePtrs mark for the next object | |
| // to clear. We don't need to do this to clear stale noMorePtrs | |
| // markers from previous uses because arena chunk pointer bitmaps | |
| // are always fully cleared when reused. | |
| h = h.pad(s, typ.Size_-typ.PtrBytes) | |
| h.flush(s, uintptr(ptr), typ.Size_) | |
| if typ.Kind_&kindGCProg != 0 { | |
| // Zero out temporary ptrmask buffer inside object. | |
| memclrNoHeapPointers(ptr, (gcProgBits+7)/8) | |
| } | |
| // Update the PtrBytes value in the type information. After this | |
| // point, the GC will observe the new bitmap. | |
| s.largeType.PtrBytes = uintptr(ptr) - base + typ.PtrBytes | |
| // Double-check that the bitmap was written out correctly. | |
| const doubleCheck = false | |
| if doubleCheck { | |
| doubleCheckHeapPointersInterior(uintptr(ptr), uintptr(ptr), typ.Size_, typ.Size_, typ, &s.largeType, s) | |
| } | |
| } | |
| // For !goexperiment.AllocHeaders, to pass TestIntendedInlining. | |
| func writeHeapBitsForAddr() { | |
| panic("not implemented") | |
| } | |
| // For !goexperiment.AllocHeaders. | |
| type heapBits struct { | |
| } | |
| // For !goexperiment.AllocHeaders. | |
| // | |
| //go:nosplit | |
| func heapBitsForAddr(addr, size uintptr) heapBits { | |
| panic("not implemented") | |
| } | |
| // For !goexperiment.AllocHeaders. | |
| // | |
| //go:nosplit | |
| func (h heapBits) next() (heapBits, uintptr) { | |
| panic("not implemented") | |
| } | |
| // For !goexperiment.AllocHeaders. | |
| // | |
| //go:nosplit | |
| func (h heapBits) nextFast() (heapBits, uintptr) { | |
| panic("not implemented") | |
| } |