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// $G -S $D/$F.go | egrep initdone >/dev/null && echo BUG sinit || true
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package p
// Should be no init func in the assembly.
// All these initializations should be done at link time.
type S struct{ a, b, c int }
type SS struct{ aa, bb, cc S }
type SA struct{ a, b, c [3]int }
type SC struct{ a, b, c []int }
var (
zero = 2
one = 1
pi = 3.14
slice = []byte{1, 2, 3}
sliceInt = []int{1, 2, 3}
hello = "hello, world"
bytes = []byte("hello, world")
four, five = 4, 5
x, y = 0.1, "hello"
nilslice []byte = nil
nilmap map[string]int = nil
nilfunc func() = nil
nilchan chan int = nil
nilptr *byte = nil
)
var a = [3]int{1001, 1002, 1003}
var s = S{1101, 1102, 1103}
var c = []int{1201, 1202, 1203}
var aa = [3][3]int{[3]int{2001, 2002, 2003}, [3]int{2004, 2005, 2006}, [3]int{2007, 2008, 2009}}
var as = [3]S{S{2101, 2102, 2103}, S{2104, 2105, 2106}, S{2107, 2108, 2109}}
var ac = [3][]int{[]int{2201, 2202, 2203}, []int{2204, 2205, 2206}, []int{2207, 2208, 2209}}
var sa = SA{[3]int{3001, 3002, 3003}, [3]int{3004, 3005, 3006}, [3]int{3007, 3008, 3009}}
var ss = SS{S{3101, 3102, 3103}, S{3104, 3105, 3106}, S{3107, 3108, 3109}}
var sc = SC{[]int{3201, 3202, 3203}, []int{3204, 3205, 3206}, []int{3207, 3208, 3209}}
var ca = [][3]int{[3]int{4001, 4002, 4003}, [3]int{4004, 4005, 4006}, [3]int{4007, 4008, 4009}}
var cs = []S{S{4101, 4102, 4103}, S{4104, 4105, 4106}, S{4107, 4108, 4109}}
var cc = [][]int{[]int{4201, 4202, 4203}, []int{4204, 4205, 4206}, []int{4207, 4208, 4209}}
var answers = [...]int{
// s
1101, 1102, 1103,
// ss
3101, 3102, 3103,
3104, 3105, 3106,
3107, 3108, 3109,
// [0]
1001, 1201, 1301,
2101, 2102, 2103,
4101, 4102, 4103,
5101, 5102, 5103,
3001, 3004, 3007,
3201, 3204, 3207,
3301, 3304, 3307,
// [0][j]
2001, 2201, 2301, 4001, 4201, 4301, 5001, 5201, 5301,
2002, 2202, 2302, 4002, 4202, 4302, 5002, 5202, 5302,
2003, 2203, 2303, 4003, 4203, 4303, 5003, 5203, 5303,
// [1]
1002, 1202, 1302,
2104, 2105, 2106,
4104, 4105, 4106,
5104, 5105, 5106,
3002, 3005, 3008,
3202, 3205, 3208,
3302, 3305, 3308,
// [1][j]
2004, 2204, 2304, 4004, 4204, 4304, 5004, 5204, 5304,
2005, 2205, 2305, 4005, 4205, 4305, 5005, 5205, 5305,
2006, 2206, 2306, 4006, 4206, 4306, 5006, 5206, 5306,
// [2]
1003, 1203, 1303,
2107, 2108, 2109,
4107, 4108, 4109,
5107, 5108, 5109,
3003, 3006, 3009,
3203, 3206, 3209,
3303, 3306, 3309,
// [2][j]
2007, 2207, 2307, 4007, 4207, 4307, 5007, 5207, 5307,
2008, 2208, 2308, 4008, 4208, 4308, 5008, 5208, 5308,
2009, 2209, 2309, 4009, 4209, 4309, 5009, 5209, 5309,
}
var (
copy_zero = zero
copy_one = one
copy_pi = pi
copy_slice = slice
copy_sliceInt = sliceInt
copy_hello = hello
copy_bytes = bytes
copy_four, copy_five = four, five
copy_x, copy_y = x, y
copy_nilslice = nilslice
copy_nilmap = nilmap
copy_nilfunc = nilfunc
copy_nilchan = nilchan
copy_nilptr = nilptr
)
var copy_a = a
var copy_s = s
var copy_c = c
var copy_aa = aa
var copy_as = as
var copy_ac = ac
var copy_sa = sa
var copy_ss = ss
var copy_sc = sc
var copy_ca = ca
var copy_cs = cs
var copy_cc = cc
var copy_answers = answers
var bx bool
var b0 = false
var b1 = true
var fx float32
var f0 = float32(0)
var f1 = float32(1)
var gx float64
var g0 = float64(0)
var g1 = float64(1)
var ix int
var i0 = 0
var i1 = 1
var jx uint
var j0 = uint(0)
var j1 = uint(1)
var cx complex64
var c0 = complex64(0)
var c1 = complex64(1)
var dx complex128
var d0 = complex128(0)
var d1 = complex128(1)
var sx []int
var s0 = []int{0, 0, 0}
var s1 = []int{1, 2, 3}
func fi() int
var ax [10]int
var a0 = [10]int{0, 0, 0}
var a1 = [10]int{1, 2, 3, 4}
type T struct{ X, Y int }
var tx T
var t0 = T{}
var t0a = T{0, 0}
var t0b = T{X: 0}
var t1 = T{X: 1, Y: 2}
var t1a = T{3, 4}
var psx *[]int
var ps0 = &[]int{0, 0, 0}
var ps1 = &[]int{1, 2, 3}
var pax *[10]int
var pa0 = &[10]int{0, 0, 0}
var pa1 = &[10]int{1, 2, 3}
var ptx *T
var pt0 = &T{}
var pt0a = &T{0, 0}
var pt0b = &T{X: 0}
var pt1 = &T{X: 1, Y: 2}
var pt1a = &T{3, 4}
var copy_bx = bx
var copy_b0 = b0
var copy_b1 = b1
var copy_fx = fx
var copy_f0 = f0
var copy_f1 = f1
var copy_gx = gx
var copy_g0 = g0
var copy_g1 = g1
var copy_ix = ix
var copy_i0 = i0
var copy_i1 = i1
var copy_jx = jx
var copy_j0 = j0
var copy_j1 = j1
var copy_cx = cx
var copy_c0 = c0
var copy_c1 = c1
var copy_dx = dx
var copy_d0 = d0
var copy_d1 = d1
var copy_sx = sx
var copy_s0 = s0
var copy_s1 = s1
var copy_ax = ax
var copy_a0 = a0
var copy_a1 = a1
var copy_tx = tx
var copy_t0 = t0
var copy_t0a = t0a
var copy_t0b = t0b
var copy_t1 = t1
var copy_t1a = t1a
var copy_psx = psx
var copy_ps0 = ps0
var copy_ps1 = ps1
var copy_pax = pax
var copy_pa0 = pa0
var copy_pa1 = pa1
var copy_ptx = ptx
var copy_pt0 = pt0
var copy_pt0a = pt0a
var copy_pt0b = pt0b
var copy_pt1 = pt1
var copy_pt1a = pt1a