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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
var genericOps = []opData{
// 2-input arithmetic
// Types must be consistent with Go typing. Add, for example, must take two values
// of the same type and produces that same type.
{name: "Add"}, // arg0 + arg1
{name: "Sub"}, // arg0 - arg1
{name: "Mul"}, // arg0 * arg1
{name: "Lsh"}, // arg0 << arg1
{name: "Rsh"}, // arg0 >> arg1 (signed/unsigned depending on signedness of type)
// 2-input comparisons
{name: "Eq"}, // arg0 == arg1
{name: "Neq"}, // arg0 != arg1
{name: "Less"}, // arg0 < arg1
{name: "Leq"}, // arg0 <= arg1
{name: "Greater"}, // arg0 > arg1
{name: "Geq"}, // arg0 <= arg1
// 1-input ops
{name: "Not"}, // !arg0
// Data movement
{name: "Phi"}, // select an argument based on which predecessor block we came from
{name: "Copy"}, // output = arg0
// constants. Constant values are stored in the aux field.
// booleans have a bool aux field, strings have a string aux
// field, and so on. All integer types store their value
// in the aux field as an int64 (including int, uint64, etc.).
// We could store int8 as an int8, but that won't work for int,
// as it may be different widths on the host and target.
{name: "Const"},
// Constant-like things
{name: "Arg"}, // memory input to the function.
// The address of a variable. arg0 is the base pointer (SB or SP, depending
// on whether it is a global or stack variable). The Aux field identifies the
// variable. It will be either an *ExternSymbol (with arg0=SB), *ArgSymbol (arg0=SP),
// or *AutoSymbol (arg0=SP).
{name: "Addr"}, // Address of a variable. Arg0=SP or SB. Aux identifies the variable.
{name: "SP"}, // stack pointer
{name: "SB"}, // static base pointer (a.k.a. globals pointer)
{name: "Func"}, // entry address of a function
// Memory operations
{name: "Load"}, // Load from arg0. arg1=memory
{name: "Store"}, // Store arg1 to arg0. arg2=memory. Returns memory.
{name: "Move"}, // arg0=destptr, arg1=srcptr, arg2=mem, auxint=size. Returns memory.
{name: "Zero"}, // arg0=destptr, arg1=mem, auxint=size. Returns memory.
// Function calls. Arguments to the call have already been written to the stack.
// Return values appear on the stack. The method receiver, if any, is treated
// as a phantom first argument.
{name: "ClosureCall"}, // arg0=code pointer, arg1=context ptr, arg2=memory. Returns memory.
{name: "StaticCall"}, // call function aux.(*gc.Sym), arg0=memory. Returns memory.
// Conversions
{name: "Convert"}, // convert arg0 to another type
{name: "ConvNop"}, // interpret arg0 as another type
// Safety checks
{name: "IsNonNil"}, // arg0 != nil
{name: "IsInBounds"}, // 0 <= arg0 < arg1
// Indexing operations
{name: "ArrayIndex"}, // arg0=array, arg1=index. Returns a[i]
{name: "PtrIndex"}, // arg0=ptr, arg1=index. Computes ptr+sizeof(*v.type)*index, where index is extended to ptrwidth type
{name: "OffPtr"}, // arg0 + auxint (arg0 and result are pointers)
// Slices
{name: "SliceMake"}, // arg0=ptr, arg1=len, arg2=cap
{name: "SlicePtr"}, // ptr(arg0)
{name: "SliceLen"}, // len(arg0)
{name: "SliceCap"}, // cap(arg0)
// Strings
{name: "StringMake"}, // arg0=ptr, arg1=len
{name: "StringPtr"}, // ptr(arg0)
{name: "StringLen"}, // len(arg0)
// Spill&restore ops for the register allocator. These are
// semantically identical to OpCopy; they do not take/return
// stores like regular memory ops do. We can get away without memory
// args because we know there is no aliasing of spill slots on the stack.
// TODO: remove these, make them arch-specific ops stored
// in the fields of Config instead.
{name: "StoreReg8"},
{name: "LoadReg8"},
// Used during ssa construction. Like Copy, but the arg has not been specified yet.
{name: "FwdRef"},
}
// kind control successors
// ------------------------------------------
// Exit return mem []
// Plain nil [next]
// If a boolean Value [then, else]
// Call mem [nopanic, panic] (control opcode should be OpCall or OpStaticCall)
var genericBlocks = []blockData{
{name: "Exit"}, // no successors. There should only be 1 of these.
{name: "Dead"}, // no successors; determined to be dead but not yet removed
{name: "Plain"}, // a single successor
{name: "If"}, // 2 successors, if control goto Succs[0] else goto Succs[1]
{name: "Call"}, // 2 successors, normal return and panic
// TODO(khr): BlockPanic for the built-in panic call, has 1 edge to the exit block
}
func init() {
archs = append(archs, arch{"generic", genericOps, genericBlocks, nil})
}