| // $G $D/$F.go && $L $F.$A && ./$A.out | |
| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package main | |
| import "unsafe" | |
| func use(bool) {} | |
| func stringptr(s string) uintptr { return *(*uintptr)(unsafe.Pointer(&s)) } | |
| func isfalse(b bool) { | |
| if b { | |
| // stack will explain where | |
| panic("wanted false, got true") | |
| } | |
| } | |
| func istrue(b bool) { | |
| if !b { | |
| // stack will explain where | |
| panic("wanted true, got false") | |
| } | |
| } | |
| type T *int | |
| func main() { | |
| var a []int | |
| var b map[string]int | |
| var c string = "hello" | |
| var d string = "hel" // try to get different pointer | |
| d = d + "lo" | |
| if stringptr(c) == stringptr(d) { | |
| panic("compiler too smart -- got same string") | |
| } | |
| var e = make(chan int) | |
| var ia interface{} = a | |
| var ib interface{} = b | |
| var ic interface{} = c | |
| var id interface{} = d | |
| var ie interface{} = e | |
| // these comparisons are okay because | |
| // string compare is okay and the others | |
| // are comparisons where the types differ. | |
| isfalse(ia == ib) | |
| isfalse(ia == ic) | |
| isfalse(ia == id) | |
| isfalse(ib == ic) | |
| isfalse(ib == id) | |
| istrue(ic == id) | |
| istrue(ie == ie) | |
| // these are okay because one side of the | |
| // comparison need only be assignable to the other. | |
| isfalse(a == ib) | |
| isfalse(a == ic) | |
| isfalse(a == id) | |
| isfalse(b == ic) | |
| isfalse(b == id) | |
| istrue(c == id) | |
| istrue(e == ie) | |
| isfalse(ia == b) | |
| isfalse(ia == c) | |
| isfalse(ia == d) | |
| isfalse(ib == c) | |
| isfalse(ib == d) | |
| istrue(ic == d) | |
| istrue(ie == e) | |
| // 6g used to let this go through as true. | |
| var g uint64 = 123 | |
| var h int64 = 123 | |
| var ig interface{} = g | |
| var ih interface{} = h | |
| isfalse(ig == ih) | |
| // map of interface should use == on interface values, | |
| // not memory. | |
| // TODO: should m[c], m[d] be valid here? | |
| var m = make(map[interface{}]int) | |
| m[ic] = 1 | |
| m[id] = 2 | |
| if m[ic] != 2 { | |
| println("m[ic] = ", m[ic]) | |
| panic("bad m[ic]") | |
| } | |
| // non-interface comparisons | |
| { | |
| c := make(chan int) | |
| c1 := (<-chan int)(c) | |
| c2 := (chan<- int)(c) | |
| istrue(c == c1) | |
| istrue(c == c2) | |
| istrue(c1 == c) | |
| istrue(c2 == c) | |
| d := make(chan int) | |
| isfalse(c == d) | |
| isfalse(d == c) | |
| isfalse(d == c1) | |
| isfalse(d == c2) | |
| isfalse(c1 == d) | |
| isfalse(c2 == d) | |
| } | |
| // named types vs not | |
| { | |
| var x = new(int) | |
| var y T | |
| var z T = x | |
| isfalse(x == y) | |
| istrue(x == z) | |
| isfalse(y == z) | |
| isfalse(y == x) | |
| istrue(z == x) | |
| isfalse(z == y) | |
| } | |
| shouldPanic(p1) | |
| shouldPanic(p2) | |
| shouldPanic(p3) | |
| shouldPanic(p4) | |
| } | |
| func p1() { | |
| var a []int | |
| var ia interface{} = a | |
| use(ia == ia) | |
| } | |
| func p2() { | |
| var b []int | |
| var ib interface{} = b | |
| use(ib == ib) | |
| } | |
| func p3() { | |
| var a []int | |
| var ia interface{} = a | |
| var m = make(map[interface{}] int) | |
| m[ia] = 1 | |
| } | |
| func p4() { | |
| var b []int | |
| var ib interface{} = b | |
| var m = make(map[interface{}] int) | |
| m[ib] = 1 | |
| } | |
| func shouldPanic(f func()) { | |
| defer func() { | |
| if recover() == nil { | |
| panic("function should panic") | |
| } | |
| }() | |
| f() | |
| } |