[dev.garbage] runtime: raise StackGuard limit for Windows (again) 640 bytes ought to be enough for anybody. We'll bring this back down before Go 1.5. That's issue 9214. TBR=rlh CC=golang-codereviews https://golang.org/cl/188730043
diff --git a/src/runtime/stack.h b/src/runtime/stack.h index 0099d05..0b2cd56 100644 --- a/src/runtime/stack.h +++ b/src/runtime/stack.h
@@ -17,7 +17,7 @@ #endif // Windows StackBig = 4096, - StackGuard = 512 + StackSystem, + StackGuard = 640 + StackSystem, StackSmall = 128, StackLimit = StackGuard - StackSystem - StackSmall, };
diff --git a/src/runtime/stack2.go b/src/runtime/stack2.go index e50b32c..8a78b1a 100644 --- a/src/runtime/stack2.go +++ b/src/runtime/stack2.go
@@ -84,7 +84,7 @@ // The stack guard is a pointer this many bytes above the // bottom of the stack. - _StackGuard = 512 + _StackSystem + _StackGuard = 640 + _StackSystem // After a stack split check the SP is allowed to be this // many bytes below the stack guard. This saves an instruction
diff --git a/test/nosplit.go b/test/nosplit.go index 3a63e87..799f2c5 100644 --- a/test/nosplit.go +++ b/test/nosplit.go
@@ -268,11 +268,11 @@ name := m[1] size, _ := strconv.Atoi(m[2]) - // The limit was originally 128 but is now 384. + // The limit was originally 128 but is now 512. // Instead of rewriting the test cases above, adjust // the first stack frame to use up the extra 32 bytes. if i == 0 { - size += 384 - 128 + size += 512 - 128 } if size%ptrSize == 4 {