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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ssa
import "fmt"
func applyRewrite(f *Func, rb func(*Block) bool, rv func(*Value, *Config) bool) {
// repeat rewrites until we find no more rewrites
var curb *Block
var curv *Value
defer func() {
if curb != nil {
curb.Fatalf("panic during rewrite of block %s\n", curb.LongString())
}
if curv != nil {
curv.Fatalf("panic during rewrite of value %s\n", curv.LongString())
// TODO(khr): print source location also
}
}()
config := f.Config
for {
change := false
for _, b := range f.Blocks {
if b.Kind == BlockDead {
continue
}
if b.Control != nil && b.Control.Op == OpCopy {
for b.Control.Op == OpCopy {
b.Control = b.Control.Args[0]
}
}
curb = b
if rb(b) {
change = true
}
curb = nil
for _, v := range b.Values {
// elide any copies generated during rewriting
for i, a := range v.Args {
if a.Op != OpCopy {
continue
}
// Rewriting can generate OpCopy loops.
// They are harmless (see removePredecessor),
// but take care to stop if we find a cycle.
slow := a // advances every other iteration
var advance bool
for a.Op == OpCopy {
a = a.Args[0]
if slow == a {
break
}
if advance {
slow = a
}
advance = !advance
}
v.Args[i] = a
}
// apply rewrite function
curv = v
if rv(v, config) {
change = true
}
curv = nil
}
}
if !change {
return
}
}
}
// Common functions called from rewriting rules
func is64BitFloat(t Type) bool {
return t.Size() == 8 && t.IsFloat()
}
func is32BitFloat(t Type) bool {
return t.Size() == 4 && t.IsFloat()
}
func is64BitInt(t Type) bool {
return t.Size() == 8 && t.IsInteger()
}
func is32BitInt(t Type) bool {
return t.Size() == 4 && t.IsInteger()
}
func is16BitInt(t Type) bool {
return t.Size() == 2 && t.IsInteger()
}
func is8BitInt(t Type) bool {
return t.Size() == 1 && t.IsInteger()
}
func isPtr(t Type) bool {
return t.IsPtr()
}
func isSigned(t Type) bool {
return t.IsSigned()
}
func typeSize(t Type) int64 {
return t.Size()
}
// addOff adds two int64 offsets. Fails if wraparound happens.
func addOff(x, y int64) int64 {
z := x + y
// x and y have same sign and z has a different sign => overflow
if x^y >= 0 && x^z < 0 {
panic(fmt.Sprintf("offset overflow %d %d", x, y))
}
return z
}
// mergeSym merges two symbolic offsets. There is no real merging of
// offsets, we just pick the non-nil one.
func mergeSym(x, y interface{}) interface{} {
if x == nil {
return y
}
if y == nil {
return x
}
panic(fmt.Sprintf("mergeSym with two non-nil syms %s %s", x, y))
return nil
}
func canMergeSym(x, y interface{}) bool {
return x == nil || y == nil
}
func inBounds8(idx, len int64) bool { return int8(idx) >= 0 && int8(idx) < int8(len) }
func inBounds16(idx, len int64) bool { return int16(idx) >= 0 && int16(idx) < int16(len) }
func inBounds32(idx, len int64) bool { return int32(idx) >= 0 && int32(idx) < int32(len) }
func inBounds64(idx, len int64) bool { return idx >= 0 && idx < len }
// log2 returns logarithm in base of n.
// expects n to be a power of 2.
func log2(n int64) (l int64) {
for n > 1 {
l++
n >>= 1
}
return l
}
// isPowerOfTwo reports whether n is a power of 2.
func isPowerOfTwo(n int64) bool {
return n > 0 && n&(n-1) == 0
}
// is32Bit reports whether n can be represented as a signed 32 bit integer.
func is32Bit(n int64) bool {
return n == int64(int32(n))
}