| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package ssa |
| |
| import ( |
| "cmd/compile/internal/types" |
| "cmd/internal/src" |
| "testing" |
| ) |
| |
| func TestLiveControlOps(t *testing.T) { |
| c := testConfig(t) |
| f := c.Fun("entry", |
| Bloc("entry", |
| Valu("mem", OpInitMem, types.TypeMem, 0, nil), |
| Valu("x", OpAMD64MOVLconst, c.config.Types.Int8, 1, nil), |
| Valu("y", OpAMD64MOVLconst, c.config.Types.Int8, 2, nil), |
| Valu("a", OpAMD64TESTB, types.TypeFlags, 0, nil, "x", "y"), |
| Valu("b", OpAMD64TESTB, types.TypeFlags, 0, nil, "y", "x"), |
| Eq("a", "if", "exit"), |
| ), |
| Bloc("if", |
| Eq("b", "plain", "exit"), |
| ), |
| Bloc("plain", |
| Goto("exit"), |
| ), |
| Bloc("exit", |
| Exit("mem"), |
| ), |
| ) |
| flagalloc(f.f) |
| regalloc(f.f) |
| checkFunc(f.f) |
| } |
| |
| // Test to make sure G register is never reloaded from spill (spill of G is okay) |
| // See #25504 |
| func TestNoGetgLoadReg(t *testing.T) { |
| /* |
| Original: |
| func fff3(i int) *g { |
| gee := getg() |
| if i == 0 { |
| fff() |
| } |
| return gee // here |
| } |
| */ |
| c := testConfigARM64(t) |
| f := c.Fun("b1", |
| Bloc("b1", |
| Valu("v1", OpInitMem, types.TypeMem, 0, nil), |
| Valu("v6", OpArg, c.config.Types.Int64, 0, c.Frontend().Auto(src.NoXPos, c.config.Types.Int64)), |
| Valu("v8", OpGetG, c.config.Types.Int64.PtrTo(), 0, nil, "v1"), |
| Valu("v11", OpARM64CMPconst, types.TypeFlags, 0, nil, "v6"), |
| Eq("v11", "b2", "b4"), |
| ), |
| Bloc("b4", |
| Goto("b3"), |
| ), |
| Bloc("b3", |
| Valu("v14", OpPhi, types.TypeMem, 0, nil, "v1", "v12"), |
| Valu("sb", OpSB, c.config.Types.Uintptr, 0, nil), |
| Valu("v16", OpARM64MOVDstore, types.TypeMem, 0, nil, "v8", "sb", "v14"), |
| Exit("v16"), |
| ), |
| Bloc("b2", |
| Valu("v12", OpARM64CALLstatic, types.TypeMem, 0, nil, "v1"), |
| Goto("b3"), |
| ), |
| ) |
| regalloc(f.f) |
| checkFunc(f.f) |
| // Double-check that we never restore to the G register. Regalloc should catch it, but check again anyway. |
| r := f.f.RegAlloc |
| for _, b := range f.blocks { |
| for _, v := range b.Values { |
| if v.Op == OpLoadReg && r[v.ID].String() == "g" { |
| t.Errorf("Saw OpLoadReg targeting g register: %s", v.LongString()) |
| } |
| } |
| } |
| } |
| |
| // Test to make sure we don't push spills into loops. |
| // See issue #19595. |
| func TestSpillWithLoop(t *testing.T) { |
| c := testConfig(t) |
| f := c.Fun("entry", |
| Bloc("entry", |
| Valu("mem", OpInitMem, types.TypeMem, 0, nil), |
| Valu("ptr", OpArg, c.config.Types.Int64.PtrTo(), 0, c.Frontend().Auto(src.NoXPos, c.config.Types.Int64)), |
| Valu("cond", OpArg, c.config.Types.Bool, 0, c.Frontend().Auto(src.NoXPos, c.config.Types.Bool)), |
| Valu("ld", OpAMD64MOVQload, c.config.Types.Int64, 0, nil, "ptr", "mem"), // this value needs a spill |
| Goto("loop"), |
| ), |
| Bloc("loop", |
| Valu("memphi", OpPhi, types.TypeMem, 0, nil, "mem", "call"), |
| Valu("call", OpAMD64CALLstatic, types.TypeMem, 0, nil, "memphi"), |
| Valu("test", OpAMD64CMPBconst, types.TypeFlags, 0, nil, "cond"), |
| Eq("test", "next", "exit"), |
| ), |
| Bloc("next", |
| Goto("loop"), |
| ), |
| Bloc("exit", |
| Valu("store", OpAMD64MOVQstore, types.TypeMem, 0, nil, "ptr", "ld", "call"), |
| Exit("store"), |
| ), |
| ) |
| regalloc(f.f) |
| checkFunc(f.f) |
| for _, v := range f.blocks["loop"].Values { |
| if v.Op == OpStoreReg { |
| t.Errorf("spill inside loop %s", v.LongString()) |
| } |
| } |
| } |
| |
| func TestSpillMove1(t *testing.T) { |
| c := testConfig(t) |
| f := c.Fun("entry", |
| Bloc("entry", |
| Valu("mem", OpInitMem, types.TypeMem, 0, nil), |
| Valu("x", OpArg, c.config.Types.Int64, 0, c.Frontend().Auto(src.NoXPos, c.config.Types.Int64)), |
| Valu("p", OpArg, c.config.Types.Int64.PtrTo(), 0, c.Frontend().Auto(src.NoXPos, c.config.Types.Int64.PtrTo())), |
| Valu("a", OpAMD64TESTQ, types.TypeFlags, 0, nil, "x", "x"), |
| Goto("loop1"), |
| ), |
| Bloc("loop1", |
| Valu("y", OpAMD64MULQ, c.config.Types.Int64, 0, nil, "x", "x"), |
| Eq("a", "loop2", "exit1"), |
| ), |
| Bloc("loop2", |
| Eq("a", "loop1", "exit2"), |
| ), |
| Bloc("exit1", |
| // store before call, y is available in a register |
| Valu("mem2", OpAMD64MOVQstore, types.TypeMem, 0, nil, "p", "y", "mem"), |
| Valu("mem3", OpAMD64CALLstatic, types.TypeMem, 0, nil, "mem2"), |
| Exit("mem3"), |
| ), |
| Bloc("exit2", |
| // store after call, y must be loaded from a spill location |
| Valu("mem4", OpAMD64CALLstatic, types.TypeMem, 0, nil, "mem"), |
| Valu("mem5", OpAMD64MOVQstore, types.TypeMem, 0, nil, "p", "y", "mem4"), |
| Exit("mem5"), |
| ), |
| ) |
| flagalloc(f.f) |
| regalloc(f.f) |
| checkFunc(f.f) |
| // Spill should be moved to exit2. |
| if numSpills(f.blocks["loop1"]) != 0 { |
| t.Errorf("spill present from loop1") |
| } |
| if numSpills(f.blocks["loop2"]) != 0 { |
| t.Errorf("spill present in loop2") |
| } |
| if numSpills(f.blocks["exit1"]) != 0 { |
| t.Errorf("spill present in exit1") |
| } |
| if numSpills(f.blocks["exit2"]) != 1 { |
| t.Errorf("spill missing in exit2") |
| } |
| |
| } |
| |
| func TestSpillMove2(t *testing.T) { |
| c := testConfig(t) |
| f := c.Fun("entry", |
| Bloc("entry", |
| Valu("mem", OpInitMem, types.TypeMem, 0, nil), |
| Valu("x", OpArg, c.config.Types.Int64, 0, c.Frontend().Auto(src.NoXPos, c.config.Types.Int64)), |
| Valu("p", OpArg, c.config.Types.Int64.PtrTo(), 0, c.Frontend().Auto(src.NoXPos, c.config.Types.Int64.PtrTo())), |
| Valu("a", OpAMD64TESTQ, types.TypeFlags, 0, nil, "x", "x"), |
| Goto("loop1"), |
| ), |
| Bloc("loop1", |
| Valu("y", OpAMD64MULQ, c.config.Types.Int64, 0, nil, "x", "x"), |
| Eq("a", "loop2", "exit1"), |
| ), |
| Bloc("loop2", |
| Eq("a", "loop1", "exit2"), |
| ), |
| Bloc("exit1", |
| // store after call, y must be loaded from a spill location |
| Valu("mem2", OpAMD64CALLstatic, types.TypeMem, 0, nil, "mem"), |
| Valu("mem3", OpAMD64MOVQstore, types.TypeMem, 0, nil, "p", "y", "mem2"), |
| Exit("mem3"), |
| ), |
| Bloc("exit2", |
| // store after call, y must be loaded from a spill location |
| Valu("mem4", OpAMD64CALLstatic, types.TypeMem, 0, nil, "mem"), |
| Valu("mem5", OpAMD64MOVQstore, types.TypeMem, 0, nil, "p", "y", "mem4"), |
| Exit("mem5"), |
| ), |
| ) |
| flagalloc(f.f) |
| regalloc(f.f) |
| checkFunc(f.f) |
| // There should be a spill in loop1, and nowhere else. |
| // TODO: resurrect moving spills out of loops? We could put spills at the start of both exit1 and exit2. |
| if numSpills(f.blocks["loop1"]) != 1 { |
| t.Errorf("spill missing from loop1") |
| } |
| if numSpills(f.blocks["loop2"]) != 0 { |
| t.Errorf("spill present in loop2") |
| } |
| if numSpills(f.blocks["exit1"]) != 0 { |
| t.Errorf("spill present in exit1") |
| } |
| if numSpills(f.blocks["exit2"]) != 0 { |
| t.Errorf("spill present in exit2") |
| } |
| |
| } |
| |
| func numSpills(b *Block) int { |
| n := 0 |
| for _, v := range b.Values { |
| if v.Op == OpStoreReg { |
| n++ |
| } |
| } |
| return n |
| } |