| // run | |
| // Copyright 2018 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Verify that we don't consider a Go'd function's | |
| // arguments as pointers when they aren't. | |
| package main | |
| import ( | |
| "unsafe" | |
| ) | |
| var badPtr uintptr | |
| var sink []byte | |
| func init() { | |
| // Allocate large enough to use largeAlloc. | |
| b := make([]byte, 1<<16-1) | |
| sink = b // force heap allocation | |
| // Any space between the object and the end of page is invalid to point to. | |
| badPtr = uintptr(unsafe.Pointer(&b[len(b)-1])) + 1 | |
| } | |
| var throttle = make(chan struct{}, 10) | |
| // There are 2 arg bitmaps for this function, each with 2 bits. | |
| // In the first, p and q are both live, so that bitmap is 11. | |
| // In the second, only p is live, so that bitmap is 10. | |
| // Bitmaps are byte aligned, so if the first bitmap is interpreted as | |
| // extending across the entire argument area, we incorrectly concatenate | |
| // the bitmaps and end up using 110000001. That bad bitmap causes a6 | |
| // to be considered a pointer. | |
| func noPointerArgs(p, q *byte, a0, a1, a2, a3, a4, a5, a6 uintptr) { | |
| sink = make([]byte, 4096) | |
| sinkptr = q | |
| <-throttle | |
| sinkptr = p | |
| } | |
| var sinkptr *byte | |
| func main() { | |
| const N = 1000 | |
| for i := 0; i < N; i++ { | |
| throttle <- struct{}{} | |
| go noPointerArgs(nil, nil, badPtr, badPtr, badPtr, badPtr, badPtr, badPtr, badPtr) | |
| sink = make([]byte, 4096) | |
| } | |
| } |