| // Copyright 2020 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| //go:build goexperiment.staticlockranking | |
| package runtime | |
| import ( | |
| "internal/runtime/atomic" | |
| "unsafe" | |
| ) | |
| const staticLockRanking = true | |
| // worldIsStopped is accessed atomically to track world-stops. 1 == world | |
| // stopped. | |
| var worldIsStopped atomic.Uint32 | |
| // lockRankStruct is embedded in mutex | |
| type lockRankStruct struct { | |
| // static lock ranking of the lock | |
| rank lockRank | |
| } | |
| // lockInit(l *mutex, rank int) sets the rank of lock before it is used. | |
| // If there is no clear place to initialize a lock, then the rank of a lock can be | |
| // specified during the lock call itself via lockWithRank(l *mutex, rank int). | |
| func lockInit(l *mutex, rank lockRank) { | |
| l.rank = rank | |
| } | |
| func getLockRank(l *mutex) lockRank { | |
| return l.rank | |
| } | |
| // lockWithRank is like lock(l), but allows the caller to specify a lock rank | |
| // when acquiring a non-static lock. | |
| // | |
| // Note that we need to be careful about stack splits: | |
| // | |
| // This function is not nosplit, thus it may split at function entry. This may | |
| // introduce a new edge in the lock order, but it is no different from any | |
| // other (nosplit) call before this call (including the call to lock() itself). | |
| // | |
| // However, we switch to the systemstack to record the lock held to ensure that | |
| // we record an accurate lock ordering. e.g., without systemstack, a stack | |
| // split on entry to lock2() would record stack split locks as taken after l, | |
| // even though l is not actually locked yet. | |
| func lockWithRank(l *mutex, rank lockRank) { | |
| if l == &debuglock || l == &paniclk || l == &raceFiniLock { | |
| // debuglock is only used for println/printlock(). Don't do lock | |
| // rank recording for it, since print/println are used when | |
| // printing out a lock ordering problem below. | |
| // | |
| // paniclk is only used for fatal throw/panic. Don't do lock | |
| // ranking recording for it, since we throw after reporting a | |
| // lock ordering problem. Additionally, paniclk may be taken | |
| // after effectively any lock (anywhere we might panic), which | |
| // the partial order doesn't cover. | |
| // | |
| // raceFiniLock is held while exiting when running | |
| // the race detector. Don't do lock rank recording for it, | |
| // since we are exiting. | |
| lock2(l) | |
| return | |
| } | |
| if rank == 0 { | |
| rank = lockRankLeafRank | |
| } | |
| gp := getg() | |
| // Log the new class. | |
| systemstack(func() { | |
| i := gp.m.locksHeldLen | |
| if i >= len(gp.m.locksHeld) { | |
| throw("too many locks held concurrently for rank checking") | |
| } | |
| gp.m.locksHeld[i].rank = rank | |
| gp.m.locksHeld[i].lockAddr = uintptr(unsafe.Pointer(l)) | |
| gp.m.locksHeldLen++ | |
| // i is the index of the lock being acquired | |
| if i > 0 { | |
| checkRanks(gp, gp.m.locksHeld[i-1].rank, rank) | |
| } | |
| lock2(l) | |
| }) | |
| } | |
| // nosplit to ensure it can be called in as many contexts as possible. | |
| // | |
| //go:nosplit | |
| func printHeldLocks(gp *g) { | |
| if gp.m.locksHeldLen == 0 { | |
| println("<none>") | |
| return | |
| } | |
| for j, held := range gp.m.locksHeld[:gp.m.locksHeldLen] { | |
| println(j, ":", held.rank.String(), held.rank, unsafe.Pointer(gp.m.locksHeld[j].lockAddr)) | |
| } | |
| } | |
| // acquireLockRankAndM acquires a rank which is not associated with a mutex | |
| // lock. To maintain the invariant that an M which holds lock-like resources | |
| // will have m.locks/mutexMLocksDelta > 0, it also acquires the M and adjusts | |
| // m.locks by mutexMLocksDelta. | |
| // | |
| // This function may be called in nosplit context and thus must be nosplit. | |
| // | |
| //go:nosplit | |
| func acquireLockRankAndM(rank lockRank) { | |
| mp := acquirem() | |
| mp.locks += mutexMLocksDelta // not safe to profile right now | |
| gp := getg() | |
| // Log the new class. See comment on lockWithRank. | |
| systemstack(func() { | |
| i := gp.m.locksHeldLen | |
| if i >= len(gp.m.locksHeld) { | |
| throw("too many locks held concurrently for rank checking") | |
| } | |
| gp.m.locksHeld[i].rank = rank | |
| gp.m.locksHeld[i].lockAddr = 0 | |
| gp.m.locksHeldLen++ | |
| // i is the index of the lock being acquired | |
| if i > 0 { | |
| checkRanks(gp, gp.m.locksHeld[i-1].rank, rank) | |
| } | |
| }) | |
| } | |
| // checkRanks checks if goroutine g, which has mostly recently acquired a lock | |
| // with rank 'prevRank', can now acquire a lock with rank 'rank'. | |
| // | |
| //go:systemstack | |
| func checkRanks(gp *g, prevRank, rank lockRank) { | |
| rankOK := false | |
| if rank < prevRank { | |
| // If rank < prevRank, then we definitely have a rank error | |
| rankOK = false | |
| } else if rank == lockRankLeafRank { | |
| // If new lock is a leaf lock, then the preceding lock can | |
| // be anything except another leaf lock. | |
| rankOK = prevRank < lockRankLeafRank | |
| } else { | |
| // We've now verified the total lock ranking, but we | |
| // also enforce the partial ordering specified by | |
| // lockPartialOrder as well. Two locks with the same rank | |
| // can only be acquired at the same time if explicitly | |
| // listed in the lockPartialOrder table. | |
| list := lockPartialOrder[rank] | |
| for _, entry := range list { | |
| if entry == prevRank { | |
| rankOK = true | |
| break | |
| } | |
| } | |
| } | |
| if !rankOK { | |
| printlock() | |
| println(gp.m.procid, " ======") | |
| printHeldLocks(gp) | |
| throw("lock ordering problem") | |
| } | |
| } | |
| // See comment on lockWithRank regarding stack splitting. | |
| func unlockWithRank(l *mutex) { | |
| if l == &debuglock || l == &paniclk || l == &raceFiniLock { | |
| // See comment at beginning of lockWithRank. | |
| unlock2(l) | |
| return | |
| } | |
| gp := getg() | |
| systemstack(func() { | |
| found := false | |
| for i := gp.m.locksHeldLen - 1; i >= 0; i-- { | |
| if gp.m.locksHeld[i].lockAddr == uintptr(unsafe.Pointer(l)) { | |
| found = true | |
| copy(gp.m.locksHeld[i:gp.m.locksHeldLen-1], gp.m.locksHeld[i+1:gp.m.locksHeldLen]) | |
| gp.m.locksHeldLen-- | |
| break | |
| } | |
| } | |
| if !found { | |
| println(gp.m.procid, ":", l.rank.String(), l.rank, l) | |
| throw("unlock without matching lock acquire") | |
| } | |
| unlock2(l) | |
| }) | |
| } | |
| // releaseLockRankAndM releases a rank which is not associated with a mutex | |
| // lock. To maintain the invariant that an M with m.locks==0 does not hold any | |
| // lock-like resources, it also releases the M. | |
| // | |
| // This function may be called in nosplit context and thus must be nosplit. | |
| // | |
| //go:nosplit | |
| func releaseLockRankAndM(rank lockRank) { | |
| gp := getg() | |
| systemstack(func() { | |
| found := false | |
| for i := gp.m.locksHeldLen - 1; i >= 0; i-- { | |
| if gp.m.locksHeld[i].rank == rank && gp.m.locksHeld[i].lockAddr == 0 { | |
| found = true | |
| copy(gp.m.locksHeld[i:gp.m.locksHeldLen-1], gp.m.locksHeld[i+1:gp.m.locksHeldLen]) | |
| gp.m.locksHeldLen-- | |
| break | |
| } | |
| } | |
| if !found { | |
| println(gp.m.procid, ":", rank.String(), rank) | |
| throw("lockRank release without matching lockRank acquire") | |
| } | |
| }) | |
| mp := getg().m | |
| mp.locks -= mutexMLocksDelta | |
| releasem(mp) | |
| } | |
| // nosplit because it may be called from nosplit contexts. | |
| // | |
| //go:nosplit | |
| func lockWithRankMayAcquire(l *mutex, rank lockRank) { | |
| gp := getg() | |
| if gp.m.locksHeldLen == 0 { | |
| // No possibility of lock ordering problem if no other locks held | |
| return | |
| } | |
| systemstack(func() { | |
| i := gp.m.locksHeldLen | |
| if i >= len(gp.m.locksHeld) { | |
| throw("too many locks held concurrently for rank checking") | |
| } | |
| // Temporarily add this lock to the locksHeld list, so | |
| // checkRanks() will print out list, including this lock, if there | |
| // is a lock ordering problem. | |
| gp.m.locksHeld[i].rank = rank | |
| gp.m.locksHeld[i].lockAddr = uintptr(unsafe.Pointer(l)) | |
| gp.m.locksHeldLen++ | |
| checkRanks(gp, gp.m.locksHeld[i-1].rank, rank) | |
| gp.m.locksHeldLen-- | |
| }) | |
| } | |
| // nosplit to ensure it can be called in as many contexts as possible. | |
| // | |
| //go:nosplit | |
| func checkLockHeld(gp *g, l *mutex) bool { | |
| for i := gp.m.locksHeldLen - 1; i >= 0; i-- { | |
| if gp.m.locksHeld[i].lockAddr == uintptr(unsafe.Pointer(l)) { | |
| return true | |
| } | |
| } | |
| return false | |
| } | |
| // assertLockHeld throws if l is not held by the caller. | |
| // | |
| // nosplit to ensure it can be called in as many contexts as possible. | |
| // | |
| //go:nosplit | |
| func assertLockHeld(l *mutex) { | |
| gp := getg() | |
| held := checkLockHeld(gp, l) | |
| if held { | |
| return | |
| } | |
| // Crash from system stack to avoid splits that may cause | |
| // additional issues. | |
| systemstack(func() { | |
| printlock() | |
| print("caller requires lock ", l, " (rank ", l.rank.String(), "), holding:\n") | |
| printHeldLocks(gp) | |
| throw("not holding required lock!") | |
| }) | |
| } | |
| // assertRankHeld throws if a mutex with rank r is not held by the caller. | |
| // | |
| // This is less precise than assertLockHeld, but can be used in places where a | |
| // pointer to the exact mutex is not available. | |
| // | |
| // nosplit to ensure it can be called in as many contexts as possible. | |
| // | |
| //go:nosplit | |
| func assertRankHeld(r lockRank) { | |
| gp := getg() | |
| for i := gp.m.locksHeldLen - 1; i >= 0; i-- { | |
| if gp.m.locksHeld[i].rank == r { | |
| return | |
| } | |
| } | |
| // Crash from system stack to avoid splits that may cause | |
| // additional issues. | |
| systemstack(func() { | |
| printlock() | |
| print("caller requires lock with rank ", r.String(), "), holding:\n") | |
| printHeldLocks(gp) | |
| throw("not holding required lock!") | |
| }) | |
| } | |
| // worldStopped notes that the world is stopped. | |
| // | |
| // Caller must hold worldsema. | |
| // | |
| // nosplit to ensure it can be called in as many contexts as possible. | |
| // | |
| //go:nosplit | |
| func worldStopped() { | |
| if stopped := worldIsStopped.Add(1); stopped != 1 { | |
| systemstack(func() { | |
| print("world stop count=", stopped, "\n") | |
| throw("recursive world stop") | |
| }) | |
| } | |
| } | |
| // worldStarted that the world is starting. | |
| // | |
| // Caller must hold worldsema. | |
| // | |
| // nosplit to ensure it can be called in as many contexts as possible. | |
| // | |
| //go:nosplit | |
| func worldStarted() { | |
| if stopped := worldIsStopped.Add(-1); stopped != 0 { | |
| systemstack(func() { | |
| print("world stop count=", stopped, "\n") | |
| throw("released non-stopped world stop") | |
| }) | |
| } | |
| } | |
| // nosplit to ensure it can be called in as many contexts as possible. | |
| // | |
| //go:nosplit | |
| func checkWorldStopped() bool { | |
| stopped := worldIsStopped.Load() | |
| if stopped > 1 { | |
| systemstack(func() { | |
| print("inconsistent world stop count=", stopped, "\n") | |
| throw("inconsistent world stop count") | |
| }) | |
| } | |
| return stopped == 1 | |
| } | |
| // assertWorldStopped throws if the world is not stopped. It does not check | |
| // which M stopped the world. | |
| // | |
| // nosplit to ensure it can be called in as many contexts as possible. | |
| // | |
| //go:nosplit | |
| func assertWorldStopped() { | |
| if checkWorldStopped() { | |
| return | |
| } | |
| throw("world not stopped") | |
| } | |
| // assertWorldStoppedOrLockHeld throws if the world is not stopped and the | |
| // passed lock is not held. | |
| // | |
| // nosplit to ensure it can be called in as many contexts as possible. | |
| // | |
| //go:nosplit | |
| func assertWorldStoppedOrLockHeld(l *mutex) { | |
| if checkWorldStopped() { | |
| return | |
| } | |
| gp := getg() | |
| held := checkLockHeld(gp, l) | |
| if held { | |
| return | |
| } | |
| // Crash from system stack to avoid splits that may cause | |
| // additional issues. | |
| systemstack(func() { | |
| printlock() | |
| print("caller requires world stop or lock ", l, " (rank ", l.rank.String(), "), holding:\n") | |
| println("<no world stop>") | |
| printHeldLocks(gp) | |
| throw("no world stop or required lock!") | |
| }) | |
| } |